1 /*
2  * Copyright (C) 2012 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "rsContext.h"
18 #include "rsScriptIntrinsic.h"
19 #include <time.h>
20 
21 namespace android {
22 namespace renderscript {
23 
ScriptIntrinsic(Context * rsc)24 ScriptIntrinsic::ScriptIntrinsic(Context *rsc) : Script(rsc) {
25     mIntrinsicID = 0;
26 }
27 
~ScriptIntrinsic()28 ScriptIntrinsic::~ScriptIntrinsic() {
29     if (mIntrinsicID != 0) {
30         mRSC->mHal.funcs.script.destroy(mRSC, this);
31     }
32 }
33 
init(Context * rsc,RsScriptIntrinsicID iid,Element * e)34 bool ScriptIntrinsic::init(Context *rsc, RsScriptIntrinsicID iid, Element *e) {
35     mIntrinsicID = iid;
36     mElement.set(e);
37     mSlots = new ObjectBaseRef<Allocation>[2];
38     mTypes = new ObjectBaseRef<const Type>[2];
39 
40     rsc->mHal.funcs.script.initIntrinsic(rsc, this, iid, e);
41 
42 
43     return true;
44 }
45 
freeChildren()46 bool ScriptIntrinsic::freeChildren() {
47     return false;
48 }
49 
setupScript(Context * rsc)50 void ScriptIntrinsic::setupScript(Context *rsc) {
51 }
52 
run(Context * rsc)53 uint32_t ScriptIntrinsic::run(Context *rsc) {
54     rsAssert(!"ScriptIntrinsic::run - should not happen");
55     return 0;
56 }
57 
runForEach(Context * rsc,uint32_t slot,const Allocation ** ains,size_t inLen,Allocation * aout,const void * usr,size_t usrBytes,const RsScriptCall * sc)58 void ScriptIntrinsic::runForEach(Context* rsc,
59                          uint32_t slot,
60                          const Allocation** ains,
61                          size_t inLen,
62                          Allocation* aout,
63                          const void* usr,
64                          size_t usrBytes,
65                          const RsScriptCall* sc) {
66 
67     rsc->mHal.funcs.script.invokeForEachMulti(rsc, this, slot, ains, inLen,
68                                               aout, usr, usrBytes, sc);
69 }
70 
runReduce(Context * rsc,uint32_t slot,const Allocation ** ains,size_t inLen,Allocation * aout,const RsScriptCall * sc)71 void ScriptIntrinsic::runReduce(Context *rsc, uint32_t slot,
72                                 const Allocation ** ains, size_t inLen,
73                                 Allocation *aout, const RsScriptCall *sc) {
74 }
75 
Invoke(Context * rsc,uint32_t slot,const void * data,size_t len)76 void ScriptIntrinsic::Invoke(Context *rsc, uint32_t slot, const void *data, size_t len) {
77 }
78 
serialize(Context * rsc,OStream * stream) const79 void ScriptIntrinsic::serialize(Context *rsc, OStream *stream) const {
80 }
81 
getClassId() const82 RsA3DClassID ScriptIntrinsic::getClassId() const {
83     return (RsA3DClassID)0;
84 }
85 
rsi_ScriptIntrinsicCreate(Context * rsc,uint32_t id,RsElement ve)86 RsScript rsi_ScriptIntrinsicCreate(Context *rsc, uint32_t id, RsElement ve) {
87     ScriptIntrinsic *si = new ScriptIntrinsic(rsc);
88     if (!si->init(rsc, (RsScriptIntrinsicID)id, (Element *)ve)) {
89         delete si;
90         return nullptr;
91     }
92     si->incUserRef();
93     return si;
94 }
95 
96 } // namespace renderscript
97 } // namespace android
98