Searched refs:relocAddress (Results 1 – 1 of 1) sorted by relevance
777 …UInt32 *relocAddress; // Address within the section where the relocations are to be … member826 state->relocAddress = state->sectionBase; in InitEngineState()862 if (state->relocAddress == nil) { in InitEngineState()981 state.relocAddress += skipCount; in RunRelocationEngine()982 state.relocAddress += relocCount; in RunRelocationEngine()991 state.relocAddress += runLength; in RunRelocationEngine()999 state.relocAddress += (runLength * 3); in RunRelocationEngine()1008 state.relocAddress += (runLength * 2); in RunRelocationEngine()1023 *(state.relocAddress) += symbolValue; in RunRelocationEngine()1026 state.relocAddress += 1; in RunRelocationEngine()[all …]