1 /*
2  * Copyright (C) 2013 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
5  * in compliance with the License. You may obtain a copy of the License at
6  *
7  * http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software distributed under the License
10  * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
11  * or implied. See the License for the specific language governing permissions and limitations under
12  * the License.
13  */
14 
15 #ifndef TEXTUREDMESHNODE_H
16 #define TEXTUREDMESHNODE_H
17 
18 #include "Matrix.h"
19 #include "Mesh.h"
20 #include "MeshNode.h"
21 #include "Program.h"
22 
23 class TexturedMeshNode: public MeshNode {
24 public:
25     TexturedMeshNode(const Mesh* mesh, const GLuint textureId);
~TexturedMeshNode()26     virtual ~TexturedMeshNode() {};
27 protected:
28     virtual void before(Program& program, Matrix& model, Matrix& view, Matrix& projection);
29     virtual void after(Program& program, Matrix& model, Matrix& view, Matrix& projection);
30     const GLuint mTextureId;
31 };
32 
33 #endif
34