Searched refs:ShaderTextureFunctionCase (Results 1 – 3 of 3) sorted by relevance
/external/deqp/modules/gles2/functional/ |
D | es2fShaderTextureFunctionTests.cpp | 220 class ShaderTextureFunctionCase : public gls::ShaderRenderCase class 223 …ShaderTextureFunctionCase (Context& context, const char* name, const char* desc, const TextureLoo… 224 ~ShaderTextureFunctionCase (void); 246 ShaderTextureFunctionCase::ShaderTextureFunctionCase (Context& context, const char* name, const cha… in ShaderTextureFunctionCase() function in deqp::gles2::Functional::ShaderTextureFunctionCase 256 ShaderTextureFunctionCase::~ShaderTextureFunctionCase (void) in ~ShaderTextureFunctionCase() 262 void ShaderTextureFunctionCase::init (void) in init() 310 void ShaderTextureFunctionCase::initTexture (void) in initTexture() 415 void ShaderTextureFunctionCase::initShaderSources (void) in initShaderSources() 523 void ShaderTextureFunctionCase::deinit (void) in deinit() 534 void ShaderTextureFunctionCase::setupUniforms (int programID, const tcu::Vec4&) in setupUniforms() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 441 class ShaderTextureFunctionCase : public gls::ShaderRenderCase class 444 …ShaderTextureFunctionCase (Context& context, const char* name, const char* desc, const TextureLoo… 445 ~ShaderTextureFunctionCase (void); 469 ShaderTextureFunctionCase::ShaderTextureFunctionCase (Context& context, const char* name, const cha… in ShaderTextureFunctionCase() function in deqp::gles3::Functional::ShaderTextureFunctionCase 481 ShaderTextureFunctionCase::~ShaderTextureFunctionCase (void) in ~ShaderTextureFunctionCase() 489 void ShaderTextureFunctionCase::init (void) in init() 554 void ShaderTextureFunctionCase::initTexture (void) in initTexture() 743 void ShaderTextureFunctionCase::initShaderSources (void) in initShaderSources() 931 void ShaderTextureFunctionCase::deinit (void) in deinit() 946 void ShaderTextureFunctionCase::setupUniforms (int programID, const tcu::Vec4&) in setupUniforms() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 1174 class ShaderTextureFunctionCase : public ShaderRenderCase class 1177 ShaderTextureFunctionCase (tcu::TestContext& testCtx, 1184 virtual ~ShaderTextureFunctionCase (void); 1196 ShaderTextureFunctionCase::ShaderTextureFunctionCase (tcu::TestContext& testCtx, in ShaderTextureFunctionCase() function in vkt::sr::__anona427751b0111::ShaderTextureFunctionCase 1210 ShaderTextureFunctionCase::~ShaderTextureFunctionCase (void) in ~ShaderTextureFunctionCase() 1214 TestInstance* ShaderTextureFunctionCase::createInstance (Context& context) const in createInstance() 1221 void ShaderTextureFunctionCase::initShaderSources (void) in initShaderSources() 3105 class SparseShaderTextureFunctionCase : public ShaderTextureFunctionCase 3130 : ShaderTextureFunctionCase (testCtx, name, desc, lookup, texture, evalFunc, isVertexCase) in SparseShaderTextureFunctionCase() 3379 …group->addChild(new ShaderTextureFunctionCase(parent->getTestContext(), (name + "_vertex"), "", … in createCaseGroup() [all …]
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