/external/deqp/modules/gles2/accuracy/ |
D | es2aVaryingInterpolationTests.cpp | 128 if (precision == glu::PRECISION_MEDIUMP) in isValidFloat() 288 DE_STATIC_ASSERT(glu::PRECISION_LOWP+1 == glu::PRECISION_MEDIUMP); in init() 289 DE_STATIC_ASSERT(glu::PRECISION_MEDIUMP+1 == glu::PRECISION_HIGHP); in init() 308 …_ten_to_ten", Vec3(-10.0f, -10.0f, -10.0f), Vec3( 10.0f, 10.0f, 10.0f), glu::PRECISION_MEDIUMP }, in init() 309 …thousands", Vec3( -5e3f, 1e3f, 1e3f), Vec3( 3e3f, -1e3f, 7e3f), glu::PRECISION_MEDIUMP }, in init() 310 …ll_mediump", Vec3(minF16, minF16, minF16), Vec3(maxF16, maxF16, maxF16), glu::PRECISION_MEDIUMP }, in init()
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D | es2aTextureFilteringTests.cpp | 102 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in Texture2DFilteringCase() 119 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in Texture2DFilteringCase() 363 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in TextureCubeFilteringCase() 380 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in TextureCubeFilteringCase()
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D | es2aTextureMipmapTests.cpp | 144 : glu::PRECISION_MEDIUMP) in Texture2DMipmapCase() 441 : glu::PRECISION_MEDIUMP) in TextureCubeMipmapCase()
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/external/deqp/modules/gles3/accuracy/ |
D | es3aVaryingInterpolationTests.cpp | 130 if (precision == glu::PRECISION_MEDIUMP) in isValidFloat() 294 DE_STATIC_ASSERT(glu::PRECISION_LOWP+1 == glu::PRECISION_MEDIUMP); in init() 295 DE_STATIC_ASSERT(glu::PRECISION_MEDIUMP+1 == glu::PRECISION_HIGHP); in init() 314 …_ten_to_ten", Vec3(-10.0f, -10.0f, -10.0f), Vec3( 10.0f, 10.0f, 10.0f), glu::PRECISION_MEDIUMP }, in init() 315 …thousands", Vec3( -5e3f, 1e3f, 1e3f), Vec3( 3e3f, -1e3f, 7e3f), glu::PRECISION_MEDIUMP }, in init() 316 …ll_mediump", Vec3(minF16, minF16, minF16), Vec3(maxF16, maxF16, maxF16), glu::PRECISION_MEDIUMP }, in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fSSBOLayoutTests.cpp | 302 … glu::Precision precisionCandidates[] = { glu::PRECISION_LOWP, glu::PRECISION_MEDIUMP, glu::PRECIS… in generateType() 369 typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP), 4)); in init() 402 typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP), 4)); in init() 408 …block.addMember(BufferVar("v", VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_MEDIUMP), ACCESS_WRITE… in init() 437 typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP), 4)); in init() 441 typeT.addMember("a", VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP)); in init() 477 typeS.addMember("b", VarType(VarType(glu::TYPE_INT_VEC2, glu::PRECISION_MEDIUMP), 4)); in init() 481 typeT.addMember("a", VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP)); in init() 517 typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT2X4, glu::PRECISION_MEDIUMP), 4)); in init() 522 block.addMember(BufferVar("v", VarType(glu::TYPE_UINT, glu::PRECISION_MEDIUMP), ACCESS_WRITE)); in init() [all …]
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D | es31fShaderAtomicOpTests.cpp | 352 case glu::PRECISION_MEDIUMP: return 16; in getPrecisionNumIntegerBits() 579 m_precision == PRECISION_MEDIUMP ? 16 : 8; in ShaderAtomicAndCase() 591 m_precision == PRECISION_MEDIUMP ? 16 : 8; in getInputs() 609 m_precision == PRECISION_MEDIUMP ? 16 : 8; in verify() 664 m_precision == PRECISION_MEDIUMP ? 16 : 8; in getInputs() 680 m_precision == PRECISION_MEDIUMP ? 16 : 8; in verify() 753 m_precision == PRECISION_MEDIUMP ? 16 : 8; in verify()
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D | es31fShaderCommonFunctionTests.cpp | 687 if (precision == glu::PRECISION_MEDIUMP) in getInputValues() 701 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) in compare() 884 else if (precision == glu::PRECISION_MEDIUMP || precision == glu::PRECISION_LOWP) in compare() 967 else if (precision == glu::PRECISION_MEDIUMP) in compare() 1145 if (precision == glu::PRECISION_MEDIUMP) in getInputValues() 1158 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) in compare() 1251 if (precision == glu::PRECISION_MEDIUMP) in getInputValues() 1264 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) in compare() 1363 if (precision == glu::PRECISION_MEDIUMP) in getInputValues() 1377 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) in compare() [all …]
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D | es31fNegativeAtomicCounterTests.cpp | 102 …shader << "layout (binding = 1, offset = 0) " << glu::getPrecisionName(glu::PRECISION_MEDIUMP) << … in genShaderSource()
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D | es31fShaderPackingFunctionTests.cpp | 139 m_precision == glu::PRECISION_MEDIUMP ? 33 : // (2^-10) * (2^15) + 1 in iterate() 330 m_precision == glu::PRECISION_MEDIUMP ? 65 : // (2^-10) * (2^16) + 1 in iterate() 615 …m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_MEDIUMP)… in UnpackHalf2x16Case() 737 m_precision == glu::PRECISION_MEDIUMP ? 1 : // (2^-10) * (2^7) + 1 in iterate() 946 m_precision == glu::PRECISION_MEDIUMP ? 1 : // (2^-10) * (2^8) + 1 in iterate()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderPrecisionTests.cpp | 869 { "mediump_add", "in0 + in1", add<double>, glu::PRECISION_MEDIUMP, fullRange16F, fullRange16F }, in init() 870 { "mediump_sub", "in0 - in1", sub<double>, glu::PRECISION_MEDIUMP, fullRange16F, fullRange16F }, in init() 871 …{ "mediump_mul", "in0 * in1", mul<double>, glu::PRECISION_MEDIUMP, Vec2(-1e2f, 1e2f), Vec2(-1e2f, … in init() 872 …{ "mediump_div", "in0 / in1", div<double>, glu::PRECISION_MEDIUMP, Vec2(-1e2f, 1e2f), Vec2(-1e2f, … in init() 891 …{ "mediump_add", "in0 + in1", add<int>, glu::PRECISION_MEDIUMP, 16, fullRange16I, fullRange16I … in init() 892 …{ "mediump_sub", "in0 - in1", sub<int>, glu::PRECISION_MEDIUMP, 16, fullRange16I, fullRange16I … in init() 893 …{ "mediump_mul", "in0 * in1", mul<int>, glu::PRECISION_MEDIUMP, 16, fullRange16I, fullRange16I … in init() 894 …{ "mediump_div", "in0 / in1", div<int>, glu::PRECISION_MEDIUMP, 16, fullRange16I, IVec2(1, 1000… in init() 917 …{ "mediump_add", "in0 + in1", add<deUint32>, glu::PRECISION_MEDIUMP, 16, fullRange16U, fullRange… in init() 918 …{ "mediump_sub", "in0 - in1", sub<deUint32>, glu::PRECISION_MEDIUMP, 16, fullRange16U, fullRange… in init() [all …]
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D | es3fShaderPackingFunctionTests.cpp | 139 m_precision == glu::PRECISION_MEDIUMP ? 33 : // (2^-10) * (2^15) + 1 in iterate() 330 m_precision == glu::PRECISION_MEDIUMP ? 65 : // (2^-10) * (2^16) + 1 in iterate() 615 …m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_MEDIUMP)… in UnpackHalf2x16Case() 731 addChild(new PackSnorm2x16Case (m_context, glu::SHADERTYPE_VERTEX, glu::PRECISION_MEDIUMP)); in init() 732 addChild(new PackSnorm2x16Case (m_context, glu::SHADERTYPE_FRAGMENT, glu::PRECISION_MEDIUMP)); in init() 741 addChild(new PackUnorm2x16Case (m_context, glu::SHADERTYPE_VERTEX, glu::PRECISION_MEDIUMP)); in init() 742 addChild(new PackUnorm2x16Case (m_context, glu::SHADERTYPE_FRAGMENT, glu::PRECISION_MEDIUMP)); in init()
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D | es3fShaderCommonFunctionTests.cpp | 612 if (precision == glu::PRECISION_MEDIUMP) in getInputValues() 626 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) in compare() 1065 if (precision == glu::PRECISION_MEDIUMP) in getInputValues() 1078 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) in compare() 1171 if (precision == glu::PRECISION_MEDIUMP) in getInputValues() 1184 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) in compare() 1283 if (precision == glu::PRECISION_MEDIUMP) in getInputValues() 1297 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) in compare() 1398 if (precision == glu::PRECISION_MEDIUMP) in getInputValues() 1412 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) in compare() [all …]
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D | es3fTextureWrapTests.cpp | 145 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in TextureWrapCase() 165 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in TextureWrapCase() 184 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in TextureWrapCase()
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D | es3fTextureSizeTests.cpp | 87 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in Texture2DSizeCase() 212 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in TextureCubeSizeCase()
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D | es3fTransformFeedbackTests.cpp | 554 case glu::PRECISION_MEDIUMP: *comp = rnd.getFloat(-1e3f, 1e3f); break; in genAttributeData() 566 case glu::PRECISION_MEDIUMP: *comp = (int)signExtend(rnd.getUint32()&0xffff, 16); break; in genAttributeData() 578 case glu::PRECISION_MEDIUMP: *comp = rnd.getUint32()&0xffff; break; in genAttributeData() 749 case glu::PRECISION_MEDIUMP: isEqual = de::abs((int)inVal - (int)outVal) < 2+(1<<13); break; in compareTransformFeedbackOutput() 1432 glu::PRECISION_MEDIUMP, in init() 1603 glu::PRECISION_MEDIUMP, in init()
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D | es3fShaderDerivateTests.cpp | 227 case glu::PRECISION_MEDIUMP: return 10; in getNumMantissaBits() 240 case glu::PRECISION_MEDIUMP: return -14; in getMinExponent() 332 case glu::PRECISION_MEDIUMP: return 3; in getInterpolationLostBitsWarning() 1055 case glu::PRECISION_MEDIUMP: in init() 1324 case glu::PRECISION_MEDIUMP: in init()
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/external/deqp/external/vulkancts/modules/vulkan/ssbo/ |
D | vktSSBOLayoutTests.cpp | 364 … glu::Precision precisionCandidates[] = { glu::PRECISION_LOWP, glu::PRECISION_MEDIUMP, glu::PRECIS… in generateType() 477 typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP), 4)); in BlockSingleStructCase() 508 typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP), 4)); in BlockSingleStructArrayCase() 514 …block.addMember(BufferVar("v", VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_MEDIUMP), ACCESS_WRITE… in BlockSingleStructArrayCase() 541 typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP), 4)); in BlockSingleNestedStructCase() 545 typeT.addMember("a", VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP)); in BlockSingleNestedStructCase() 579 typeS.addMember("b", VarType(VarType(glu::TYPE_INT_VEC2, glu::PRECISION_MEDIUMP), 4)); in BlockSingleNestedStructArrayCase() 583 typeT.addMember("a", VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP)); in BlockSingleNestedStructArrayCase() 617 typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT2X4, glu::PRECISION_MEDIUMP), 4)); in BlockUnsizedStructArrayCase() 622 block.addMember(BufferVar("v", VarType(glu::TYPE_UINT, glu::PRECISION_MEDIUMP), ACCESS_WRITE)); in BlockUnsizedStructArrayCase() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktShaderPackingFunctionTests.cpp | 148 m_precision == glu::PRECISION_MEDIUMP ? 33 : // (2^-10) * (2^15) + 1 in iterate() 367 m_precision == glu::PRECISION_MEDIUMP ? 65 : // (2^-10) * (2^16) + 1 in iterate() 883 …m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_MEDIUMP)… in UnpackHalf2x16Case() 910 m_precision == glu::PRECISION_MEDIUMP ? 1 : // (2^-10) * (2^7) + 1 in iterate() 1145 m_precision == glu::PRECISION_MEDIUMP ? 1 : // (2^-10) * (2^8) + 1 in iterate() 1388 for (int prec = glu::PRECISION_MEDIUMP; prec < glu::PRECISION_LAST; prec++) in init() 1399 for (int prec = glu::PRECISION_MEDIUMP; prec < glu::PRECISION_LAST; prec++) in init() 1419 for (int prec = glu::PRECISION_MEDIUMP; prec < glu::PRECISION_LAST; prec++) in init() 1430 for (int prec = glu::PRECISION_MEDIUMP; prec < glu::PRECISION_LAST; prec++) in init()
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureFormatTests.cpp | 101 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in Texture2DFormatCase() 245 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in TextureCubeFormatCase() 425 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in Compressed2DFormatCase() 530 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in CompressedCubeFormatCase()
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D | es2fTextureWrapTests.cpp | 103 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in TextureWrapCase() 121 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in TextureWrapCase()
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D | es2fTextureSizeTests.cpp | 86 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in Texture2DSizeCase() 211 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in TextureCubeSizeCase()
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D | es2fTextureFilteringTests.cpp | 130 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in Texture2DFilteringCase() 148 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in Texture2DFilteringCase() 393 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in TextureCubeFilteringCase() 411 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in TextureCubeFilteringCase()
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D | es2fTextureMipmapTests.cpp | 144 : glu::PRECISION_MEDIUMP) in Texture2DMipmapCase() 494 : glu::PRECISION_MEDIUMP) in TextureCubeMipmapCase() 790 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in Texture2DGenMipmapCase() 923 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in TextureCubeGenMipmapCase()
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D | es2fUniformApiTests.cpp | 226 …on precision = glu::isDataTypeBoolOrBVec(basicType) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; in generateRandomType() 332 …::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; in basic() 340 …::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; in basicArray() 348 …Precision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; in basicStruct() 349 …Precision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; in basicStruct() 376 …recision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; in nestedArraysStructs() 377 …recision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; in nestedArraysStructs()
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/external/deqp/modules/gles3/performance/ |
D | es3pTextureCases.cpp | 100 ? glu::PRECISION_HIGHP : glu::PRECISION_MEDIUMP; in init()
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