1// Copyright 2020 Google LLC 2// 3// This source code is licensed under the BSD-style license found in the 4// LICENSE file in the root directory of this source tree. 5 6$assert ROW_TILE >= 1 7$assert ACCUMULATORS >= 1 8#include <assert.h> 9 10#include <xmmintrin.h> 11 12#include <xnnpack/dwconv.h> 13#include <xnnpack/math.h> 14 15 16void xnn_f32_dwconv2d_chw_ukernel_5x5p2__sse_${ROW_TILE}x4${"_acc%d" % ACCUMULATORS if ACCUMULATORS > 1 else ""}( 17 size_t input_height, 18 size_t input_width, 19 const float* input, 20 const float* weights, 21 const float* zero, 22 float* output, 23 uint32_t padding_top, 24 const union xnn_f32_chw_params params[restrict XNN_MIN_ELEMENTS(1)]) 25{ 26 assert(input_height != 0); 27 assert(input_width != 0); 28 assert(input_width % sizeof(float) == 0); 29 assert(padding_top == 2); 30 31 const __m128 vmask = _mm_load_ps((const float*) params->sse.mask); 32 const __m128 vmax = _mm_load_ps(params->sse.max); 33 const __m128 vmin = _mm_load_ps(params->sse.min); 34 35 const __m128 vbias = _mm_load1_ps(weights); 36 $for R in range(5): 37 $for S in range(5): 38 const __m128 vk${R}${S} = _mm_load1_ps(weights + ${R*5+S+1}); 39 40 const size_t input_decrement = round_up_po2(input_width, 4 * sizeof(float)); 41 42 const float* i0 = zero; 43 const float* i1 = zero; 44 const float* i2 = input; 45 $for M in range(3, 4 + ROW_TILE): 46 const float* i${M} = (const float*) ((uintptr_t) i${M-1} + input_width); 47 48 float* o0 = output; 49 $for M in range(1, ROW_TILE): 50 float* o${M} = (float*) ((uintptr_t) o${M-1} + input_width); 51 52 size_t output_height = input_height; 53 do { 54 $for M in range(2, 3 + ROW_TILE): 55 if XNN_UNPREDICTABLE(output_height < ${M}) { 56 i${M+1} = zero; 57 $if M <= ROW_TILE: 58 o${M-1} = o${M-2}; 59 } 60 61 $for M in range(4 + ROW_TILE): 62 __m128 vi${M}x3012 = _mm_setzero_ps(); 63 64 $for M in range(4 + ROW_TILE): 65 __m128 vi${M}x4567 = _mm_loadu_ps(i${M}); 66 i${M} += 4; 67 68 size_t w = input_width; 69 for (; w > 8 * sizeof(float); w -= 4 * sizeof(float)) { 70 $for K in range(5): 71 $for M in range(ROW_TILE): 72 $if K == 0: 73 __m128 vo${M}p0 = _mm_add_ps(vbias, _mm_mul_ps(vi${M+K}x4567, vk${K}2)); 74 $elif K < ACCUMULATORS: 75 __m128 vo${M}p${K} = _mm_mul_ps(vi${M+K}x4567, vk${K}2); 76 $else: 77 vo${M}p${K % ACCUMULATORS} = _mm_add_ps(vo${M}p${K % ACCUMULATORS}, _mm_mul_ps(vi${M+K}x4567, vk${K}2)); 78 79 $for M in range(4 + ROW_TILE): 80 const __m128 vi${M}x7456 = _mm_shuffle_ps(vi${M}x4567, vi${M}x4567, _MM_SHUFFLE(2, 1, 0, 3)); 81 82 $for M in range(4 + ROW_TILE): 83 const __m128 vi${M}x89AB = _mm_loadu_ps(i${M}); 84 i${M} += 4; 85 86 $for M in range(4 + ROW_TILE): 87 const __m128 vi${M}x3456 = _mm_move_ss(vi${M}x7456, vi${M}x3012); 88 89 $for K in range(5): 90 $for M in range(ROW_TILE): 91 vo${M}p${(K+5) % ACCUMULATORS} = _mm_add_ps(vo${M}p${(K+5) % ACCUMULATORS}, _mm_mul_ps(vi${M+K}x3456, vk${K}1)); 92 93 $for M in range(4 + ROW_TILE): 94 const __m128 vi${M}x2345 = _mm_shuffle_ps(vi${M}x3012, vi${M}x7456, _MM_SHUFFLE(2, 1, 0, 3)); 95 vi${M}x3012 = vi${M}x7456; 96 97 $for M in range(4 + ROW_TILE): 98 const __m128 vi${M}x8567 = _mm_move_ss(vi${M}x4567, vi${M}x89AB); 99 vi${M}x4567 = vi${M}x89AB; 100 101 $for K in range(5): 102 $for M in range(ROW_TILE): 103 vo${M}p${(K+10) % ACCUMULATORS} = _mm_add_ps(vo${M}p${(K+10) % ACCUMULATORS}, _mm_mul_ps(vi${M+K}x2345, vk${K}0)); 104 105 $for M in range(4 + ROW_TILE): 106 const __m128 vi${M}x5678 = _mm_shuffle_ps(vi${M}x8567, vi${M}x8567, _MM_SHUFFLE(0, 3, 2, 1)); 107 108 $for K in range(5): 109 $for M in range(ROW_TILE): 110 vo${M}p${(K+15) % ACCUMULATORS} = _mm_add_ps(vo${M}p${(K+15) % ACCUMULATORS}, _mm_mul_ps(vi${M+K}x5678, vk${K}3)); 111 112 $for M in range(4 + ROW_TILE): 113 const __m128 vi${M}x6789 = _mm_shuffle_ps(vi${M}x5678, vi${M}x89AB, _MM_SHUFFLE(1, 0, 2, 1)); 114 115 $for K in range(5): 116 $for M in range(ROW_TILE): 117 vo${M}p${(K+20) % ACCUMULATORS} = _mm_add_ps(vo${M}p${(K+20) % ACCUMULATORS}, _mm_mul_ps(vi${M+K}x6789, vk${K}4)); 118 119 $if ACCUMULATORS > 1: 120 $ACC_SLICE = 1 121 $while ACC_SLICE < ACCUMULATORS: 122 $for A in range(0, ACCUMULATORS, ACC_SLICE * 2): 123 $if A + ACC_SLICE < ACCUMULATORS: 124 $for M in range(ROW_TILE): 125 vo${M}p${A} = _mm_add_ps(vo${M}p${A}, vo${M}p${A + ACC_SLICE}); 126 $ACC_SLICE *= 2 127 128 $for M in range(ROW_TILE): 129 __m128 vo${M} = _mm_max_ps(vo${M}p0, vmin); 130 131 $for M in range(ROW_TILE): 132 vo${M} = _mm_min_ps(vo${M}, vmax); 133 134 $for M in reversed(range(ROW_TILE)): 135 _mm_storeu_ps(o${M}, vo${M}); 136 o${M} += 4; 137 } 138 // Always process the last block of 5..8 pixels. 139 if XNN_LIKELY(w > 4 * sizeof(float)) { 140 $for K in range(5): 141 $for M in range(ROW_TILE): 142 $if K == 0: 143 __m128 vo${M}p0 = _mm_add_ps(vbias, _mm_mul_ps(vi${M+K}x4567, vk${K}2)); 144 $elif K < ACCUMULATORS: 145 __m128 vo${M}p${K} = _mm_mul_ps(vi${M+K}x4567, vk${K}2); 146 $else: 147 vo${M}p${K % ACCUMULATORS} = _mm_add_ps(vo${M}p${K % ACCUMULATORS}, _mm_mul_ps(vi${M+K}x4567, vk${K}2)); 148 149 $for M in range(4 + ROW_TILE): 150 const __m128 vi${M}x7456 = _mm_shuffle_ps(vi${M}x4567, vi${M}x4567, _MM_SHUFFLE(2, 1, 0, 3)); 151 152 $for M in range(4 + ROW_TILE): 153 const __m128 vi${M}x89AB = _mm_and_ps(_mm_loadu_ps(i${M}), vmask); 154 i${M} += 4; 155 156 $for M in range(4 + ROW_TILE): 157 const __m128 vi${M}x3456 = _mm_move_ss(vi${M}x7456, vi${M}x3012); 158 159 $for K in range(5): 160 $for M in range(ROW_TILE): 161 vo${M}p${(K+5) % ACCUMULATORS} = _mm_add_ps(vo${M}p${(K+5) % ACCUMULATORS}, _mm_mul_ps(vi${M+K}x3456, vk${K}1)); 162 163 $for M in range(4 + ROW_TILE): 164 const __m128 vi${M}x2345 = _mm_shuffle_ps(vi${M}x3012, vi${M}x7456, _MM_SHUFFLE(2, 1, 0, 3)); 165 vi${M}x3012 = vi${M}x7456; 166 167 $for M in range(4 + ROW_TILE): 168 const __m128 vi${M}x8567 = _mm_move_ss(vi${M}x4567, vi${M}x89AB); 169 vi${M}x4567 = vi${M}x89AB; 170 171 $for K in range(5): 172 $for M in range(ROW_TILE): 173 vo${M}p${(K+10) % ACCUMULATORS} = _mm_add_ps(vo${M}p${(K+10) % ACCUMULATORS}, _mm_mul_ps(vi${M+K}x2345, vk${K}0)); 174 175 $for M in range(4 + ROW_TILE): 176 const __m128 vi${M}x5678 = _mm_shuffle_ps(vi${M}x8567, vi${M}x8567, _MM_SHUFFLE(0, 3, 2, 1)); 177 178 $for K in range(5): 179 $for M in range(ROW_TILE): 180 vo${M}p${(K+15) % ACCUMULATORS} = _mm_add_ps(vo${M}p${(K+15) % ACCUMULATORS}, _mm_mul_ps(vi${M+K}x5678, vk${K}3)); 181 182 $for M in range(4 + ROW_TILE): 183 const __m128 vi${M}x6789 = _mm_shuffle_ps(vi${M}x5678, vi${M}x89AB, _MM_SHUFFLE(1, 0, 2, 1)); 184 185 $for K in range(5): 186 $for M in range(ROW_TILE): 187 vo${M}p${(K+20) % ACCUMULATORS} = _mm_add_ps(vo${M}p${(K+20) % ACCUMULATORS}, _mm_mul_ps(vi${M+K}x6789, vk${K}4)); 188 189 $if ACCUMULATORS > 1: 190 $ACC_SLICE = 1 191 $while ACC_SLICE < ACCUMULATORS: 192 $for A in range(0, ACCUMULATORS, ACC_SLICE * 2): 193 $if A + ACC_SLICE < ACCUMULATORS: 194 $for M in range(ROW_TILE): 195 vo${M}p${A} = _mm_add_ps(vo${M}p${A}, vo${M}p${A + ACC_SLICE}); 196 $ACC_SLICE *= 2 197 198 $for M in range(ROW_TILE): 199 __m128 vo${M} = _mm_max_ps(vo${M}p0, vmin); 200 201 $for M in range(ROW_TILE): 202 vo${M} = _mm_min_ps(vo${M}, vmax); 203 204 $for M in reversed(range(ROW_TILE)): 205 _mm_storeu_ps(o${M}, vo${M}); 206 o${M} += 4; 207 208 w -= 4 * sizeof(float); 209 } 210 assert(w >= 1 * sizeof(float)); 211 assert(w <= 4 * sizeof(float)); 212 { 213 $for M in range(4 + ROW_TILE): 214 vi${M}x4567 = _mm_and_ps(vi${M}x4567, vmask); 215 216 $for K in range(5): 217 $for M in range(ROW_TILE): 218 $if K == 0: 219 __m128 vo${M}p0 = _mm_add_ps(vbias, _mm_mul_ps(vi${M+K}x4567, vk${K}2)); 220 $elif K < ACCUMULATORS: 221 __m128 vo${M}p${K} = _mm_mul_ps(vi${M+K}x4567, vk${K}2); 222 $else: 223 vo${M}p${K % ACCUMULATORS} = _mm_add_ps(vo${M}p${K % ACCUMULATORS}, _mm_mul_ps(vi${M+K}x4567, vk${K}2)); 224 225 $for M in range(4 + ROW_TILE): 226 const __m128 vi${M}x7456 = _mm_shuffle_ps(vi${M}x4567, vi${M}x4567, _MM_SHUFFLE(2, 1, 0, 3)); 227 228 $for M in range(4 + ROW_TILE): 229 const __m128 vi${M}x3456 = _mm_move_ss(vi${M}x7456, vi${M}x3012); 230 231 $for K in range(5): 232 $for M in range(ROW_TILE): 233 vo${M}p${(K+5) % ACCUMULATORS} = _mm_add_ps(vo${M}p${(K+5) % ACCUMULATORS}, _mm_mul_ps(vi${M+K}x3456, vk${K}1)); 234 235 $for M in range(4 + ROW_TILE): 236 const __m128 vi${M}x2345 = _mm_shuffle_ps(vi${M}x3012, vi${M}x7456, _MM_SHUFFLE(2, 1, 0, 3)); 237 238 const __m128 vzero = _mm_setzero_ps(); 239 $for M in range(4 + ROW_TILE): 240 const __m128 vi${M}x8567 = _mm_move_ss(vi${M}x4567, vzero); 241 242 $for K in range(5): 243 $for M in range(ROW_TILE): 244 vo${M}p${(K+10) % ACCUMULATORS} = _mm_add_ps(vo${M}p${(K+10) % ACCUMULATORS}, _mm_mul_ps(vi${M+K}x2345, vk${K}0)); 245 246 $for M in range(4 + ROW_TILE): 247 const __m128 vi${M}x5678 = _mm_shuffle_ps(vi${M}x8567, vi${M}x8567, _MM_SHUFFLE(0, 3, 2, 1)); 248 249 $for K in range(5): 250 $for M in range(ROW_TILE): 251 vo${M}p${(K+15) % ACCUMULATORS} = _mm_add_ps(vo${M}p${(K+15) % ACCUMULATORS}, _mm_mul_ps(vi${M+K}x5678, vk${K}3)); 252 253 $for M in range(4 + ROW_TILE): 254 const __m128 vi${M}x6789 = _mm_shuffle_ps(vi${M}x5678, vzero, _MM_SHUFFLE(1, 0, 2, 1)); 255 256 $for K in range(5): 257 $for M in range(ROW_TILE): 258 vo${M}p${(K+20) % ACCUMULATORS} = _mm_add_ps(vo${M}p${(K+20) % ACCUMULATORS}, _mm_mul_ps(vi${M+K}x6789, vk${K}4)); 259 260 $if ACCUMULATORS > 1: 261 $ACC_SLICE = 1 262 $while ACC_SLICE < ACCUMULATORS: 263 $for A in range(0, ACCUMULATORS, ACC_SLICE * 2): 264 $if A + ACC_SLICE < ACCUMULATORS: 265 $for M in range(ROW_TILE): 266 vo${M}p${A} = _mm_add_ps(vo${M}p${A}, vo${M}p${A + ACC_SLICE}); 267 $ACC_SLICE *= 2 268 269 $for M in range(ROW_TILE): 270 __m128 vo${M} = _mm_max_ps(vo${M}p0, vmin); 271 272 $for M in range(ROW_TILE): 273 vo${M} = _mm_min_ps(vo${M}, vmax); 274 275 if XNN_LIKELY(w & (4 * sizeof(float))) { 276 $for M in reversed(range(ROW_TILE)): 277 _mm_storeu_ps(o${M}, vo${M}); 278 o${M} += 4; 279 } else { 280 if (w & (2 * sizeof(float))) { 281 $for M in reversed(range(ROW_TILE)): 282 _mm_storel_pi((__m64*) o${M}, vo${M}); 283 o${M} += 2; 284 285 $for M in range(ROW_TILE): 286 vo${M} = _mm_movehl_ps(vo${M}, vo${M}); 287 } 288 if (w & (1 * sizeof(float))) { 289 $for M in reversed(range(ROW_TILE)): 290 _mm_store_ss(o${M}, vo${M}); 291 o${M} += 1; 292 } 293 } 294 } 295 296 i0 = (const float*) ((uintptr_t) i${ROW_TILE} - input_decrement); 297 i1 = (const float*) ((uintptr_t) i${ROW_TILE+1} - input_decrement); 298 $for M in range(2, 4 + ROW_TILE): 299 i${M} = (const float*) ((uintptr_t) i${M-1} + input_width); 300 301 $if ROW_TILE > 1: 302 o0 = o${ROW_TILE - 1}; 303 $for M in range(1, ROW_TILE): 304 o${M} = (float*) ((uintptr_t) o${M-1} + input_width); 305 306 $if ROW_TILE > 1: 307 output_height = doz(output_height, ${ROW_TILE}); 308 } while (${"--" if ROW_TILE == 1 else ""}output_height != 0); 309} 310