Searched refs:stencilRb (Results 1 – 7 of 7) sorted by relevance
/external/mesa3d/src/mesa/swrast/ |
D | s_renderbuffer.c | 648 struct gl_renderbuffer *depthRb, *stencilRb; in _swrast_map_renderbuffers() local 657 stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in _swrast_map_renderbuffers() 658 if (stencilRb && stencilRb != depthRb) { in _swrast_map_renderbuffers() 679 struct gl_renderbuffer *depthRb, *stencilRb; in _swrast_unmap_renderbuffers() local 688 stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in _swrast_unmap_renderbuffers() 689 if (stencilRb && stencilRb != depthRb) { in _swrast_unmap_renderbuffers()
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D | s_clear.c | 317 struct gl_renderbuffer *stencilRb = in _swrast_Clear() local 320 if ((buffers & BUFFER_DS) == BUFFER_DS && depthRb == stencilRb) { in _swrast_Clear()
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D | s_drawpix.c | 616 struct gl_renderbuffer *depthRb, *stencilRb; in draw_depth_stencil_pixels() local 628 stencilRb = ctx->ReadBuffer->Attachment[BUFFER_STENCIL].Renderbuffer; in draw_depth_stencil_pixels() 630 assert(stencilRb); in draw_depth_stencil_pixels() 632 if (depthRb == stencilRb && in draw_depth_stencil_pixels()
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/external/mesa3d/src/mesa/main/ |
D | readpix.c | 643 struct gl_renderbuffer *stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in fast_read_depth_stencil_pixels() local 647 if (rb != stencilRb) in fast_read_depth_stencil_pixels() 687 struct gl_renderbuffer *stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in fast_read_depth_stencil_pixels_separate() local 701 ctx->Driver.MapRenderbuffer(ctx, stencilRb, x, y, width, height, in fast_read_depth_stencil_pixels_separate() 714 _mesa_unpack_ubyte_stencil_row(stencilRb->Format, width, in fast_read_depth_stencil_pixels_separate() 733 ctx->Driver.UnmapRenderbuffer(ctx, stencilRb); in fast_read_depth_stencil_pixels_separate() 748 struct gl_renderbuffer *stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in slow_read_depth_stencil_pixels_separate() local 765 if (stencilRb != depthRb) { in slow_read_depth_stencil_pixels_separate() 766 ctx->Driver.MapRenderbuffer(ctx, stencilRb, x, y, width, height, in slow_read_depth_stencil_pixels_separate() 786 _mesa_unpack_ubyte_stencil_row(stencilRb->Format, width, in slow_read_depth_stencil_pixels_separate() [all …]
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_fbo.c | 558 struct intel_renderbuffer *stencilRb = in intel_validate_framebuffer() local 569 if (stencilRb) in intel_validate_framebuffer() 570 stencil_mt = stencilRb->mt; in intel_validate_framebuffer() 578 if (depthRb->mt_level != stencilRb->mt_level || in intel_validate_framebuffer() 579 depthRb->mt_layer != stencilRb->mt_layer) { in intel_validate_framebuffer() 585 stencilRb->mt_level, in intel_validate_framebuffer() 586 stencilRb->mt_layer); in intel_validate_framebuffer()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | intel_fbo.c | 655 struct intel_renderbuffer *stencilRb = in intel_validate_framebuffer() local 666 if (stencilRb) { in intel_validate_framebuffer() 667 stencil_mt = stencilRb->mt; in intel_validate_framebuffer() 694 depthRb->mt_level != stencilRb->mt_level || in intel_validate_framebuffer() 695 depthRb->mt_layer != stencilRb->mt_layer) { in intel_validate_framebuffer() 706 if (depthRb->mt_level != stencilRb->mt_level || in intel_validate_framebuffer() 707 depthRb->mt_layer != stencilRb->mt_layer) { in intel_validate_framebuffer() 713 stencilRb->mt_level, in intel_validate_framebuffer() 714 stencilRb->mt_layer); in intel_validate_framebuffer()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_clear.c | 431 struct gl_renderbuffer *stencilRb in st_Clear() local 490 struct st_renderbuffer *strb = st_renderbuffer(stencilRb); in st_Clear() 492 if (strb->surface && !is_stencil_disabled(ctx, stencilRb)) { in st_Clear() 493 if (is_scissor_enabled(ctx, stencilRb) || in st_Clear() 495 is_stencil_masked(ctx, stencilRb)) in st_Clear()
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