1 /* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package android.text; 18 19 import android.compat.annotation.UnsupportedAppUsage; 20 import android.icu.text.Bidi; 21 import android.text.Layout.Directions; 22 23 import com.android.internal.annotations.VisibleForTesting; 24 25 /** 26 * Access the ICU bidi implementation. 27 * @hide 28 */ 29 @VisibleForTesting(visibility = VisibleForTesting.Visibility.PACKAGE) 30 public class AndroidBidi { 31 32 /** 33 * Runs the bidi algorithm on input text. 34 */ 35 @UnsupportedAppUsage bidi(int dir, char[] chs, byte[] chInfo)36 public static int bidi(int dir, char[] chs, byte[] chInfo) { 37 if (chs == null || chInfo == null) { 38 throw new NullPointerException(); 39 } 40 41 final int length = chs.length; 42 if (chInfo.length < length) { 43 throw new IndexOutOfBoundsException(); 44 } 45 46 final byte paraLevel; 47 switch (dir) { 48 case Layout.DIR_REQUEST_LTR: paraLevel = Bidi.LTR; break; 49 case Layout.DIR_REQUEST_RTL: paraLevel = Bidi.RTL; break; 50 case Layout.DIR_REQUEST_DEFAULT_LTR: paraLevel = Bidi.LEVEL_DEFAULT_LTR; break; 51 case Layout.DIR_REQUEST_DEFAULT_RTL: paraLevel = Bidi.LEVEL_DEFAULT_RTL; break; 52 default: paraLevel = Bidi.LTR; break; 53 } 54 final Bidi icuBidi = new Bidi(length /* maxLength */, 0 /* maxRunCount */); 55 icuBidi.setPara(chs, paraLevel, null /* embeddingLevels */); 56 for (int i = 0; i < length; i++) { 57 chInfo[i] = icuBidi.getLevelAt(i); 58 } 59 final byte result = icuBidi.getParaLevel(); 60 return (result & 0x1) == 0 ? Layout.DIR_LEFT_TO_RIGHT : Layout.DIR_RIGHT_TO_LEFT; 61 } 62 63 /** 64 * Returns run direction information for a line within a paragraph. 65 * 66 * @param dir base line direction, either Layout.DIR_LEFT_TO_RIGHT or 67 * Layout.DIR_RIGHT_TO_LEFT 68 * @param levels levels as returned from {@link #bidi} 69 * @param lstart start of the line in the levels array 70 * @param chars the character array (used to determine whitespace) 71 * @param cstart the start of the line in the chars array 72 * @param len the length of the line 73 * @return the directions 74 */ directions(int dir, byte[] levels, int lstart, char[] chars, int cstart, int len)75 public static Directions directions(int dir, byte[] levels, int lstart, 76 char[] chars, int cstart, int len) { 77 if (len == 0) { 78 return Layout.DIRS_ALL_LEFT_TO_RIGHT; 79 } 80 81 int baseLevel = dir == Layout.DIR_LEFT_TO_RIGHT ? 0 : 1; 82 int curLevel = levels[lstart]; 83 int minLevel = curLevel; 84 int runCount = 1; 85 for (int i = lstart + 1, e = lstart + len; i < e; ++i) { 86 int level = levels[i]; 87 if (level != curLevel) { 88 curLevel = level; 89 ++runCount; 90 } 91 } 92 93 // add final run for trailing counter-directional whitespace 94 int visLen = len; 95 if ((curLevel & 1) != (baseLevel & 1)) { 96 // look for visible end 97 while (--visLen >= 0) { 98 char ch = chars[cstart + visLen]; 99 100 if (ch == '\n') { 101 --visLen; 102 break; 103 } 104 105 if (ch != ' ' && ch != '\t') { 106 break; 107 } 108 } 109 ++visLen; 110 if (visLen != len) { 111 ++runCount; 112 } 113 } 114 115 if (runCount == 1 && minLevel == baseLevel) { 116 // we're done, only one run on this line 117 if ((minLevel & 1) != 0) { 118 return Layout.DIRS_ALL_RIGHT_TO_LEFT; 119 } 120 return Layout.DIRS_ALL_LEFT_TO_RIGHT; 121 } 122 123 int[] ld = new int[runCount * 2]; 124 int maxLevel = minLevel; 125 int levelBits = minLevel << Layout.RUN_LEVEL_SHIFT; 126 { 127 // Start of first pair is always 0, we write 128 // length then start at each new run, and the 129 // last run length after we're done. 130 int n = 1; 131 int prev = lstart; 132 curLevel = minLevel; 133 for (int i = lstart, e = lstart + visLen; i < e; ++i) { 134 int level = levels[i]; 135 if (level != curLevel) { 136 curLevel = level; 137 if (level > maxLevel) { 138 maxLevel = level; 139 } else if (level < minLevel) { 140 minLevel = level; 141 } 142 // XXX ignore run length limit of 2^RUN_LEVEL_SHIFT 143 ld[n++] = (i - prev) | levelBits; 144 ld[n++] = i - lstart; 145 levelBits = curLevel << Layout.RUN_LEVEL_SHIFT; 146 prev = i; 147 } 148 } 149 ld[n] = (lstart + visLen - prev) | levelBits; 150 if (visLen < len) { 151 ld[++n] = visLen; 152 ld[++n] = (len - visLen) | (baseLevel << Layout.RUN_LEVEL_SHIFT); 153 } 154 } 155 156 // See if we need to swap any runs. 157 // If the min level run direction doesn't match the base 158 // direction, we always need to swap (at this point 159 // we have more than one run). 160 // Otherwise, we don't need to swap the lowest level. 161 // Since there are no logically adjacent runs at the same 162 // level, if the max level is the same as the (new) min 163 // level, we have a series of alternating levels that 164 // is already in order, so there's no more to do. 165 // 166 boolean swap; 167 if ((minLevel & 1) == baseLevel) { 168 minLevel += 1; 169 swap = maxLevel > minLevel; 170 } else { 171 swap = runCount > 1; 172 } 173 if (swap) { 174 for (int level = maxLevel - 1; level >= minLevel; --level) { 175 for (int i = 0; i < ld.length; i += 2) { 176 if (levels[ld[i]] >= level) { 177 int e = i + 2; 178 while (e < ld.length && levels[ld[e]] >= level) { 179 e += 2; 180 } 181 for (int low = i, hi = e - 2; low < hi; low += 2, hi -= 2) { 182 int x = ld[low]; ld[low] = ld[hi]; ld[hi] = x; 183 x = ld[low+1]; ld[low+1] = ld[hi+1]; ld[hi+1] = x; 184 } 185 i = e + 2; 186 } 187 } 188 } 189 } 190 return new Directions(ld); 191 } 192 } 193 194