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Searched defs:rsc (Results 1 – 25 of 62) sorted by relevance

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/frameworks/rs/
DrsScriptC_LibGL.cpp45 void rsrBindTexture(Context *rsc, ProgramFragment *pf, uint32_t slot, Allocation *a) { in rsrBindTexture()
51 void rsrBindConstant(Context *rsc, ProgramFragment *pf, uint32_t slot, Allocation *a) { in rsrBindConstant()
57 void rsrBindConstant(Context *rsc, ProgramVertex *pv, uint32_t slot, Allocation *a) { in rsrBindConstant()
63 void rsrBindSampler(Context *rsc, ProgramFragment *pf, uint32_t slot, Sampler *s) { in rsrBindSampler()
69 void rsrBindProgramStore(Context *rsc, ProgramStore *ps) { in rsrBindProgramStore()
74 void rsrBindProgramFragment(Context *rsc, ProgramFragment *pf) { in rsrBindProgramFragment()
79 void rsrBindProgramVertex(Context *rsc, ProgramVertex *pv) { in rsrBindProgramVertex()
84 void rsrBindProgramRaster(Context *rsc, ProgramRaster *pr) { in rsrBindProgramRaster()
89 void rsrBindFrameBufferObjectColorTarget(Context *rsc, Allocation *a, uint32_t slot) { in rsrBindFrameBufferObjectColorTarget()
95 void rsrBindFrameBufferObjectDepthTarget(Context *rsc, Allocation *a) { in rsrBindFrameBufferObjectDepthTarget()
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DrsScriptC_Lib.cpp78 time_t rsrTime(Context *rsc, time_t *timer) { in rsrTime()
82 tm* rsrLocalTime(Context *rsc, tm *local, time_t *timer) { in rsrLocalTime()
96 int64_t rsrUptimeMillis(Context *rsc) { in rsrUptimeMillis()
100 int64_t rsrUptimeNanos(Context *rsc) { in rsrUptimeNanos()
104 float rsrGetDt(Context *rsc, const Script *sc) { in rsrGetDt()
114 static void SetObjectRef(const Context *rsc, const ObjectBase *dst, const ObjectBase *src) { in SetObjectRef()
127 void rsrClearObject(const Context *rsc, void *dst) { in rsrClearObject()
151 void rsrClearObject(const Context *rsc, rs_object_base *dst) { in rsrClearObject()
156 void rsrSetObject(const Context *rsc, void *dst, ObjectBase *src) { in rsrSetObject()
170 void rsrSetObject(const Context *rsc, rs_object_base *dst, const ObjectBase *src) { in rsrSetObject()
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DrsScriptIntrinsic.cpp24 ScriptIntrinsic::ScriptIntrinsic(Context *rsc) : Script(rsc) { in ScriptIntrinsic()
34 bool ScriptIntrinsic::init(Context *rsc, RsScriptIntrinsicID iid, Element *e) { in init()
50 void ScriptIntrinsic::setupScript(Context *rsc) { in setupScript()
53 uint32_t ScriptIntrinsic::run(Context *rsc) { in run()
58 void ScriptIntrinsic::runForEach(Context* rsc, in runForEach()
71 void ScriptIntrinsic::runReduce(Context *rsc, uint32_t slot, in runReduce()
76 void ScriptIntrinsic::Invoke(Context *rsc, uint32_t slot, const void *data, size_t len) { in Invoke()
79 void ScriptIntrinsic::serialize(Context *rsc, OStream *stream) const { in serialize()
86 RsScript rsi_ScriptIntrinsicCreate(Context *rsc, uint32_t id, RsElement ve) { in rsi_ScriptIntrinsicCreate()
DrsProgramRaster.cpp23 ProgramRaster::ProgramRaster(Context *rsc, bool pointSprite, RsCullMode cull) in ProgramRaster()
46 void ProgramRaster::setup(const Context *rsc, ProgramRasterState *state) { in setup()
56 void ProgramRaster::serialize(Context *rsc, OStream *stream) const { in serialize()
59 ProgramRaster *ProgramRaster::createFromStream(Context *rsc, IStream *stream) { in createFromStream()
69 void ProgramRasterState::init(Context *rsc) { in init()
73 void ProgramRasterState::deinit(Context *rsc) { in deinit()
78 ObjectBaseRef<ProgramRaster> ProgramRaster::getProgramRaster(Context *rsc, in getProgramRaster()
103 RsProgramRaster rsi_ProgramRasterCreate(Context * rsc, bool pointSprite, RsCullMode cull) { in rsi_ProgramRasterCreate()
DrsProgramVertex.cpp24 ProgramVertex::ProgramVertex(Context *rsc, const char * shaderText, size_t shaderLength, in ProgramVertex()
37 void ProgramVertex::setup(Context *rsc, ProgramVertexState *state) { in setup()
66 void ProgramVertex::setProjectionMatrix(Context *rsc, const rsc_Matrix *m) const { in setProjectionMatrix()
84 void ProgramVertex::setModelviewMatrix(Context *rsc, const rsc_Matrix *m) const { in setModelviewMatrix()
102 void ProgramVertex::setTextureMatrix(Context *rsc, const rsc_Matrix *m) const { in setTextureMatrix()
120 void ProgramVertex::getProjectionMatrix(Context *rsc, rsc_Matrix *m) const { in getProjectionMatrix()
137 void ProgramVertex::transformToScreen(Context *rsc, float *v4out, const float *v3in) const { in transformToScreen()
150 void ProgramVertex::serialize(Context *rsc, OStream *stream) const { in serialize()
153 ProgramVertex *ProgramVertex::createFromStream(Context *rsc, IStream *stream) { in createFromStream()
166 void ProgramVertexState::init(Context *rsc) { in init()
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DrsContext.cpp234 Context *rsc = static_cast<Context *>(vrsc); in threadProc() local
390 Context *rsc = (Context *)ctx; in printWatchdogInfo() local
464 Context * rsc = new Context(); in createContext() local
485 Context * rsc = new Context(); in createContextLite() local
746 void rsi_ContextFinish(Context *rsc) { in rsi_ContextFinish()
750 void rsi_ContextBindRootScript(Context *rsc, RsScript vs) { in rsi_ContextBindRootScript()
757 void rsi_ContextSetCacheDir(Context *rsc, const char *cacheDir, size_t cacheDir_length) { in rsi_ContextSetCacheDir()
761 void rsi_ContextBindSampler(Context *rsc, uint32_t slot, RsSampler vs) { in rsi_ContextBindSampler()
773 void rsi_ContextBindProgramStore(Context *rsc, RsProgramStore vpfs) { in rsi_ContextBindProgramStore()
778 void rsi_ContextBindProgramFragment(Context *rsc, RsProgramFragment vpf) { in rsi_ContextBindProgramFragment()
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DrsScript.cpp23 Script::Script(Context *rsc) : ObjectBase(rsc) { in Script()
108 void Script::callUpdateCacheObject(const Context *rsc, void *dstObj) const { in callUpdateCacheObject() argument
122 ScriptKernelID::ScriptKernelID(Context *rsc, Script *s, int slot, int sig) in ScriptKernelID()
132 ScriptInvokeID::ScriptInvokeID(Context *rsc, Script *s, int slot) in ScriptInvokeID()
140 ScriptFieldID::ScriptFieldID(Context *rsc, Script *s, int slot) : in ScriptFieldID()
149 RsScriptKernelID rsi_ScriptKernelIDCreate(Context *rsc, RsScript vs, int slot, int sig) { in rsi_ScriptKernelIDCreate()
155 RsScriptInvokeID rsi_ScriptInvokeIDCreate(Context *rsc, RsScript vs, uint32_t slot) { in rsi_ScriptInvokeIDCreate()
161 RsScriptFieldID rsi_ScriptFieldIDCreate(Context *rsc, RsScript vs, int slot) { in rsi_ScriptFieldIDCreate()
167 void rsi_ScriptBindAllocation(Context * rsc, RsScript vs, RsAllocation va, uint32_t slot) { in rsi_ScriptBindAllocation()
173 void rsi_ScriptSetTimeZone(Context * rsc, RsScript vs, const char * timeZone, size_t length) { in rsi_ScriptSetTimeZone()
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DrsAllocation.cpp28 Allocation::Allocation(Context *rsc, const Type *type, uint32_t usages, in Allocation()
42 Allocation::Allocation(Context *rsc, const Allocation *alloc, const Type *type) in Allocation()
61 Allocation * Allocation::createAllocationStrided(Context *rsc, const Type *type, uint32_t usages, in createAllocationStrided()
101 Allocation * Allocation::createAllocation(Context *rsc, const Type *type, uint32_t usages, in createAllocation()
106 Allocation * Allocation::createAdapter(Context *rsc, const Allocation *alloc, const Type *type) { in createAdapter()
126 void Allocation::adapterOffset(Context *rsc, const uint32_t *offsets, size_t len) { in adapterOffset()
168 void Allocation::syncAll(Context *rsc, RsAllocationUsageType src) { in syncAll()
172 void * Allocation::getPointer(const Context *rsc, uint32_t lod, RsAllocationCubemapFace face, in getPointer()
194 void Allocation::data(Context *rsc, uint32_t xoff, uint32_t lod, in data()
212 void Allocation::data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemap… in data()
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DrsFBOCache.cpp38 void FBOCache::init(Context *rsc) { in init()
42 void FBOCache::deinit(Context *rsc) { in deinit()
46 void FBOCache::bindColorTarget(Context *rsc, Allocation *a, uint32_t slot) { in bindColorTarget()
62 void FBOCache::bindDepthTarget(Context *rsc, Allocation *a) { in bindDepthTarget()
84 void FBOCache::setup(Context *rsc) { in setup()
DrsProgramFragment.cpp25 ProgramFragment::ProgramFragment(Context *rsc, const char * shaderText, size_t shaderLength, in ProgramFragment()
42 void ProgramFragment::setConstantColor(Context *rsc, float r, float g, float b, float a) { in setConstantColor()
63 void ProgramFragment::setup(Context *rsc, ProgramFragmentState *state) { in setup()
80 void ProgramFragment::serialize(Context *rsc, OStream *stream) const { in serialize()
83 ProgramFragment *ProgramFragment::createFromStream(Context *rsc, IStream *stream) { in createFromStream()
96 void ProgramFragmentState::init(Context *rsc) { in init()
128 void ProgramFragmentState::deinit(Context *rsc) { in deinit()
133 RsProgramFragment rsi_ProgramFragmentCreate(Context *rsc, const char * shaderText, in rsi_ProgramFragmentCreate()
DrsProgram.cpp25 Program::Program(Context *rsc, const char * shaderText, size_t shaderLength, in Program()
152 void Program::bindAllocation(Context *rsc, Allocation *alloc, uint32_t slot) { in bindAllocation()
181 void Program::bindTexture(Context *rsc, uint32_t slot, Allocation *a) { in bindTexture()
200 void Program::bindSampler(Context *rsc, uint32_t slot, Sampler *s) { in bindSampler()
212 void rsi_ProgramBindConstants(Context *rsc, RsProgram vp, uint32_t slot, RsAllocation constants) { in rsi_ProgramBindConstants()
217 void rsi_ProgramBindTexture(Context *rsc, RsProgram vpf, uint32_t slot, RsAllocation a) { in rsi_ProgramBindTexture()
222 void rsi_ProgramBindSampler(Context *rsc, RsProgram vpf, uint32_t slot, RsSampler s) { in rsi_ProgramBindSampler()
DrsProgramStore.cpp23 ProgramStore::ProgramStore(Context *rsc, in ProgramStore()
57 void ProgramStore::setup(const Context *rsc, ProgramStoreState *state) { in setup()
66 void ProgramStore::serialize(Context *rsc, OStream *stream) const { in serialize()
69 ProgramStore *ProgramStore::createFromStream(Context *rsc, IStream *stream) { in createFromStream()
83 ObjectBaseRef<ProgramStore> ProgramStore::getProgramStore(Context *rsc, in getProgramStore()
129 void ProgramStoreState::init(Context *rsc) { in init()
137 void ProgramStoreState::deinit(Context *rsc) { in deinit()
143 RsProgramStore rsi_ProgramStoreCreate(Context *rsc, in rsi_ProgramStoreCreate()
DrsObjectBase.cpp26 ObjectBase::ObjectBase(Context *rsc) { in ObjectBase()
229 void ObjectBase::zeroAllUserRef(Context *rsc) { in zeroAllUserRef()
261 void ObjectBase::freeAllChildren(Context *rsc) { in freeAllChildren()
283 void ObjectBase::dumpAll(Context *rsc) { in dumpAll()
300 bool ObjectBase::isValid(const Context *rsc, const ObjectBase *obj) { in isValid()
315 void ObjectBase::callUpdateCacheObject(const Context *rsc, void *dstObj) const { in callUpdateCacheObject() argument
DrsMesh.cpp24 Mesh::Mesh(Context *rsc) : ObjectBase(rsc) { in Mesh()
38 Mesh::Mesh(Context *rsc, in Mesh()
81 void Mesh::serialize(Context *rsc, OStream *stream) const { in serialize()
106 Mesh *Mesh::createFromStream(Context *rsc, IStream *stream) { in createFromStream()
178 void Mesh::renderPrimitive(Context *rsc, uint32_t primIndex) const { in renderPrimitive()
192 void Mesh::renderPrimitiveRange(Context *rsc, uint32_t primIndex, uint32_t start, uint32_t len) con… in renderPrimitiveRange()
201 void Mesh::uploadAll(Context *rsc) { in uploadAll()
215 void Mesh::computeBBox(Context *rsc) { in computeBBox()
266 RsMesh rsi_MeshCreate(Context *rsc, in rsi_MeshCreate()
DrsScriptC.cpp50 ScriptC::ScriptC(Context *rsc) : Script(rsc) { in ScriptC()
114 void ScriptC::setupScript(Context *rsc) { in setupScript()
129 void ScriptC::setupGLState(Context *rsc) { in setupGLState()
146 uint32_t ScriptC::run(Context *rsc) { in run()
171 void ScriptC::runForEach(Context *rsc, in runForEach()
220 void ScriptC::runReduce(Context *rsc, uint32_t slot, in runReduce()
241 void ScriptC::Invoke(Context *rsc, uint32_t slot, const void *data, size_t len) { in Invoke()
294 bool ScriptC::runCompiler(Context *rsc, in runCompiler()
442 RsScript rsi_ScriptCCreate(Context *rsc, in rsi_ScriptCCreate()
DrsType.cpp28 Type::Type(Context *rsc) : ObjectBase(rsc) { in Type()
164 void Type::serialize(Context *rsc, OStream *stream) const { in serialize()
179 Type *Type::createFromStream(Context *rsc, IStream *stream) { in createFromStream()
225 ObjectBaseRef<Type> Type::getTypeRef(Context *rsc, const Element *e, in getTypeRef()
296 ObjectBaseRef<Type> Type::cloneAndResize1D(Context *rsc, uint32_t dimX) const { in cloneAndResize1D()
306 ObjectBaseRef<Type> Type::cloneAndResize2D(Context *rsc, in cloneAndResize2D()
351 void Type::callUpdateCacheObject(const Context *rsc, void *dstObj) const { in callUpdateCacheObject() argument
362 RsType rsi_TypeCreate(Context *rsc, RsElement _e, uint32_t dimX, in rsi_TypeCreate()
377 RsType rsi_TypeCreate2(Context *rsc, const RsTypeCreateParams *p, size_t len) { in rsi_TypeCreate2()
DrsSampler.cpp24 Sampler::Sampler(Context *rsc) : ObjectBase(rsc) { in Sampler()
29 Sampler::Sampler(Context *rsc, in Sampler()
71 void Sampler::serialize(Context *rsc, OStream *stream) const { in serialize()
74 Sampler *Sampler::createFromStream(Context *rsc, IStream *stream) { in createFromStream()
78 ObjectBaseRef<Sampler> Sampler::getSampler(Context *rsc, in getSampler()
132 RsSampler rsi_SamplerCreate(Context * rsc, in rsi_SamplerCreate()
/frameworks/rs/driver/
DrsdScriptGroup.cpp35 bool rsdScriptGroupInit(const Context *rsc, ScriptGroupBase *sg) { in rsdScriptGroupInit()
42 void rsdScriptGroupSetInput(const Context *rsc, const ScriptGroup *sg, in rsdScriptGroupSetInput()
46 void rsdScriptGroupSetOutput(const Context *rsc, const ScriptGroup *sg, in rsdScriptGroupSetOutput()
50 void rsdScriptGroupExecute(const Context *rsc, const ScriptGroupBase *sg) { in rsdScriptGroupExecute()
56 void rsdScriptGroupDestroy(const Context *rsc, const ScriptGroupBase *sg) { in rsdScriptGroupDestroy()
62 void rsdScriptGroupUpdateCachedObject(const Context *rsc, in rsdScriptGroupUpdateCachedObject()
DrsdProgram.cpp39 bool rsdProgramVertexInit(const Context *rsc, const ProgramVertex *pv, in rsdProgramVertexInit()
50 static void SyncProgramConstants(const Context *rsc, const Program *p) { in SyncProgramConstants()
63 void rsdProgramVertexSetActive(const Context *rsc, const ProgramVertex *pv) { in rsdProgramVertexSetActive()
70 void rsdProgramVertexDestroy(const Context *rsc, const ProgramVertex *pv) { in rsdProgramVertexDestroy()
86 bool rsdProgramFragmentInit(const Context *rsc, const ProgramFragment *pf, in rsdProgramFragmentInit()
97 void rsdProgramFragmentSetActive(const Context *rsc, const ProgramFragment *pf) { in rsdProgramFragmentSetActive()
104 void rsdProgramFragmentDestroy(const Context *rsc, const ProgramFragment *pf) { in rsdProgramFragmentDestroy()
DrsdFrameBuffer.cpp32 void setDepthAttachment(const Context *rsc, const FBOCache *fb) { in setDepthAttachment()
47 void setColorAttachment(const Context *rsc, const FBOCache *fb) { in setColorAttachment()
64 bool rsdFrameBufferInit(const Context *rsc, const FBOCache *fb) { in rsdFrameBufferInit()
77 void rsdFrameBufferSetActive(const Context *rsc, const FBOCache *fb) { in rsdFrameBufferSetActive()
93 void rsdFrameBufferDestroy(const Context *rsc, const FBOCache *fb) { in rsdFrameBufferDestroy()
DrsdGL.cpp148 void rsdGLShutdown(const Context *rsc) { in rsdGLShutdown()
173 void getConfigData(const Context *rsc, in getConfigData()
224 int32_t rsdGLInit(const Context *rsc) { in rsdGLInit()
425 bool rsdGLSetInternalSurface(const Context *rsc, RsNativeWindow sur) { in rsdGLSetInternalSurface()
467 bool rsdGLSetSurface(const Context *rsc, uint32_t w, uint32_t h, RsNativeWindow sur) { in rsdGLSetSurface()
486 void rsdGLSwap(const android::renderscript::Context *rsc) { in rsdGLSwap()
491 void rsdGLSetPriority(const Context *rsc, int32_t priority) { in rsdGLSetPriority()
500 void rsdGLCheckError(const android::renderscript::Context *rsc, in rsdGLCheckError()
525 void rsdGLClearColor(const android::renderscript::Context *rsc, in rsdGLClearColor()
531 void rsdGLClearDepth(const android::renderscript::Context *rsc, float v) { in rsdGLClearDepth()
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DrsdAllocation.cpp99 static void Update2DTexture(const Context *rsc, const Allocation *alloc, const void *ptr, in Update2DTexture()
118 static void Upload2DTexture(const Context *rsc, const Allocation *alloc, bool isFirstUpload) { in Upload2DTexture()
160 static void UploadToTexture(const Context *rsc, const Allocation *alloc) { in UploadToTexture()
198 static void AllocateRenderTarget(const Context *rsc, const Allocation *alloc) { in AllocateRenderTarget()
223 static void UploadToBufferObject(const Context *rsc, const Allocation *alloc) { in UploadToBufferObject()
299 static size_t AllocationBuildPointerTable(const Context *rsc, const Allocation *alloc, in AllocationBuildPointerTable()
355 static size_t AllocationBuildPointerTable(const Context *rsc, const Allocation *alloc, in AllocationBuildPointerTable()
372 bool rsdAllocationInitStrided(const Context *rsc, Allocation *alloc, bool forceZero, size_t require… in rsdAllocationInitStrided()
495 bool rsdAllocationInit(const Context *rsc, Allocation *alloc, bool forceZero) { in rsdAllocationInit()
499 void rsdAllocationAdapterOffset(const Context *rsc, const Allocation *alloc) { in rsdAllocationAdapterOffset()
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DrsdRuntimeStubs.cpp151 static bool failIfInKernel(Context *rsc, const char *funcName) { in failIfInKernel()
171 Context *rsc = RsdCpuReference::getTlsContext(); in rsGetAllocation() local
180 Context *rsc = RsdCpuReference::getTlsContext(); in rsGetAllocation() local
195 Context *rsc = RsdCpuReference::getTlsContext(); in rsAllocationIoSend() local
202 Context *rsc = RsdCpuReference::getTlsContext(); in rsAllocationIoReceive() local
213 Context *rsc = RsdCpuReference::getTlsContext(); in rsAllocationCopy1DRange() local
228 Context *rsc = RsdCpuReference::getTlsContext(); in rsAllocationCopy2DRange() local
241 Context *rsc = RsdCpuReference::getTlsContext(); in CreateElement() local
267 Context *rsc = RsdCpuReference::getTlsContext(); in CreateType() local
340 Context *rsc = RsdCpuReference::getTlsContext(); in CreateAllocation() local
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DrsdMesh.cpp30 bool rsdMeshInit(const Context *rsc, const Mesh *m) { in rsdMeshInit()
41 void rsdMeshDraw(const Context *rsc, const Mesh *m, uint32_t primIndex, uint32_t start, uint32_t le… in rsdMeshDraw()
53 void rsdMeshDestroy(const Context *rsc, const Mesh *m) { in rsdMeshDestroy()
/frameworks/rs/support/jni/
Dandroid_rscompat_usage_io_driver.cpp15 static bool IoGetBuffer(const Context *rsc, Allocation *alloc, ANativeWindow *nw) { in IoGetBuffer()
34 Context *rsc = (Context *)rscR; in rscAllocationSetSurface() local
71 extern "C" void rscAllocationDestroy(const Context *rsc, Allocation *alloc) { in rscAllocationDestroy()
96 extern "C" void rscAllocationIoSend(const Context *rsc, Allocation *alloc) { in rscAllocationIoSend()

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