/external/angle/src/common/ |
D | mathutil_unittest.cpp | 75 unpackUnorm2x16(packUnorm2x16(input[i][0], input[i][1]), &outputVal1, &outputVal2); in TEST() 90 unpackUnorm2x16(packUnorm2x16(std::numeric_limits<float>::infinity(), in TEST() 96 unpackUnorm2x16(packUnorm2x16(std::numeric_limits<float>::infinity(), in TEST() 102 unpackUnorm2x16(packUnorm2x16(-std::numeric_limits<float>::infinity(), in TEST()
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D | mathutil.h | 819 inline uint32_t packUnorm2x16(float f1, float f2) in packUnorm2x16() function
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/external/skia/resources/sksl/intrinsics/ |
D | Pack.sksl | 5 sk_FragColor.x = half(packUnorm2x16(a));
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/external/skia/tests/sksl/intrinsics/ |
D | Pack.glsl | 7 sk_FragColor.x = float(packUnorm2x16(a));
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D | Pack.metal | 18 _out.sk_FragColor.x = float(packUnorm2x16(_uniforms.a));
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/external/oboe/samples/RhythmGame/third_party/glm/detail/ |
D | func_packing.hpp | 33 GLM_FUNC_DECL uint packUnorm2x16(vec2 const & v);
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D | func_packing.inl | 10 GLM_FUNC_QUALIFIER uint packUnorm2x16(vec2 const & v) function
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/external/deqp-deps/glslang/Test/ |
D | Operations.frag | 108 packUnorm2x16(v); 119 u += packUnorm2x16(v);
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D | 300BuiltIns.frag | 64 uint u15 = packUnorm2x16(v2a);
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D | 150.frag | 91 uint u15 = packUnorm2x16(v2a);
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/external/skia/src/sksl/ |
D | SkSLIntrinsicList.h | 79 SKSL_INTRINSIC(packUnorm2x16) \
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D | sksl_gpu.sksl | 119 uint packUnorm2x16(float2 v);
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/external/deqp-deps/glslang/Test/baseResults/ |
D | 300BuiltIns.frag.out | 171 0:64 packUnorm2x16 ( global highp uint, operation at mediump) 378 0:64 packUnorm2x16 ( global highp uint, operation at mediump)
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D | 150.frag.out | 197 0:91 packUnorm2x16 ( global uint)
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D | Operations.frag.out | 11 ERROR: 0:108: 'packUnorm2x16' : no matching overloaded function found 18 ERROR: 0:119: 'packUnorm2x16' : no matching overloaded function found
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/external/angle/src/libANGLE/renderer/gl/ |
D | FeatureSupportGL.md | 91 |packUnorm2x16<br>unpackUnorm2x16|4.10|[GL_ARB_shading_language_packing](https://www.opengl.org/reg…
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/external/swiftshader/src/Shader/ |
D | ShaderCore.hpp | 312 void packUnorm2x16(Vector4f &dst, const Vector4f &src);
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D | VertexProgram.cpp | 220 case Shader::OPCODE_PACKUNORM2x16: packUnorm2x16(d, s0); break; in program()
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D | PixelProgram.cpp | 273 case Shader::OPCODE_PACKUNORM2x16: packUnorm2x16(d, s0); break; in applyShader()
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D | ShaderCore.cpp | 1288 void ShaderCore::packUnorm2x16(Vector4f &d, const Vector4f &s0) in packUnorm2x16() function in sw::ShaderCore
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/external/skqp/src/sksl/ |
D | sksl.inc | 110 uint packUnorm2x16(float2 v);
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/external/angle/src/compiler/translator/ |
D | builtin_function_declarations.txt | 234 uint packUnorm2x16(vec2);
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D | IntermNode.cpp | 2648 gl::packUnorm2x16(operandArray[0].getFConst(), operandArray[1].getFConst())); in foldUnaryNonComponentWise()
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D | SymbolTable_ESSL_autogen.cpp | 2125 constexpr const ImmutableString packUnorm2x16("packUnorm2x16"); variable 6451 BuiltInName::packUnorm2x16,
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/external/angle/src/libANGLE/renderer/vulkan/shaders/src/third_party/ffx_spd/ |
D | ffx_a.h | 613 #define AU1_AW2Unorm_AF2 packUnorm2x16
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