1 // Auto-generated file. Do not edit!
2 // Template: src/f32-dwconv2d-chw/3x3s2p1-wasmsimd-loadsplat.c.in
3 // Generator: tools/xngen
4 //
5 // Copyright 2020 Google LLC
6 //
7 // This source code is licensed under the BSD-style license found in the
8 // LICENSE file in the root directory of this source tree.
9
10 #include <assert.h>
11
12 #include <wasm_simd128.h>
13
14 #include <xnnpack/dwconv.h>
15 #include <xnnpack/math.h>
16
17
18
xnn_f32_dwconv2d_chw_ukernel_3x3s2p1__wasmsimd_x86_loadsplat_1x4_acc4(size_t input_height,size_t input_width,const float * input,const float * weights,const float * zero,float * output,uint32_t padding_top,const union xnn_f32_chw_params params[restrict XNN_MIN_ELEMENTS (1)])19 void xnn_f32_dwconv2d_chw_ukernel_3x3s2p1__wasmsimd_x86_loadsplat_1x4_acc4(
20 size_t input_height,
21 size_t input_width,
22 const float* input,
23 const float* weights,
24 const float* zero,
25 float* output,
26 uint32_t padding_top,
27 const union xnn_f32_chw_params params[restrict XNN_MIN_ELEMENTS(1)])
28 {
29 assert(input_height != 0);
30 assert(input_width != 0);
31 assert(input_width % sizeof(float) == 0);
32 assert(padding_top >= 0);
33 assert(padding_top <= 1);
34
35 const v128_t vmask_even = wasm_v128_load(params->scalar.mask_even);
36 const v128_t vmask_odd = wasm_v128_load(params->scalar.mask_odd);
37 const v128_t vmax = wasm_v32x4_load_splat(¶ms->scalar.max);
38 const v128_t vmin = wasm_v32x4_load_splat(¶ms->scalar.min);
39
40 const v128_t vw0123 = wasm_v128_load(weights);
41 const v128_t vw4567 = wasm_v128_load(weights + 4);
42 const v128_t vw89 = wasm_v64x2_load_splat(weights + 8);
43 const v128_t vbias = wasm_v32x4_shuffle(vw0123, vw0123, 0, 0, 0, 0);
44 const v128_t vk00 = wasm_v32x4_shuffle(vw0123, vw0123, 1, 1, 1, 1);
45 const v128_t vk01 = wasm_v32x4_shuffle(vw0123, vw0123, 2, 2, 2, 2);
46 const v128_t vk02 = wasm_v32x4_shuffle(vw0123, vw0123, 3, 3, 3, 3);
47 const v128_t vk10 = wasm_v32x4_shuffle(vw4567, vw4567, 0, 0, 0, 0);
48 const v128_t vk11 = wasm_v32x4_shuffle(vw4567, vw4567, 1, 1, 1, 1);
49 const v128_t vk12 = wasm_v32x4_shuffle(vw4567, vw4567, 2, 2, 2, 2);
50 const v128_t vk20 = wasm_v32x4_shuffle(vw4567, vw4567, 3, 3, 3, 3);
51 const v128_t vk21 = wasm_v32x4_shuffle(vw89, vw89, 0, 0, 0, 0);
52 const v128_t vk22 = wasm_v32x4_shuffle(vw89, vw89, 1, 1, 1, 1);
53
54 const v128_t vzero = wasm_f32x4_splat(0.0f);
55
56 const size_t input_decrement = round_down_po2(input_width, 4 /* SIMD output width */ * 2 /* subsampling */ * sizeof(float));
57
58 const float* i0 = (const float*) ((uintptr_t) input - ((-padding_top) & input_width));
59 const float* i1 = (const float*) ((uintptr_t) i0 + input_width);
60 if XNN_UNPREDICTABLE(padding_top != 0) {
61 i0 = zero;
62 }
63 const float* i2 = (const float*) ((uintptr_t) i1 + input_width);
64
65 float* o0 = output;
66
67 size_t padded_input_height = input_height + padding_top + 1 /* padding bottom */;
68 size_t output_height = (padded_input_height - 3 /* kernel size */ + 2 /* subsampling */) / 2;
69 do {
70 if XNN_UNPREDICTABLE(padded_input_height < 4) {
71 i2 = zero;
72 }
73
74 v128_t vi0x1357 = vzero;
75 v128_t vi1x1357 = vzero;
76 v128_t vi2x1357 = vzero;
77
78 size_t w = input_width;
79 for (; w >= 8 * sizeof(float); w -= 8 * sizeof(float)) {
80 v128_t vo0p0 = vbias;
81
82 const v128_t vi0x89AB = wasm_v128_load(i0);
83 const v128_t vi0xCDEF = wasm_v128_load(i0 + 4);
84 i0 += 8;
85 const v128_t vi1x89AB = wasm_v128_load(i1);
86 const v128_t vi1xCDEF = wasm_v128_load(i1 + 4);
87 i1 += 8;
88 const v128_t vi2x89AB = wasm_v128_load(i2);
89 const v128_t vi2xCDEF = wasm_v128_load(i2 + 4);
90 i2 += 8;
91
92 const v128_t vi0x8ACE = wasm_v32x4_shuffle(vi0x89AB, vi0xCDEF, 0, 2, 4, 6);
93 const v128_t vi0x9BDF = wasm_v32x4_shuffle(vi0x89AB, vi0xCDEF, 1, 3, 5, 7);
94 const v128_t vi1x8ACE = wasm_v32x4_shuffle(vi1x89AB, vi1xCDEF, 0, 2, 4, 6);
95 const v128_t vi1x9BDF = wasm_v32x4_shuffle(vi1x89AB, vi1xCDEF, 1, 3, 5, 7);
96 const v128_t vi2x8ACE = wasm_v32x4_shuffle(vi2x89AB, vi2xCDEF, 0, 2, 4, 6);
97 const v128_t vi2x9BDF = wasm_v32x4_shuffle(vi2x89AB, vi2xCDEF, 1, 3, 5, 7);
98
99 v128_t vo0p1 = wasm_f32x4_mul(vi0x8ACE, vk01);
100
101 v128_t vo0p2 = wasm_f32x4_mul(vi1x8ACE, vk11);
102
103 v128_t vo0p3 = wasm_f32x4_mul(vi2x8ACE, vk21);
104
105 const v128_t vi0x7BDF = wasm_v32x4_shuffle(vi0x1357, vi0x9BDF, 3, 4, 5, 6);
106 vi0x1357 = vi0x9BDF;
107 const v128_t vi1x7BDF = wasm_v32x4_shuffle(vi1x1357, vi1x9BDF, 3, 4, 5, 6);
108 vi1x1357 = vi1x9BDF;
109 const v128_t vi2x7BDF = wasm_v32x4_shuffle(vi2x1357, vi2x9BDF, 3, 4, 5, 6);
110 vi2x1357 = vi2x9BDF;
111
112 vo0p1 = wasm_f32x4_add(vo0p1, wasm_f32x4_mul(vi0x7BDF, vk00));
113
114 vo0p2 = wasm_f32x4_add(vo0p2, wasm_f32x4_mul(vi1x7BDF, vk10));
115
116 vo0p3 = wasm_f32x4_add(vo0p3, wasm_f32x4_mul(vi2x7BDF, vk20));
117
118 vo0p0 = wasm_f32x4_add(vo0p0, wasm_f32x4_mul(vi0x9BDF, vk02));
119
120 vo0p1 = wasm_f32x4_add(vo0p1, wasm_f32x4_mul(vi1x9BDF, vk12));
121
122 vo0p2 = wasm_f32x4_add(vo0p2, wasm_f32x4_mul(vi2x9BDF, vk22));
123
124 vo0p0 = wasm_f32x4_add(vo0p0, vo0p1);
125 vo0p2 = wasm_f32x4_add(vo0p2, vo0p3);
126 vo0p0 = wasm_f32x4_add(vo0p0, vo0p2);
127
128 v128_t vo0 = wasm_v128_bitselect(vmin, vo0p0, wasm_f32x4_lt(vo0p0, vmin));
129 vo0 = wasm_v128_bitselect(vo0, vmax, wasm_f32x4_le(vo0, vmax));
130
131 wasm_v128_store(o0, vo0); o0 += 4;
132 }
133 // Last block has 0-7 pixels to process.
134 assert(w < 8 * sizeof(float));
135 if XNN_LIKELY(w != 0) {
136 v128_t vo0p0 = vbias;
137
138 const v128_t vi0x89AB = wasm_v128_load(i0);
139 const v128_t vi0xCDEF = wasm_v128_load(i0 + 4);
140 const v128_t vi1x89AB = wasm_v128_load(i1);
141 const v128_t vi1xCDEF = wasm_v128_load(i1 + 4);
142 const v128_t vi2x89AB = wasm_v128_load(i2);
143 const v128_t vi2xCDEF = wasm_v128_load(i2 + 4);
144
145 const v128_t vi0x8ACE = wasm_v128_and(vmask_even, wasm_v32x4_shuffle(vi0x89AB, vi0xCDEF, 0, 2, 4, 6));
146 const v128_t vi0x9BDF = wasm_v128_and(vmask_odd, wasm_v32x4_shuffle(vi0x89AB, vi0xCDEF, 1, 3, 5, 7));
147 const v128_t vi1x8ACE = wasm_v128_and(vmask_even, wasm_v32x4_shuffle(vi1x89AB, vi1xCDEF, 0, 2, 4, 6));
148 const v128_t vi1x9BDF = wasm_v128_and(vmask_odd, wasm_v32x4_shuffle(vi1x89AB, vi1xCDEF, 1, 3, 5, 7));
149 const v128_t vi2x8ACE = wasm_v128_and(vmask_even, wasm_v32x4_shuffle(vi2x89AB, vi2xCDEF, 0, 2, 4, 6));
150 const v128_t vi2x9BDF = wasm_v128_and(vmask_odd, wasm_v32x4_shuffle(vi2x89AB, vi2xCDEF, 1, 3, 5, 7));
151
152 v128_t vo0p1 = wasm_f32x4_mul(vi0x8ACE, vk01);
153
154 v128_t vo0p2 = wasm_f32x4_mul(vi1x8ACE, vk11);
155
156 v128_t vo0p3 = wasm_f32x4_mul(vi2x8ACE, vk21);
157
158 const v128_t vi0x7BDF = wasm_v32x4_shuffle(vi0x1357, vi0x9BDF, 3, 4, 5, 6);
159 const v128_t vi1x7BDF = wasm_v32x4_shuffle(vi1x1357, vi1x9BDF, 3, 4, 5, 6);
160 const v128_t vi2x7BDF = wasm_v32x4_shuffle(vi2x1357, vi2x9BDF, 3, 4, 5, 6);
161
162 vo0p1 = wasm_f32x4_add(vo0p1, wasm_f32x4_mul(vi0x7BDF, vk00));
163
164 vo0p2 = wasm_f32x4_add(vo0p2, wasm_f32x4_mul(vi1x7BDF, vk10));
165
166 vo0p3 = wasm_f32x4_add(vo0p3, wasm_f32x4_mul(vi2x7BDF, vk20));
167
168 vo0p0 = wasm_f32x4_add(vo0p0, wasm_f32x4_mul(vi0x9BDF, vk02));
169
170 vo0p1 = wasm_f32x4_add(vo0p1, wasm_f32x4_mul(vi1x9BDF, vk12));
171
172 vo0p2 = wasm_f32x4_add(vo0p2, wasm_f32x4_mul(vi2x9BDF, vk22));
173
174 vo0p0 = wasm_f32x4_add(vo0p0, vo0p1);
175 vo0p2 = wasm_f32x4_add(vo0p2, vo0p3);
176 vo0p0 = wasm_f32x4_add(vo0p0, vo0p2);
177
178 v128_t vo0 = wasm_v128_bitselect(vmin, vo0p0, wasm_f32x4_lt(vo0p0, vmin));
179 vo0 = wasm_v128_bitselect(vo0, vmax, wasm_f32x4_le(vo0, vmax));
180
181 w += 1 * sizeof(float);
182 if (w & (8 * sizeof(float))) {
183 wasm_v128_store(o0, vo0); o0 += 4;
184 } else {
185 if (w & (4 * sizeof(float))) {
186 *((double*) o0) = wasm_f64x2_extract_lane(vo0, 0); o0 += 2;
187
188 vo0 = wasm_v32x4_shuffle(vo0, vo0, 2, 3, 0, 1);
189 }
190 if (w & (2 * sizeof(float))) {
191 *o0 = wasm_f32x4_extract_lane(vo0, 0); o0 += 1;
192 }
193 }
194 }
195
196 i0 = (const float*) ((uintptr_t) i2 - input_decrement);
197 i1 = (const float*) ((uintptr_t) i0 + input_width);
198 i2 = (const float*) ((uintptr_t) i1 + input_width);
199
200
201 output_height -= 1;
202 padded_input_height -= 2;
203 } while (output_height != 0);
204 }
205