1 /* 2 * Copyright (C) 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except 5 * in compliance with the License. You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software distributed under the License 10 * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express 11 * or implied. See the License for the specific language governing permissions and limitations under 12 * the License. 13 */ 14 15 #ifndef TEXTUREDMESHNODE_H 16 #define TEXTUREDMESHNODE_H 17 18 #include "Matrix.h" 19 #include "Mesh.h" 20 #include "MeshNode.h" 21 #include "Program.h" 22 23 class TexturedMeshNode: public MeshNode { 24 public: 25 TexturedMeshNode(const Mesh* mesh, const GLuint textureId); ~TexturedMeshNode()26 virtual ~TexturedMeshNode() {}; 27 protected: 28 virtual void before(Program& program, Matrix& model, Matrix& view, Matrix& projection); 29 virtual void after(Program& program, Matrix& model, Matrix& view, Matrix& projection); 30 const GLuint mTextureId; 31 }; 32 33 #endif 34