1 /*-------------------------------------------------------------------------
2  * drawElements Quality Program OpenGL ES 2.0 Module
3  * -------------------------------------------------
4  *
5  * Copyright 2014 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief Mipmapping tests.
22  *//*--------------------------------------------------------------------*/
23 
24 #include "es2fTextureMipmapTests.hpp"
25 #include "glsTextureTestUtil.hpp"
26 #include "gluTexture.hpp"
27 #include "gluStrUtil.hpp"
28 #include "gluTextureUtil.hpp"
29 #include "gluPixelTransfer.hpp"
30 #include "tcuTestLog.hpp"
31 #include "tcuTextureUtil.hpp"
32 #include "tcuVector.hpp"
33 #include "tcuMatrix.hpp"
34 #include "tcuMatrixUtil.hpp"
35 #include "tcuTexLookupVerifier.hpp"
36 #include "tcuVectorUtil.hpp"
37 #include "deStringUtil.hpp"
38 #include "deRandom.hpp"
39 #include "glwFunctions.hpp"
40 #include "glwEnums.hpp"
41 
42 namespace deqp
43 {
44 namespace gles2
45 {
46 namespace Functional
47 {
48 
49 using tcu::TestLog;
50 using std::vector;
51 using std::string;
52 using tcu::Sampler;
53 using tcu::Vec2;
54 using tcu::Mat2;
55 using tcu::Vec4;
56 using tcu::IVec2;
57 using tcu::IVec4;
58 using namespace glu;
59 using namespace gls::TextureTestUtil;
60 using namespace glu::TextureTestUtil;
61 
62 enum CoordType
63 {
64 	COORDTYPE_BASIC,		//!< texCoord = translateScale(position).
65 	COORDTYPE_BASIC_BIAS,	//!< Like basic, but with bias values.
66 	COORDTYPE_AFFINE,		//!< texCoord = translateScaleRotateShear(position).
67 	COORDTYPE_PROJECTED,	//!< Projected coordinates, w != 1
68 
69 	COORDTYPE_LAST
70 };
71 
72 // Texture2DMipmapCase
73 
74 class Texture2DMipmapCase : public tcu::TestCase
75 {
76 public:
77 
78 								Texture2DMipmapCase			(tcu::TestContext&			testCtx,
79 															 glu::RenderContext&		renderCtx,
80 															 const glu::ContextInfo&	renderCtxInfo,
81 															 const char*				name,
82 															 const char*				desc,
83 															 CoordType					coordType,
84 															 deUint32					minFilter,
85 															 deUint32					wrapS,
86 															 deUint32					wrapT,
87 															 deUint32					format,
88 															 deUint32					dataType,
89 															 int						width,
90 															 int						height);
91 								~Texture2DMipmapCase		(void);
92 
93 	void						init						(void);
94 	void						deinit						(void);
95 	IterateResult				iterate						(void);
96 
97 private:
98 								Texture2DMipmapCase			(const Texture2DMipmapCase& other);
99 	Texture2DMipmapCase&		operator=					(const Texture2DMipmapCase& other);
100 
101 	glu::RenderContext&			m_renderCtx;
102 	const glu::ContextInfo&		m_renderCtxInfo;
103 
104 	CoordType					m_coordType;
105 	deUint32					m_minFilter;
106 	deUint32					m_wrapS;
107 	deUint32					m_wrapT;
108 	deUint32					m_format;
109 	deUint32					m_dataType;
110 	int							m_width;
111 	int							m_height;
112 
113 	glu::Texture2D*				m_texture;
114 	TextureRenderer				m_renderer;
115 };
116 
Texture2DMipmapCase(tcu::TestContext & testCtx,glu::RenderContext & renderCtx,const glu::ContextInfo & renderCtxInfo,const char * name,const char * desc,CoordType coordType,deUint32 minFilter,deUint32 wrapS,deUint32 wrapT,deUint32 format,deUint32 dataType,int width,int height)117 Texture2DMipmapCase::Texture2DMipmapCase (tcu::TestContext&			testCtx,
118 										  glu::RenderContext&		renderCtx,
119 										  const glu::ContextInfo&	renderCtxInfo,
120 										  const char*				name,
121 										  const char*				desc,
122 										  CoordType					coordType,
123 										  deUint32					minFilter,
124 										  deUint32					wrapS,
125 										  deUint32					wrapT,
126 										  deUint32					format,
127 										  deUint32					dataType,
128 										  int						width,
129 										  int						height)
130 	: TestCase			(testCtx, name, desc)
131 	, m_renderCtx		(renderCtx)
132 	, m_renderCtxInfo	(renderCtxInfo)
133 	, m_coordType		(coordType)
134 	, m_minFilter		(minFilter)
135 	, m_wrapS			(wrapS)
136 	, m_wrapT			(wrapT)
137 	, m_format			(format)
138 	, m_dataType		(dataType)
139 	, m_width			(width)
140 	, m_height			(height)
141 	, m_texture			(DE_NULL)
142 	, m_renderer		(renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES,
143 						 renderCtxInfo.isFragmentHighPrecisionSupported() ? glu::PRECISION_HIGHP // Use highp if available.
144 																		  : glu::PRECISION_MEDIUMP)
145 {
146 }
147 
~Texture2DMipmapCase(void)148 Texture2DMipmapCase::~Texture2DMipmapCase (void)
149 {
150 	deinit();
151 }
152 
init(void)153 void Texture2DMipmapCase::init (void)
154 {
155 	if (!m_renderCtxInfo.isFragmentHighPrecisionSupported())
156 		m_testCtx.getLog() << TestLog::Message << "Warning: High precision not supported in fragment shaders." << TestLog::EndMessage;
157 
158 	if (m_coordType == COORDTYPE_PROJECTED && m_renderCtx.getRenderTarget().getNumSamples() > 0)
159 		throw tcu::NotSupportedError("Projected lookup validation not supported in multisample config");
160 
161 	m_texture = new Texture2D(m_renderCtx, m_format, m_dataType, m_width, m_height);
162 
163 	int numLevels = deLog2Floor32(de::max(m_width, m_height))+1;
164 
165 	// Fill texture with colored grid.
166 	for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
167 	{
168 		deUint32	step		= 0xff / (numLevels-1);
169 		deUint32	inc			= deClamp32(step*levelNdx, 0x00, 0xff);
170 		deUint32	dec			= 0xff - inc;
171 		deUint32	rgb			= (inc << 16) | (dec << 8) | 0xff;
172 		deUint32	color		= 0xff000000 | rgb;
173 
174 		m_texture->getRefTexture().allocLevel(levelNdx);
175 		tcu::clear(m_texture->getRefTexture().getLevel(levelNdx), tcu::RGBA(color).toVec());
176 	}
177 }
178 
deinit(void)179 void Texture2DMipmapCase::deinit (void)
180 {
181 	delete m_texture;
182 	m_texture = DE_NULL;
183 
184 	m_renderer.clear();
185 }
186 
getBasicTexCoord2D(std::vector<float> & dst,int cellNdx)187 static void getBasicTexCoord2D (std::vector<float>& dst, int cellNdx)
188 {
189 	static const struct
190 	{
191 		Vec2 bottomLeft;
192 		Vec2 topRight;
193 	} s_basicCoords[] =
194 	{
195 		{ Vec2(-0.1f,  0.1f), Vec2( 0.8f,  1.0f) },
196 		{ Vec2(-0.3f, -0.6f), Vec2( 0.7f,  0.4f) },
197 		{ Vec2(-0.3f,  0.6f), Vec2( 0.7f, -0.9f) },
198 		{ Vec2(-0.8f,  0.6f), Vec2( 0.7f, -0.9f) },
199 
200 		{ Vec2(-0.5f, -0.5f), Vec2( 1.5f,  1.5f) },
201 		{ Vec2( 1.0f, -1.0f), Vec2(-1.3f,  1.0f) },
202 		{ Vec2( 1.2f, -1.0f), Vec2(-1.3f,  1.6f) },
203 		{ Vec2( 2.2f, -1.1f), Vec2(-1.3f,  0.8f) },
204 
205 		{ Vec2(-1.5f,  1.6f), Vec2( 1.7f, -1.4f) },
206 		{ Vec2( 2.0f,  1.6f), Vec2( 2.3f, -1.4f) },
207 		{ Vec2( 1.3f, -2.6f), Vec2(-2.7f,  2.9f) },
208 		{ Vec2(-0.8f, -6.6f), Vec2( 6.0f, -0.9f) },
209 
210 		{ Vec2( -8.0f,   9.0f), Vec2(  8.3f,  -7.0f) },
211 		{ Vec2(-16.0f,  10.0f), Vec2( 18.3f,  24.0f) },
212 		{ Vec2( 30.2f,  55.0f), Vec2(-24.3f,  -1.6f) },
213 		{ Vec2(-33.2f,  64.1f), Vec2( 32.1f, -64.1f) },
214 	};
215 
216 	DE_ASSERT(de::inBounds(cellNdx, 0, DE_LENGTH_OF_ARRAY(s_basicCoords)));
217 
218 	const Vec2& bottomLeft	= s_basicCoords[cellNdx].bottomLeft;
219 	const Vec2& topRight	= s_basicCoords[cellNdx].topRight;
220 
221 	computeQuadTexCoord2D(dst, bottomLeft, topRight);
222 }
223 
getAffineTexCoord2D(std::vector<float> & dst,int cellNdx)224 static void getAffineTexCoord2D (std::vector<float>& dst, int cellNdx)
225 {
226 	// Use basic coords as base.
227 	getBasicTexCoord2D(dst, cellNdx);
228 
229 	// Rotate based on cell index.
230 	float		angle		= 2.0f*DE_PI * ((float)cellNdx / 16.0f);
231 	tcu::Mat2	rotMatrix	= tcu::rotationMatrix(angle);
232 
233 	// Second and third row are sheared.
234 	float		shearX		= de::inRange(cellNdx, 4, 11) ? (float)(15-cellNdx) / 16.0f : 0.0f;
235 	tcu::Mat2	shearMatrix	= tcu::shearMatrix(tcu::Vec2(shearX, 0.0f));
236 
237 	tcu::Mat2	transform	= rotMatrix * shearMatrix;
238 	Vec2		p0			= transform * Vec2(dst[0], dst[1]);
239 	Vec2		p1			= transform * Vec2(dst[2], dst[3]);
240 	Vec2		p2			= transform * Vec2(dst[4], dst[5]);
241 	Vec2		p3			= transform * Vec2(dst[6], dst[7]);
242 
243 	dst[0] = p0.x();	dst[1] = p0.y();
244 	dst[2] = p1.x();	dst[3] = p1.y();
245 	dst[4] = p2.x();	dst[5] = p2.y();
246 	dst[6] = p3.x();	dst[7] = p3.y();
247 }
248 
iterate(void)249 Texture2DMipmapCase::IterateResult Texture2DMipmapCase::iterate (void)
250 {
251 	const glw::Functions&		gl					= m_renderCtx.getFunctions();
252 
253 	const tcu::Texture2D&		refTexture			= m_texture->getRefTexture();
254 
255 	const deUint32				magFilter			= GL_NEAREST;
256 	const int					texWidth			= refTexture.getWidth();
257 	const int					texHeight			= refTexture.getHeight();
258 	const int					defViewportWidth	= texWidth*4;
259 	const int					defViewportHeight	= texHeight*4;
260 
261 	const RandomViewport		viewport			(m_renderCtx.getRenderTarget(), defViewportWidth, defViewportHeight, deStringHash(getName()));
262 	ReferenceParams				sampleParams		(TEXTURETYPE_2D);
263 	vector<float>				texCoord;
264 
265 	const bool					isProjected			= m_coordType == COORDTYPE_PROJECTED;
266 	const bool					useLodBias			= m_coordType == COORDTYPE_BASIC_BIAS;
267 
268 	tcu::Surface				renderedFrame		(viewport.width, viewport.height);
269 
270 	// Viewport is divided into 4x4 grid.
271 	int							gridWidth			= 4;
272 	int							gridHeight			= 4;
273 	int							cellWidth			= viewport.width / gridWidth;
274 	int							cellHeight			= viewport.height / gridHeight;
275 
276 	// Bail out if rendertarget is too small.
277 	if (viewport.width < defViewportWidth/2 || viewport.height < defViewportHeight/2)
278 		throw tcu::NotSupportedError("Too small viewport", "", __FILE__, __LINE__);
279 
280 	// Sampling parameters.
281 	sampleParams.sampler		= glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter);
282 	sampleParams.samplerType	= glu::TextureTestUtil::getSamplerType(m_texture->getRefTexture().getFormat());
283 	sampleParams.flags			= (isProjected ? ReferenceParams::PROJECTED : 0) | (useLodBias ? ReferenceParams::USE_BIAS : 0);
284 	sampleParams.lodMode		= LODMODE_EXACT; // Use ideal lod.
285 
286 	// Upload texture data.
287 	m_texture->upload();
288 
289 	// Bind gradient texture and setup sampler parameters.
290 	gl.bindTexture	(GL_TEXTURE_2D, m_texture->getGLTexture());
291 	gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S,		m_wrapS);
292 	gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T,		m_wrapT);
293 	gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,	m_minFilter);
294 	gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,	magFilter);
295 
296 	GLU_EXPECT_NO_ERROR(gl.getError(), "After texture setup");
297 
298 	// Bias values.
299 	static const float s_bias[] = { 1.0f, -2.0f, 0.8f, -0.5f, 1.5f, 0.9f, 2.0f, 4.0f };
300 
301 	// Projection values.
302 	static const Vec4 s_projections[] =
303 	{
304 		Vec4(1.2f, 1.0f, 0.7f, 1.0f),
305 		Vec4(1.3f, 0.8f, 0.6f, 2.0f),
306 		Vec4(0.8f, 1.0f, 1.7f, 0.6f),
307 		Vec4(1.2f, 1.0f, 1.7f, 1.5f)
308 	};
309 
310 	// Render cells.
311 	for (int gridY = 0; gridY < gridHeight; gridY++)
312 	{
313 		for (int gridX = 0; gridX < gridWidth; gridX++)
314 		{
315 			const int		curX		= cellWidth*gridX;
316 			const int		curY		= cellHeight*gridY;
317 			const int		curW		= gridX+1 == gridWidth ? (viewport.width-curX) : cellWidth;
318 			const int		curH		= gridY+1 == gridHeight ? (viewport.height-curY) : cellHeight;
319 			const int		cellNdx		= gridY*gridWidth + gridX;
320 
321 			// Compute texcoord.
322 			switch (m_coordType)
323 			{
324 				case COORDTYPE_BASIC_BIAS:	// Fall-through.
325 				case COORDTYPE_PROJECTED:
326 				case COORDTYPE_BASIC:		getBasicTexCoord2D	(texCoord, cellNdx);	break;
327 				case COORDTYPE_AFFINE:		getAffineTexCoord2D	(texCoord, cellNdx);	break;
328 				default:					DE_ASSERT(DE_FALSE);
329 			}
330 
331 			if (isProjected)
332 				sampleParams.w = s_projections[cellNdx % DE_LENGTH_OF_ARRAY(s_projections)];
333 
334 			if (useLodBias)
335 				sampleParams.bias = s_bias[cellNdx % DE_LENGTH_OF_ARRAY(s_bias)];
336 
337 			// Render with GL.
338 			gl.viewport(viewport.x+curX, viewport.y+curY, curW, curH);
339 			m_renderer.renderQuad(0, &texCoord[0], sampleParams);
340 		}
341 	}
342 
343 	// Read result.
344 	glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess());
345 
346 	// Compare and log.
347 	{
348 		const tcu::PixelFormat&	pixelFormat		= m_renderCtx.getRenderTarget().getPixelFormat();
349 		const bool				isTrilinear		= m_minFilter == GL_NEAREST_MIPMAP_LINEAR || m_minFilter == GL_LINEAR_MIPMAP_LINEAR;
350 		tcu::Surface			referenceFrame	(viewport.width, viewport.height);
351 		tcu::Surface			errorMask		(viewport.width, viewport.height);
352 		tcu::LookupPrecision	lookupPrec;
353 		tcu::LodPrecision		lodPrec;
354 		int						numFailedPixels	= 0;
355 
356 		lookupPrec.coordBits		= tcu::IVec3(20, 20, 0);
357 		lookupPrec.uvwBits			= tcu::IVec3(16, 16, 0); // Doesn't really matter since pixels are unicolored.
358 		lookupPrec.colorThreshold	= tcu::computeFixedPointThreshold(max(getBitsVec(pixelFormat) - (isTrilinear ? 2 : 1), tcu::IVec4(0)));
359 		lookupPrec.colorMask		= getCompareMask(pixelFormat);
360 		lodPrec.derivateBits		= 10;
361 		lodPrec.lodBits				= isProjected ? 6 : 8;
362 
363 		for (int gridY = 0; gridY < gridHeight; gridY++)
364 		{
365 			for (int gridX = 0; gridX < gridWidth; gridX++)
366 			{
367 				const int		curX		= cellWidth*gridX;
368 				const int		curY		= cellHeight*gridY;
369 				const int		curW		= gridX+1 == gridWidth ? (viewport.width-curX) : cellWidth;
370 				const int		curH		= gridY+1 == gridHeight ? (viewport.height-curY) : cellHeight;
371 				const int		cellNdx		= gridY*gridWidth + gridX;
372 
373 				// Compute texcoord.
374 				switch (m_coordType)
375 				{
376 					case COORDTYPE_BASIC_BIAS:	// Fall-through.
377 					case COORDTYPE_PROJECTED:
378 					case COORDTYPE_BASIC:		getBasicTexCoord2D	(texCoord, cellNdx);	break;
379 					case COORDTYPE_AFFINE:		getAffineTexCoord2D	(texCoord, cellNdx);	break;
380 					default:					DE_ASSERT(DE_FALSE);
381 				}
382 
383 				if (isProjected)
384 					sampleParams.w = s_projections[cellNdx % DE_LENGTH_OF_ARRAY(s_projections)];
385 
386 				if (useLodBias)
387 					sampleParams.bias = s_bias[cellNdx % DE_LENGTH_OF_ARRAY(s_bias)];
388 
389 				// Render ideal result
390 				sampleTexture(tcu::SurfaceAccess(referenceFrame, pixelFormat, curX, curY, curW, curH),
391 							  refTexture, &texCoord[0], sampleParams);
392 
393 				// Compare this cell
394 				numFailedPixels += computeTextureLookupDiff(tcu::getSubregion(renderedFrame.getAccess(), curX, curY, curW, curH),
395 															tcu::getSubregion(referenceFrame.getAccess(), curX, curY, curW, curH),
396 															tcu::getSubregion(errorMask.getAccess(), curX, curY, curW, curH),
397 															m_texture->getRefTexture(), &texCoord[0], sampleParams,
398 															lookupPrec, lodPrec, m_testCtx.getWatchDog());
399 			}
400 		}
401 
402 		if (numFailedPixels > 0)
403 			m_testCtx.getLog() << TestLog::Message << "ERROR: Image verification failed, found " << numFailedPixels << " invalid pixels!" << TestLog::EndMessage;
404 
405 		m_testCtx.getLog() << TestLog::ImageSet("Result", "Verification result")
406 							<< TestLog::Image("Rendered", "Rendered image", renderedFrame);
407 
408 		if (numFailedPixels > 0)
409 		{
410 			m_testCtx.getLog() << TestLog::Image("Reference", "Ideal reference", referenceFrame)
411 								<< TestLog::Image("ErrorMask", "Error mask", errorMask);
412 		}
413 
414 		m_testCtx.getLog() << TestLog::EndImageSet;
415 
416 		{
417 			const bool isOk = numFailedPixels == 0;
418 			m_testCtx.setTestResult(isOk ? QP_TEST_RESULT_PASS	: QP_TEST_RESULT_FAIL,
419 									isOk ? "Pass"				: "Image verification failed");
420 		}
421 	}
422 
423 	return STOP;
424 }
425 
426 // TextureCubeMipmapCase
427 
428 class TextureCubeMipmapCase : public tcu::TestCase
429 {
430 public:
431 
432 								TextureCubeMipmapCase		(tcu::TestContext&			testCtx,
433 															 glu::RenderContext&		renderCtx,
434 															 const glu::ContextInfo&	renderCtxInfo,
435 															 const char*				name,
436 															 const char*				desc,
437 															 CoordType					coordType,
438 															 deUint32					minFilter,
439 															 deUint32					wrapS,
440 															 deUint32					wrapT,
441 															 deUint32					format,
442 															 deUint32					dataType,
443 															 int						size);
444 								~TextureCubeMipmapCase		(void);
445 
446 	void						init						(void);
447 	void						deinit						(void);
448 	IterateResult				iterate						(void);
449 
450 private:
451 								TextureCubeMipmapCase		(const TextureCubeMipmapCase& other);
452 	TextureCubeMipmapCase&		operator=					(const TextureCubeMipmapCase& other);
453 
454 	glu::RenderContext&			m_renderCtx;
455 	const glu::ContextInfo&		m_renderCtxInfo;
456 
457 	CoordType					m_coordType;
458 	deUint32					m_minFilter;
459 	deUint32					m_wrapS;
460 	deUint32					m_wrapT;
461 	deUint32					m_format;
462 	deUint32					m_dataType;
463 	int							m_size;
464 
465 	glu::TextureCube*			m_texture;
466 	TextureRenderer				m_renderer;
467 };
468 
TextureCubeMipmapCase(tcu::TestContext & testCtx,glu::RenderContext & renderCtx,const glu::ContextInfo & renderCtxInfo,const char * name,const char * desc,CoordType coordType,deUint32 minFilter,deUint32 wrapS,deUint32 wrapT,deUint32 format,deUint32 dataType,int size)469 TextureCubeMipmapCase::TextureCubeMipmapCase (tcu::TestContext&			testCtx,
470 											  glu::RenderContext&		renderCtx,
471 											  const glu::ContextInfo&	renderCtxInfo,
472 											  const char*				name,
473 											  const char*				desc,
474 											  CoordType					coordType,
475 											  deUint32					minFilter,
476 											  deUint32					wrapS,
477 											  deUint32					wrapT,
478 											  deUint32					format,
479 											  deUint32					dataType,
480 											  int						size)
481 	: TestCase			(testCtx, name, desc)
482 	, m_renderCtx		(renderCtx)
483 	, m_renderCtxInfo	(renderCtxInfo)
484 	, m_coordType		(coordType)
485 	, m_minFilter		(minFilter)
486 	, m_wrapS			(wrapS)
487 	, m_wrapT			(wrapT)
488 	, m_format			(format)
489 	, m_dataType		(dataType)
490 	, m_size			(size)
491 	, m_texture			(DE_NULL)
492 	, m_renderer		(renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES,
493 						 renderCtxInfo.isFragmentHighPrecisionSupported() ? glu::PRECISION_HIGHP // Use highp if available.
494 																		  : glu::PRECISION_MEDIUMP)
495 {
496 }
497 
~TextureCubeMipmapCase(void)498 TextureCubeMipmapCase::~TextureCubeMipmapCase (void)
499 {
500 	deinit();
501 }
502 
init(void)503 void TextureCubeMipmapCase::init (void)
504 {
505 	if (!m_renderCtxInfo.isFragmentHighPrecisionSupported())
506 		m_testCtx.getLog() << TestLog::Message << "Warning: High precision not supported in fragment shaders." << TestLog::EndMessage;
507 
508 	if (m_coordType == COORDTYPE_PROJECTED && m_renderCtx.getRenderTarget().getNumSamples() > 0)
509 		throw tcu::NotSupportedError("Projected lookup validation not supported in multisample config");
510 
511 	m_texture = new TextureCube(m_renderCtx, m_format, m_dataType, m_size);
512 
513 	int numLevels = deLog2Floor32(m_size)+1;
514 
515 	// Fill texture with colored grid.
516 	for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++)
517 	{
518 		for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
519 		{
520 			deUint32	step		= 0xff / (numLevels-1);
521 			deUint32	inc			= deClamp32(step*levelNdx, 0x00, 0xff);
522 			deUint32	dec			= 0xff - inc;
523 			deUint32	rgb			= 0;
524 
525 			switch (faceNdx)
526 			{
527 				case 0: rgb = (inc << 16) | (dec << 8) | 255; break;
528 				case 1: rgb = (255 << 16) | (inc << 8) | dec; break;
529 				case 2: rgb = (dec << 16) | (255 << 8) | inc; break;
530 				case 3: rgb = (dec << 16) | (inc << 8) | 255; break;
531 				case 4: rgb = (255 << 16) | (dec << 8) | inc; break;
532 				case 5: rgb = (inc << 16) | (255 << 8) | dec; break;
533 			}
534 
535 			deUint32	color		= 0xff000000 | rgb;
536 
537 			m_texture->getRefTexture().allocLevel((tcu::CubeFace)faceNdx, levelNdx);
538 			tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), tcu::RGBA(color).toVec());
539 		}
540 	}
541 }
542 
deinit(void)543 void TextureCubeMipmapCase::deinit (void)
544 {
545 	delete m_texture;
546 	m_texture = DE_NULL;
547 
548 	m_renderer.clear();
549 }
550 
randomPartition(vector<IVec4> & dst,de::Random & rnd,int x,int y,int width,int height)551 static void randomPartition (vector<IVec4>& dst, de::Random& rnd, int x, int y, int width, int height)
552 {
553 	const int minWidth	= 8;
554 	const int minHeight	= 8;
555 
556 	bool	partition		= rnd.getFloat() > 0.4f;
557 	bool	partitionX		= partition && width > minWidth && rnd.getBool();
558 	bool	partitionY		= partition && height > minHeight && !partitionX;
559 
560 	if (partitionX)
561 	{
562 		int split = width/2 + rnd.getInt(-width/4, +width/4);
563 		randomPartition(dst, rnd, x, y, split, height);
564 		randomPartition(dst, rnd, x+split, y, width-split, height);
565 	}
566 	else if (partitionY)
567 	{
568 		int split = height/2 + rnd.getInt(-height/4, +height/4);
569 		randomPartition(dst, rnd, x, y, width, split);
570 		randomPartition(dst, rnd, x, y+split, width, height-split);
571 	}
572 	else
573 		dst.push_back(IVec4(x, y, width, height));
574 }
575 
computeGridLayout(vector<IVec4> & dst,int width,int height)576 static void computeGridLayout (vector<IVec4>& dst, int width, int height)
577 {
578 	de::Random rnd(7);
579 	randomPartition(dst, rnd, 0, 0, width, height);
580 }
581 
iterate(void)582 TextureCubeMipmapCase::IterateResult TextureCubeMipmapCase::iterate (void)
583 {
584 	const deUint32			magFilter			= GL_NEAREST;
585 	const int				texWidth			= m_texture->getRefTexture().getSize();
586 	const int				texHeight			= m_texture->getRefTexture().getSize();
587 	const int				defViewportWidth	= texWidth*2;
588 	const int				defViewportHeight	= texHeight*2;
589 
590 	const glw::Functions&	gl					= m_renderCtx.getFunctions();
591 	const RandomViewport	viewport			(m_renderCtx.getRenderTarget(), defViewportWidth, defViewportHeight, deStringHash(getName()));
592 
593 	const bool				isProjected			= m_coordType == COORDTYPE_PROJECTED;
594 	const bool				useLodBias			= m_coordType == COORDTYPE_BASIC_BIAS;
595 
596 	vector<float>			texCoord;
597 	tcu::Surface			renderedFrame		(viewport.width, viewport.height);
598 
599 	// Bail out if rendertarget is too small.
600 	if (viewport.width < defViewportWidth/2 || viewport.height < defViewportHeight/2)
601 		throw tcu::NotSupportedError("Too small viewport", "", __FILE__, __LINE__);
602 
603 	bool isES3Compatible = m_renderCtxInfo.isES3Compatible();
604 
605 	// Upload texture data.
606 	m_texture->upload();
607 
608 	// Bind gradient texture and setup sampler parameters.
609 	gl.bindTexture	(GL_TEXTURE_CUBE_MAP, m_texture->getGLTexture());
610 	gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S,		m_wrapS);
611 	gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T,		m_wrapT);
612 	gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER,	m_minFilter);
613 	gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER,	magFilter);
614 
615 	GLU_EXPECT_NO_ERROR(gl.getError(), "After texture setup");
616 
617 	// Compute grid.
618 	vector<IVec4> gridLayout;
619 	computeGridLayout(gridLayout, viewport.width, viewport.height);
620 
621 	// Bias values.
622 	static const float s_bias[] = { 1.0f, -2.0f, 0.8f, -0.5f, 1.5f, 0.9f, 2.0f, 4.0f };
623 
624 	// Projection values \note Less agressive than in 2D case due to smaller quads.
625 	static const Vec4 s_projections[] =
626 	{
627 		Vec4(1.2f, 1.0f, 0.7f, 1.0f),
628 		Vec4(1.3f, 0.8f, 0.6f, 1.1f),
629 		Vec4(0.8f, 1.0f, 1.2f, 0.8f),
630 		Vec4(1.2f, 1.0f, 1.3f, 0.9f)
631 	};
632 
633 	// Render with GL
634 	for (int cellNdx = 0; cellNdx < (int)gridLayout.size(); cellNdx++)
635 	{
636 		const int			curX		= gridLayout[cellNdx].x();
637 		const int			curY		= gridLayout[cellNdx].y();
638 		const int			curW		= gridLayout[cellNdx].z();
639 		const int			curH		= gridLayout[cellNdx].w();
640 		const tcu::CubeFace	cubeFace	= (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST);
641 		RenderParams		params		(TEXTURETYPE_CUBE);
642 
643 		DE_ASSERT(m_coordType != COORDTYPE_AFFINE); // Not supported.
644 		computeQuadTexCoordCube(texCoord, cubeFace);
645 
646 		if (isProjected)
647 		{
648 			params.flags	|= ReferenceParams::PROJECTED;
649 			params.w		 = s_projections[cellNdx % DE_LENGTH_OF_ARRAY(s_projections)];
650 		}
651 
652 		if (useLodBias)
653 		{
654 			params.flags	|= ReferenceParams::USE_BIAS;
655 			params.bias		 = s_bias[cellNdx % DE_LENGTH_OF_ARRAY(s_bias)];
656 		}
657 
658 		// Render with GL.
659 		gl.viewport(viewport.x+curX, viewport.y+curY, curW, curH);
660 		m_renderer.renderQuad(0, &texCoord[0], params);
661 	}
662 	GLU_EXPECT_NO_ERROR(gl.getError(), "Draw");
663 
664 	// Read result.
665 	glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess());
666 	GLU_EXPECT_NO_ERROR(gl.getError(), "Read pixels");
667 
668 	// Render reference and compare
669 	{
670 		tcu::Surface			referenceFrame		(viewport.width, viewport.height);
671 		tcu::Surface			errorMask			(viewport.width, viewport.height);
672 		int						numFailedPixels		= 0;
673 		ReferenceParams			params				(TEXTURETYPE_CUBE);
674 		tcu::LookupPrecision	lookupPrec;
675 		tcu::LodPrecision		lodPrec;
676 
677 		// Params for rendering reference
678 		params.sampler					= glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter);
679 		params.sampler.seamlessCubeMap	= isES3Compatible;
680 		params.lodMode					= LODMODE_EXACT;
681 
682 		// Comparison parameters
683 		lookupPrec.colorMask			= getCompareMask(m_renderCtx.getRenderTarget().getPixelFormat());
684 		lookupPrec.colorThreshold		= tcu::computeFixedPointThreshold(max(getBitsVec(m_renderCtx.getRenderTarget().getPixelFormat())-2, IVec4(0)));
685 		lookupPrec.coordBits			= isProjected ? tcu::IVec3(8) : tcu::IVec3(10);
686 		lookupPrec.uvwBits				= tcu::IVec3(5,5,0);
687 		lodPrec.derivateBits			= 10;
688 		lodPrec.lodBits					= isES3Compatible ? 3 : 4;
689 		lodPrec.lodBits					= isProjected ? lodPrec.lodBits : 6;
690 
691 		for (int cellNdx = 0; cellNdx < (int)gridLayout.size(); cellNdx++)
692 		{
693 			const int				curX		= gridLayout[cellNdx].x();
694 			const int				curY		= gridLayout[cellNdx].y();
695 			const int				curW		= gridLayout[cellNdx].z();
696 			const int				curH		= gridLayout[cellNdx].w();
697 			const tcu::CubeFace		cubeFace	= (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST);
698 
699 			DE_ASSERT(m_coordType != COORDTYPE_AFFINE); // Not supported.
700 			computeQuadTexCoordCube(texCoord, cubeFace);
701 
702 			if (isProjected)
703 			{
704 				params.flags	|= ReferenceParams::PROJECTED;
705 				params.w		 = s_projections[cellNdx % DE_LENGTH_OF_ARRAY(s_projections)];
706 			}
707 
708 			if (useLodBias)
709 			{
710 				params.flags	|= ReferenceParams::USE_BIAS;
711 				params.bias		 = s_bias[cellNdx % DE_LENGTH_OF_ARRAY(s_bias)];
712 			}
713 
714 			// Render ideal reference.
715 			{
716 				tcu::SurfaceAccess idealDst(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), curX, curY, curW, curH);
717 				sampleTexture(idealDst, m_texture->getRefTexture(), &texCoord[0], params);
718 			}
719 
720 			// Compare this cell
721 			numFailedPixels += computeTextureLookupDiff(tcu::getSubregion(renderedFrame.getAccess(), curX, curY, curW, curH),
722 														tcu::getSubregion(referenceFrame.getAccess(), curX, curY, curW, curH),
723 														tcu::getSubregion(errorMask.getAccess(), curX, curY, curW, curH),
724 														m_texture->getRefTexture(), &texCoord[0], params,
725 														lookupPrec, lodPrec, m_testCtx.getWatchDog());
726 		}
727 
728 		if (numFailedPixels > 0)
729 			m_testCtx.getLog() << TestLog::Message << "ERROR: Image verification failed, found " << numFailedPixels << " invalid pixels!" << TestLog::EndMessage;
730 
731 		m_testCtx.getLog() << TestLog::ImageSet("Result", "Verification result")
732 						   << TestLog::Image("Rendered", "Rendered image", renderedFrame);
733 
734 		if (numFailedPixels > 0)
735 		{
736 			m_testCtx.getLog() << TestLog::Image("Reference", "Ideal reference", referenceFrame)
737 							   << TestLog::Image("ErrorMask", "Error mask", errorMask);
738 		}
739 
740 		m_testCtx.getLog() << TestLog::EndImageSet;
741 
742 		{
743 			const bool isOk = numFailedPixels == 0;
744 			m_testCtx.setTestResult(isOk ? QP_TEST_RESULT_PASS	: QP_TEST_RESULT_FAIL,
745 									isOk ? "Pass"				: "Image verification failed");
746 		}
747 	}
748 
749 	return STOP;
750 }
751 
752 // Texture2DGenMipmapCase
753 
754 class Texture2DGenMipmapCase : public tcu::TestCase
755 {
756 public:
757 
758 								Texture2DGenMipmapCase		(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* desc, deUint32 format, deUint32 dataType, deUint32 hint, int width, int height);
759 								~Texture2DGenMipmapCase		(void);
760 
761 	void						init						(void);
762 	void						deinit						(void);
763 	IterateResult				iterate						(void);
764 
765 private:
766 								Texture2DGenMipmapCase		(const Texture2DGenMipmapCase& other);
767 	Texture2DGenMipmapCase&		operator=					(const Texture2DGenMipmapCase& other);
768 
769 	glu::RenderContext&			m_renderCtx;
770 
771 	deUint32					m_format;
772 	deUint32					m_dataType;
773 	deUint32					m_hint;
774 	int							m_width;
775 	int							m_height;
776 
777 	glu::Texture2D*				m_texture;
778 	TextureRenderer				m_renderer;
779 };
780 
Texture2DGenMipmapCase(tcu::TestContext & testCtx,glu::RenderContext & renderCtx,const char * name,const char * desc,deUint32 format,deUint32 dataType,deUint32 hint,int width,int height)781 Texture2DGenMipmapCase::Texture2DGenMipmapCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* desc, deUint32 format, deUint32 dataType, deUint32 hint, int width, int height)
782 	: TestCase			(testCtx, name, desc)
783 	, m_renderCtx		(renderCtx)
784 	, m_format			(format)
785 	, m_dataType		(dataType)
786 	, m_hint			(hint)
787 	, m_width			(width)
788 	, m_height			(height)
789 	, m_texture			(DE_NULL)
790 	, m_renderer		(renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP)
791 {
792 }
793 
~Texture2DGenMipmapCase(void)794 Texture2DGenMipmapCase::~Texture2DGenMipmapCase (void)
795 {
796 	deinit();
797 }
798 
init(void)799 void Texture2DGenMipmapCase::init (void)
800 {
801 	DE_ASSERT(!m_texture);
802 	m_texture = new Texture2D(m_renderCtx, m_format, m_dataType, m_width, m_height);
803 }
804 
deinit(void)805 void Texture2DGenMipmapCase::deinit (void)
806 {
807 	delete m_texture;
808 	m_texture = DE_NULL;
809 
810 	m_renderer.clear();
811 }
812 
iterate(void)813 Texture2DGenMipmapCase::IterateResult Texture2DGenMipmapCase::iterate (void)
814 {
815 	const glw::Functions&	gl					= m_renderCtx.getFunctions();
816 
817 	const deUint32			minFilter			= GL_NEAREST_MIPMAP_NEAREST;
818 	const deUint32			magFilter			= GL_NEAREST;
819 	const deUint32			wrapS				= GL_CLAMP_TO_EDGE;
820 	const deUint32			wrapT				= GL_CLAMP_TO_EDGE;
821 
822 	const int				numLevels			= deLog2Floor32(de::max(m_width, m_height))+1;
823 
824 	tcu::Texture2D			resultTexture		(tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), m_texture->getRefTexture().getWidth(), m_texture->getRefTexture().getHeight(), isES2Context(m_renderCtx.getType()));
825 
826 	vector<float>			texCoord;
827 
828 	// Initialize texture level 0 with colored grid.
829 	m_texture->getRefTexture().allocLevel(0);
830 	tcu::fillWithGrid(m_texture->getRefTexture().getLevel(0), 8, tcu::Vec4(1.0f, 0.5f, 0.0f, 0.5f), tcu::Vec4(0.0f, 0.0f, 1.0f, 1.0f));
831 
832 	// Upload data and setup params.
833 	m_texture->upload();
834 
835 	gl.bindTexture	(GL_TEXTURE_2D, m_texture->getGLTexture());
836 	gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S,		wrapS);
837 	gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T,		wrapT);
838 	gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,	minFilter);
839 	gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,	magFilter);
840 	GLU_EXPECT_NO_ERROR(gl.getError(), "After texture setup");
841 
842 	// Generate mipmap.
843 	gl.hint(GL_GENERATE_MIPMAP_HINT, m_hint);
844 	gl.generateMipmap(GL_TEXTURE_2D);
845 	GLU_EXPECT_NO_ERROR(gl.getError(), "glGenerateMipmap()");
846 
847 	// Use (0, 0) -> (1, 1) texture coordinates.
848 	computeQuadTexCoord2D(texCoord, Vec2(0.0f, 0.0f), Vec2(1.0f, 1.0f));
849 
850 	// Fetch resulting texture by rendering.
851 	for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
852 	{
853 		const int				levelWidth		= de::max(1, m_width >> levelNdx);
854 		const int				levelHeight		= de::max(1, m_height >> levelNdx);
855 		const RandomViewport	viewport		(m_renderCtx.getRenderTarget(), levelWidth, levelHeight, deStringHash(getName()) + levelNdx);
856 
857 		gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height);
858 		m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D);
859 
860 		resultTexture.allocLevel(levelNdx);
861 		glu::readPixels(m_renderCtx, viewport.x, viewport.y, resultTexture.getLevel(levelNdx));
862 	}
863 
864 	// Compare results
865 	{
866 
867 		const IVec4			framebufferBits		= max(getBitsVec(m_renderCtx.getRenderTarget().getPixelFormat())-2, IVec4(0));
868 		const IVec4			formatBits			= tcu::getTextureFormatBitDepth(glu::mapGLTransferFormat(m_format, m_dataType));
869 		const tcu::BVec4	formatMask			= greaterThan(formatBits, IVec4(0));
870 		const IVec4			cmpBits				= select(min(framebufferBits, formatBits), framebufferBits, formatMask);
871 		GenMipmapPrecision	comparePrec;
872 
873 		comparePrec.colorMask		= getCompareMask(m_renderCtx.getRenderTarget().getPixelFormat());
874 		comparePrec.colorThreshold	= tcu::computeFixedPointThreshold(cmpBits);
875 		comparePrec.filterBits		= tcu::IVec3(4, 4, 0);
876 
877 		const qpTestResult compareResult = compareGenMipmapResult(m_testCtx.getLog(), resultTexture, m_texture->getRefTexture(), comparePrec);
878 
879 		m_testCtx.setTestResult(compareResult, compareResult == QP_TEST_RESULT_PASS				? "Pass" :
880 											   compareResult == QP_TEST_RESULT_QUALITY_WARNING	? "Low-quality method used"	:
881 											   compareResult == QP_TEST_RESULT_FAIL				? "Image comparison failed"	: "");
882 	}
883 
884 	return STOP;
885 }
886 
887 // TextureCubeGenMipmapCase
888 
889 class TextureCubeGenMipmapCase : public tcu::TestCase
890 {
891 public:
892 
893 								TextureCubeGenMipmapCase		(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* desc, deUint32 format, deUint32 dataType, deUint32 hint, int size);
894 								~TextureCubeGenMipmapCase		(void);
895 
896 	void						init							(void);
897 	void						deinit							(void);
898 	IterateResult				iterate							(void);
899 
900 private:
901 								TextureCubeGenMipmapCase		(const TextureCubeGenMipmapCase& other);
902 	TextureCubeGenMipmapCase&	operator=						(const TextureCubeGenMipmapCase& other);
903 
904 	glu::RenderContext&			m_renderCtx;
905 
906 	deUint32					m_format;
907 	deUint32					m_dataType;
908 	deUint32					m_hint;
909 	int							m_size;
910 
911 	glu::TextureCube*			m_texture;
912 	TextureRenderer				m_renderer;
913 };
914 
TextureCubeGenMipmapCase(tcu::TestContext & testCtx,glu::RenderContext & renderCtx,const char * name,const char * desc,deUint32 format,deUint32 dataType,deUint32 hint,int size)915 TextureCubeGenMipmapCase::TextureCubeGenMipmapCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* desc, deUint32 format, deUint32 dataType, deUint32 hint, int size)
916 	: TestCase			(testCtx, name, desc)
917 	, m_renderCtx		(renderCtx)
918 	, m_format			(format)
919 	, m_dataType		(dataType)
920 	, m_hint			(hint)
921 	, m_size			(size)
922 	, m_texture			(DE_NULL)
923 	, m_renderer		(renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP)
924 {
925 }
926 
~TextureCubeGenMipmapCase(void)927 TextureCubeGenMipmapCase::~TextureCubeGenMipmapCase (void)
928 {
929 	deinit();
930 }
931 
init(void)932 void TextureCubeGenMipmapCase::init (void)
933 {
934 	if (m_renderCtx.getRenderTarget().getWidth() < 3*m_size || m_renderCtx.getRenderTarget().getHeight() < 2*m_size)
935 		throw tcu::NotSupportedError("Render target size must be at least (" + de::toString(3*m_size) + ", " + de::toString(2*m_size) + ")");
936 
937 	DE_ASSERT(!m_texture);
938 	m_texture = new TextureCube(m_renderCtx, m_format, m_dataType, m_size);
939 }
940 
deinit(void)941 void TextureCubeGenMipmapCase::deinit (void)
942 {
943 	delete m_texture;
944 	m_texture = DE_NULL;
945 
946 	m_renderer.clear();
947 }
948 
iterate(void)949 TextureCubeGenMipmapCase::IterateResult TextureCubeGenMipmapCase::iterate (void)
950 {
951 	const glw::Functions&	gl					= m_renderCtx.getFunctions();
952 
953 	const deUint32			minFilter			= GL_NEAREST_MIPMAP_NEAREST;
954 	const deUint32			magFilter			= GL_NEAREST;
955 	const deUint32			wrapS				= GL_CLAMP_TO_EDGE;
956 	const deUint32			wrapT				= GL_CLAMP_TO_EDGE;
957 
958 	tcu::TextureCube		resultTexture		(tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), m_size);
959 
960 	const int				numLevels			= deLog2Floor32(m_size)+1;
961 	vector<float>			texCoord;
962 
963 	// Initialize texture level 0 with colored grid.
964 	for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
965 	{
966 		Vec4 ca, cb; // Grid colors.
967 
968 		switch (face)
969 		{
970 			case 0: ca = Vec4(1.0f, 0.3f, 0.0f, 0.7f); cb = Vec4(0.0f, 0.0f, 1.0f, 1.0f); break;
971 			case 1: ca = Vec4(0.0f, 1.0f, 0.5f, 0.5f); cb = Vec4(1.0f, 0.0f, 0.0f, 1.0f); break;
972 			case 2: ca = Vec4(0.7f, 0.0f, 1.0f, 0.3f); cb = Vec4(0.0f, 1.0f, 0.0f, 1.0f); break;
973 			case 3: ca = Vec4(0.0f, 0.3f, 1.0f, 1.0f); cb = Vec4(1.0f, 0.0f, 0.0f, 0.7f); break;
974 			case 4: ca = Vec4(1.0f, 0.0f, 0.5f, 1.0f); cb = Vec4(0.0f, 1.0f, 0.0f, 0.5f); break;
975 			case 5: ca = Vec4(0.7f, 1.0f, 0.0f, 1.0f); cb = Vec4(0.0f, 0.0f, 1.0f, 0.3f); break;
976 		}
977 
978 		m_texture->getRefTexture().allocLevel((tcu::CubeFace)face, 0);
979 		fillWithGrid(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), 8, ca, cb);
980 	}
981 
982 	// Upload data and setup params.
983 	m_texture->upload();
984 
985 	gl.bindTexture	(GL_TEXTURE_CUBE_MAP, m_texture->getGLTexture());
986 	gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S,		wrapS);
987 	gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T,		wrapT);
988 	gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER,	minFilter);
989 	gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER,	magFilter);
990 	GLU_EXPECT_NO_ERROR(gl.getError(), "After texture setup");
991 
992 	// Generate mipmap.
993 	gl.hint(GL_GENERATE_MIPMAP_HINT, m_hint);
994 	gl.generateMipmap(GL_TEXTURE_CUBE_MAP);
995 	GLU_EXPECT_NO_ERROR(gl.getError(), "glGenerateMipmap()");
996 
997 	// Render all levels.
998 	for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
999 	{
1000 		const int	levelWidth	= de::max(1, m_size >> levelNdx);
1001 		const int	levelHeight	= de::max(1, m_size >> levelNdx);
1002 
1003 		for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++)
1004 		{
1005 			const RandomViewport	viewport	(m_renderCtx.getRenderTarget(), levelWidth*3, levelHeight*2, deStringHash(getName()) ^ deInt32Hash(levelNdx + faceNdx));
1006 			const tcu::CubeFace		face		= tcu::CubeFace(faceNdx);
1007 
1008 			computeQuadTexCoordCube(texCoord, face);
1009 
1010 			gl.viewport(viewport.x, viewport.y, levelWidth, levelHeight);
1011 			m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_CUBE);
1012 
1013 			resultTexture.allocLevel(face, levelNdx);
1014 			glu::readPixels(m_renderCtx, viewport.x, viewport.y, resultTexture.getLevelFace(levelNdx, face));
1015 		}
1016 	}
1017 
1018 	// Compare results
1019 	{
1020 		const IVec4			framebufferBits		= max(getBitsVec(m_renderCtx.getRenderTarget().getPixelFormat())-2, IVec4(0));
1021 		const IVec4			formatBits			= tcu::getTextureFormatBitDepth(glu::mapGLTransferFormat(m_format, m_dataType));
1022 		const tcu::BVec4	formatMask			= greaterThan(formatBits, IVec4(0));
1023 		const IVec4			cmpBits				= select(min(framebufferBits, formatBits), framebufferBits, formatMask);
1024 		GenMipmapPrecision	comparePrec;
1025 
1026 		comparePrec.colorMask		= getCompareMask(m_renderCtx.getRenderTarget().getPixelFormat());
1027 		comparePrec.colorThreshold	= tcu::computeFixedPointThreshold(cmpBits);
1028 		comparePrec.filterBits		= tcu::IVec3(4, 4, 0);
1029 
1030 		const qpTestResult compareResult = compareGenMipmapResult(m_testCtx.getLog(), resultTexture, m_texture->getRefTexture(), comparePrec);
1031 
1032 		m_testCtx.setTestResult(compareResult, compareResult == QP_TEST_RESULT_PASS				? "Pass" :
1033 											   compareResult == QP_TEST_RESULT_QUALITY_WARNING	? "Low-quality method used"	:
1034 											   compareResult == QP_TEST_RESULT_FAIL				? "Image comparison failed"	: "");
1035 	}
1036 
1037 	return STOP;
1038 }
1039 
TextureMipmapTests(Context & context)1040 TextureMipmapTests::TextureMipmapTests (Context& context)
1041 	: TestCaseGroup(context, "mipmap", "Mipmapping tests")
1042 {
1043 }
1044 
~TextureMipmapTests(void)1045 TextureMipmapTests::~TextureMipmapTests (void)
1046 {
1047 }
1048 
init(void)1049 void TextureMipmapTests::init (void)
1050 {
1051 	tcu::TestCaseGroup* group2D		= new tcu::TestCaseGroup(m_testCtx, "2d",	"2D Texture Mipmapping");
1052 	tcu::TestCaseGroup*	groupCube	= new tcu::TestCaseGroup(m_testCtx, "cube",	"Cube Map Filtering");
1053 	addChild(group2D);
1054 	addChild(groupCube);
1055 
1056 	static const struct
1057 	{
1058 		const char*		name;
1059 		deUint32		mode;
1060 	} wrapModes[] =
1061 	{
1062 		{ "clamp",		GL_CLAMP_TO_EDGE },
1063 		{ "repeat",		GL_REPEAT },
1064 		{ "mirror",		GL_MIRRORED_REPEAT }
1065 	};
1066 
1067 	static const struct
1068 	{
1069 		const char*		name;
1070 		deUint32		mode;
1071 	} minFilterModes[] =
1072 	{
1073 		{ "nearest_nearest",	GL_NEAREST_MIPMAP_NEAREST	},
1074 		{ "linear_nearest",		GL_LINEAR_MIPMAP_NEAREST	},
1075 		{ "nearest_linear",		GL_NEAREST_MIPMAP_LINEAR	},
1076 		{ "linear_linear",		GL_LINEAR_MIPMAP_LINEAR		}
1077 	};
1078 
1079 	static const struct
1080 	{
1081 		CoordType		type;
1082 		const char*		name;
1083 		const char*		desc;
1084 	} coordTypes[] =
1085 	{
1086 		{ COORDTYPE_BASIC,		"basic",		"Mipmapping with translated and scaled coordinates" },
1087 		{ COORDTYPE_AFFINE,		"affine",		"Mipmapping with affine coordinate transform"		},
1088 		{ COORDTYPE_PROJECTED,	"projected",	"Mipmapping with perspective projection"			}
1089 	};
1090 
1091 	static const struct
1092 	{
1093 		const char*		name;
1094 		deUint32		format;
1095 		deUint32		dataType;
1096 	} formats[] =
1097 	{
1098 		{ "a8",			GL_ALPHA,			GL_UNSIGNED_BYTE },
1099 		{ "l8",			GL_LUMINANCE,		GL_UNSIGNED_BYTE },
1100 		{ "la88",		GL_LUMINANCE_ALPHA,	GL_UNSIGNED_BYTE },
1101 		{ "rgb565",		GL_RGB,				GL_UNSIGNED_SHORT_5_6_5 },
1102 		{ "rgb888",		GL_RGB,				GL_UNSIGNED_BYTE },
1103 		{ "rgba4444",	GL_RGBA,			GL_UNSIGNED_SHORT_4_4_4_4 },
1104 		{ "rgba5551",	GL_RGBA,			GL_UNSIGNED_SHORT_5_5_5_1 },
1105 		{ "rgba8888",	GL_RGBA,			GL_UNSIGNED_BYTE }
1106 	};
1107 
1108 	static const struct
1109 	{
1110 		const char*		name;
1111 		deUint32		hint;
1112 	} genHints[] =
1113 	{
1114 		{ "fastest",	GL_FASTEST },
1115 		{ "nicest",		GL_NICEST }
1116 	};
1117 
1118 	static const struct
1119 	{
1120 		const char*		name;
1121 		int				width;
1122 		int				height;
1123 	} tex2DSizes[] =
1124 	{
1125 		{ DE_NULL,		64, 64 }, // Default.
1126 		{ "non_square",	32, 64 }
1127 	};
1128 
1129 	// 2D cases.
1130 	for (int coordType = 0; coordType < DE_LENGTH_OF_ARRAY(coordTypes); coordType++)
1131 	{
1132 		tcu::TestCaseGroup* coordTypeGroup = new tcu::TestCaseGroup(m_testCtx, coordTypes[coordType].name, coordTypes[coordType].desc);
1133 		group2D->addChild(coordTypeGroup);
1134 
1135 		for (int minFilter = 0; minFilter < DE_LENGTH_OF_ARRAY(minFilterModes); minFilter++)
1136 		{
1137 			for (int wrapMode = 0; wrapMode < DE_LENGTH_OF_ARRAY(wrapModes); wrapMode++)
1138 			{
1139 				// Add non_square variants to basic cases only.
1140 				int sizeEnd = coordTypes[coordType].type == COORDTYPE_BASIC ? DE_LENGTH_OF_ARRAY(tex2DSizes) : 1;
1141 
1142 				for (int size = 0; size < sizeEnd; size++)
1143 				{
1144 					std::ostringstream name;
1145 					name << minFilterModes[minFilter].name
1146 						 << "_" << wrapModes[wrapMode].name;
1147 
1148 					if (tex2DSizes[size].name)
1149 						name << "_" << tex2DSizes[size].name;
1150 
1151 					coordTypeGroup->addChild(new Texture2DMipmapCase(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(),
1152 																	 name.str().c_str(), "",
1153 																	 coordTypes[coordType].type,
1154 																	 minFilterModes[minFilter].mode,
1155 																	 wrapModes[wrapMode].mode,
1156 																	 wrapModes[wrapMode].mode,
1157 																	 GL_RGBA, GL_UNSIGNED_BYTE,
1158 																	 tex2DSizes[size].width, tex2DSizes[size].height));
1159 				}
1160 			}
1161 		}
1162 	}
1163 
1164 	// 2D bias variants.
1165 	{
1166 		tcu::TestCaseGroup* biasGroup = new tcu::TestCaseGroup(m_testCtx, "bias", "User-supplied bias value");
1167 		group2D->addChild(biasGroup);
1168 
1169 		for (int minFilter = 0; minFilter < DE_LENGTH_OF_ARRAY(minFilterModes); minFilter++)
1170 			biasGroup->addChild(new Texture2DMipmapCase(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(),
1171 														minFilterModes[minFilter].name, "",
1172 														COORDTYPE_BASIC_BIAS,
1173 														minFilterModes[minFilter].mode,
1174 														GL_REPEAT, GL_REPEAT,
1175 														GL_RGBA, GL_UNSIGNED_BYTE,
1176 														tex2DSizes[0].width, tex2DSizes[0].height));
1177 	}
1178 
1179 	// 2D mipmap generation variants.
1180 	{
1181 		tcu::TestCaseGroup* genMipmapGroup = new tcu::TestCaseGroup(m_testCtx, "generate", "Mipmap generation tests");
1182 		group2D->addChild(genMipmapGroup);
1183 
1184 		for (int format = 0; format < DE_LENGTH_OF_ARRAY(formats); format++)
1185 		{
1186 			for (int size = 0; size < DE_LENGTH_OF_ARRAY(tex2DSizes); size++)
1187 			{
1188 				for (int hint = 0; hint < DE_LENGTH_OF_ARRAY(genHints); hint++)
1189 				{
1190 					std::ostringstream name;
1191 					name << formats[format].name;
1192 
1193 					if (tex2DSizes[size].name)
1194 						name << "_" << tex2DSizes[size].name;
1195 
1196 					name << "_" << genHints[hint].name;
1197 
1198 					genMipmapGroup->addChild(new Texture2DGenMipmapCase(m_testCtx, m_context.getRenderContext(), name.str().c_str(), "",
1199 																		formats[format].format, formats[format].dataType, genHints[hint].hint,
1200 																		tex2DSizes[size].width, tex2DSizes[size].height));
1201 				}
1202 			}
1203 		}
1204 	}
1205 
1206 	const int cubeMapSize = 64;
1207 
1208 	static const struct
1209 	{
1210 		CoordType		type;
1211 		const char*		name;
1212 		const char*		desc;
1213 	} cubeCoordTypes[] =
1214 	{
1215 		{ COORDTYPE_BASIC,		"basic",		"Mipmapping with translated and scaled coordinates" },
1216 		{ COORDTYPE_PROJECTED,	"projected",	"Mipmapping with perspective projection"			},
1217 		{ COORDTYPE_BASIC_BIAS,	"bias",			"User-supplied bias value"							}
1218 	};
1219 
1220 	// Cubemap cases.
1221 	for (int coordType = 0; coordType < DE_LENGTH_OF_ARRAY(cubeCoordTypes); coordType++)
1222 	{
1223 		tcu::TestCaseGroup* coordTypeGroup = new tcu::TestCaseGroup(m_testCtx, cubeCoordTypes[coordType].name, cubeCoordTypes[coordType].desc);
1224 		groupCube->addChild(coordTypeGroup);
1225 
1226 		for (int minFilter = 0; minFilter < DE_LENGTH_OF_ARRAY(minFilterModes); minFilter++)
1227 		{
1228 			coordTypeGroup->addChild(new TextureCubeMipmapCase(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(),
1229 															   minFilterModes[minFilter].name, "",
1230 															   cubeCoordTypes[coordType].type,
1231 															   minFilterModes[minFilter].mode,
1232 															   GL_CLAMP_TO_EDGE,
1233 															   GL_CLAMP_TO_EDGE,
1234 															   GL_RGBA, GL_UNSIGNED_BYTE, cubeMapSize));
1235 		}
1236 	}
1237 
1238 	// Cubemap mipmap generation variants.
1239 	{
1240 		tcu::TestCaseGroup* genMipmapGroup = new tcu::TestCaseGroup(m_testCtx, "generate", "Mipmap generation tests");
1241 		groupCube->addChild(genMipmapGroup);
1242 
1243 		for (int format = 0; format < DE_LENGTH_OF_ARRAY(formats); format++)
1244 		{
1245 			for (int hint = 0; hint < DE_LENGTH_OF_ARRAY(genHints); hint++)
1246 			{
1247 				std::ostringstream name;
1248 				name << formats[format].name
1249 					 << "_" << genHints[hint].name;
1250 
1251 				genMipmapGroup->addChild(new TextureCubeGenMipmapCase(m_testCtx, m_context.getRenderContext(), name.str().c_str(), "", formats[format].format, formats[format].dataType, genHints[hint].hint, cubeMapSize));
1252 			}
1253 		}
1254 	}
1255 }
1256 
1257 } // Functional
1258 } // gles2
1259 } // deqp
1260