1310.geom 2ERROR: 0:29: 'fromVertex' : block instance name redefinition 3ERROR: 0:33: 'fromVertex' : redefinition 4ERROR: 0:35: 'fooC' : block instance name redefinition 5ERROR: 0:43: 'EmitStreamVertex' : no matching overloaded function found 6ERROR: 0:44: 'EndStreamPrimitive' : no matching overloaded function found 7ERROR: 0:47: 'gl_ClipDistance' : undeclared identifier 8ERROR: 0:47: 'gl_ClipDistance' : left of '[' is not of type array, matrix, or vector 9ERROR: 0:48: 'gl_ClipDistance' : no such field in structure 10ERROR: 0:48: 'expression' : left of '[' is not of type array, matrix, or vector 11ERROR: 0:47: 'assign' : l-value required (can't modify a const) 12ERROR: 0:55: 'selecting output stream' : not supported with this profile: es 13ERROR: 0:62: 'max_vertices' : too large, must be less than gl_MaxGeometryOutputVertices 14ERROR: 0:62: 'max_vertices' : cannot change previously set layout value 15ERROR: 0:63: 'max_vertices' : can only apply to a standalone qualifier 16ERROR: 0:68: 'points' : cannot change previously set output primitive 17ERROR: 0:69: 'points' : cannot change previously set output primitive 18ERROR: 0:70: 'triangle_strip' : cannot apply to input 19ERROR: 0:71: 'triangle_strip' : cannot apply to: uniform 20ERROR: 0:72: 'triangle_strip' : can only apply to a standalone qualifier 21ERROR: 0:73: 'triangle_strip' : can only apply to a standalone qualifier 22ERROR: 0:74: 'invocations' : can only apply to a standalone qualifier 23ERROR: 0:76: 'invocations' : can only apply to a standalone qualifier 24ERROR: 0:77: 'max_vertices' : can only apply to a standalone qualifier 25ERROR: 0:78: 'triangle_strip' : can only apply to a standalone qualifier 26ERROR: 0:81: 'lines' : cannot apply to 'out' 27ERROR: 0:83: 'triangles' : cannot change previously set input primitive 28ERROR: 0:84: 'triangles_adjacency' : cannot change previously set input primitive 29ERROR: 0:116: 'gl_ViewportIndex' : undeclared identifier 30ERROR: 0:117: 'gl_MaxViewports' : undeclared identifier 31ERROR: 0:123: 'lines_adjacency' : inconsistent input primitive for array size of explArrayBad 32ERROR: 0:124: 'in' : type must be an array: nonArrayed 33ERROR: 0:128: 'sample' : Reserved word. 34ERROR: 0:132: 'component' : not supported with this profile: es 35ERROR: 0:136: 'gl_MaxGeometryVaryingComponents' : undeclared identifier 36ERROR: 0:137: 'gl_VerticesIn' : undeclared identifier 37ERROR: 0:142: 'gl_PointSize' : required extension not requested: Possible extensions include: 38GL_EXT_geometry_point_size 39GL_OES_geometry_point_size 40ERROR: 0:143: 'gl_PointSize' : required extension not requested: Possible extensions include: 41GL_EXT_geometry_point_size 42GL_OES_geometry_point_size 43ERROR: 37 compilation errors. No code generated. 44 45 46Shader version: 310 47Requested GL_EXT_geometry_shader 48Requested GL_EXT_shader_io_blocks 49Requested GL_OES_geometry_point_size 50invocations = 4 51max_vertices = 200 52input primitive = lines_adjacency 53output primitive = triangle_strip 54ERROR: node is still EOpNull! 550:39 Function Definition: main( ( global void) 560:39 Function Parameters: 570:41 Sequence 580:41 EmitVertex ( global void) 590:42 EndPrimitive ( global void) 600:43 Constant: 610:43 0.000000 620:44 Constant: 630:44 0.000000 640:46 move second child to first child ( temp mediump 3-component vector of float) 650:46 color: direct index for structure (layout( stream=0) out mediump 3-component vector of float) 660:46 'anon@0' (layout( stream=0) out block{layout( stream=0) out mediump 3-component vector of float color}) 670:46 Constant: 680:46 0 (const uint) 690:46 color: direct index for structure ( in mediump 3-component vector of float) 700:46 direct index ( temp block{ in mediump 3-component vector of float color}) 710:46 'fromV' ( in 4-element array of block{ in mediump 3-component vector of float color}) 720:46 Constant: 730:46 0 (const int) 740:46 Constant: 750:46 0 (const int) 760:47 move second child to first child ( temp float) 770:47 Constant: 780:47 0.000000 790:48 Constant: 800:48 0.000000 810:49 move second child to first child ( temp highp 4-component vector of float) 820:49 gl_Position: direct index for structure (layout( stream=0) gl_Position highp 4-component vector of float Position) 830:49 'anon@1' (layout( stream=0) out block{layout( stream=0) gl_Position highp 4-component vector of float Position gl_Position, layout( stream=0) gl_PointSize highp float PointSize gl_PointSize}) 840:49 Constant: 850:49 0 (const uint) 860:49 gl_Position: direct index for structure ( in highp 4-component vector of float Position) 870:49 direct index ( temp block{ in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize}) 880:49 'gl_in' ( in 4-element array of block{ in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize}) 890:49 Constant: 900:49 0 (const int) 910:49 Constant: 920:49 0 (const int) 930:51 move second child to first child ( temp highp int) 940:51 'gl_PrimitiveID' (layout( stream=0) out highp int PrimitiveID) 950:51 'gl_PrimitiveIDIn' ( in highp int PrimitiveID) 960:52 move second child to first child ( temp highp int) 970:52 'gl_Layer' (layout( stream=0) out highp int Layer) 980:52 Constant: 990:52 2 (const int) 1000:63 Function Definition: foo(i1; ( global void) 1010:63 Function Parameters: 1020:63 'a' ( in highp int) 1030:65 Sequence 1040:65 move second child to first child ( temp mediump 4-component vector of float) 1050:65 a: direct index for structure (layout( stream=0) out mediump 4-component vector of float) 1060:65 'ouuaa6' (layout( stream=0) out block{layout( stream=0) out mediump 4-component vector of float a}) 1070:65 Constant: 1080:65 0 (const int) 1090:65 Constant: 1100:65 1.000000 1110:65 1.000000 1120:65 1.000000 1130:65 1.000000 1140:114 Function Definition: fooe1( ( global void) 1150:114 Function Parameters: 1160:116 Sequence 1170:116 'gl_ViewportIndex' ( temp float) 1180:117 'gl_MaxViewports' ( temp float) 1190:118 Constant: 1200:118 4 (const int) 1210:119 Sequence 1220:119 move second child to first child ( temp highp int) 1230:119 'inv' ( temp highp int) 1240:119 'gl_InvocationID' ( in highp int InvocationID) 1250:134 Function Definition: notHere( ( global void) 1260:134 Function Parameters: 1270:136 Sequence 1280:136 'gl_MaxGeometryVaryingComponents' ( temp float) 1290:137 'gl_VerticesIn' ( temp float) 1300:140 Function Definition: pointSize1( ( global void) 1310:140 Function Parameters: 1320:142 Sequence 1330:142 Sequence 1340:142 move second child to first child ( temp highp float) 1350:142 'ps' ( temp highp float) 1360:142 gl_PointSize: direct index for structure ( in highp float PointSize) 1370:142 direct index ( temp block{ in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize}) 1380:142 'gl_in' ( in 4-element array of block{ in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize}) 1390:142 Constant: 1400:142 3 (const int) 1410:142 Constant: 1420:142 1 (const int) 1430:143 move second child to first child ( temp highp float) 1440:143 gl_PointSize: direct index for structure (layout( stream=0) gl_PointSize highp float PointSize) 1450:143 'anon@1' (layout( stream=0) out block{layout( stream=0) gl_Position highp 4-component vector of float Position gl_Position, layout( stream=0) gl_PointSize highp float PointSize gl_PointSize}) 1460:143 Constant: 1470:143 1 (const uint) 1480:143 'ps' ( temp highp float) 1490:148 Function Definition: pointSize2( ( global void) 1500:148 Function Parameters: 1510:150 Sequence 1520:150 Sequence 1530:150 move second child to first child ( temp highp float) 1540:150 'ps' ( temp highp float) 1550:150 gl_PointSize: direct index for structure ( in highp float PointSize) 1560:150 direct index ( temp block{ in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize}) 1570:150 'gl_in' ( in 4-element array of block{ in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize}) 1580:150 Constant: 1590:150 3 (const int) 1600:150 Constant: 1610:150 1 (const int) 1620:151 move second child to first child ( temp highp float) 1630:151 gl_PointSize: direct index for structure (layout( stream=0) gl_PointSize highp float PointSize) 1640:151 'anon@1' (layout( stream=0) out block{layout( stream=0) gl_Position highp 4-component vector of float Position gl_Position, layout( stream=0) gl_PointSize highp float PointSize gl_PointSize}) 1650:151 Constant: 1660:151 1 (const uint) 1670:151 'ps' ( temp highp float) 1680:? Linker Objects 1690:? 'fromV' ( in 4-element array of block{ in mediump 3-component vector of float color}) 1700:? 'nonBlockUnsized' ( in 4-element array of mediump 4-component vector of float) 1710:? 'toF' (layout( stream=0) out block{layout( stream=0) out mediump 3-component vector of float color}) 1720:? 'anon@0' (layout( stream=0) out block{layout( stream=0) out mediump 3-component vector of float color}) 1730:? 'gl_in' ( in 4-element array of block{ in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize}) 1740:? 'ov4' (layout( stream=4) out mediump 4-component vector of float) 1750:? 'ouuaa6' (layout( stream=0) out block{layout( stream=0) out mediump 4-component vector of float a}) 1760:? 'badv4' (layout( stream=0) out mediump 4-component vector of float) 1770:? 'bad2v4' ( in 4-element array of mediump 4-component vector of float) 1780:? 'anon@1' (layout( stream=0) out block{layout( stream=0) out highp int a}) 1790:? 'outbi' (layout( stream=0) out block{layout( stream=0) out highp int a, layout( stream=0) out highp int b, layout( stream=0) out highp int c}) 1800:? 'insn' ( in 4-element array of block{ in highp int a15}) 1810:? 'anon@2' (layout( stream=0) out block{layout( stream=0) out mediump float f15}) 1820:? 'anon@3' (layout( column_major shared) uniform block{layout( column_major shared) uniform bool b15}) 1830:? 'summ' ( const highp int) 1840:? 2752 (const int) 1850:? 'explArray' ( in 4-element array of mediump 4-component vector of float) 1860:? 'explArrayBad' ( in 5-element array of mediump 4-component vector of float) 1870:? 'nonArrayed' ( in mediump 4-component vector of float) 1880:? 'myColor1' (layout( stream=0) flat out mediump 3-component vector of float) 1890:? 'myColor2' (layout( stream=0) centroid out mediump 3-component vector of float) 1900:? 'centr' ( centroid in 4-element array of mediump 3-component vector of float) 1910:? 'perSampleColor' (layout( stream=0) sample out mediump 4-component vector of float) 1920:? 'comp' (layout( location=7 component=2) in 4-element array of mediump float) 193 194 195Linked geometry stage: 196 197 198Shader version: 310 199Requested GL_EXT_geometry_shader 200Requested GL_EXT_shader_io_blocks 201Requested GL_OES_geometry_point_size 202invocations = 4 203max_vertices = 200 204input primitive = lines_adjacency 205output primitive = triangle_strip 206ERROR: node is still EOpNull! 2070:39 Function Definition: main( ( global void) 2080:39 Function Parameters: 2090:41 Sequence 2100:41 EmitVertex ( global void) 2110:42 EndPrimitive ( global void) 2120:43 Constant: 2130:43 0.000000 2140:44 Constant: 2150:44 0.000000 2160:46 move second child to first child ( temp mediump 3-component vector of float) 2170:46 color: direct index for structure (layout( stream=0) out mediump 3-component vector of float) 2180:46 'anon@0' (layout( stream=0) out block{layout( stream=0) out mediump 3-component vector of float color}) 2190:46 Constant: 2200:46 0 (const uint) 2210:46 color: direct index for structure ( in mediump 3-component vector of float) 2220:46 direct index ( temp block{ in mediump 3-component vector of float color}) 2230:46 'fromV' ( in 4-element array of block{ in mediump 3-component vector of float color}) 2240:46 Constant: 2250:46 0 (const int) 2260:46 Constant: 2270:46 0 (const int) 2280:47 move second child to first child ( temp float) 2290:47 Constant: 2300:47 0.000000 2310:48 Constant: 2320:48 0.000000 2330:49 move second child to first child ( temp highp 4-component vector of float) 2340:49 gl_Position: direct index for structure (layout( stream=0) gl_Position highp 4-component vector of float Position) 2350:49 'anon@1' (layout( stream=0) out block{layout( stream=0) gl_Position highp 4-component vector of float Position gl_Position, layout( stream=0) gl_PointSize highp float PointSize gl_PointSize}) 2360:49 Constant: 2370:49 0 (const uint) 2380:49 gl_Position: direct index for structure ( in highp 4-component vector of float Position) 2390:49 direct index ( temp block{ in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize}) 2400:49 'gl_in' ( in 4-element array of block{ in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize}) 2410:49 Constant: 2420:49 0 (const int) 2430:49 Constant: 2440:49 0 (const int) 2450:51 move second child to first child ( temp highp int) 2460:51 'gl_PrimitiveID' (layout( stream=0) out highp int PrimitiveID) 2470:51 'gl_PrimitiveIDIn' ( in highp int PrimitiveID) 2480:52 move second child to first child ( temp highp int) 2490:52 'gl_Layer' (layout( stream=0) out highp int Layer) 2500:52 Constant: 2510:52 2 (const int) 2520:? Linker Objects 2530:? 'fromV' ( in 4-element array of block{ in mediump 3-component vector of float color}) 2540:? 'nonBlockUnsized' ( in 4-element array of mediump 4-component vector of float) 2550:? 'toF' (layout( stream=0) out block{layout( stream=0) out mediump 3-component vector of float color}) 2560:? 'anon@0' (layout( stream=0) out block{layout( stream=0) out mediump 3-component vector of float color}) 2570:? 'gl_in' ( in 4-element array of block{ in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize}) 2580:? 'ov4' (layout( stream=4) out mediump 4-component vector of float) 2590:? 'ouuaa6' (layout( stream=0) out block{layout( stream=0) out mediump 4-component vector of float a}) 2600:? 'badv4' (layout( stream=0) out mediump 4-component vector of float) 2610:? 'bad2v4' ( in 4-element array of mediump 4-component vector of float) 2620:? 'anon@1' (layout( stream=0) out block{layout( stream=0) out highp int a}) 2630:? 'outbi' (layout( stream=0) out block{layout( stream=0) out highp int a, layout( stream=0) out highp int b, layout( stream=0) out highp int c}) 2640:? 'insn' ( in 4-element array of block{ in highp int a15}) 2650:? 'anon@2' (layout( stream=0) out block{layout( stream=0) out mediump float f15}) 2660:? 'anon@3' (layout( column_major shared) uniform block{layout( column_major shared) uniform bool b15}) 2670:? 'summ' ( const highp int) 2680:? 2752 (const int) 2690:? 'explArray' ( in 4-element array of mediump 4-component vector of float) 2700:? 'explArrayBad' ( in 5-element array of mediump 4-component vector of float) 2710:? 'nonArrayed' ( in mediump 4-component vector of float) 2720:? 'myColor1' (layout( stream=0) flat out mediump 3-component vector of float) 2730:? 'myColor2' (layout( stream=0) centroid out mediump 3-component vector of float) 2740:? 'centr' ( centroid in 4-element array of mediump 3-component vector of float) 2750:? 'perSampleColor' (layout( stream=0) sample out mediump 4-component vector of float) 2760:? 'comp' (layout( location=7 component=2) in 4-element array of mediump float) 277 278