1atomic_uint.frag 2ERROR: 0:4: 'counter' : redefinition 3ERROR: 0:11: 'atomic_uint' : samplers and atomic_uints cannot be output parameters 4ERROR: 0:13: 'return' : type does not match, or is not convertible to, the function's return type 5ERROR: 0:19: 'atomic_uint' : atomic_uints can only be used in uniform variables or function parameters: non_uniform_counter 6ERROR: 0:24: 'binding' : atomic_uint binding is too large; see gl_MaxAtomicCounterBindings 7ERROR: 0:29: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'layout( binding=0 offset=0) uniform atomic_uint' and a right operand of type 'layout( binding=0 offset=0) uniform atomic_uint' (or there is no acceptable conversion) 8ERROR: 0:30: '-' : wrong operand type no operation '-' exists that takes an operand of type layout( binding=0 offset=0) uniform atomic_uint (or there is no acceptable conversion) 9ERROR: 0:32: '[]' : scalar integer expression required 10ERROR: 0:35: 'assign' : l-value required "counter" (can't modify a uniform) 11ERROR: 0:35: 'assign' : cannot convert from ' const int' to 'layout( binding=0 offset=0) uniform atomic_uint' 12ERROR: 0:38: 'atomic_uint' : atomic_uints can only be used in uniform variables or function parameters: acin 13ERROR: 0:39: 'atomic_uint' : atomic_uints can only be used in uniform variables or function parameters: acg 14ERROR: 0:48: 'offset' : atomic counters sharing the same offset: 12 15ERROR: 0:49: 'binding' : atomic_uint binding is too large; see gl_MaxAtomicCounterBindings 16ERROR: 14 compilation errors. No code generated. 17 18 19Shader version: 420 20ERROR: node is still EOpNull! 210:6 Function Definition: func(au1; ( global uint) 220:6 Function Parameters: 230:6 'c' ( in atomic_uint) 240:8 Sequence 250:8 Branch: Return with expression 260:8 AtomicCounterIncrement ( global uint) 270:8 'c' ( in atomic_uint) 280:11 Function Definition: func2(au1; ( global uint) 290:11 Function Parameters: 300:11 'c' ( out atomic_uint) 310:13 Sequence 320:13 Branch: Return with expression 330:13 'counter' (layout( binding=0 offset=0) uniform atomic_uint) 340:14 Branch: Return with expression 350:14 AtomicCounter ( global uint) 360:14 'counter' (layout( binding=0 offset=0) uniform atomic_uint) 370:17 Function Definition: main( ( global void) 380:17 Function Parameters: 390:? Sequence 400:20 Sequence 410:20 move second child to first child ( temp uint) 420:20 'val' ( temp uint) 430:20 AtomicCounter ( global uint) 440:20 'counter' (layout( binding=0 offset=0) uniform atomic_uint) 450:21 AtomicCounterDecrement ( global uint) 460:21 'counter' (layout( binding=0 offset=0) uniform atomic_uint) 470:27 Function Definition: opac( ( global void) 480:27 Function Parameters: 490:29 Sequence 500:29 'counter' (layout( binding=0 offset=0) uniform atomic_uint) 510:30 'counter' (layout( binding=0 offset=0) uniform atomic_uint) 520:32 indirect index ( temp int) 530:32 'a' ( temp 3-element array of int) 540:32 'counter' (layout( binding=0 offset=0) uniform atomic_uint) 550:33 direct index (layout( binding=1 offset=3) temp atomic_uint) 560:33 'countArr' (layout( binding=1 offset=3) uniform 4-element array of atomic_uint) 570:33 Constant: 580:33 2 (const int) 590:34 indirect index (layout( binding=1 offset=3) temp atomic_uint) 600:34 'countArr' (layout( binding=1 offset=3) uniform 4-element array of atomic_uint) 610:34 'i' ( uniform int) 620:35 'counter' (layout( binding=0 offset=0) uniform atomic_uint) 630:? Linker Objects 640:? 'counter' (layout( binding=0 offset=0) uniform atomic_uint) 650:? 'countArr' (layout( binding=1 offset=3) uniform 4-element array of atomic_uint) 660:? 'i' ( uniform int) 670:? 'acin' ( smooth in atomic_uint) 680:? 'acg' ( global atomic_uint) 690:? 'aNoBind' ( uniform atomic_uint) 700:? 'aOffset' (layout( binding=0 offset=32) uniform atomic_uint) 710:? 'bar3' (layout( binding=0 offset=4) uniform atomic_uint) 720:? 'ac' (layout( binding=0 offset=8) uniform 2-element array of atomic_uint) 730:? 'ad' (layout( binding=0 offset=16) uniform atomic_uint) 740:? 'bar4' (layout( offset=8) uniform atomic_uint) 750:? 'overlap' (layout( binding=0 offset=12) uniform atomic_uint) 760:? 'bigBind' (layout( binding=20) uniform atomic_uint) 77 78 79Linked fragment stage: 80 81 82Shader version: 420 83ERROR: node is still EOpNull! 840:17 Function Definition: main( ( global void) 850:17 Function Parameters: 860:? Sequence 870:20 Sequence 880:20 move second child to first child ( temp uint) 890:20 'val' ( temp uint) 900:20 AtomicCounter ( global uint) 910:20 'counter' (layout( binding=0 offset=0) uniform atomic_uint) 920:21 AtomicCounterDecrement ( global uint) 930:21 'counter' (layout( binding=0 offset=0) uniform atomic_uint) 940:? Linker Objects 950:? 'counter' (layout( binding=0 offset=0) uniform atomic_uint) 960:? 'countArr' (layout( binding=1 offset=3) uniform 4-element array of atomic_uint) 970:? 'i' ( uniform int) 980:? 'acin' ( smooth in atomic_uint) 990:? 'acg' ( global atomic_uint) 1000:? 'aNoBind' ( uniform atomic_uint) 1010:? 'aOffset' (layout( binding=0 offset=32) uniform atomic_uint) 1020:? 'bar3' (layout( binding=0 offset=4) uniform atomic_uint) 1030:? 'ac' (layout( binding=0 offset=8) uniform 2-element array of atomic_uint) 1040:? 'ad' (layout( binding=0 offset=16) uniform atomic_uint) 1050:? 'bar4' (layout( offset=8) uniform atomic_uint) 1060:? 'overlap' (layout( binding=0 offset=12) uniform atomic_uint) 1070:? 'bigBind' (layout( binding=20) uniform atomic_uint) 108 109