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Searched refs:unpackHalf2x16 (Results 1 – 25 of 28) sorted by relevance

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/external/deqp-deps/glslang/Test/baseResults/
Dhlsl.intrinsics.f1632.frag.out11 0:3 unpackHalf2x16 ( temp 2-component vector of float)
22 0:8 unpackHalf2x16 ( temp 2-component vector of float)
34 0:13 unpackHalf2x16 ( temp 2-component vector of float)
42 0:13 unpackHalf2x16 ( temp 2-component vector of float)
56 0:18 unpackHalf2x16 ( temp 2-component vector of float)
64 0:18 unpackHalf2x16 ( temp 2-component vector of float)
72 0:18 unpackHalf2x16 ( temp 2-component vector of float)
86 0:23 unpackHalf2x16 ( temp 2-component vector of float)
94 0:23 unpackHalf2x16 ( temp 2-component vector of float)
102 0:23 unpackHalf2x16 ( temp 2-component vector of float)
[all …]
Dhlsl.intrinsics.negative.frag.out111 0:12 unpackHalf2x16 ( temp 2-component vector of float)
198 0:52 unpackHalf2x16 ( temp 2-component vector of float)
207 0:52 unpackHalf2x16 ( temp 2-component vector of float)
248 0:68 unpackHalf2x16 ( temp 2-component vector of float)
257 0:68 unpackHalf2x16 ( temp 2-component vector of float)
266 0:68 unpackHalf2x16 ( temp 2-component vector of float)
311 0:85 unpackHalf2x16 ( temp 2-component vector of float)
320 0:85 unpackHalf2x16 ( temp 2-component vector of float)
329 0:85 unpackHalf2x16 ( temp 2-component vector of float)
338 0:85 unpackHalf2x16 ( temp 2-component vector of float)
[all …]
Dhlsl.singleArgIntPromo.vert.out52 0:11 unpackHalf2x16 ( temp mediump 2-component vector of float)
151 0:11 unpackHalf2x16 ( temp mediump 2-component vector of float)
D300BuiltIns.frag.out186 0:67 unpackHalf2x16 ( global mediump 2-component vector of float, operation at highp)
393 0:67 unpackHalf2x16 ( global mediump 2-component vector of float, operation at highp)
D150.frag.out212 0:94 unpackHalf2x16 ( global 2-component vector of float)
/external/skia/tests/sksl/intrinsics/
DUnpack.glsl5 sk_FragColor.xy = unpackHalf2x16(a);
DUnpack.metal16 _out.sk_FragColor.xy = unpackHalf2x16(_uniforms.a);
/external/skia/resources/sksl/intrinsics/
DUnpack.sksl3 sk_FragColor.xy = half2(unpackHalf2x16(a));
/external/oboe/samples/RhythmGame/third_party/glm/detail/
Dfunc_packing.hpp163 GLM_FUNC_DECL vec2 unpackHalf2x16(uint v);
Dfunc_packing.inl171 GLM_FUNC_QUALIFIER vec2 unpackHalf2x16(uint v) function
/external/mesa3d/src/gallium/drivers/radeonsi/glsl_tests/
Dpack_unpack_half.glsl36 o.xy = unpackHalf2x16(u);
/external/skia/src/sksl/
DSkSLIntrinsicList.h102 SKSL_INTRINSIC(unpackHalf2x16) \
Dsksl_gpu.sksl128 float2 unpackHalf2x16(uint v);
/external/deqp-deps/glslang/Test/
D300BuiltIns.frag67 vec2 v18 = unpackHalf2x16(uy);
D150.frag94 vec2 v18 = unpackHalf2x16(uy);
/external/angle/src/common/
Dmathutil_unittest.cpp122 unpackHalf2x16(packHalf2x16(input[i][0], input[i][1]), &outputVal1, &outputVal2); in TEST()
Dmathutil.h938 inline void unpackHalf2x16(uint32_t u, float *f1, float *f2) in unpackHalf2x16() function
/external/angle/src/libANGLE/renderer/gl/
DFeatureSupportGL.md90 |packSnorm2x16<br>packHalf2x16<br>unpackSnorm2x16<br>unpackHalf2x16|4.20|[GL_ARB_shading_language_p…
/external/swiftshader/src/Shader/
DShaderCore.hpp310 void unpackHalf2x16(Vector4f &dst, const Vector4f &src);
DVertexProgram.cpp224 case Shader::OPCODE_UNPACKHALF2x16: unpackHalf2x16(d, s0); break; in program()
DPixelProgram.cpp277 case Shader::OPCODE_UNPACKHALF2x16: unpackHalf2x16(d, s0); break; in applyShader()
DShaderCore.cpp1274 void ShaderCore::unpackHalf2x16(Vector4f &dst, const Vector4f &s0) in unpackHalf2x16() function in sw::ShaderCore
/external/skqp/src/sksl/
Dsksl.inc121 float2 unpackHalf2x16(uint v);
/external/angle/src/compiler/translator/
Dbuiltin_function_declarations.txt232 vec2 unpackHalf2x16(uint);
DIntermNode.cpp2675 gl::unpackHalf2x16(operandArray[0].getUConst(), &f1, &f2); in foldUnaryNonComponentWise()

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