1dataOutIndirect.frag 2WARNING: 0:3: varying deprecated in version 130; may be removed in future release 3 4Shader version: 130 50:? Sequence 60:7 Function Definition: main( ( global void) 70:7 Function Parameters: 80:9 Sequence 90:9 move second child to first child ( temp 4-component vector of float) 100:9 indirect index ( temp 4-component vector of float FragData) 110:9 'gl_FragData' ( fragColor 32-element array of 4-component vector of float FragData) 120:9 'i' ( uniform int) 130:9 'Color' ( smooth in 4-component vector of float) 140:? Linker Objects 150:? 'Color' ( smooth in 4-component vector of float) 160:? 'i' ( uniform int) 17 18 19Linked fragment stage: 20 21 22Shader version: 130 230:? Sequence 240:7 Function Definition: main( ( global void) 250:7 Function Parameters: 260:9 Sequence 270:9 move second child to first child ( temp 4-component vector of float) 280:9 indirect index ( temp 4-component vector of float FragData) 290:9 'gl_FragData' ( fragColor 32-element array of 4-component vector of float FragData) 300:9 'i' ( uniform int) 310:9 'Color' ( smooth in 4-component vector of float) 320:? Linker Objects 330:? 'Color' ( smooth in 4-component vector of float) 340:? 'i' ( uniform int) 35 36