1cppIndent.vert 2ERROR: 0:61: 'macro expansion' : Too few args in Macro FUNC 3ERROR: 0:61: '' : syntax error, unexpected COMMA 4ERROR: 2 compilation errors. No code generated. 5 6 7Shader version: 110 8ERROR: node is still EOpNull! 90:5 Sequence 100:5 move second child to first child ( temp float) 110:5 'sum' ( global float) 120:5 Constant: 130:5 0.000000 140:7 Function Definition: main( ( global void) 150:7 Function Parameters: 160:12 Sequence 170:12 add second child into first child ( temp float) 180:12 'sum' ( global float) 190:12 Constant: 200:12 1.000000 210:22 add second child into first child ( temp float) 220:22 'sum' ( global float) 230:22 Constant: 240:22 300.000000 250:37 add second child into first child ( temp float) 260:37 'sum' ( global float) 270:37 Constant: 280:37 600000.000000 290:47 add second child into first child ( temp float) 300:47 'sum' ( global float) 310:47 Constant: 320:47 80000000.000000 330:52 add second child into first child ( temp float) 340:52 'sum' ( global float) 350:52 Constant: 360:52 900000000.000000 370:56 move second child to first child ( temp 4-component vector of float) 380:56 'gl_Position' ( gl_Position 4-component vector of float Position) 390:56 Construct vec4 ( temp 4-component vector of float) 400:56 'sum' ( global float) 410:? Linker Objects 420:? 'sum' ( global float) 43 44 45Linked vertex stage: 46 47 48Shader version: 110 49ERROR: node is still EOpNull! 500:5 Sequence 510:5 move second child to first child ( temp float) 520:5 'sum' ( global float) 530:5 Constant: 540:5 0.000000 550:7 Function Definition: main( ( global void) 560:7 Function Parameters: 570:12 Sequence 580:12 add second child into first child ( temp float) 590:12 'sum' ( global float) 600:12 Constant: 610:12 1.000000 620:22 add second child into first child ( temp float) 630:22 'sum' ( global float) 640:22 Constant: 650:22 300.000000 660:37 add second child into first child ( temp float) 670:37 'sum' ( global float) 680:37 Constant: 690:37 600000.000000 700:47 add second child into first child ( temp float) 710:47 'sum' ( global float) 720:47 Constant: 730:47 80000000.000000 740:52 add second child into first child ( temp float) 750:52 'sum' ( global float) 760:52 Constant: 770:52 900000000.000000 780:56 move second child to first child ( temp 4-component vector of float) 790:56 'gl_Position' ( gl_Position 4-component vector of float Position) 800:56 Construct vec4 ( temp 4-component vector of float) 810:56 'sum' ( global float) 820:? Linker Objects 830:? 'sum' ( global float) 84 85