Lines Matching refs:floatToNormalized
28 dst->L = gl::floatToNormalized<uint8_t>(src->red); in writeColor()
59 dst->R = gl::floatToNormalized<uint8_t>(src->red); in writeColor()
77 dst->A = gl::floatToNormalized<uint8_t>(src->alpha); in writeColor()
96 dst->L = gl::floatToNormalized<uint8_t>(src->red); in writeColor()
97 dst->A = gl::floatToNormalized<uint8_t>(src->alpha); in writeColor()
117 dst->L = gl::floatToNormalized<uint8_t>(src->red); in writeColor()
118 dst->A = gl::floatToNormalized<uint8_t>(src->alpha); in writeColor()
151 dst->R = gl::floatToNormalized<uint8_t>(src->red); in writeColor()
152 dst->G = gl::floatToNormalized<uint8_t>(src->green); in writeColor()
186 dst->R = gl::floatToNormalized<uint8_t>(src->red); in writeColor()
187 dst->G = gl::floatToNormalized<uint8_t>(src->green); in writeColor()
188 dst->B = gl::floatToNormalized<uint8_t>(src->blue); in writeColor()
223 dst->R = gl::floatToNormalized<uint8_t>(src->red); in writeColor()
224 dst->G = gl::floatToNormalized<uint8_t>(src->green); in writeColor()
225 dst->B = gl::floatToNormalized<uint8_t>(src->blue); in writeColor()
245 dst->RGB = gl::shiftData<5, 11>(gl::floatToNormalized<5, uint16_t>(src->red)) | in writeColor()
246 gl::shiftData<6, 5>(gl::floatToNormalized<6, uint16_t>(src->green)) | in writeColor()
247 gl::shiftData<5, 0>(gl::floatToNormalized<5, uint16_t>(src->blue)); in writeColor()
270 dst->BGR = gl::shiftData<5, 0>(gl::floatToNormalized<5, unsigned short>(src->blue)) | in writeColor()
271 gl::shiftData<6, 5>(gl::floatToNormalized<6, unsigned short>(src->green)) | in writeColor()
272 gl::shiftData<5, 11>(gl::floatToNormalized<5, unsigned short>(src->red)); in writeColor()
311 dst->R = gl::floatToNormalized<uint8_t>(src->red); in writeColor()
312 dst->G = gl::floatToNormalized<uint8_t>(src->green); in writeColor()
313 dst->B = gl::floatToNormalized<uint8_t>(src->blue); in writeColor()
314 dst->A = gl::floatToNormalized<uint8_t>(src->alpha); in writeColor()
349 dst->R = gl::floatToNormalized<uint8_t>(src->red); in writeColor()
350 dst->G = gl::floatToNormalized<uint8_t>(src->green); in writeColor()
351 dst->B = gl::floatToNormalized<uint8_t>(src->blue); in writeColor()
352 dst->A = gl::floatToNormalized<uint8_t>(src->alpha); in writeColor()
371 dst->R = gl::floatToNormalized<uint8_t>(src->red); in writeColor()
372 dst->G = gl::floatToNormalized<uint8_t>(src->green); in writeColor()
373 dst->B = gl::floatToNormalized<uint8_t>(src->blue); in writeColor()
374 dst->A = gl::floatToNormalized<uint8_t>(src->alpha); in writeColor()
421 dst->R = gl::floatToNormalized<uint8_t>(src->red); in writeColor()
422 dst->G = gl::floatToNormalized<uint8_t>(src->green); in writeColor()
423 dst->B = gl::floatToNormalized<uint8_t>(src->blue); in writeColor()
424 dst->A = gl::floatToNormalized<uint8_t>(src->alpha); in writeColor()
459 dst->R = gl::floatToNormalized<uint8_t>(src->red); in writeColor()
460 dst->G = gl::floatToNormalized<uint8_t>(src->green); in writeColor()
461 dst->B = gl::floatToNormalized<uint8_t>(src->blue); in writeColor()
482 dst->ARGB = gl::shiftData<1, 15>(gl::floatToNormalized<1, uint16_t>(src->alpha)) | in writeColor()
483 gl::shiftData<5, 10>(gl::floatToNormalized<5, uint16_t>(src->red)) | in writeColor()
484 gl::shiftData<5, 5>(gl::floatToNormalized<5, uint16_t>(src->green)) | in writeColor()
485 gl::shiftData<5, 0>(gl::floatToNormalized<5, uint16_t>(src->blue)); in writeColor()
510 dst->RGBA = gl::shiftData<5, 11>(gl::floatToNormalized<5, uint16_t>(src->red)) | in writeColor()
511 gl::shiftData<5, 6>(gl::floatToNormalized<5, uint16_t>(src->green)) | in writeColor()
512 gl::shiftData<5, 1>(gl::floatToNormalized<5, uint16_t>(src->blue)) | in writeColor()
513 gl::shiftData<1, 0>(gl::floatToNormalized<1, uint16_t>(src->alpha)); in writeColor()
538 dst->RGBA = gl::shiftData<4, 12>(gl::floatToNormalized<4, uint16_t>(src->red)) | in writeColor()
539 gl::shiftData<4, 8>(gl::floatToNormalized<4, uint16_t>(src->green)) | in writeColor()
540 gl::shiftData<4, 4>(gl::floatToNormalized<4, uint16_t>(src->blue)) | in writeColor()
541 gl::shiftData<4, 0>(gl::floatToNormalized<4, uint16_t>(src->alpha)); in writeColor()
566 dst->ARGB = gl::shiftData<4, 12>(gl::floatToNormalized<4, uint16_t>(src->alpha)) | in writeColor()
567 gl::shiftData<4, 8>(gl::floatToNormalized<4, uint16_t>(src->red)) | in writeColor()
568 gl::shiftData<4, 4>(gl::floatToNormalized<4, uint16_t>(src->green)) | in writeColor()
569 gl::shiftData<4, 0>(gl::floatToNormalized<4, uint16_t>(src->blue)); in writeColor()
607 dst->R = gl::floatToNormalized<uint16_t>(src->red); in writeColor()
639 dst->R = gl::floatToNormalized<uint16_t>(src->red); in writeColor()
640 dst->G = gl::floatToNormalized<uint16_t>(src->green); in writeColor()
674 dst->R = gl::floatToNormalized<uint16_t>(src->red); in writeColor()
675 dst->G = gl::floatToNormalized<uint16_t>(src->green); in writeColor()
676 dst->B = gl::floatToNormalized<uint16_t>(src->blue); in writeColor()
712 dst->R = gl::floatToNormalized<uint16_t>(src->red); in writeColor()
713 dst->G = gl::floatToNormalized<uint16_t>(src->green); in writeColor()
714 dst->B = gl::floatToNormalized<uint16_t>(src->blue); in writeColor()
715 dst->A = gl::floatToNormalized<uint16_t>(src->alpha); in writeColor()
749 dst->R = gl::floatToNormalized<uint32_t>(src->red); in writeColor()
781 dst->R = gl::floatToNormalized<uint32_t>(src->red); in writeColor()
782 dst->G = gl::floatToNormalized<uint32_t>(src->green); in writeColor()
816 dst->R = gl::floatToNormalized<uint32_t>(src->red); in writeColor()
817 dst->G = gl::floatToNormalized<uint32_t>(src->green); in writeColor()
818 dst->B = gl::floatToNormalized<uint32_t>(src->blue); in writeColor()
854 dst->R = gl::floatToNormalized<uint32_t>(src->red); in writeColor()
855 dst->G = gl::floatToNormalized<uint32_t>(src->green); in writeColor()
856 dst->B = gl::floatToNormalized<uint32_t>(src->blue); in writeColor()
857 dst->A = gl::floatToNormalized<uint32_t>(src->alpha); in writeColor()
891 dst->R = gl::floatToNormalized<int8_t>(src->red); in writeColor()
923 dst->R = gl::floatToNormalized<int8_t>(src->red); in writeColor()
924 dst->G = gl::floatToNormalized<int8_t>(src->green); in writeColor()
958 dst->R = gl::floatToNormalized<int8_t>(src->red); in writeColor()
959 dst->G = gl::floatToNormalized<int8_t>(src->green); in writeColor()
960 dst->B = gl::floatToNormalized<int8_t>(src->blue); in writeColor()
996 dst->R = gl::floatToNormalized<int8_t>(src->red); in writeColor()
997 dst->G = gl::floatToNormalized<int8_t>(src->green); in writeColor()
998 dst->B = gl::floatToNormalized<int8_t>(src->blue); in writeColor()
999 dst->A = gl::floatToNormalized<int8_t>(src->alpha); in writeColor()
1033 dst->R = gl::floatToNormalized<int16_t>(src->red); in writeColor()
1065 dst->R = gl::floatToNormalized<int16_t>(src->red); in writeColor()
1066 dst->G = gl::floatToNormalized<int16_t>(src->green); in writeColor()
1100 dst->R = gl::floatToNormalized<int16_t>(src->red); in writeColor()
1101 dst->G = gl::floatToNormalized<int16_t>(src->green); in writeColor()
1102 dst->B = gl::floatToNormalized<int16_t>(src->blue); in writeColor()
1138 dst->R = gl::floatToNormalized<int16_t>(src->red); in writeColor()
1139 dst->G = gl::floatToNormalized<int16_t>(src->green); in writeColor()
1140 dst->B = gl::floatToNormalized<int16_t>(src->blue); in writeColor()
1141 dst->A = gl::floatToNormalized<int16_t>(src->alpha); in writeColor()
1177 dst->R = gl::floatToNormalized<int32_t>(src->red); in writeColor()
1209 dst->R = gl::floatToNormalized<int32_t>(src->red); in writeColor()
1210 dst->G = gl::floatToNormalized<int32_t>(src->green); in writeColor()
1244 dst->R = gl::floatToNormalized<int32_t>(src->red); in writeColor()
1245 dst->G = gl::floatToNormalized<int32_t>(src->green); in writeColor()
1246 dst->B = gl::floatToNormalized<int32_t>(src->blue); in writeColor()
1282 dst->R = gl::floatToNormalized<int32_t>(src->red); in writeColor()
1283 dst->G = gl::floatToNormalized<int32_t>(src->green); in writeColor()
1284 dst->B = gl::floatToNormalized<int32_t>(src->blue); in writeColor()
1285 dst->A = gl::floatToNormalized<int32_t>(src->alpha); in writeColor()
1662 dst->R = gl::floatToNormalized<10, uint32_t>(src->red); in writeColor()
1663 dst->G = gl::floatToNormalized<10, uint32_t>(src->green); in writeColor()
1664 dst->B = gl::floatToNormalized<10, uint32_t>(src->blue); in writeColor()
1665 dst->A = gl::floatToNormalized<2, uint32_t>(src->alpha); in writeColor()
1702 dst->R = gl::floatToNormalized<10, int32_t>(src->red); in writeColor()
1703 dst->G = gl::floatToNormalized<10, int32_t>(src->green); in writeColor()
1704 dst->B = gl::floatToNormalized<10, int32_t>(src->blue); in writeColor()
1705 dst->A = gl::floatToNormalized<2, int32_t>(src->alpha); in writeColor()
1741 dst->R = gl::floatToNormalized<10, uint32_t>(src->red); in writeColor()
1742 dst->G = gl::floatToNormalized<10, uint32_t>(src->green); in writeColor()
1743 dst->B = gl::floatToNormalized<10, uint32_t>(src->blue); in writeColor()
1779 dst->R = gl::floatToNormalized<10, uint32_t>(src->red); in writeColor()
1780 dst->G = gl::floatToNormalized<10, uint32_t>(src->green); in writeColor()
1781 dst->B = gl::floatToNormalized<10, uint32_t>(src->blue); in writeColor()
1782 dst->A = gl::floatToNormalized<2, uint32_t>(src->alpha); in writeColor()
1847 dst->D = gl::floatToNormalized<24, uint32_t>(static_cast<float>(src->depth)); in WriteDepthStencil()
1870 dst->D = gl::floatToNormalized<uint16_t>(static_cast<float>(src->depth)); in WriteDepthStencil()
1880 dst->D = gl::floatToNormalized<24, uint32_t>(static_cast<float>(src->depth)); in WriteDepthStencil()
1901 dst->D = gl::floatToNormalized<uint32_t>(static_cast<float>(src->depth)); in WriteDepthStencil()