1 //
2 // Copyright 2020 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 
7 #ifndef COMPILER_TRANSLATOR_TREEOPS_FORCEPRECISIONQUALIFIER_H_
8 #define COMPILER_TRANSLATOR_TREEOPS_FORCEPRECISIONQUALIFIER_H_
9 
10 #include "compiler/translator/tree_util/IntermTraverse.h"
11 
12 namespace sh
13 {
14 bool ForceShaderPrecisionToMediump(TIntermNode *root, TSymbolTable *symbolTable, GLenum shaderType);
15 }  // namespace sh
16 
17 #endif  // COMPILER_TRANSLATOR_TREEOPS_FORCEPRECISIONQUALIFIER_H_
18