1 //
2 // Copyright 2020 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 // The ValidateClipCullDistance function checks if the sum of array sizes for gl_ClipDistance and
7 // gl_CullDistance exceeds gl_MaxCombinedClipAndCullDistances
8 //
9 
10 #ifndef COMPILER_TRANSLATOR_VALIDATECLIPCULLDISTANCE_H_
11 #define COMPILER_TRANSLATOR_VALIDATECLIPCULLDISTANCE_H_
12 
13 #include "GLSLANG/ShaderVars.h"
14 
15 namespace sh
16 {
17 
18 class TIntermBlock;
19 class TDiagnostics;
20 
21 bool ValidateClipCullDistance(TIntermBlock *root,
22                               TDiagnostics *diagnostics,
23                               const unsigned int maxCombinedClipAndCullDistances);
24 
25 }  // namespace sh
26 
27 #endif
28