1 /* 2 * Copyright (C) 2019 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef _UI_INPUT_INPUTDISPATCHER_MONITOR_H 18 #define _UI_INPUT_INPUTDISPATCHER_MONITOR_H 19 20 #include <input/InputTransport.h> 21 22 namespace android::inputdispatcher { 23 24 struct Monitor { 25 sp<InputChannel> inputChannel; // never null 26 27 explicit Monitor(const sp<InputChannel>& inputChannel); 28 }; 29 30 // For tracking the offsets we need to apply when adding gesture monitor targets. 31 struct TouchedMonitor { 32 Monitor monitor; 33 float xOffset = 0.f; 34 float yOffset = 0.f; 35 36 explicit TouchedMonitor(const Monitor& monitor, float xOffset, float yOffset); 37 }; 38 39 } // namespace android::inputdispatcher 40 41 #endif // _UI_INPUT_INPUTDISPATCHER_MONITOR_H 42