1# Copyright 2016 The SwiftShader Authors. All Rights Reserved. 2# 3# Licensed under the Apache License, Version 2.0 (the "License"); 4# you may not use this file except in compliance with the License. 5# You may obtain a copy of the License at 6# 7# http://www.apache.org/licenses/LICENSE-2.0 8# 9# Unless required by applicable law or agreed to in writing, software 10# distributed under the License is distributed on an "AS IS" BASIS, 11# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12# See the License for the specific language governing permissions and 13# limitations under the License. 14 15import("//build/config/ui.gni") 16import("../swiftshader.gni") 17 18# Need a separate config to ensure the warnings are added to the end. 19config("swiftshader_main_private_config") { 20 if (is_win) { 21 cflags = [ 22 "/wd4201", # nameless struct/union 23 "/wd5030", # attribute is not recognized 24 ] 25 26 if (is_clang) { 27 cflags += [ 28 "-Wno-string-conversion", 29 "-Wno-sign-compare", 30 ] 31 } 32 } else if (current_cpu == "x86" || current_cpu == "x64") { 33 cflags = [ "-msse2" ] 34 defines = 35 [ "NO_SANITIZE_FUNCTION=__attribute__((no_sanitize(\"function\")))" ] 36 } 37} 38 39swiftshader_source_set("swiftshader_main") { 40 deps = [ 41 "../Common:swiftshader_common", 42 ] 43 44 sources = [ 45 "Config.cpp", 46 "FrameBuffer.cpp", 47 "SwiftConfig.cpp", 48 ] 49 50 if (use_ozone && !is_win) { 51 sources += [ 52 "FrameBufferOzone.cpp", 53 "FrameBufferFactoryOzone.cpp", 54 ] 55 } else if (is_mac) { 56 sources += [ "FrameBufferOSX.mm" ] 57 } else if (is_win) { 58 sources += [ 59 "FrameBufferDD.cpp", 60 "FrameBufferGDI.cpp", 61 "FrameBufferWin.cpp", 62 ] 63 } 64 65 if (use_x11) { 66 sources += [ 67 "FrameBufferX11.cpp", 68 "libX11.cpp", 69 ] 70 } 71 72 if (is_win) { 73 libs = [ "dxguid.lib" ] # For FrameBufferDD 74 } 75 76 configs = [ ":swiftshader_main_private_config" ] 77 78 include_dirs = [ ".." ] 79 80 if (is_mac) { 81 include_dirs += [ "../../include" ] 82 frameworks = [ 83 "Quartz.framework", 84 "Cocoa.framework", 85 ] 86 } 87} 88