1 /*
2  * Copyright (C) 2019 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef _UI_INPUT_INPUTDISPATCHER_MONITOR_H
18 #define _UI_INPUT_INPUTDISPATCHER_MONITOR_H
19 
20 #include <input/InputTransport.h>
21 
22 namespace android::inputdispatcher {
23 
24 struct Monitor {
25     sp<InputChannel> inputChannel; // never null
26 
27     explicit Monitor(const sp<InputChannel>& inputChannel);
28 };
29 
30 // For tracking the offsets we need to apply when adding gesture monitor targets.
31 struct TouchedMonitor {
32     Monitor monitor;
33     float xOffset = 0.f;
34     float yOffset = 0.f;
35 
36     explicit TouchedMonitor(const Monitor& monitor, float xOffset, float yOffset);
37 };
38 
39 } // namespace android::inputdispatcher
40 
41 #endif // _UI_INPUT_INPUTDISPATCHER_MONITOR_H
42