/external/skia/modules/sksg/src/ |
D | SkSGImage.cpp | 26 sksg::RenderNode::ScopedRenderContext local_ctx(canvas, ctx); in onRender() local 31 local_ctx.setIsolation(this->bounds(), canvas->getTotalMatrix(), true); in onRender() 33 local_ctx->modulatePaint(canvas->getTotalMatrix(), &paint); in onRender()
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D | SkSGRenderEffect.cpp | 28 const auto local_ctx = ScopedRenderContext(canvas, ctx) in onRender() local 31 this->INHERITED::onRender(canvas, local_ctx); in onRender() 73 const auto local_ctx = ScopedRenderContext(canvas, ctx) in onRender() local 76 this->INHERITED::onRender(canvas, local_ctx); in onRender() 217 const auto local_ctx = ScopedRenderContext(canvas, ctx).modulateBlendMode(fMode); in onRender() local 219 this->INHERITED::onRender(canvas, local_ctx); in onRender() 242 const auto local_ctx = ScopedRenderContext(canvas, ctx).setIsolation(this->bounds(), in onRender() local
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D | SkSGColorFilter.cpp | 23 const auto local_ctx = ScopedRenderContext(canvas, ctx).modulateColorFilter(fColorFilter); in onRender() local 25 this->INHERITED::onRender(canvas, local_ctx); in onRender() 51 const auto local_ctx = ScopedRenderContext(canvas, ctx).modulateColorFilter(fColorFilter); in onRender() local 53 this->INHERITED::onRender(canvas, local_ctx); in onRender()
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D | SkSGGroup.cpp | 62 const auto local_ctx = ScopedRenderContext(canvas, ctx).setIsolation(this->bounds(), in onRender() local 67 child->render(canvas, local_ctx); in onRender()
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/external/skqp/modules/sksg/src/ |
D | SkSGColorFilter.cpp | 22 const auto local_ctx = ScopedRenderContext(canvas, ctx).modulateColorFilter(fColorFilter); in onRender() local 24 this->INHERITED::onRender(canvas, local_ctx); in onRender()
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D | SkSGGroup.cpp | 62 const auto local_ctx = ScopedRenderContext(canvas, ctx).setIsolation(this->bounds(), isolate); in onRender() local 65 child->render(canvas, local_ctx); in onRender()
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/external/mesa3d/src/panfrost/bifrost/ |
D | cmdline.c | 51 static struct gl_context local_ctx; in compile_shader() local 53 prog = standalone_compile_shader(&options, 2, argv, &local_ctx); in compile_shader() 58 nir[i] = glsl_to_nir(&local_ctx, prog, shader_types[i], &bifrost_nir_options); in compile_shader()
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/external/mesa3d/src/compiler/glsl/ |
D | main.cpp | 96 static struct gl_context local_ctx; in main() local 99 &argv[optind], &local_ctx); in main()
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D | test_optpass.cpp | 195 struct gl_context local_ctx; in test_optpass() local 196 struct gl_context *ctx = &local_ctx; in test_optpass()
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/external/jemalloc_new/include/jemalloc/internal/ |
D | arena_inlines_b.h | 300 UNUSED alloc_ctx_t local_ctx; in arena_sdalloc() local 308 (uintptr_t)ptr, true, &local_ctx.szind, in arena_sdalloc() 309 &local_ctx.slab); in arena_sdalloc() 310 assert(local_ctx.szind == sz_size2index(size)); in arena_sdalloc() 311 alloc_ctx = &local_ctx; in arena_sdalloc()
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/external/mesa3d/src/gallium/drivers/lima/standalone/ |
D | lima_compiler_cmdline.c | 107 static struct gl_context local_ctx; in load_glsl() local 109 prog = standalone_compile_shader(&options, num_files, files, &local_ctx); in load_glsl() 115 nir_shader *nir = glsl_to_nir(&local_ctx, prog, stage, nir_options); in load_glsl()
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/external/skia/modules/skottie/src/effects/ |
D | RadialWipeEffect.cpp | 97 const auto local_ctx = ScopedRenderContext(canvas, ctx) in onRender() local 99 this->children()[0]->render(canvas, local_ctx); in onRender()
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D | FractalNoiseEffect.cpp | 308 const auto local_ctx = ScopedRenderContext(canvas, ctx) in onRender() local 312 this->children()[0]->render(canvas, local_ctx); in onRender()
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D | DisplacementMapEffect.cpp | 252 auto local_ctx = ScopedRenderContext(canvas, ctx).setIsolation(this->bounds(), in onRender() local
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/external/igt-gpu-tools/tests/i915/ |
D | gem_ctx_param.c | 364 uint32_t local_ctx = gem_context_create(fd); variable 366 local_arg.ctx_id = local_ctx; 371 gem_context_destroy(fd, local_ctx);
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/external/mesa3d/src/gallium/drivers/freedreno/ir3/ |
D | ir3_cmdline.c | 118 static struct gl_context local_ctx; in load_glsl() local 120 prog = standalone_compile_shader(&options, num_files, files, &local_ctx); in load_glsl() 124 nir_shader *nir = glsl_to_nir(&local_ctx, prog, stage, nir_options); in load_glsl()
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/external/skia/modules/skottie/src/layers/shapelayer/ |
D | Repeater.cpp | 87 const auto local_ctx = ScopedRenderContext(canvas, ctx) in onRender() local 93 child->render(canvas, local_ctx); in onRender()
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/external/skia/modules/svg/src/ |
D | SkSVGRenderContext.cpp | 404 SkSVGRenderContext local_ctx(fCanvas, in commonPaint() local 413 if (!node || !node->asPaint(local_ctx, p.get())) { in commonPaint()
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