Searched refs:isAlwaysLive (Results 1 – 5 of 5) sorted by relevance
81 static bool isAlwaysLive(Instruction *I) { in isAlwaysLive() function321 if (!isAlwaysLive(&I)) in performAnalysis()368 InputIsKnownDead = !AOut && !isAlwaysLive(UserI); in performAnalysis()436 !isAlwaysLive(I); in isInstructionDead()446 if (isAlwaysLive(UserI)) in isUseDead()
68 static bool isAlwaysLive(Instruction *I) { in isAlwaysLive() function274 if (!isAlwaysLive(&I)) in performAnalysis()330 !isAlwaysLive(UserI)) { in performAnalysis()375 !isAlwaysLive(I); in isInstructionDead()
81 static bool isAlwaysLive(Instruction *I) { in isAlwaysLive() function344 if (!isAlwaysLive(&I)) in performAnalysis()391 InputIsKnownDead = !AOut && !isAlwaysLive(UserI); in performAnalysis()459 !isAlwaysLive(I); in isInstructionDead()469 if (isAlwaysLive(UserI)) in isUseDead()
152 bool isAlwaysLive(Instruction &I);246 if (isAlwaysLive(I)) in initialize()326 bool AggressiveDeadCodeElimination::isAlwaysLive(Instruction &I) { in isAlwaysLive() function in AggressiveDeadCodeElimination