1 /*
2  * Copyright (C) 2019 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 //#define LOG_NDEBUG 0
18 #define LOG_TAG "SoundPool::SoundManager"
19 #include <utils/Log.h>
20 
21 #include "SoundManager.h"
22 
23 #include <thread>
24 
25 #include "SoundDecoder.h"
26 
27 namespace android::soundpool {
28 
29 static const size_t kDecoderThreads = std::thread::hardware_concurrency() >= 4 ? 2 : 1;
30 
SoundManager()31 SoundManager::SoundManager()
32     : mDecoder{std::make_unique<SoundDecoder>(this, kDecoderThreads)}
33 {
34     ALOGV("%s()", __func__);
35 }
36 
~SoundManager()37 SoundManager::~SoundManager()
38 {
39     ALOGV("%s()", __func__);
40     mDecoder->quit();
41 
42     std::lock_guard lock(mSoundManagerLock);
43     mSounds.clear();
44 }
45 
load(int fd,int64_t offset,int64_t length,int32_t priority)46 int32_t SoundManager::load(int fd, int64_t offset, int64_t length, int32_t priority)
47 {
48     ALOGV("%s(fd=%d, offset=%lld, length=%lld, priority=%d)",
49             __func__, fd, (long long)offset, (long long)length, priority);
50     int32_t soundID;
51     {
52         std::lock_guard lock(mSoundManagerLock);
53         // mNextSoundID is always positive and does not "integer overflow"
54         do {
55             mNextSoundID = mNextSoundID == INT32_MAX ? 1 : mNextSoundID + 1;
56         } while (findSound_l(mNextSoundID) != nullptr);
57         soundID = mNextSoundID;
58         auto sound = std::make_shared<Sound>(soundID, fd, offset, length);
59         mSounds.emplace(soundID, sound);
60     }
61     // mDecoder->loadSound() must be called outside of mSoundManagerLock.
62     // mDecoder->loadSound() may block on mDecoder message queue space;
63     // the message queue emptying may block on SoundManager::findSound().
64     //
65     // It is theoretically possible that sound loads might decode out-of-order.
66     mDecoder->loadSound(soundID);
67     return soundID;
68 }
69 
unload(int32_t soundID)70 bool SoundManager::unload(int32_t soundID)
71 {
72     ALOGV("%s(soundID=%d)", __func__, soundID);
73     std::lock_guard lock(mSoundManagerLock);
74     return mSounds.erase(soundID) > 0; // erase() returns number of sounds removed.
75 }
76 
findSound(int32_t soundID) const77 std::shared_ptr<Sound> SoundManager::findSound(int32_t soundID) const
78 {
79     std::lock_guard lock(mSoundManagerLock);
80     return findSound_l(soundID);
81 }
82 
findSound_l(int32_t soundID) const83 std::shared_ptr<Sound> SoundManager::findSound_l(int32_t soundID) const
84 {
85     auto it = mSounds.find(soundID);
86     return it != mSounds.end() ? it->second : nullptr;
87 }
88 
setCallback(SoundPool * soundPool,SoundPoolCallback * callback,void * user)89 void SoundManager::setCallback(SoundPool *soundPool, SoundPoolCallback* callback, void* user)
90 {
91     mCallbackHandler.setCallback(soundPool, callback, user);
92 }
93 
notify(SoundPoolEvent event)94 void SoundManager::notify(SoundPoolEvent event)
95 {
96     mCallbackHandler.notify(event);
97 }
98 
getUserData() const99 void* SoundManager::getUserData() const
100 {
101     return mCallbackHandler.getUserData();
102 }
103 
104 } // namespace android::soundpool
105