1 /* 2 * Copyright (C) 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package com.android.camera.widget; 18 19 import android.animation.Animator; 20 import android.graphics.Canvas; 21 import android.view.MotionEvent; 22 23 /** 24 * This class aims to encapsulate animation internal states, so that different 25 * animations running on the same view are more independent. 26 */ 27 public abstract class AnimationEffects { 28 onTouchEvent(MotionEvent ev)29 public boolean onTouchEvent(MotionEvent ev) { 30 return false; 31 } 32 setSize(int width, int height)33 public abstract void setSize(int width, int height); 34 35 /** 36 * Draws what is needed for the animation in the background, before view calls 37 * super.draw(). 38 * 39 * @param canvas canvas that the animation effects will draw on 40 */ drawBackground(Canvas canvas)41 public void drawBackground(Canvas canvas) {} 42 43 /** 44 * Draws what is needed for the animation in the foreground, after view calls 45 * super.draw(). 46 * 47 * @param canvas canvas that the animation effects will draw on 48 */ drawForeground(Canvas canvas)49 public abstract void drawForeground(Canvas canvas); 50 51 /** 52 * Starts the animation and sets the given animator listener as the listener 53 * for the animation. 54 */ startAnimation(Animator.AnimatorListener animatorListener)55 public abstract void startAnimation(Animator.AnimatorListener animatorListener); 56 57 /** 58 * Cancels the current animation effects. 59 * 60 * @return true if successful, false otherwise. 61 */ cancelAnimation()62 public boolean cancelAnimation() { 63 return false; 64 } 65 66 /** 67 * Ends the current animation effects. This should be called when animation is 68 * canceled as well, to make sure all the states are properly set. 69 */ endAnimation()70 public abstract void endAnimation(); 71 72 /** 73 * Returns whether super should be drawn when the animation is going on. 74 */ shouldDrawSuper()75 public boolean shouldDrawSuper() { 76 return true; 77 } 78 } 79