Searched refs:pSwizzle (Results 1 – 4 of 4) sorted by relevance
1347 const ADDR_BIT_SETTING* pSwizzle = fullSwizzlePattern; in ConvertSwizzlePatternToEquation() local1364 ADDR_ASSERT(IsPow2(pSwizzle[i].value)); in ConvertSwizzlePatternToEquation()1366 if (pSwizzle[i].x != 0) in ConvertSwizzlePatternToEquation()1368 ADDR_ASSERT(IsPow2(static_cast<UINT_32>(pSwizzle[i].x))); in ConvertSwizzlePatternToEquation()1372 pEquation->addr[i].index = Log2(pSwizzle[i].x) + elemLog2; in ConvertSwizzlePatternToEquation()1374 else if (pSwizzle[i].y != 0) in ConvertSwizzlePatternToEquation()1376 ADDR_ASSERT(IsPow2(static_cast<UINT_32>(pSwizzle[i].y))); in ConvertSwizzlePatternToEquation()1380 pEquation->addr[i].index = Log2(pSwizzle[i].y); in ConvertSwizzlePatternToEquation()1384 ADDR_ASSERT(pSwizzle[i].z != 0); in ConvertSwizzlePatternToEquation()1385 ADDR_ASSERT(IsPow2(static_cast<UINT_32>(pSwizzle[i].z))); in ConvertSwizzlePatternToEquation()[all …]
398 ADDR_BIT_SETTING (&pSwizzle)[20]) const in GetSwizzlePatternFromPatternInfo()400 memcpy(pSwizzle, in GetSwizzlePatternFromPatternInfo()404 memcpy(&pSwizzle[8], in GetSwizzlePatternFromPatternInfo()408 memcpy(&pSwizzle[12], in GetSwizzlePatternFromPatternInfo()412 memcpy(&pSwizzle[16], in GetSwizzlePatternFromPatternInfo()
475 unsigned char pSwizzle = instruction->predicateSwizzle; in program() local477 Float4 xPredicate = p0[(pSwizzle >> 0) & 0x03]; in program()478 Float4 yPredicate = p0[(pSwizzle >> 2) & 0x03]; in program()479 Float4 zPredicate = p0[(pSwizzle >> 4) & 0x03]; in program()480 Float4 wPredicate = p0[(pSwizzle >> 6) & 0x03]; in program()
471 unsigned char pSwizzle = instruction->predicateSwizzle; in applyShader() local473 Float4 xPredicate = p0[(pSwizzle >> 0) & 0x03]; in applyShader()474 Float4 yPredicate = p0[(pSwizzle >> 2) & 0x03]; in applyShader()475 Float4 zPredicate = p0[(pSwizzle >> 4) & 0x03]; in applyShader()476 Float4 wPredicate = p0[(pSwizzle >> 6) & 0x03]; in applyShader()