Searched refs:FrameBufferOSX (Results 1 – 4 of 4) sorted by relevance
15 #include "FrameBufferOSX.hpp"24 FrameBufferOSX::FrameBufferOSX(CALayer* layer, int width, int height)35 FrameBufferOSX::~FrameBufferOSX()48 void FrameBufferOSX::flip(sw::Surface *source)53 void FrameBufferOSX::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect)72 void *FrameBufferOSX::lock()79 void FrameBufferOSX::unlock()102 return new sw::FrameBufferOSX(layer, width, height);
26 class FrameBufferOSX : public FrameBuffer class29 FrameBufferOSX(CALayer *layer, int width, int height);30 ~FrameBufferOSX() override;
47 FrameBufferOSX.mm48 FrameBufferOSX.hpp
56 sources += [ "FrameBufferOSX.mm" ]