/external/deqp-deps/amber/tests/cases/ |
D | graphics_descriptor_array_combined_image_sampler.amber | 51 IMAGE texture1 FORMAT R8G8B8A8_UNORM DIM_2D WIDTH 256 HEIGHT 256 71 BIND BUFFER texture1 AS color LOCATION 1 77 …BIND BUFFER_ARRAY texture0 texture1 AS combined_image_sampler SAMPLER sampler DESCRIPTOR_SET 0 BIN…
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D | graphics_descriptor_array_sampled_image.amber | 52 IMAGE texture1 FORMAT R8G8B8A8_UNORM DIM_2D WIDTH 256 HEIGHT 256 72 BIND BUFFER texture1 AS color LOCATION 1 78 BIND BUFFER_ARRAY texture0 texture1 AS sampled_image DESCRIPTOR_SET 0 BINDING 0
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/external/deqp/modules/glshared/ |
D | glsSamplerObjectTest.cpp | 1033 GLuint texture1 = createTexture(gl, m_target, 0); in renderReferences() local 1042 gl.bindTexture(m_target, texture1); in renderReferences() 1058 gl.bindTexture(m_target, texture1); in renderReferences() 1075 GLuint texture1 = createTexture(gl, m_target, 0); in renderResults() local 1095 gl.bindTexture(m_target, texture1); in renderResults() 1105 gl.bindTexture(m_target, texture1); in renderResults() 1137 gl.deleteTextures(1, &texture1); in renderResults()
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/external/angle/src/tests/perf_tests/ |
D | DrawCallPerf.cpp | 343 GLuint texture1, in ChangeTextureThenDraw() argument 348 glBindTexture(GL_TEXTURE_2D, texture1); in ChangeTextureThenDraw()
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/external/angle/src/tests/gl_tests/ |
D | StateChangeTest.cpp | 1184 GLTexture texture1, texture2; in TEST_P() local 1186 glBindTexture(GL_TEXTURE_2D, texture1); in TEST_P() 3112 GLTexture texture1; in TEST_P() local 3113 glBindTexture(GL_TEXTURE_2D, texture1); in TEST_P() 3146 glBindTexture(GL_TEXTURE_2D, texture1); in TEST_P() 3300 GLTexture texture1; in TEST_P() local 3301 glBindTexture(GL_TEXTURE_2D, texture1); in TEST_P() 3326 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture1, 0); in TEST_P() 3353 GLTexture texture1; in TEST_P() local 3354 glBindTexture(GL_TEXTURE_2D, texture1); in TEST_P() [all …]
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D | WebGLCompatibilityTest.cpp | 2003 GLTexture texture1; in TEST_P() local 2004 glBindTexture(GL_TEXTURE_2D, texture1); in TEST_P() 2015 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture1, 0); in TEST_P() 3326 GLTexture texture1; in TEST_P() local 3327 glBindTexture(GL_TEXTURE_2D, texture1); in TEST_P() 3338 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture1, 0); in TEST_P() 3433 GLTexture texture1; in TEST_P() local 3434 glBindTexture(GL_TEXTURE_2D, texture1); in TEST_P() 3455 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture1, 0); in TEST_P() 3480 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture1, 0); in TEST_P()
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D | MultisampledRenderToTextureTest.cpp | 998 GLTexture texture1; in copyTexSubImageTestCommon() local 1001 mTestSampleCount, &texture1, &renderbuffer1); in copyTexSubImageTestCommon()
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderImageLoadStoreTests.cpp | 1376 const glu::Texture texture1 (renderCtx); in iterate() local 1383 …log << TestLog::Message << "// Created 2 textures (names " << *texture0 << " and " << *texture1 <<… in iterate() 1422 glLog.glBindTexture(textureTargetGL, *texture1); in iterate() 1485 …glLog.glBindImageTexture(1, *texture1, 0, GL_FALSE, layerNdx, GL_WRITE_ONLY, imageInternalFormatGL… in iterate() 1497 glLog.glBindImageTexture(1, *texture1, 0, GL_TRUE, 0, GL_WRITE_ONLY, imageInternalFormatGL); in iterate() 1559 …const bool compareOk = readTextureAndVerify(renderCtx, glLog, *texture1, *texture1Buf, m_textureTy… in iterate()
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D | es31fGeometryShaderTests.cpp | 5155 const glu::Texture texture1 (m_context.getRenderContext()); in iterate() local 5164 gl.glBindTexture(GL_TEXTURE_2D_ARRAY, *texture1); in iterate() 5171 gl.glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, *texture1, 0, 0); in iterate() 5189 const glu::Texture texture1 (m_context.getRenderContext()); in iterate() local 5198 gl.glBindTexture(GL_TEXTURE_3D, *texture1); in iterate() 5205 gl.glFramebufferTexture(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, *texture1, 0); in iterate()
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