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Searched refs:isAlwaysLive (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/third_party/llvm-10.0/llvm/lib/Analysis/
DDemandedBits.cpp81 static bool isAlwaysLive(Instruction *I) { in isAlwaysLive() function
321 if (!isAlwaysLive(&I)) in performAnalysis()
368 InputIsKnownDead = !AOut && !isAlwaysLive(UserI); in performAnalysis()
436 !isAlwaysLive(I); in isInstructionDead()
446 if (isAlwaysLive(UserI)) in isUseDead()
/external/llvm/lib/Analysis/
DDemandedBits.cpp68 static bool isAlwaysLive(Instruction *I) { in isAlwaysLive() function
274 if (!isAlwaysLive(&I)) in performAnalysis()
330 !isAlwaysLive(UserI)) { in performAnalysis()
375 !isAlwaysLive(I); in isInstructionDead()
/external/llvm-project/llvm/lib/Analysis/
DDemandedBits.cpp81 static bool isAlwaysLive(Instruction *I) { in isAlwaysLive() function
344 if (!isAlwaysLive(&I)) in performAnalysis()
391 InputIsKnownDead = !AOut && !isAlwaysLive(UserI); in performAnalysis()
459 !isAlwaysLive(I); in isInstructionDead()
469 if (isAlwaysLive(UserI)) in isUseDead()
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Scalar/
DADCE.cpp152 bool isAlwaysLive(Instruction &I);
246 if (isAlwaysLive(I)) in initialize()
326 bool AggressiveDeadCodeElimination::isAlwaysLive(Instruction &I) { in isAlwaysLive() function in AggressiveDeadCodeElimination
/external/llvm-project/llvm/lib/Transforms/Scalar/
DADCE.cpp152 bool isAlwaysLive(Instruction &I);
246 if (isAlwaysLive(I)) in initialize()
326 bool AggressiveDeadCodeElimination::isAlwaysLive(Instruction &I) { in isAlwaysLive() function in AggressiveDeadCodeElimination