1 //
2 // Copyright 2015 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 // ProgramImpl_mock.h:
7 //   Defines a mock of the ProgramImpl class.
8 //
9 
10 #ifndef LIBANGLE_RENDERER_PROGRAMIMPLMOCK_H_
11 #define LIBANGLE_RENDERER_PROGRAMIMPLMOCK_H_
12 
13 #include "gmock/gmock.h"
14 
15 #include "libANGLE/ProgramLinkedResources.h"
16 #include "libANGLE/renderer/ProgramImpl.h"
17 
18 namespace rx
19 {
20 
21 class MockProgramImpl : public rx::ProgramImpl
22 {
23   public:
MockProgramImpl()24     MockProgramImpl() : ProgramImpl(gl::ProgramState()) {}
~MockProgramImpl()25     virtual ~MockProgramImpl() { destructor(); }
26 
27     MOCK_METHOD3(load, angle::Result(const gl::Context *, gl::InfoLog &, gl::BinaryInputStream *));
28     MOCK_METHOD2(save, void(const gl::Context *, gl::BinaryOutputStream *));
29     MOCK_METHOD1(setBinaryRetrievableHint, void(bool));
30     MOCK_METHOD1(setSeparable, void(bool));
31 
32     MOCK_METHOD3(link,
33                  std::unique_ptr<LinkEvent>(const gl::Context *,
34                                             const gl::ProgramLinkedResources &,
35                                             gl::InfoLog &))
36     std::unique_ptr<LinkEvent> link(const gl::Context *gmock_a0,
37                                     const gl::ProgramLinkedResources &gmock_a1,
38                                     gl::InfoLog &gmock_a2,
39                                     const gl::ProgramMergedVaryings &mergedVaryings);
40     MOCK_METHOD2(validate, GLboolean(const gl::Caps &, gl::InfoLog *));
41 
42     MOCK_METHOD3(setUniform1fv, void(GLint, GLsizei, const GLfloat *));
43     MOCK_METHOD3(setUniform2fv, void(GLint, GLsizei, const GLfloat *));
44     MOCK_METHOD3(setUniform3fv, void(GLint, GLsizei, const GLfloat *));
45     MOCK_METHOD3(setUniform4fv, void(GLint, GLsizei, const GLfloat *));
46     MOCK_METHOD3(setUniform1iv, void(GLint, GLsizei, const GLint *));
47     MOCK_METHOD3(setUniform2iv, void(GLint, GLsizei, const GLint *));
48     MOCK_METHOD3(setUniform3iv, void(GLint, GLsizei, const GLint *));
49     MOCK_METHOD3(setUniform4iv, void(GLint, GLsizei, const GLint *));
50     MOCK_METHOD3(setUniform1uiv, void(GLint, GLsizei, const GLuint *));
51     MOCK_METHOD3(setUniform2uiv, void(GLint, GLsizei, const GLuint *));
52     MOCK_METHOD3(setUniform3uiv, void(GLint, GLsizei, const GLuint *));
53     MOCK_METHOD3(setUniform4uiv, void(GLint, GLsizei, const GLuint *));
54 
55     MOCK_METHOD4(setUniformMatrix2fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
56     MOCK_METHOD4(setUniformMatrix3fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
57     MOCK_METHOD4(setUniformMatrix4fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
58     MOCK_METHOD4(setUniformMatrix2x3fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
59     MOCK_METHOD4(setUniformMatrix3x2fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
60     MOCK_METHOD4(setUniformMatrix2x4fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
61     MOCK_METHOD4(setUniformMatrix4x2fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
62     MOCK_METHOD4(setUniformMatrix3x4fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
63     MOCK_METHOD4(setUniformMatrix4x3fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
64 
65     MOCK_CONST_METHOD3(getUniformfv, void(const gl::Context *, GLint, GLfloat *));
66     MOCK_CONST_METHOD3(getUniformiv, void(const gl::Context *, GLint, GLint *));
67     MOCK_CONST_METHOD3(getUniformuiv, void(const gl::Context *, GLint, GLuint *));
68 
69     MOCK_METHOD4(setPathFragmentInputGen,
70                  void(const std::string &, GLenum, GLint, const GLfloat *));
71 
72     MOCK_METHOD0(destructor, void());
73 };
74 
MakeProgramMock()75 inline ::testing::NiceMock<MockProgramImpl> *MakeProgramMock()
76 {
77     ::testing::NiceMock<MockProgramImpl> *programImpl = new ::testing::NiceMock<MockProgramImpl>();
78     // TODO(jmadill): add ON_CALLS for returning methods
79     // We must mock the destructor since NiceMock doesn't work for destructors.
80     EXPECT_CALL(*programImpl, destructor()).Times(1).RetiresOnSaturation();
81 
82     return programImpl;
83 }
84 
85 }  // namespace rx
86 
87 #endif  // LIBANGLE_RENDERER_PROGRAMIMPLMOCK_H_
88