Searched refs:mantissaBits (Results 1 – 9 of 9) sorted by relevance
110 static Float constructBits (int sign, int exponent, StorageType mantissaBits);118 …inline StorageType mantissaBits (void) const { return m_value & ((StorageType(1)<<MantissaBits)-1… in mantissaBits() function in tcu::Float122 …pe mantissa (void) const { return isZero() || isDenorm() ? mantissaBits() : (mantissaBits() | (S… in mantissa()124 … isInf (void) const { return exponentBits() == ((1<<ExponentBits)-1) && mantissaBits() == 0; } in isInf()125 … isNaN (void) const { return exponentBits() == ((1<<ExponentBits)-1) && mantissaBits() != 0; } in isNaN()126 inline bool isZero (void) const { return exponentBits() == 0 && mantissaBits() == 0; } in isZero()127 inline bool isDenorm (void) const { return exponentBits() == 0 && mantissaBits() != 0; } in isDenorm()255 (int sign, int exponent, StorageType mantissaBits) in constructBits() argument262 DE_ASSERT(mantissaBits >> MantissaBits == 0); in constructBits()264 …eType((signBit << (ExponentBits+MantissaBits)) | (exponentBits << MantissaBits) | (mantissaBits))); in constructBits()
427 const int mantissaBits = getMinMantissaBits(precision); in compare() local428 const deUint32 maxUlpDiff = (1u<<(23-mantissaBits))-1u; in compare()646 const int mantissaBits = getMinMantissaBits(precision); in compare() local647 …const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(mantissaBits); // ULP diff for rounded integer … in compare()648 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds in compare()717 const int mantissaBits = getMinMantissaBits(precision); in compare() local729 const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(de::max(mantissaBits - bitsLost, 0)); in compare()769 const int mantissaBits = getMinMantissaBits(precision); in getInputValues() local770 const deUint32 mantissaMask = ~getMaxUlpDiffFromBits(mantissaBits) & ((1u<<23)-1u); in getInputValues()850 const int mantissaBits = getMinMantissaBits(precision); in getInputValues() local[all …]
296 const int mantissaBits = m_precision == glu::PRECISION_HIGHP ? 23 : 10; in compare() local297 const int numPrecBits = 52 - mantissaBits; in compare()307 …m_testCtx.getLog() << TestLog::Message << "Assuming " << mantissaBits << " mantissa bits, " << num… in compare()
215 float32Representation.mantissaBits() & representableMantissaMask)); in makeFloatRepresentable()502 const int mantissaBits = getMinMantissaBits(precision); in compare() local503 const deUint32 maxUlpDiff = (1u<<(23-mantissaBits))-1u; in compare()721 const int mantissaBits = getMinMantissaBits(precision); in compare() local722 …const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(mantissaBits); // ULP diff for rounded integer … in compare()723 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds in compare()792 const int mantissaBits = getMinMantissaBits(precision); in compare() local804 const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(de::max(mantissaBits - bitsLost, 0)); in compare()844 const int mantissaBits = getMinMantissaBits(precision); in getInputValues() local845 const deUint32 mantissaMask = ~getMaxUlpDiffFromBits(mantissaBits) & ((1u<<23)-1u); in getInputValues()[all …]
116 const deUint64 mantissaBits = 0x000fffffffffffff; in isNanFloat64() local117 return ((f & exponentBits) == exponentBits && (f & mantissaBits) != 0); in isNanFloat64()
2548 double getPrecisionAt(double value, float ulp, int mantissaBits) in getPrecisionAt() argument2550 if (mantissaBits == 23) in getPrecisionAt()2555 else if (mantissaBits == 52) in getPrecisionAt()2562 DE_ASSERT(mantissaBits == 10); in getPrecisionAt()
289 const int mantissaBits = getTextureFormatMantissaBitDepth(format).x(); in comparePixelToDepthClearValue() local290 const int threshold = 10 * 1 << (23 - mantissaBits); in comparePixelToDepthClearValue()292 DE_ASSERT(mantissaBits <= 23); in comparePixelToDepthClearValue()427 const IVec4 mantissaBits (getTextureFormatMantissaBitDepth(format)); in comparePixelToColorClearValue() local428 const IVec4 threshold (10 * IVec4(1) << (23 - mantissaBits)); in comparePixelToColorClearValue()
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