1 //===-- PlatformAppleSimulator.cpp ----------------------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8
9 #include "PlatformAppleSimulator.h"
10
11 #if defined(__APPLE__)
12 #include <dlfcn.h>
13 #endif
14
15 #include "lldb/Core/Module.h"
16 #include "lldb/Core/PluginManager.h"
17 #include "lldb/Host/HostInfo.h"
18 #include "lldb/Host/PseudoTerminal.h"
19 #include "lldb/Target/Process.h"
20 #include "lldb/Utility/LLDBAssert.h"
21 #include "lldb/Utility/Log.h"
22 #include "lldb/Utility/Status.h"
23 #include "lldb/Utility/StreamString.h"
24
25 #include "llvm/Support/Threading.h"
26
27 #include <mutex>
28 #include <thread>
29
30 using namespace lldb;
31 using namespace lldb_private;
32
33 #if !defined(__APPLE__)
34 #define UNSUPPORTED_ERROR ("Apple simulators aren't supported on this platform")
35 #endif
36
37 /// Default Constructor
PlatformAppleSimulator(const char * class_name,const char * description,ConstString plugin_name,llvm::Triple::OSType preferred_os,llvm::SmallVector<llvm::StringRef,4> supported_triples,llvm::StringRef sdk,lldb_private::XcodeSDK::Type sdk_type,CoreSimulatorSupport::DeviceType::ProductFamilyID kind)38 PlatformAppleSimulator::PlatformAppleSimulator(
39 const char *class_name, const char *description, ConstString plugin_name,
40 llvm::Triple::OSType preferred_os,
41 llvm::SmallVector<llvm::StringRef, 4> supported_triples,
42 llvm::StringRef sdk, lldb_private::XcodeSDK::Type sdk_type,
43 CoreSimulatorSupport::DeviceType::ProductFamilyID kind)
44 : PlatformDarwin(true), m_class_name(class_name),
45 m_description(description), m_plugin_name(plugin_name), m_kind(kind),
46 m_os_type(preferred_os), m_supported_triples(supported_triples),
47 m_sdk(sdk), m_sdk_type(sdk_type) {}
48
49 /// Destructor.
50 ///
51 /// The destructor is virtual since this class is designed to be
52 /// inherited from by the plug-in instance.
~PlatformAppleSimulator()53 PlatformAppleSimulator::~PlatformAppleSimulator() {}
54
LaunchProcess(lldb_private::ProcessLaunchInfo & launch_info)55 lldb_private::Status PlatformAppleSimulator::LaunchProcess(
56 lldb_private::ProcessLaunchInfo &launch_info) {
57 #if defined(__APPLE__)
58 LoadCoreSimulator();
59 CoreSimulatorSupport::Device device(GetSimulatorDevice());
60
61 if (device.GetState() != CoreSimulatorSupport::Device::State::Booted) {
62 Status boot_err;
63 device.Boot(boot_err);
64 if (boot_err.Fail())
65 return boot_err;
66 }
67
68 auto spawned = device.Spawn(launch_info);
69
70 if (spawned) {
71 launch_info.SetProcessID(spawned.GetPID());
72 return Status();
73 } else
74 return spawned.GetError();
75 #else
76 Status err;
77 err.SetErrorString(UNSUPPORTED_ERROR);
78 return err;
79 #endif
80 }
81
GetStatus(Stream & strm)82 void PlatformAppleSimulator::GetStatus(Stream &strm) {
83 Platform::GetStatus(strm);
84 if (!m_sdk.empty())
85 strm << " SDK Path: \"" << m_sdk << "\"\n";
86 else
87 strm << " SDK Path: error: unable to locate SDK\n";
88
89 #if defined(__APPLE__)
90 // This will get called by subclasses, so just output status on the current
91 // simulator
92 PlatformAppleSimulator::LoadCoreSimulator();
93
94 std::string developer_dir = HostInfo::GetXcodeDeveloperDirectory().GetPath();
95 CoreSimulatorSupport::DeviceSet devices =
96 CoreSimulatorSupport::DeviceSet::GetAvailableDevices(
97 developer_dir.c_str());
98 const size_t num_devices = devices.GetNumDevices();
99 if (num_devices) {
100 strm.Printf("Available devices:\n");
101 for (size_t i = 0; i < num_devices; ++i) {
102 CoreSimulatorSupport::Device device = devices.GetDeviceAtIndex(i);
103 strm << " " << device.GetUDID() << ": " << device.GetName() << "\n";
104 }
105
106 if (m_device.hasValue() && m_device->operator bool()) {
107 strm << "Current device: " << m_device->GetUDID() << ": "
108 << m_device->GetName();
109 if (m_device->GetState() == CoreSimulatorSupport::Device::State::Booted) {
110 strm << " state = booted";
111 }
112 strm << "\nType \"platform connect <ARG>\" where <ARG> is a device "
113 "UDID or a device name to disconnect and connect to a "
114 "different device.\n";
115
116 } else {
117 strm << "No current device is selected, \"platform connect <ARG>\" "
118 "where <ARG> is a device UDID or a device name to connect to "
119 "a specific device.\n";
120 }
121
122 } else {
123 strm << "No devices are available.\n";
124 }
125 #else
126 strm << UNSUPPORTED_ERROR;
127 #endif
128 }
129
ConnectRemote(Args & args)130 Status PlatformAppleSimulator::ConnectRemote(Args &args) {
131 #if defined(__APPLE__)
132 Status error;
133 if (args.GetArgumentCount() == 1) {
134 if (m_device)
135 DisconnectRemote();
136 PlatformAppleSimulator::LoadCoreSimulator();
137 const char *arg_cstr = args.GetArgumentAtIndex(0);
138 if (arg_cstr) {
139 std::string arg_str(arg_cstr);
140 std::string developer_dir = HostInfo::GetXcodeDeveloperDirectory().GetPath();
141 CoreSimulatorSupport::DeviceSet devices =
142 CoreSimulatorSupport::DeviceSet::GetAvailableDevices(
143 developer_dir.c_str());
144 devices.ForEach(
145 [this, &arg_str](const CoreSimulatorSupport::Device &device) -> bool {
146 if (arg_str == device.GetUDID() || arg_str == device.GetName()) {
147 m_device = device;
148 return false; // Stop iterating
149 } else {
150 return true; // Keep iterating
151 }
152 });
153 if (!m_device)
154 error.SetErrorStringWithFormat(
155 "no device with UDID or name '%s' was found", arg_cstr);
156 }
157 } else {
158 error.SetErrorString("this command take a single UDID argument of the "
159 "device you want to connect to.");
160 }
161 return error;
162 #else
163 Status err;
164 err.SetErrorString(UNSUPPORTED_ERROR);
165 return err;
166 #endif
167 }
168
DisconnectRemote()169 Status PlatformAppleSimulator::DisconnectRemote() {
170 #if defined(__APPLE__)
171 m_device.reset();
172 return Status();
173 #else
174 Status err;
175 err.SetErrorString(UNSUPPORTED_ERROR);
176 return err;
177 #endif
178 }
179
DebugProcess(ProcessLaunchInfo & launch_info,Debugger & debugger,Target * target,Status & error)180 lldb::ProcessSP PlatformAppleSimulator::DebugProcess(
181 ProcessLaunchInfo &launch_info, Debugger &debugger,
182 Target *target, // Can be NULL, if NULL create a new target, else use
183 // existing one
184 Status &error) {
185 #if defined(__APPLE__)
186 ProcessSP process_sp;
187 // Make sure we stop at the entry point
188 launch_info.GetFlags().Set(eLaunchFlagDebug);
189 // We always launch the process we are going to debug in a separate process
190 // group, since then we can handle ^C interrupts ourselves w/o having to
191 // worry about the target getting them as well.
192 launch_info.SetLaunchInSeparateProcessGroup(true);
193
194 error = LaunchProcess(launch_info);
195 if (error.Success()) {
196 if (launch_info.GetProcessID() != LLDB_INVALID_PROCESS_ID) {
197 ProcessAttachInfo attach_info(launch_info);
198 process_sp = Attach(attach_info, debugger, target, error);
199 if (process_sp) {
200 launch_info.SetHijackListener(attach_info.GetHijackListener());
201
202 // Since we attached to the process, it will think it needs to detach
203 // if the process object just goes away without an explicit call to
204 // Process::Kill() or Process::Detach(), so let it know to kill the
205 // process if this happens.
206 process_sp->SetShouldDetach(false);
207
208 // If we didn't have any file actions, the pseudo terminal might have
209 // been used where the secondary side was given as the file to open for
210 // stdin/out/err after we have already opened the primary so we can
211 // read/write stdin/out/err.
212 int pty_fd = launch_info.GetPTY().ReleasePrimaryFileDescriptor();
213 if (pty_fd != PseudoTerminal::invalid_fd) {
214 process_sp->SetSTDIOFileDescriptor(pty_fd);
215 }
216 }
217 }
218 }
219
220 return process_sp;
221 #else
222 return ProcessSP();
223 #endif
224 }
225
GetCoreSimulatorPath()226 FileSpec PlatformAppleSimulator::GetCoreSimulatorPath() {
227 #if defined(__APPLE__)
228 std::lock_guard<std::mutex> guard(m_core_sim_path_mutex);
229 if (!m_core_simulator_framework_path.hasValue()) {
230 m_core_simulator_framework_path =
231 FileSpec("/Library/Developer/PrivateFrameworks/CoreSimulator.framework/"
232 "CoreSimulator");
233 FileSystem::Instance().Resolve(*m_core_simulator_framework_path);
234 }
235 return m_core_simulator_framework_path.getValue();
236 #else
237 return FileSpec();
238 #endif
239 }
240
LoadCoreSimulator()241 void PlatformAppleSimulator::LoadCoreSimulator() {
242 #if defined(__APPLE__)
243 static llvm::once_flag g_load_core_sim_flag;
244 llvm::call_once(g_load_core_sim_flag, [this] {
245 const std::string core_sim_path(GetCoreSimulatorPath().GetPath());
246 if (core_sim_path.size())
247 dlopen(core_sim_path.c_str(), RTLD_LAZY);
248 });
249 #endif
250 }
251
252 #if defined(__APPLE__)
GetSimulatorDevice()253 CoreSimulatorSupport::Device PlatformAppleSimulator::GetSimulatorDevice() {
254 if (!m_device.hasValue()) {
255 const CoreSimulatorSupport::DeviceType::ProductFamilyID dev_id = m_kind;
256 std::string developer_dir = HostInfo::GetXcodeDeveloperDirectory().GetPath();
257 m_device = CoreSimulatorSupport::DeviceSet::GetAvailableDevices(
258 developer_dir.c_str())
259 .GetFanciest(dev_id);
260 }
261
262 if (m_device.hasValue())
263 return m_device.getValue();
264 else
265 return CoreSimulatorSupport::Device();
266 }
267 #endif
268
GetSupportedArchitectureAtIndex(uint32_t idx,ArchSpec & arch)269 bool PlatformAppleSimulator::GetSupportedArchitectureAtIndex(uint32_t idx,
270 ArchSpec &arch) {
271 if (idx >= m_supported_triples.size())
272 return false;
273 arch = ArchSpec(m_supported_triples[idx]);
274 return true;
275 }
276
CreateInstance(const char * class_name,const char * description,ConstString plugin_name,llvm::SmallVector<llvm::Triple::ArchType,4> supported_arch,llvm::Triple::OSType preferred_os,llvm::SmallVector<llvm::Triple::OSType,4> supported_os,llvm::SmallVector<llvm::StringRef,4> supported_triples,llvm::StringRef sdk,lldb_private::XcodeSDK::Type sdk_type,CoreSimulatorSupport::DeviceType::ProductFamilyID kind,bool force,const ArchSpec * arch)277 PlatformSP PlatformAppleSimulator::CreateInstance(
278 const char *class_name, const char *description, ConstString plugin_name,
279 llvm::SmallVector<llvm::Triple::ArchType, 4> supported_arch,
280 llvm::Triple::OSType preferred_os,
281 llvm::SmallVector<llvm::Triple::OSType, 4> supported_os,
282 llvm::SmallVector<llvm::StringRef, 4> supported_triples,
283 llvm::StringRef sdk, lldb_private::XcodeSDK::Type sdk_type,
284 CoreSimulatorSupport::DeviceType::ProductFamilyID kind, bool force,
285 const ArchSpec *arch) {
286 Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PLATFORM));
287 if (log) {
288 const char *arch_name;
289 if (arch && arch->GetArchitectureName())
290 arch_name = arch->GetArchitectureName();
291 else
292 arch_name = "<null>";
293
294 const char *triple_cstr =
295 arch ? arch->GetTriple().getTriple().c_str() : "<null>";
296
297 LLDB_LOGF(log, "%s::%s(force=%s, arch={%s,%s})", class_name, __FUNCTION__,
298 force ? "true" : "false", arch_name, triple_cstr);
299 }
300
301 bool create = force;
302 if (!create && arch && arch->IsValid()) {
303 if (std::count(supported_arch.begin(), supported_arch.end(),
304 arch->GetMachine())) {
305 const llvm::Triple &triple = arch->GetTriple();
306 switch (triple.getVendor()) {
307 case llvm::Triple::Apple:
308 create = true;
309 break;
310
311 #if defined(__APPLE__)
312 // Only accept "unknown" for the vendor if the host is Apple and if
313 // "unknown" wasn't specified (it was just returned because it was NOT
314 // specified)
315 case llvm::Triple::UnknownVendor:
316 create = !arch->TripleVendorWasSpecified();
317 break;
318 #endif
319 default:
320 break;
321 }
322
323 if (create) {
324 if (std::count(supported_os.begin(), supported_os.end(), triple.getOS()))
325 create = true;
326 #if defined(__APPLE__)
327 // Only accept "unknown" for the OS if the host is Apple and it
328 // "unknown" wasn't specified (it was just returned because it was NOT
329 // specified)
330 else if (triple.getOS() == llvm::Triple::UnknownOS)
331 create = !arch->TripleOSWasSpecified();
332 #endif
333 else
334 create = false;
335 }
336 }
337 }
338 if (create) {
339 LLDB_LOGF(log, "%s::%s() creating platform", class_name, __FUNCTION__);
340
341 return PlatformSP(new PlatformAppleSimulator(
342 class_name, description, plugin_name, preferred_os, supported_triples,
343 sdk, sdk_type, kind));
344 }
345
346 LLDB_LOGF(log, "%s::%s() aborting creation of platform", class_name,
347 __FUNCTION__);
348
349 return PlatformSP();
350 }
351
ResolveExecutable(const ModuleSpec & module_spec,lldb::ModuleSP & exe_module_sp,const FileSpecList * module_search_paths_ptr)352 Status PlatformAppleSimulator::ResolveExecutable(
353 const ModuleSpec &module_spec, lldb::ModuleSP &exe_module_sp,
354 const FileSpecList *module_search_paths_ptr) {
355 Status error;
356 // Nothing special to do here, just use the actual file and architecture
357
358 ModuleSpec resolved_module_spec(module_spec);
359
360 // If we have "ls" as the exe_file, resolve the executable loation based on
361 // the current path variables
362 // TODO: resolve bare executables in the Platform SDK
363 // if (!resolved_exe_file.Exists())
364 // resolved_exe_file.ResolveExecutableLocation ();
365
366 // Resolve any executable within a bundle on MacOSX
367 // TODO: verify that this handles shallow bundles, if not then implement one
368 // ourselves
369 Host::ResolveExecutableInBundle(resolved_module_spec.GetFileSpec());
370
371 if (FileSystem::Instance().Exists(resolved_module_spec.GetFileSpec())) {
372 if (resolved_module_spec.GetArchitecture().IsValid()) {
373 error = ModuleList::GetSharedModule(resolved_module_spec, exe_module_sp,
374 NULL, NULL, NULL);
375
376 if (exe_module_sp && exe_module_sp->GetObjectFile())
377 return error;
378 exe_module_sp.reset();
379 }
380 // No valid architecture was specified or the exact ARM slice wasn't found
381 // so ask the platform for the architectures that we should be using (in
382 // the correct order) and see if we can find a match that way
383 StreamString arch_names;
384 ArchSpec platform_arch;
385 for (uint32_t idx = 0; GetSupportedArchitectureAtIndex(
386 idx, resolved_module_spec.GetArchitecture());
387 ++idx) {
388 // Only match x86 with x86 and x86_64 with x86_64...
389 if (!module_spec.GetArchitecture().IsValid() ||
390 module_spec.GetArchitecture().GetCore() ==
391 resolved_module_spec.GetArchitecture().GetCore()) {
392 error = ModuleList::GetSharedModule(resolved_module_spec, exe_module_sp,
393 NULL, NULL, NULL);
394 // Did we find an executable using one of the
395 if (error.Success()) {
396 if (exe_module_sp && exe_module_sp->GetObjectFile())
397 break;
398 else
399 error.SetErrorToGenericError();
400 }
401
402 if (idx > 0)
403 arch_names.PutCString(", ");
404 arch_names.PutCString(platform_arch.GetArchitectureName());
405 }
406 }
407
408 if (error.Fail() || !exe_module_sp) {
409 if (FileSystem::Instance().Readable(resolved_module_spec.GetFileSpec())) {
410 error.SetErrorStringWithFormat(
411 "'%s' doesn't contain any '%s' platform architectures: %s",
412 resolved_module_spec.GetFileSpec().GetPath().c_str(),
413 GetPluginName().GetCString(), arch_names.GetString().str().c_str());
414 } else {
415 error.SetErrorStringWithFormat(
416 "'%s' is not readable",
417 resolved_module_spec.GetFileSpec().GetPath().c_str());
418 }
419 }
420 } else {
421 error.SetErrorStringWithFormat("'%s' does not exist",
422 module_spec.GetFileSpec().GetPath().c_str());
423 }
424
425 return error;
426 }
427
GetSymbolFile(const FileSpec & platform_file,const UUID * uuid_ptr,FileSpec & local_file)428 Status PlatformAppleSimulator::GetSymbolFile(const FileSpec &platform_file,
429 const UUID *uuid_ptr,
430 FileSpec &local_file) {
431 Status error;
432 char platform_file_path[PATH_MAX];
433 if (platform_file.GetPath(platform_file_path, sizeof(platform_file_path))) {
434 char resolved_path[PATH_MAX];
435
436 if (!m_sdk.empty()) {
437 ::snprintf(resolved_path, sizeof(resolved_path), "%s/%s",
438 m_sdk.str().c_str(), platform_file_path);
439
440 // First try in the SDK and see if the file is in there
441 local_file.SetFile(resolved_path, FileSpec::Style::native);
442 FileSystem::Instance().Resolve(local_file);
443 if (FileSystem::Instance().Exists(local_file))
444 return error;
445
446 // Else fall back to the actual path itself
447 local_file.SetFile(platform_file_path, FileSpec::Style::native);
448 FileSystem::Instance().Resolve(local_file);
449 if (FileSystem::Instance().Exists(local_file))
450 return error;
451 }
452 error.SetErrorStringWithFormat(
453 "unable to locate a platform file for '%s' in platform '%s'",
454 platform_file_path, GetPluginName().GetCString());
455 } else {
456 error.SetErrorString("invalid platform file argument");
457 }
458 return error;
459 }
460
GetSharedModule(const ModuleSpec & module_spec,Process * process,ModuleSP & module_sp,const FileSpecList * module_search_paths_ptr,llvm::SmallVectorImpl<lldb::ModuleSP> * old_modules,bool * did_create_ptr)461 Status PlatformAppleSimulator::GetSharedModule(
462 const ModuleSpec &module_spec, Process *process, ModuleSP &module_sp,
463 const FileSpecList *module_search_paths_ptr,
464 llvm::SmallVectorImpl<lldb::ModuleSP> *old_modules, bool *did_create_ptr) {
465 // For iOS/tvOS/watchOS, the SDK files are all cached locally on the
466 // host system. So first we ask for the file in the cached SDK, then
467 // we attempt to get a shared module for the right architecture with
468 // the right UUID.
469 Status error;
470 ModuleSpec platform_module_spec(module_spec);
471 const FileSpec &platform_file = module_spec.GetFileSpec();
472 error = GetSymbolFile(platform_file, module_spec.GetUUIDPtr(),
473 platform_module_spec.GetFileSpec());
474 if (error.Success()) {
475 error = ResolveExecutable(platform_module_spec, module_sp,
476 module_search_paths_ptr);
477 } else {
478 const bool always_create = false;
479 error = ModuleList::GetSharedModule(module_spec, module_sp,
480 module_search_paths_ptr, old_modules,
481 did_create_ptr, always_create);
482 }
483 if (module_sp)
484 module_sp->SetPlatformFileSpec(platform_file);
485
486 return error;
487 }
488
FindProcesses(const ProcessInstanceInfoMatch & match_info,ProcessInstanceInfoList & process_infos)489 uint32_t PlatformAppleSimulator::FindProcesses(
490 const ProcessInstanceInfoMatch &match_info,
491 ProcessInstanceInfoList &process_infos) {
492 ProcessInstanceInfoList all_osx_process_infos;
493 // First we get all OSX processes
494 const uint32_t n = Host::FindProcesses(match_info, all_osx_process_infos);
495
496 // Now we filter them down to only the matching triples.
497 for (uint32_t i = 0; i < n; ++i) {
498 const ProcessInstanceInfo &proc_info = all_osx_process_infos[i];
499 const llvm::Triple &triple = proc_info.GetArchitecture().GetTriple();
500 if (triple.getOS() == m_os_type &&
501 triple.getEnvironment() == llvm::Triple::Simulator) {
502 process_infos.push_back(proc_info);
503 }
504 }
505 return process_infos.size();
506 }
507
GetXcodeSDKDir(std::string preferred,std::string secondary)508 static llvm::StringRef GetXcodeSDKDir(std::string preferred,
509 std::string secondary) {
510 llvm::StringRef sdk;
511 sdk = HostInfo::GetXcodeSDKPath(XcodeSDK(std::move(preferred)));
512 if (sdk.empty())
513 sdk = HostInfo::GetXcodeSDKPath(XcodeSDK(std::move(secondary)));
514 return sdk;
515 }
516
517 static const char *g_ios_plugin_name = "ios-simulator";
518 static const char *g_ios_description = "iPhone simulator platform plug-in.";
519
520 /// IPhone Simulator Plugin.
521 struct PlatformiOSSimulator {
InitializePlatformiOSSimulator522 static void Initialize() {
523 PluginManager::RegisterPlugin(ConstString(g_ios_plugin_name),
524 g_ios_description,
525 PlatformiOSSimulator::CreateInstance);
526 }
527
TerminatePlatformiOSSimulator528 static void Terminate() {
529 PluginManager::UnregisterPlugin(PlatformiOSSimulator::CreateInstance);
530 }
531
CreateInstancePlatformiOSSimulator532 static PlatformSP CreateInstance(bool force, const ArchSpec *arch) {
533 llvm::StringRef sdk;
534 sdk = HostInfo::GetXcodeSDKPath(XcodeSDK("iPhoneSimulator.Internal.sdk"));
535 if (sdk.empty())
536 sdk = HostInfo::GetXcodeSDKPath(XcodeSDK("iPhoneSimulator.sdk"));
537
538 return PlatformAppleSimulator::CreateInstance(
539 "PlatformiOSSimulator", g_ios_description,
540 ConstString(g_ios_plugin_name),
541 {llvm::Triple::aarch64, llvm::Triple::x86_64, llvm::Triple::x86},
542 llvm::Triple::IOS,
543 {// Deprecated, but still support Darwin for historical reasons.
544 llvm::Triple::Darwin, llvm::Triple::MacOSX,
545 // IOS is not used for simulator triples, but accept it just in
546 // case.
547 llvm::Triple::IOS},
548 {
549 #ifdef __APPLE__
550 #if __arm64__
551 "arm64e-apple-ios-simulator", "arm64-apple-ios-simulator",
552 "x86_64-apple-ios-simulator", "x86_64h-apple-ios-simulator",
553 #else
554 "x86_64h-apple-ios-simulator", "x86_64-apple-ios-simulator",
555 "i386-apple-ios-simulator",
556 #endif
557 #endif
558 },
559 GetXcodeSDKDir("iPhoneSimulator.Internal.sdk", "iPhoneSimulator.sdk"),
560 XcodeSDK::Type::iPhoneSimulator,
561 CoreSimulatorSupport::DeviceType::ProductFamilyID::iPhone, force, arch);
562 }
563 };
564
565 static const char *g_tvos_plugin_name = "tvos-simulator";
566 static const char *g_tvos_description = "tvOS simulator platform plug-in.";
567
568 /// Apple TV Simulator Plugin.
569 struct PlatformAppleTVSimulator {
InitializePlatformAppleTVSimulator570 static void Initialize() {
571 PluginManager::RegisterPlugin(ConstString(g_tvos_plugin_name),
572 g_tvos_description,
573 PlatformAppleTVSimulator::CreateInstance);
574 }
575
TerminatePlatformAppleTVSimulator576 static void Terminate() {
577 PluginManager::UnregisterPlugin(PlatformAppleTVSimulator::CreateInstance);
578 }
579
CreateInstancePlatformAppleTVSimulator580 static PlatformSP CreateInstance(bool force, const ArchSpec *arch) {
581 return PlatformAppleSimulator::CreateInstance(
582 "PlatformAppleTVSimulator", g_tvos_description,
583 ConstString(g_tvos_plugin_name),
584 {llvm::Triple::aarch64, llvm::Triple::x86_64}, llvm::Triple::TvOS,
585 {llvm::Triple::TvOS},
586 {
587 #ifdef __APPLE__
588 #if __arm64__
589 "arm64e-apple-tvos-simulator", "arm64-apple-tvos-simulator",
590 "x86_64h-apple-tvos-simulator", "x86_64-apple-tvos-simulator",
591 #else
592 "x86_64h-apple-tvos-simulator", "x86_64-apple-tvos-simulator",
593 #endif
594 #endif
595 },
596 GetXcodeSDKDir("AppleTVSimulator.Internal.sdk", "AppleTVSimulator.sdk"),
597 XcodeSDK::Type::AppleTVSimulator,
598 CoreSimulatorSupport::DeviceType::ProductFamilyID::appleTV, force,
599 arch);
600 }
601 };
602
603
604 static const char *g_watchos_plugin_name = "watchos-simulator";
605 static const char *g_watchos_description =
606 "Apple Watch simulator platform plug-in.";
607
608 /// Apple Watch Simulator Plugin.
609 struct PlatformAppleWatchSimulator {
InitializePlatformAppleWatchSimulator610 static void Initialize() {
611 PluginManager::RegisterPlugin(ConstString(g_watchos_plugin_name),
612 g_watchos_description,
613 PlatformAppleWatchSimulator::CreateInstance);
614 }
615
TerminatePlatformAppleWatchSimulator616 static void Terminate() {
617 PluginManager::UnregisterPlugin(
618 PlatformAppleWatchSimulator::CreateInstance);
619 }
620
CreateInstancePlatformAppleWatchSimulator621 static PlatformSP CreateInstance(bool force, const ArchSpec *arch) {
622 return PlatformAppleSimulator::CreateInstance(
623 "PlatformAppleWatchSimulator", g_watchos_description,
624 ConstString(g_watchos_plugin_name),
625 {llvm::Triple::aarch64, llvm::Triple::x86_64, llvm::Triple::x86},
626 llvm::Triple::WatchOS, {llvm::Triple::WatchOS},
627 {
628 #ifdef __APPLE__
629 #if __arm64__
630 "arm64e-apple-watchos-simulator", "arm64-apple-watchos-simulator",
631 #else
632 "x86_64-apple-watchos-simulator", "x86_64h-apple-watchos-simulator",
633 "i386-apple-watchos-simulator",
634 #endif
635 #endif
636 },
637 GetXcodeSDKDir("WatchSimulator.Internal.sdk", "WatchSimulator.sdk"),
638 XcodeSDK::Type::WatchSimulator,
639 CoreSimulatorSupport::DeviceType::ProductFamilyID::appleWatch, force,
640 arch);
641 }
642 };
643
644
645 static unsigned g_initialize_count = 0;
646
647 // Static Functions
Initialize()648 void PlatformAppleSimulator::Initialize() {
649 if (g_initialize_count++ == 0) {
650 PlatformDarwin::Initialize();
651 PlatformiOSSimulator::Initialize();
652 PlatformAppleTVSimulator::Initialize();
653 PlatformAppleWatchSimulator::Initialize();
654 }
655 }
656
Terminate()657 void PlatformAppleSimulator::Terminate() {
658 if (g_initialize_count > 0)
659 if (--g_initialize_count == 0) {
660 PlatformAppleWatchSimulator::Terminate();
661 PlatformAppleTVSimulator::Terminate();
662 PlatformiOSSimulator::Terminate();
663 PlatformDarwin::Terminate();
664 }
665 }
666
667