1 /* 2 * Copyright (C) 2016 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package android.media.tv; 18 19 /** 20 * {@hide} 21 */ 22 oneway interface ITvRemoteServiceInput { 23 // InputBridge related 24 @UnsupportedAppUsage openInputBridge(IBinder token, String name, int width, int height, int maxPointers)25 void openInputBridge(IBinder token, String name, int width, int height, int maxPointers); 26 @UnsupportedAppUsage closeInputBridge(IBinder token)27 void closeInputBridge(IBinder token); 28 @UnsupportedAppUsage clearInputBridge(IBinder token)29 void clearInputBridge(IBinder token); 30 @UnsupportedAppUsage sendTimestamp(IBinder token, long timestamp)31 void sendTimestamp(IBinder token, long timestamp); 32 @UnsupportedAppUsage sendKeyDown(IBinder token, int keyCode)33 void sendKeyDown(IBinder token, int keyCode); 34 @UnsupportedAppUsage sendKeyUp(IBinder token, int keyCode)35 void sendKeyUp(IBinder token, int keyCode); 36 @UnsupportedAppUsage sendPointerDown(IBinder token, int pointerId, int x, int y)37 void sendPointerDown(IBinder token, int pointerId, int x, int y); 38 @UnsupportedAppUsage sendPointerUp(IBinder token, int pointerId)39 void sendPointerUp(IBinder token, int pointerId); 40 @UnsupportedAppUsage sendPointerSync(IBinder token)41 void sendPointerSync(IBinder token); 42 43 // API specific to gamepads. Close gamepads with closeInputBridge openGamepadBridge(IBinder token, String name)44 void openGamepadBridge(IBinder token, String name); sendGamepadKeyDown(IBinder token, int keyCode)45 void sendGamepadKeyDown(IBinder token, int keyCode); sendGamepadKeyUp(IBinder token, int keyCode)46 void sendGamepadKeyUp(IBinder token, int keyCode); sendGamepadAxisValue(IBinder token, int axis, float value)47 void sendGamepadAxisValue(IBinder token, int axis, float value); 48 } 49