/external/deqp/external/openglcts/modules/gl/ |
D | gl4cTextureFilterMinmaxTests.cpp | 231 tcu::fillWithGrid(m_texture->getRefTexture().getLevel(0), 4, tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f), in generate() 277 tcu::fillWithGrid(m_texture->getRefTexture().getLevel(0), 4, tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f), in generate() 281 tcu::fillWithGrid(m_texture->getRefTexture().getLevel(1), 4, tcu::Vec4(0.0f, 1.0f, 1.0f, 1.0f), in generate() 322 tcu::fillWithGrid(m_texture->getRefTexture().getLevel(0), 4, tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f), in generate() 368 tcu::fillWithGrid(m_texture->getRefTexture().getLevel(0), 4, tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f), in generate() 372 tcu::fillWithGrid(m_texture->getRefTexture().getLevel(1), 4, tcu::Vec4(0.0f, 1.0f, 1.0f, 1.0f), in generate() 411 tcu::fillWithGrid(m_texture->getRefTexture().getLevel(0), 4, tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f), in generate() 452 tcu::fillWithGrid(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)faceIndex), 4, in generate()
|
/external/deqp/modules/gles3/functional/ |
D | es3fTextureSpecificationTests.cpp | 993 …tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, levelW, levelH, 1, rowPitch, 0, &data[0]), c… in createTexture() 1049 …tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, levelSize, levelSize, 1, rowPitch, 0, &data[… in createTexture() 1096 …tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, 1, rowPitch, 0, &data[0] … in createTexture() 1166 …tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, m_depth, rowPitch, sliceP… in createTexture() 1254 tcu::fillWithGrid(data.getAccess(), cellSize, colorA, colorB); in createTexture() 1333 tcu::fillWithGrid(data.getAccess(), cellSize, colorA, colorB); in createTexture() 1405 …tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, 1, rowPitch, 0, &data[0] + m… in createTexture() 1482 tcu::fillWithGrid(data.getAccess(), cellSize, colorA, colorB); in createTexture() 1673 …tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, 1, rowPitch, 0, &data[0]), 4… in createTexture() 1742 …tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, 1, rowPitch, 0, &data[0]), 4… in createTexture() [all …]
|
D | es3fFboColorbufferTests.cpp | 289 …tcu::fillWithGrid(data.getAccess(), 8, Vec4(0.2f, 0.7f, 0.1f, 1.0f), Vec4(0.7f, 0.1f, 0.5f, 0.8f)); in render() 431 tcu::fillWithGrid(data.getAccess(), 8, generateRandomColor(rnd), Vec4(0.0f)); in render() 557 tcu::fillWithGrid(data.getAccess(), 8, generateRandomColor(rnd), Vec4(0.0f)); in render() 681 tcu::fillWithGrid(data.getAccess(), 8, generateRandomColor(rnd), Vec4(0.0f)); in render() 781 …tcu::fillWithGrid(data.getAccess(), 8, Vec4(0.2f, 0.7f, 0.1f, 1.0f), Vec4(0.7f, 0.1f, 0.5f, 0.8f)); in render()
|
D | es3fFboDepthbufferTests.cpp | 118 …tcu::fillWithGrid(data.getAccess(), 8, Vec4(0.2f, 0.7f, 0.1f, 1.0f), Vec4(0.7f, 0.1f, 0.5f, 0.8f)); in render()
|
D | es3fTextureShadowTests.cpp | 254 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec(),… in init() 526 …tcu::fillWithGrid(m_gridTex->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, tcu::… in init() 808 …tcu::fillWithGrid(m_gridTex->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cSca… in init()
|
D | es3fFramebufferBlitTests.cpp | 121 tcu::fillWithGrid(data.getAccess(), m_cellSize, m_gridCellColorA, m_gridCellColorB); in render() 554 …tcu::fillWithGrid(data.getAccess(), 8, Vec4(0.2f, 0.7f, 0.1f, 1.0f), Vec4(0.7f, 0.1f, 0.5f, 0.8f)); in render() 805 …tcu::fillWithGrid(data.getAccess(), 9, tcu::Vec4(0.9f, 0.5f, 0.1f, 0.9f), tcu::Vec4(0.2f, 0.8f, 0.… in render()
|
D | es3fTextureFilteringTests.cpp | 217 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*… in init() 508 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, t… in init() 807 …tcu::fillWithGrid(tcu::getSubregion(levelBuf, 0, 0, layerNdx, levelBuf.getWidth(), levelBuf.getHei… in init() 1054 …tcu::fillWithGrid(m_gridTex->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cSca… in init()
|
D | es3fVertexTextureTests.cpp | 615 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*… in init() 935 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, t… in init() 1261 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*… in init() 1601 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*… in init()
|
/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureFilteringTests.cpp | 250 …tcu::fillWithGrid(getEffectiveDepthStencilAccess(m_textures[1]->getLevel(levelNdx, 0), tcu::Sample… in Texture2DFilteringTestInstance() 252 …tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec()*cScale + cBia… in Texture2DFilteringTestInstance() 473 …tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, face), 4, tcu::RGBA(colorA).toVec()*cScale + c… in TextureCubeFilteringTestInstance() 476 …tcu::fillWithGrid(getEffectiveDepthStencilAccess(m_textures[1]->getLevel(levelNdx, face), tcu::Sam… in TextureCubeFilteringTestInstance() 478 …tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, face), 4, tcu::RGBA(colorA).toVec()*cScale + c… in TextureCubeFilteringTestInstance() 720 …tcu::fillWithGrid(getEffectiveDepthStencilAccess(m_textures[1]->getLevel(levelNdx, layerNdx), tcu:… in Texture2DArrayFilteringTestInstance() 722 …tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, layerNdx), 4, tcu::RGBA(colorA).toVec()*cScale… in Texture2DArrayFilteringTestInstance() 925 …tcu::fillWithGrid(getEffectiveDepthStencilAccess(m_textures[1]->getLevel(levelNdx, 0), tcu::Sample… in Texture3DFilteringTestInstance() 927 …tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec()*cScale + cBia… in Texture3DFilteringTestInstance()
|
D | vktTextureFilteringAnisotropyTests.cpp | 112 …tcu::fillWithGrid(texture->getLevel(levelNdx, 0), gridSize, Vec4(0.0f, 0.0f, 0.0f, 1.0f), Vec4(1.0… in iterate()
|
D | vktTextureShadowTests.cpp | 261 …tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec(), tcu::RGBA(co… in Texture2DShadowTestInstance() 482 …tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, face), 4, tcu::RGBA(colorA).toVec()*cScale + c… in TextureCubeShadowTestInstance() 688 …tcu::fillWithGrid(m_textures[1]->getTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cSc… in Texture2DArrayShadowTestInstance()
|
/external/deqp/modules/gles2/functional/ |
D | es2fTextureSpecificationTests.cpp | 866 …tcu::fillWithGrid(tcu::PixelBufferAccess(fmt, levelW, levelH, 1, rowPitch, 0, &data[0]), cellSize,… in createTexture() 916 …tcu::fillWithGrid(tcu::PixelBufferAccess(fmt, levelW, levelH, 1, rowPitch, 0, &data[0]), cellSize,… in createTexture() 985 tcu::fillWithGrid(data.getAccess(), cellSize, colorA, colorB); in createTexture() 1060 tcu::fillWithGrid(data.getAccess(), cellSize, colorA, colorB); in createTexture() 1228 …tcu::fillWithGrid(tcu::PixelBufferAccess(fmt, m_subW, m_subH, 1, rowPitch, 0, &data[0]), 4, Vec4(1… in createTexture() 1285 …tcu::fillWithGrid(tcu::PixelBufferAccess(fmt, m_subW, m_subH, 1, rowPitch, 0, &data[0]), 4, Vec4(1… in createTexture() 1455 tcu::fillWithGrid(data.getAccess(), cellSize, colorA, colorB); in createTexture() 1537 tcu::fillWithGrid(data.getAccess(), cellSize, colorA, colorB); in createTexture()
|
D | es2fShaderTextureFunctionTests.cpp | 347 …tcu::fillWithGrid(m_texture2D->getRefTexture().getLevel(level), de::max(1, baseCellSize>>level), c… in initTexture() 384 …tcu::fillWithGrid(m_textureCube->getRefTexture().getLevelFace(level, (tcu::CubeFace)face), de::max… in initTexture()
|
D | es2fTextureFilteringTests.cpp | 199 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*… in init() 473 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, t… in init()
|
D | es2fVertexTextureTests.cpp | 515 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*… in init() 837 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, t… in init()
|
D | es2fTextureMipmapTests.cpp | 830 …tcu::fillWithGrid(m_texture->getRefTexture().getLevel(0), 8, tcu::Vec4(1.0f, 0.5f, 0.0f, 0.5f), tc… in iterate() 979 fillWithGrid(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), 8, ca, cb); in iterate()
|
/external/deqp/framework/common/ |
D | tcuTextureUtil.hpp | 121 void fillWithGrid (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, const Vec…
|
D | tcuTextureUtil.cpp | 1042 void fillWithGrid (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, const Vec4& c… in fillWithGrid() function 1053 …fillWithGrid(getEffectiveDepthStencilAccess(access, tcu::Sampler::MODE_DEPTH), cellSize, colorA, c… in fillWithGrid() 1055 …fillWithGrid(getEffectiveDepthStencilAccess(access, tcu::Sampler::MODE_STENCIL), cellSize, colorA.… in fillWithGrid()
|
/external/deqp/external/openglcts/modules/glesext/texture_shadow_lod/ |
D | esextcTextureShadowLodFunctionsTest.cpp | 499 …tcu::fillWithGrid(m_texture2D->getRefTexture().getLevel(level), de::max(1, baseCellSize >> level),… in initTexture() 539 tcu::fillWithGrid( in initTexture() 587 tcu::fillWithGrid(access, de::max(1, baseCellSize >> level), colorA, colorB); in initTexture() 664 tcu::fillWithGrid(tcu::getSubregion(access, 0, 0, layerFaceNdx, levelAccess.getWidth(), in initTexture()
|
/external/deqp/modules/gles31/functional/ |
D | es31fTextureSpecificationTests.cpp | 451 …tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, m_depth, rowPitch, slicePitc… in createTexture() 558 …tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, m_subD, rowPitch, slicePitch… in createTexture() 695 tcu::fillWithGrid(levelData.getAccess(), cellSize, colorA, colorB); in createTexture()
|
D | es31fShaderFramebufferFetchTests.cpp | 913 tcu::fillWithGrid(data.getAccess(), 8, colorEven, colorOdd); in genSamplerTexture() 945 tcu::fillWithGrid(reference.getAccess(), 8, colorEven + fbColor, colorOdd + fbColor); in genReferenceTexture() 1125 tcu::fillWithGrid(data.getAccess(), 8, fbColorEven, fbColorOdd); in genFramebufferWithGrid() 1137 tcu::fillWithGrid(reference.getAccess(), 8, fbColorEven + fbColorEven, fbColorOdd); in genReferenceTexture()
|
D | es31fFboColorbufferTests.cpp | 302 tcu::fillWithGrid(data.getAccess(), 8, generateRandomColor(rnd), Vec4(0.0f)); in render()
|
D | es31fTextureFilteringTests.cpp | 266 …tcu::fillWithGrid(tcu::getSubregion(levelBuf, 0, 0, layerFaceNdx, levelBuf.getWidth(), levelBuf.ge… in init()
|
/external/deqp/modules/gles3/accuracy/ |
D | es3aTextureFilteringTests.cpp | 159 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*… in init() 427 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, t… in init()
|
/external/deqp/modules/gles2/accuracy/ |
D | es2aTextureFilteringTests.cpp | 169 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*… in init() 441 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, t… in init()
|