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Searched refs:__vector (Results 1 – 25 of 74) sorted by relevance

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/external/llvm-project/clang/lib/Headers/
Dvecintrin.h46 vec_extract(__vector signed char __vec, int __index) { in vec_extract()
51 vec_extract(__vector __bool char __vec, int __index) { in vec_extract()
56 vec_extract(__vector unsigned char __vec, int __index) { in vec_extract()
61 vec_extract(__vector signed short __vec, int __index) { in vec_extract()
66 vec_extract(__vector __bool short __vec, int __index) { in vec_extract()
71 vec_extract(__vector unsigned short __vec, int __index) { in vec_extract()
76 vec_extract(__vector signed int __vec, int __index) { in vec_extract()
81 vec_extract(__vector __bool int __vec, int __index) { in vec_extract()
86 vec_extract(__vector unsigned int __vec, int __index) { in vec_extract()
91 vec_extract(__vector signed long long __vec, int __index) { in vec_extract()
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/external/llvm-project/clang/test/Parser/
Dcxx-altivec.cpp8 __vector char vv_c;
9 __vector signed char vv_sc;
10 __vector unsigned char vv_uc;
11 __vector short vv_s;
12 __vector signed short vv_ss;
13 __vector unsigned short vv_us;
14 __vector short int vv_si;
15 __vector signed short int vv_ssi;
16 __vector unsigned short int vv_usi;
17 __vector int vv_i;
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Daltivec.c7 __vector char vv_c;
8 __vector signed char vv_sc;
9 __vector unsigned char vv_uc;
10 __vector short vv_s;
11 __vector signed short vv_ss;
12 __vector unsigned short vv_us;
13 __vector short int vv_si;
14 __vector signed short int vv_ssi;
15 __vector unsigned short int vv_usi;
16 __vector int vv_i;
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Dcxx-altivec-bool-128.cpp14 __vector bool __int128 v1_bi128; // expected-error {{use of '__int128' with '__vector bool…
15 __vector __bool __int128 v2_bi128; // expected-error {{use of '__int128' with '__vector bool…
18 __vector bool unsigned __int128 v5_bi128; // expected-error {{cannot use 'unsigned' with '__vector …
19 __vector bool signed __int128 v6_bi128; // expected-error {{cannot use 'signed' with '__vector bo…
22 __vector __bool signed __int128 v9_bi128; // expected-error {{cannot use 'signed' with '__vector bo…
Daltivec-bool-128.c12 __vector bool __int128 v1_bi128; // expected-error {{use of '__int128' with '__vector bool…
13 __vector __bool __int128 v2_bi128; // expected-error {{use of '__int128' with '__vector bool…
16 __vector bool unsigned __int128 v5_bi128; // expected-error {{cannot use 'unsigned' with '__vector …
17 __vector bool signed __int128 v6_bi128; // expected-error {{cannot use 'signed' with '__vector bo…
20 __vector __bool signed __int128 v9_bi128; // expected-error {{cannot use 'signed' with '__vector bo…
Dvsx.c5 __vector double vv_d1;
9 __vector long double vv_ld3; // expected-error {{cannot use 'long double' with '__vector'}}
Dp10-vector-bool-128.c9 __vector bool __int128 v1_bi128;
10 __vector __bool __int128 v2_bi128;
/external/clang/test/Parser/
Dcxx-altivec.cpp6 __vector char vv_c;
7 __vector signed char vv_sc;
8 __vector unsigned char vv_uc;
9 __vector short vv_s;
10 __vector signed short vv_ss;
11 __vector unsigned short vv_us;
12 __vector short int vv_si;
13 __vector signed short int vv_ssi;
14 __vector unsigned short int vv_usi;
15 __vector int vv_i;
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Daltivec.c5 __vector char vv_c;
6 __vector signed char vv_sc;
7 __vector unsigned char vv_uc;
8 __vector short vv_s;
9 __vector signed short vv_ss;
10 __vector unsigned short vv_us;
11 __vector short int vv_si;
12 __vector signed short int vv_ssi;
13 __vector unsigned short int vv_usi;
14 __vector int vv_i;
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Dvsx.c5 __vector double vv_d1;
9 __vector long double vv_ld3; // expected-error {{cannot use 'long double' with '__vector'}}
/external/llvm-project/clang/lib/Headers/ppc_wrappers/
Dxmmintrin.h109 static const __vector unsigned char permute_vector = in _mm_loadr_ps()
164 static const __vector unsigned char permute_vector = in _mm_storer_ps()
198 static const __vector unsigned int mask = {0xffffffff, 0, 0, 0}; in _mm_move_ss()
226 static const __vector unsigned int mask = {0xffffffff, 0, 0, 0}; in _mm_add_ss()
248 static const __vector unsigned int mask = {0xffffffff, 0, 0, 0}; in _mm_sub_ss()
270 static const __vector unsigned int mask = {0xffffffff, 0, 0, 0}; in _mm_mul_ss()
292 static const __vector unsigned int mask = {0xffffffff, 0, 0, 0}; in _mm_div_ss()
313 static const __vector unsigned int mask = {0xffffffff, 0, 0, 0}; in _mm_sqrt_ss()
372 static const __vector unsigned int mask = {0xffffffff, 0, 0, 0}; in _mm_rcp_ss()
388 static const __vector unsigned int mask = {0xffffffff, 0, 0, 0}; in _mm_rsqrt_ss()
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Dmmintrin.h152 __vector signed short vm1; in _mm_packs_pi16()
153 __vector signed char vresult; in _mm_packs_pi16()
155 vm1 = (__vector signed short)(__vector unsigned long long) in _mm_packs_pi16()
162 return (__m64)((__vector long long)vresult)[0]; in _mm_packs_pi16()
177 __vector signed int vm1; in _mm_packs_pi32()
178 __vector signed short vresult; in _mm_packs_pi32()
180 vm1 = (__vector signed int)(__vector unsigned long long) in _mm_packs_pi32()
187 return (__m64)((__vector long long)vresult)[0]; in _mm_packs_pi32()
202 __vector unsigned char r; in _mm_packs_pu16()
203 __vector signed short vm1 = (__vector signed short)(__vector long long) in _mm_packs_pu16()
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Demmintrin.h46 typedef __vector double __v2df;
47 typedef __vector long long __v2di;
48 typedef __vector unsigned long long __v2du;
49 typedef __vector int __v4si;
50 typedef __vector unsigned int __v4su;
51 typedef __vector short __v8hi;
52 typedef __vector unsigned short __v8hu;
53 typedef __vector signed char __v16qi;
54 typedef __vector unsigned char __v16qu;
865 result = (__v4si) vec_vpkudum ((__vector long long) temp, in _mm_cvtpd_epi32()
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Dpmmintrin.h65 __vector unsigned char xform2 = { in _mm_hadd_ps()
71 __vector unsigned char xform1 = { in _mm_hadd_ps()
84 __vector unsigned char xform2 = { in _mm_hsub_ps()
90 __vector unsigned char xform1 = { in _mm_hsub_ps()
/external/flatbuffers/tests/MyGame/Example/
DMonster.java31 …public int inventory(int j) { int o = __offset(14); return o != 0 ? bb.get(__vector(o) + j * 1) & … in inventory()
34 …tor(ByteVector obj) { int o = __offset(14); return o != 0 ? obj.__assign(__vector(o), bb) : null; } in inventoryVector()
37 …tory(int j, int inventory) { int o = __offset(14); if (o != 0) { bb.put(__vector(o) + j * 1, (byte… in mutateInventory()
43 …e.Test obj, int j) { int o = __offset(22); return o != 0 ? obj.__assign(__vector(o) + j * 4, bb) :… in test4()
46 …e.Test.Vector obj) { int o = __offset(22); return o != 0 ? obj.__assign(__vector(o), 4, bb) : null… in test4Vector()
47 …public String testarrayofstring(int j) { int o = __offset(24); return o != 0 ? __string(__vector(o… in testarrayofstring()
50 …(StringVector obj) { int o = __offset(24); return o != 0 ? obj.__assign(__vector(o), 4, bb) : null… in testarrayofstringVector()
56 … int j) { int o = __offset(26); return o != 0 ? obj.__assign(__indirect(__vector(o) + j * 4), bb) … in testarrayoftables()
58 …ffset(26); return o != 0 ? MyGame.Example.Monster.__lookup_by_key(null, __vector(o), key, bb) : nu… in testarrayoftablesByKey()
59 …offset(26); return o != 0 ? MyGame.Example.Monster.__lookup_by_key(obj, __vector(o), key, bb) : nu… in testarrayoftablesByKey()
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DMonster.kt70 bb.get(__vector(o) + j * 1).toUByte() in nameInByteBuffer()
84 bb.put(__vector(o) + j * 1, inventory.toByte()) in inventoryInByteBuffer()
125 obj.__assign(__vector(o) + j * 4, bb) in test4()
137 __string(__vector(o) + j * 4) in testarrayofstring()
154 obj.__assign(__indirect(__vector(o) + j * 4), bb) in testarrayoftables()
166 MyGame.Example.Monster.__lookup_by_key(null, __vector(o), key, bb) in testarrayoftablesByKey()
174 MyGame.Example.Monster.__lookup_by_key(obj, __vector(o), key, bb) in testarrayoftablesByKey()
191 bb.get(__vector(o) + j * 1).toUByte() in testnestedflatbuffer()
206 obj.__assign(__indirect(__vector(o)), bb) in testnestedflatbufferInByteBuffer()
214 bb.put(__vector(o) + j * 1, testnestedflatbuffer.toByte()) in mutateTestnestedflatbuffer()
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DTypeAliases.java38 public byte v8(int j) { int o = __offset(24); return o != 0 ? bb.get(__vector(o) + j * 1) : 0; } in v8()
41 …tor(ByteVector obj) { int o = __offset(24); return o != 0 ? obj.__assign(__vector(o), bb) : null; } in v8Vector()
44 …public boolean mutateV8(int j, byte v8) { int o = __offset(24); if (o != 0) { bb.put(__vector(o) +… in mutateV8()
45 …public double vf64(int j) { int o = __offset(26); return o != 0 ? bb.getDouble(__vector(o) + j * 8… in vf64()
48 …r(DoubleVector obj) { int o = __offset(26); return o != 0 ? obj.__assign(__vector(o), bb) : null; } in vf64Vector()
51 …(int j, double vf64) { int o = __offset(26); if (o != 0) { bb.putDouble(__vector(o) + j * 8, vf64)… in mutateVf64()
DMonster.php89 return $o != 0 ? $this->bb->getByte($this->__vector($o) + $j * 1) : 0;
143 return $o != 0 ? $obj->init($this->__vector($o) + $j *4, $this->bb) : null;
162 return $o != 0 ? $this->__string($this->__vector($o) + $j * 4) : 0;
183 … return $o != 0 ? $obj->init($this->__indirect($this->__vector($o) + $j * 4), $this->bb) : null;
209 return $o != 0 ? $this->bb->getByte($this->__vector($o) + $j * 1) : 0;
324 return $o != 0 ? $this->bb->getBool($this->__vector($o) + $j * 1) : 0;
370 return $o != 0 ? $this->__string($this->__vector($o) + $j * 4) : 0;
389 return $o != 0 ? $obj->init($this->__vector($o) + $j *8, $this->bb) : null;
408 return $o != 0 ? $this->bb->getByte($this->__vector($o) + $j * 1) : 0;
435 return $o != 0 ? $obj->init($this->__vector($o) + $j *4, $this->bb) : null;
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DMonster.cs36 …public byte Inventory(int j) { int o = __p.__offset(14); return o != 0 ? __p.bb.Get(__p.__vector(o… in Inventory()
44 …yte inventory) { int o = __p.__offset(14); if (o != 0) { __p.bb.Put(__p.__vector(o) + j * 1, inven… in MutateInventory()
49 …o != 0 ? (MyGame.Example.Test?)(new MyGame.Example.Test()).__assign(__p.__vector(o) + j * 4, __p.b… in Test4()
51 …ing(int j) { int o = __p.__offset(24); return o != 0 ? __p.__string(__p.__vector(o) + j * 4) : nul… in Testarrayofstring()
55 …ple.Monster?)(new MyGame.Example.Monster()).__assign(__p.__indirect(__p.__vector(o) + j * 4), __p.… in Testarrayoftables()
57 …_offset(26); return o != 0 ? MyGame.Example.Monster.__lookup_by_key(__p.__vector(o), key, __p.bb) … in TestarrayoftablesByKey()
59 …uffer(int j) { int o = __p.__offset(30); return o != 0 ? __p.bb.Get(__p.__vector(o) + j * 1) : (by… in Testnestedflatbuffer()
67 …ple.Monster?)(new MyGame.Example.Monster()).__assign(__p.__indirect(__p.__vector(o)), __p.bb) : nu… in GetTestnestedflatbufferAsMonster()
68 …tedflatbuffer) { int o = __p.__offset(30); if (o != 0) { __p.bb.Put(__p.__vector(o) + j * 1, testn… in MutateTestnestedflatbuffer()
88 …ls(int j) { int o = __p.__offset(52); return o != 0 ? 0!=__p.bb.Get(__p.__vector(o) + j * 1) : fal… in Testarrayofbools()
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/external/llvm-project/clang/test/SemaTemplate/
Dpr47676.cpp12 g(0, (__vector int)(*tp)); in f()
13 g(0, (__vector int)*tp); in f()
17 f<__vector float>(nullptr); in g()
/external/llvm-project/clang/test/Sema/
Dzvector.c41 __vector signed char sc3;
42 __vector unsigned char uc3;
43 __vector bool char bc3;
44 __vector signed short ss3;
45 __vector unsigned short us3;
46 __vector bool short bs3;
47 __vector signed int si3;
48 __vector unsigned int ui3;
49 __vector bool int bi3;
50 __vector signed long long sl3;
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/external/flatbuffers/net/FlatBuffers/
DTable.cs83 public int __vector(int offset) in __vector() method
107 var pos = this.__vector(o);
123 var pos = this.__vector(o); in __vector_as_arraysegment()
147 var pos = this.__vector(o);
/external/flatbuffers/tests/MyGame/
DMonsterExtra.java35 …public double dvec(int j) { int o = __offset(20); return o != 0 ? bb.getDouble(__vector(o) + j * 8… in dvec()
38 …r(DoubleVector obj) { int o = __offset(20); return o != 0 ? obj.__assign(__vector(o), bb) : null; } in dvecVector()
41 …(int j, double dvec) { int o = __offset(20); if (o != 0) { bb.putDouble(__vector(o) + j * 8, dvec)… in mutateDvec()
42 …public float fvec(int j) { int o = __offset(22); return o != 0 ? bb.getFloat(__vector(o) + j * 4) … in fvec()
45 …or(FloatVector obj) { int o = __offset(22); return o != 0 ? obj.__assign(__vector(o), bb) : null; } in fvecVector()
48 …ec(int j, float fvec) { int o = __offset(22); if (o != 0) { bb.putFloat(__vector(o) + j * 4, fvec)… in mutateFvec()
/external/flatbuffers/tests/union_vector/
DMovie.java19 …public byte charactersType(int j) { int o = __offset(8); return o != 0 ? bb.get(__vector(o) + j * … in charactersType()
22 …ctor(ByteVector obj) { int o = __offset(8); return o != 0 ? obj.__assign(__vector(o), bb) : null; } in charactersTypeVector()
25 …(Table obj, int j) { int o = __offset(10); return o != 0 ? __union(obj, __vector(o) + j * 4) : nul… in characters()
28 …r(UnionVector obj) { int o = __offset(10); return o != 0 ? obj.__assign(__vector(o), 4, bb) : null… in charactersVector()
/external/flatbuffers/tests/
Dmonster_test_generated.ts960 return offset ? this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index) : 0;
976 …t8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + off…
1026 …return offset ? (obj || new MyGame.Example.Test()).__init(this.bb!.__vector(this.bb_pos + offset) …
1046 …return offset ? this.bb!.__string(this.bb!.__vector(this.bb_pos + offset) + index * 4, optionalEnc…
1067 …bj || new MyGame.Example.Monster()).__init(this.bb!.__indirect(this.bb!.__vector(this.bb_pos + off…
1093 return offset ? this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index) : 0;
1109 …t8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + off…
1334 return offset ? !!this.bb!.readInt8(this.bb!.__vector(this.bb_pos + offset) + index) : false;
1350 …t8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + off…
1431 …return offset ? this.bb!.__string(this.bb!.__vector(this.bb_pos + offset) + index * 4, optionalEnc…
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