/external/llvm-project/clang/lib/Headers/ |
D | vecintrin.h | 46 vec_extract(__vector signed char __vec, int __index) { in vec_extract() 51 vec_extract(__vector __bool char __vec, int __index) { in vec_extract() 56 vec_extract(__vector unsigned char __vec, int __index) { in vec_extract() 61 vec_extract(__vector signed short __vec, int __index) { in vec_extract() 66 vec_extract(__vector __bool short __vec, int __index) { in vec_extract() 71 vec_extract(__vector unsigned short __vec, int __index) { in vec_extract() 76 vec_extract(__vector signed int __vec, int __index) { in vec_extract() 81 vec_extract(__vector __bool int __vec, int __index) { in vec_extract() 86 vec_extract(__vector unsigned int __vec, int __index) { in vec_extract() 91 vec_extract(__vector signed long long __vec, int __index) { in vec_extract() [all …]
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/external/llvm-project/clang/test/Parser/ |
D | cxx-altivec.cpp | 8 __vector char vv_c; 9 __vector signed char vv_sc; 10 __vector unsigned char vv_uc; 11 __vector short vv_s; 12 __vector signed short vv_ss; 13 __vector unsigned short vv_us; 14 __vector short int vv_si; 15 __vector signed short int vv_ssi; 16 __vector unsigned short int vv_usi; 17 __vector int vv_i; [all …]
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D | altivec.c | 7 __vector char vv_c; 8 __vector signed char vv_sc; 9 __vector unsigned char vv_uc; 10 __vector short vv_s; 11 __vector signed short vv_ss; 12 __vector unsigned short vv_us; 13 __vector short int vv_si; 14 __vector signed short int vv_ssi; 15 __vector unsigned short int vv_usi; 16 __vector int vv_i; [all …]
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D | cxx-altivec-bool-128.cpp | 14 __vector bool __int128 v1_bi128; // expected-error {{use of '__int128' with '__vector bool… 15 __vector __bool __int128 v2_bi128; // expected-error {{use of '__int128' with '__vector bool… 18 __vector bool unsigned __int128 v5_bi128; // expected-error {{cannot use 'unsigned' with '__vector … 19 __vector bool signed __int128 v6_bi128; // expected-error {{cannot use 'signed' with '__vector bo… 22 __vector __bool signed __int128 v9_bi128; // expected-error {{cannot use 'signed' with '__vector bo…
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D | altivec-bool-128.c | 12 __vector bool __int128 v1_bi128; // expected-error {{use of '__int128' with '__vector bool… 13 __vector __bool __int128 v2_bi128; // expected-error {{use of '__int128' with '__vector bool… 16 __vector bool unsigned __int128 v5_bi128; // expected-error {{cannot use 'unsigned' with '__vector … 17 __vector bool signed __int128 v6_bi128; // expected-error {{cannot use 'signed' with '__vector bo… 20 __vector __bool signed __int128 v9_bi128; // expected-error {{cannot use 'signed' with '__vector bo…
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D | vsx.c | 5 __vector double vv_d1; 9 __vector long double vv_ld3; // expected-error {{cannot use 'long double' with '__vector'}}
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D | p10-vector-bool-128.c | 9 __vector bool __int128 v1_bi128; 10 __vector __bool __int128 v2_bi128;
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/external/clang/test/Parser/ |
D | cxx-altivec.cpp | 6 __vector char vv_c; 7 __vector signed char vv_sc; 8 __vector unsigned char vv_uc; 9 __vector short vv_s; 10 __vector signed short vv_ss; 11 __vector unsigned short vv_us; 12 __vector short int vv_si; 13 __vector signed short int vv_ssi; 14 __vector unsigned short int vv_usi; 15 __vector int vv_i; [all …]
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D | altivec.c | 5 __vector char vv_c; 6 __vector signed char vv_sc; 7 __vector unsigned char vv_uc; 8 __vector short vv_s; 9 __vector signed short vv_ss; 10 __vector unsigned short vv_us; 11 __vector short int vv_si; 12 __vector signed short int vv_ssi; 13 __vector unsigned short int vv_usi; 14 __vector int vv_i; [all …]
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D | vsx.c | 5 __vector double vv_d1; 9 __vector long double vv_ld3; // expected-error {{cannot use 'long double' with '__vector'}}
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/external/llvm-project/clang/lib/Headers/ppc_wrappers/ |
D | xmmintrin.h | 109 static const __vector unsigned char permute_vector = in _mm_loadr_ps() 164 static const __vector unsigned char permute_vector = in _mm_storer_ps() 198 static const __vector unsigned int mask = {0xffffffff, 0, 0, 0}; in _mm_move_ss() 226 static const __vector unsigned int mask = {0xffffffff, 0, 0, 0}; in _mm_add_ss() 248 static const __vector unsigned int mask = {0xffffffff, 0, 0, 0}; in _mm_sub_ss() 270 static const __vector unsigned int mask = {0xffffffff, 0, 0, 0}; in _mm_mul_ss() 292 static const __vector unsigned int mask = {0xffffffff, 0, 0, 0}; in _mm_div_ss() 313 static const __vector unsigned int mask = {0xffffffff, 0, 0, 0}; in _mm_sqrt_ss() 372 static const __vector unsigned int mask = {0xffffffff, 0, 0, 0}; in _mm_rcp_ss() 388 static const __vector unsigned int mask = {0xffffffff, 0, 0, 0}; in _mm_rsqrt_ss() [all …]
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D | mmintrin.h | 152 __vector signed short vm1; in _mm_packs_pi16() 153 __vector signed char vresult; in _mm_packs_pi16() 155 vm1 = (__vector signed short)(__vector unsigned long long) in _mm_packs_pi16() 162 return (__m64)((__vector long long)vresult)[0]; in _mm_packs_pi16() 177 __vector signed int vm1; in _mm_packs_pi32() 178 __vector signed short vresult; in _mm_packs_pi32() 180 vm1 = (__vector signed int)(__vector unsigned long long) in _mm_packs_pi32() 187 return (__m64)((__vector long long)vresult)[0]; in _mm_packs_pi32() 202 __vector unsigned char r; in _mm_packs_pu16() 203 __vector signed short vm1 = (__vector signed short)(__vector long long) in _mm_packs_pu16() [all …]
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D | emmintrin.h | 46 typedef __vector double __v2df; 47 typedef __vector long long __v2di; 48 typedef __vector unsigned long long __v2du; 49 typedef __vector int __v4si; 50 typedef __vector unsigned int __v4su; 51 typedef __vector short __v8hi; 52 typedef __vector unsigned short __v8hu; 53 typedef __vector signed char __v16qi; 54 typedef __vector unsigned char __v16qu; 865 result = (__v4si) vec_vpkudum ((__vector long long) temp, in _mm_cvtpd_epi32() [all …]
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D | pmmintrin.h | 65 __vector unsigned char xform2 = { in _mm_hadd_ps() 71 __vector unsigned char xform1 = { in _mm_hadd_ps() 84 __vector unsigned char xform2 = { in _mm_hsub_ps() 90 __vector unsigned char xform1 = { in _mm_hsub_ps()
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/external/flatbuffers/tests/MyGame/Example/ |
D | Monster.java | 31 …public int inventory(int j) { int o = __offset(14); return o != 0 ? bb.get(__vector(o) + j * 1) & … in inventory() 34 …tor(ByteVector obj) { int o = __offset(14); return o != 0 ? obj.__assign(__vector(o), bb) : null; } in inventoryVector() 37 …tory(int j, int inventory) { int o = __offset(14); if (o != 0) { bb.put(__vector(o) + j * 1, (byte… in mutateInventory() 43 …e.Test obj, int j) { int o = __offset(22); return o != 0 ? obj.__assign(__vector(o) + j * 4, bb) :… in test4() 46 …e.Test.Vector obj) { int o = __offset(22); return o != 0 ? obj.__assign(__vector(o), 4, bb) : null… in test4Vector() 47 …public String testarrayofstring(int j) { int o = __offset(24); return o != 0 ? __string(__vector(o… in testarrayofstring() 50 …(StringVector obj) { int o = __offset(24); return o != 0 ? obj.__assign(__vector(o), 4, bb) : null… in testarrayofstringVector() 56 … int j) { int o = __offset(26); return o != 0 ? obj.__assign(__indirect(__vector(o) + j * 4), bb) … in testarrayoftables() 58 …ffset(26); return o != 0 ? MyGame.Example.Monster.__lookup_by_key(null, __vector(o), key, bb) : nu… in testarrayoftablesByKey() 59 …offset(26); return o != 0 ? MyGame.Example.Monster.__lookup_by_key(obj, __vector(o), key, bb) : nu… in testarrayoftablesByKey() [all …]
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D | Monster.kt | 70 bb.get(__vector(o) + j * 1).toUByte() in nameInByteBuffer() 84 bb.put(__vector(o) + j * 1, inventory.toByte()) in inventoryInByteBuffer() 125 obj.__assign(__vector(o) + j * 4, bb) in test4() 137 __string(__vector(o) + j * 4) in testarrayofstring() 154 obj.__assign(__indirect(__vector(o) + j * 4), bb) in testarrayoftables() 166 MyGame.Example.Monster.__lookup_by_key(null, __vector(o), key, bb) in testarrayoftablesByKey() 174 MyGame.Example.Monster.__lookup_by_key(obj, __vector(o), key, bb) in testarrayoftablesByKey() 191 bb.get(__vector(o) + j * 1).toUByte() in testnestedflatbuffer() 206 obj.__assign(__indirect(__vector(o)), bb) in testnestedflatbufferInByteBuffer() 214 bb.put(__vector(o) + j * 1, testnestedflatbuffer.toByte()) in mutateTestnestedflatbuffer() [all …]
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D | TypeAliases.java | 38 public byte v8(int j) { int o = __offset(24); return o != 0 ? bb.get(__vector(o) + j * 1) : 0; } in v8() 41 …tor(ByteVector obj) { int o = __offset(24); return o != 0 ? obj.__assign(__vector(o), bb) : null; } in v8Vector() 44 …public boolean mutateV8(int j, byte v8) { int o = __offset(24); if (o != 0) { bb.put(__vector(o) +… in mutateV8() 45 …public double vf64(int j) { int o = __offset(26); return o != 0 ? bb.getDouble(__vector(o) + j * 8… in vf64() 48 …r(DoubleVector obj) { int o = __offset(26); return o != 0 ? obj.__assign(__vector(o), bb) : null; } in vf64Vector() 51 …(int j, double vf64) { int o = __offset(26); if (o != 0) { bb.putDouble(__vector(o) + j * 8, vf64)… in mutateVf64()
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D | Monster.php | 89 return $o != 0 ? $this->bb->getByte($this->__vector($o) + $j * 1) : 0; 143 return $o != 0 ? $obj->init($this->__vector($o) + $j *4, $this->bb) : null; 162 return $o != 0 ? $this->__string($this->__vector($o) + $j * 4) : 0; 183 … return $o != 0 ? $obj->init($this->__indirect($this->__vector($o) + $j * 4), $this->bb) : null; 209 return $o != 0 ? $this->bb->getByte($this->__vector($o) + $j * 1) : 0; 324 return $o != 0 ? $this->bb->getBool($this->__vector($o) + $j * 1) : 0; 370 return $o != 0 ? $this->__string($this->__vector($o) + $j * 4) : 0; 389 return $o != 0 ? $obj->init($this->__vector($o) + $j *8, $this->bb) : null; 408 return $o != 0 ? $this->bb->getByte($this->__vector($o) + $j * 1) : 0; 435 return $o != 0 ? $obj->init($this->__vector($o) + $j *4, $this->bb) : null; [all …]
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D | Monster.cs | 36 …public byte Inventory(int j) { int o = __p.__offset(14); return o != 0 ? __p.bb.Get(__p.__vector(o… in Inventory() 44 …yte inventory) { int o = __p.__offset(14); if (o != 0) { __p.bb.Put(__p.__vector(o) + j * 1, inven… in MutateInventory() 49 …o != 0 ? (MyGame.Example.Test?)(new MyGame.Example.Test()).__assign(__p.__vector(o) + j * 4, __p.b… in Test4() 51 …ing(int j) { int o = __p.__offset(24); return o != 0 ? __p.__string(__p.__vector(o) + j * 4) : nul… in Testarrayofstring() 55 …ple.Monster?)(new MyGame.Example.Monster()).__assign(__p.__indirect(__p.__vector(o) + j * 4), __p.… in Testarrayoftables() 57 …_offset(26); return o != 0 ? MyGame.Example.Monster.__lookup_by_key(__p.__vector(o), key, __p.bb) … in TestarrayoftablesByKey() 59 …uffer(int j) { int o = __p.__offset(30); return o != 0 ? __p.bb.Get(__p.__vector(o) + j * 1) : (by… in Testnestedflatbuffer() 67 …ple.Monster?)(new MyGame.Example.Monster()).__assign(__p.__indirect(__p.__vector(o)), __p.bb) : nu… in GetTestnestedflatbufferAsMonster() 68 …tedflatbuffer) { int o = __p.__offset(30); if (o != 0) { __p.bb.Put(__p.__vector(o) + j * 1, testn… in MutateTestnestedflatbuffer() 88 …ls(int j) { int o = __p.__offset(52); return o != 0 ? 0!=__p.bb.Get(__p.__vector(o) + j * 1) : fal… in Testarrayofbools() [all …]
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/external/llvm-project/clang/test/SemaTemplate/ |
D | pr47676.cpp | 12 g(0, (__vector int)(*tp)); in f() 13 g(0, (__vector int)*tp); in f() 17 f<__vector float>(nullptr); in g()
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/external/llvm-project/clang/test/Sema/ |
D | zvector.c | 41 __vector signed char sc3; 42 __vector unsigned char uc3; 43 __vector bool char bc3; 44 __vector signed short ss3; 45 __vector unsigned short us3; 46 __vector bool short bs3; 47 __vector signed int si3; 48 __vector unsigned int ui3; 49 __vector bool int bi3; 50 __vector signed long long sl3; [all …]
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/external/flatbuffers/net/FlatBuffers/ |
D | Table.cs | 83 public int __vector(int offset) in __vector() method 107 var pos = this.__vector(o); 123 var pos = this.__vector(o); in __vector_as_arraysegment() 147 var pos = this.__vector(o);
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/external/flatbuffers/tests/MyGame/ |
D | MonsterExtra.java | 35 …public double dvec(int j) { int o = __offset(20); return o != 0 ? bb.getDouble(__vector(o) + j * 8… in dvec() 38 …r(DoubleVector obj) { int o = __offset(20); return o != 0 ? obj.__assign(__vector(o), bb) : null; } in dvecVector() 41 …(int j, double dvec) { int o = __offset(20); if (o != 0) { bb.putDouble(__vector(o) + j * 8, dvec)… in mutateDvec() 42 …public float fvec(int j) { int o = __offset(22); return o != 0 ? bb.getFloat(__vector(o) + j * 4) … in fvec() 45 …or(FloatVector obj) { int o = __offset(22); return o != 0 ? obj.__assign(__vector(o), bb) : null; } in fvecVector() 48 …ec(int j, float fvec) { int o = __offset(22); if (o != 0) { bb.putFloat(__vector(o) + j * 4, fvec)… in mutateFvec()
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/external/flatbuffers/tests/union_vector/ |
D | Movie.java | 19 …public byte charactersType(int j) { int o = __offset(8); return o != 0 ? bb.get(__vector(o) + j * … in charactersType() 22 …ctor(ByteVector obj) { int o = __offset(8); return o != 0 ? obj.__assign(__vector(o), bb) : null; } in charactersTypeVector() 25 …(Table obj, int j) { int o = __offset(10); return o != 0 ? __union(obj, __vector(o) + j * 4) : nul… in characters() 28 …r(UnionVector obj) { int o = __offset(10); return o != 0 ? obj.__assign(__vector(o), 4, bb) : null… in charactersVector()
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/external/flatbuffers/tests/ |
D | monster_test_generated.ts | 960 return offset ? this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index) : 0; 976 …t8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + off… 1026 …return offset ? (obj || new MyGame.Example.Test()).__init(this.bb!.__vector(this.bb_pos + offset) … 1046 …return offset ? this.bb!.__string(this.bb!.__vector(this.bb_pos + offset) + index * 4, optionalEnc… 1067 …bj || new MyGame.Example.Monster()).__init(this.bb!.__indirect(this.bb!.__vector(this.bb_pos + off… 1093 return offset ? this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index) : 0; 1109 …t8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + off… 1334 return offset ? !!this.bb!.readInt8(this.bb!.__vector(this.bb_pos + offset) + index) : false; 1350 …t8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + off… 1431 …return offset ? this.bb!.__string(this.bb!.__vector(this.bb_pos + offset) + index * 4, optionalEnc… [all …]
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