1glsl.460.subgroup.rahit
2ERROR: 0:7: 'gl_SubgroupSize' : required extension not requested: GL_KHR_shader_subgroup_basic
3ERROR: 0:8: 'gl_SubgroupInvocationID' : required extension not requested: GL_KHR_shader_subgroup_basic
4ERROR: 0:9: 'subgroupBarrier' : required extension not requested: GL_KHR_shader_subgroup_basic
5ERROR: 0:10: 'subgroupMemoryBarrier' : required extension not requested: GL_KHR_shader_subgroup_basic
6ERROR: 0:11: 'subgroupMemoryBarrierBuffer' : required extension not requested: GL_KHR_shader_subgroup_basic
7ERROR: 0:12: 'subgroupMemoryBarrierImage' : required extension not requested: GL_KHR_shader_subgroup_basic
8ERROR: 0:13: 'subgroupElect' : required extension not requested: GL_KHR_shader_subgroup_basic
9ERROR: 0:14: 'gl_NumSubgroups' : undeclared identifier
10ERROR: 0:15: 'gl_SubgroupID' : undeclared identifier
11ERROR: 0:16: 'subgroupMemoryBarrierShared' : no matching overloaded function found
12ERROR: 0:18: 'subgroupAll' : required extension not requested: GL_KHR_shader_subgroup_vote
13ERROR: 0:19: 'subgroupAny' : required extension not requested: GL_KHR_shader_subgroup_vote
14ERROR: 0:20: 'subgroupAllEqual' : required extension not requested: GL_KHR_shader_subgroup_vote
15ERROR: 0:22: 'gl_SubgroupEqMask' : required extension not requested: GL_KHR_shader_subgroup_ballot
16ERROR: 0:23: 'gl_SubgroupGeMask' : required extension not requested: GL_KHR_shader_subgroup_ballot
17ERROR: 0:24: 'gl_SubgroupGtMask' : required extension not requested: GL_KHR_shader_subgroup_ballot
18ERROR: 0:25: 'gl_SubgroupLeMask' : required extension not requested: GL_KHR_shader_subgroup_ballot
19ERROR: 0:26: 'gl_SubgroupLtMask' : required extension not requested: GL_KHR_shader_subgroup_ballot
20ERROR: 0:27: 'subgroupBroadcast' : required extension not requested: GL_KHR_shader_subgroup_ballot
21ERROR: 0:28: 'subgroupBroadcastFirst' : required extension not requested: GL_KHR_shader_subgroup_ballot
22ERROR: 0:29: 'subgroupBallot' : required extension not requested: GL_KHR_shader_subgroup_ballot
23ERROR: 0:30: 'subgroupInverseBallot' : required extension not requested: GL_KHR_shader_subgroup_ballot
24ERROR: 0:31: 'subgroupBallotBitExtract' : required extension not requested: GL_KHR_shader_subgroup_ballot
25ERROR: 0:32: 'subgroupBallotBitCount' : required extension not requested: GL_KHR_shader_subgroup_ballot
26ERROR: 0:33: 'subgroupBallotInclusiveBitCount' : required extension not requested: GL_KHR_shader_subgroup_ballot
27ERROR: 0:34: 'subgroupBallotExclusiveBitCount' : required extension not requested: GL_KHR_shader_subgroup_ballot
28ERROR: 0:35: 'subgroupBallotFindLSB' : required extension not requested: GL_KHR_shader_subgroup_ballot
29ERROR: 0:36: 'subgroupBallotFindMSB' : required extension not requested: GL_KHR_shader_subgroup_ballot
30ERROR: 0:38: 'subgroupShuffle' : required extension not requested: GL_KHR_shader_subgroup_shuffle
31ERROR: 0:39: 'subgroupShuffleXor' : required extension not requested: GL_KHR_shader_subgroup_shuffle
32ERROR: 0:40: 'subgroupShuffleUp' : required extension not requested: GL_KHR_shader_subgroup_shuffle_relative
33ERROR: 0:41: 'subgroupShuffleDown' : required extension not requested: GL_KHR_shader_subgroup_shuffle_relative
34ERROR: 0:43: 'subgroupAdd' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
35ERROR: 0:44: 'subgroupMul' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
36ERROR: 0:45: 'subgroupMin' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
37ERROR: 0:46: 'subgroupMax' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
38ERROR: 0:47: 'subgroupAnd' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
39ERROR: 0:48: 'subgroupOr' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
40ERROR: 0:49: 'subgroupXor' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
41ERROR: 0:50: 'subgroupInclusiveAdd' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
42ERROR: 0:51: 'subgroupInclusiveMul' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
43ERROR: 0:52: 'subgroupInclusiveMin' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
44ERROR: 0:53: 'subgroupInclusiveMax' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
45ERROR: 0:54: 'subgroupInclusiveAnd' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
46ERROR: 0:55: 'subgroupInclusiveOr' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
47ERROR: 0:56: 'subgroupInclusiveXor' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
48ERROR: 0:57: 'subgroupExclusiveAdd' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
49ERROR: 0:58: 'subgroupExclusiveMul' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
50ERROR: 0:59: 'subgroupExclusiveMin' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
51ERROR: 0:60: 'subgroupExclusiveMax' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
52ERROR: 0:61: 'subgroupExclusiveAnd' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
53ERROR: 0:62: 'subgroupExclusiveOr' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
54ERROR: 0:63: 'subgroupExclusiveXor' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
55ERROR: 0:65: 'subgroupClusteredAdd' : required extension not requested: GL_KHR_shader_subgroup_clustered
56ERROR: 0:66: 'subgroupClusteredMul' : required extension not requested: GL_KHR_shader_subgroup_clustered
57ERROR: 0:67: 'subgroupClusteredMin' : required extension not requested: GL_KHR_shader_subgroup_clustered
58ERROR: 0:68: 'subgroupClusteredMax' : required extension not requested: GL_KHR_shader_subgroup_clustered
59ERROR: 0:69: 'subgroupClusteredAnd' : required extension not requested: GL_KHR_shader_subgroup_clustered
60ERROR: 0:70: 'subgroupClusteredOr' : required extension not requested: GL_KHR_shader_subgroup_clustered
61ERROR: 0:71: 'subgroupClusteredXor' : required extension not requested: GL_KHR_shader_subgroup_clustered
62ERROR: 0:73: 'subgroupQuadBroadcast' : required extension not requested: GL_KHR_shader_subgroup_quad
63ERROR: 0:74: 'subgroupQuadSwapHorizontal' : required extension not requested: GL_KHR_shader_subgroup_quad
64ERROR: 0:75: 'subgroupQuadSwapVertical' : required extension not requested: GL_KHR_shader_subgroup_quad
65ERROR: 0:76: 'subgroupQuadSwapDiagonal' : required extension not requested: GL_KHR_shader_subgroup_quad
66ERROR: 0:78: 'subgroupPartitionNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
67ERROR: 0:79: 'subgroupPartitionedAddNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
68ERROR: 0:80: 'subgroupPartitionedMulNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
69ERROR: 0:81: 'subgroupPartitionedMinNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
70ERROR: 0:82: 'subgroupPartitionedMaxNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
71ERROR: 0:83: 'subgroupPartitionedAndNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
72ERROR: 0:84: 'subgroupPartitionedOrNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
73ERROR: 0:85: 'subgroupPartitionedXorNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
74ERROR: 0:86: 'subgroupPartitionedInclusiveAddNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
75ERROR: 0:87: 'subgroupPartitionedInclusiveMulNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
76ERROR: 0:88: 'subgroupPartitionedInclusiveMinNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
77ERROR: 0:89: 'subgroupPartitionedInclusiveMaxNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
78ERROR: 0:90: 'subgroupPartitionedInclusiveAndNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
79ERROR: 0:91: 'subgroupPartitionedInclusiveOrNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
80ERROR: 0:92: 'subgroupPartitionedInclusiveXorNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
81ERROR: 0:93: 'subgroupPartitionedExclusiveAddNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
82ERROR: 0:94: 'subgroupPartitionedExclusiveMulNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
83ERROR: 0:95: 'subgroupPartitionedExclusiveMinNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
84ERROR: 0:96: 'subgroupPartitionedExclusiveMaxNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
85ERROR: 0:97: 'subgroupPartitionedExclusiveAndNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
86ERROR: 0:98: 'subgroupPartitionedExclusiveOrNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
87ERROR: 0:99: 'subgroupPartitionedExclusiveXorNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
88ERROR: 0:259: 'gl_WarpsPerSMNV' : required extension not requested: GL_NV_shader_sm_builtins
89ERROR: 0:260: 'gl_SMCountNV' : required extension not requested: GL_NV_shader_sm_builtins
90ERROR: 0:261: 'gl_WarpIDNV' : required extension not requested: GL_NV_shader_sm_builtins
91ERROR: 0:262: 'gl_SMIDNV' : required extension not requested: GL_NV_shader_sm_builtins
92ERROR: 90 compilation errors.  No code generated.
93
94
95Shader version: 460
96Requested GL_KHR_shader_subgroup_arithmetic
97Requested GL_KHR_shader_subgroup_ballot
98Requested GL_KHR_shader_subgroup_basic
99Requested GL_KHR_shader_subgroup_clustered
100Requested GL_KHR_shader_subgroup_quad
101Requested GL_KHR_shader_subgroup_shuffle
102Requested GL_KHR_shader_subgroup_shuffle_relative
103Requested GL_KHR_shader_subgroup_vote
104Requested GL_NV_ray_tracing
105Requested GL_NV_shader_sm_builtins
106Requested GL_NV_shader_subgroup_partitioned
107ERROR: node is still EOpNull!
1080:4  Function Definition: undeclared_errors(vf4; ( global 4-component vector of float)
1090:4    Function Parameters:
1100:4      'f4' ( in 4-component vector of float)
1110:?     Sequence
1120:7      'gl_SubgroupSize' ( in uint SubgroupSize)
1130:8      'gl_SubgroupInvocationID' ( in uint SubgroupInvocationID)
1140:9      subgroupBarrier ( global void)
1150:10      subgroupMemoryBarrier ( global void)
1160:11      subgroupMemoryBarrierBuffer ( global void)
1170:12      subgroupMemoryBarrierImage ( global void)
1180:13      subgroupElect ( global bool)
1190:14      'gl_NumSubgroups' ( temp float)
1200:15      'gl_SubgroupID' ( temp float)
1210:16      Constant:
1220:16        0.000000
1230:18      subgroupAll ( global bool)
1240:18        Constant:
1250:18          true (const bool)
1260:19      subgroupAny ( global bool)
1270:19        Constant:
1280:19          false (const bool)
1290:20      subgroupAllEqual ( global bool)
1300:20        'f4' ( in 4-component vector of float)
1310:22      'gl_SubgroupEqMask' ( in 4-component vector of uint SubgroupEqMask)
1320:23      'gl_SubgroupGeMask' ( in 4-component vector of uint SubgroupGeMask)
1330:24      'gl_SubgroupGtMask' ( in 4-component vector of uint SubgroupGtMask)
1340:25      'gl_SubgroupLeMask' ( in 4-component vector of uint SubgroupLeMask)
1350:26      'gl_SubgroupLtMask' ( in 4-component vector of uint SubgroupLtMask)
1360:27      subgroupBroadcast ( global 4-component vector of float)
1370:27        'f4' ( in 4-component vector of float)
1380:27        Constant:
1390:27          0 (const uint)
1400:28      subgroupBroadcastFirst ( global 4-component vector of float)
1410:28        'f4' ( in 4-component vector of float)
1420:29      Sequence
1430:29        move second child to first child ( temp 4-component vector of uint)
1440:29          'ballot' ( temp 4-component vector of uint)
1450:29          subgroupBallot ( global 4-component vector of uint)
1460:29            Constant:
1470:29              false (const bool)
1480:30      subgroupInverseBallot ( global bool)
1490:30        Constant:
1500:30          1 (const uint)
1510:30          1 (const uint)
1520:30          1 (const uint)
1530:30          1 (const uint)
1540:31      subgroupBallotBitExtract ( global bool)
1550:31        'ballot' ( temp 4-component vector of uint)
1560:31        Constant:
1570:31          0 (const uint)
1580:32      subgroupBallotBitCount ( global uint)
1590:32        'ballot' ( temp 4-component vector of uint)
1600:33      subgroupBallotInclusiveBitCount ( global uint)
1610:33        'ballot' ( temp 4-component vector of uint)
1620:34      subgroupBallotExclusiveBitCount ( global uint)
1630:34        'ballot' ( temp 4-component vector of uint)
1640:35      subgroupBallotFindLSB ( global uint)
1650:35        'ballot' ( temp 4-component vector of uint)
1660:36      subgroupBallotFindMSB ( global uint)
1670:36        'ballot' ( temp 4-component vector of uint)
1680:38      subgroupShuffle ( global 4-component vector of float)
1690:38        'f4' ( in 4-component vector of float)
1700:38        Constant:
1710:38          0 (const uint)
1720:39      subgroupShuffleXor ( global 4-component vector of float)
1730:39        'f4' ( in 4-component vector of float)
1740:39        Constant:
1750:39          1 (const uint)
1760:40      subgroupShuffleUp ( global 4-component vector of float)
1770:40        'f4' ( in 4-component vector of float)
1780:40        Constant:
1790:40          1 (const uint)
1800:41      subgroupShuffleDown ( global 4-component vector of float)
1810:41        'f4' ( in 4-component vector of float)
1820:41        Constant:
1830:41          1 (const uint)
1840:43      move second child to first child ( temp 4-component vector of float)
1850:43        'result' ( temp 4-component vector of float)
1860:43        subgroupAdd ( global 4-component vector of float)
1870:43          'f4' ( in 4-component vector of float)
1880:44      subgroupMul ( global 4-component vector of float)
1890:44        'f4' ( in 4-component vector of float)
1900:45      subgroupMin ( global 4-component vector of float)
1910:45        'f4' ( in 4-component vector of float)
1920:46      subgroupMax ( global 4-component vector of float)
1930:46        'f4' ( in 4-component vector of float)
1940:47      subgroupAnd ( global 4-component vector of uint)
1950:47        'ballot' ( temp 4-component vector of uint)
1960:48      subgroupOr ( global 4-component vector of uint)
1970:48        'ballot' ( temp 4-component vector of uint)
1980:49      subgroupXor ( global 4-component vector of uint)
1990:49        'ballot' ( temp 4-component vector of uint)
2000:50      subgroupInclusiveAdd ( global 4-component vector of float)
2010:50        'f4' ( in 4-component vector of float)
2020:51      subgroupInclusiveMul ( global 4-component vector of float)
2030:51        'f4' ( in 4-component vector of float)
2040:52      subgroupInclusiveMin ( global 4-component vector of float)
2050:52        'f4' ( in 4-component vector of float)
2060:53      subgroupInclusiveMax ( global 4-component vector of float)
2070:53        'f4' ( in 4-component vector of float)
2080:54      subgroupInclusiveAnd ( global 4-component vector of uint)
2090:54        'ballot' ( temp 4-component vector of uint)
2100:55      subgroupInclusiveOr ( global 4-component vector of uint)
2110:55        'ballot' ( temp 4-component vector of uint)
2120:56      subgroupInclusiveXor ( global 4-component vector of uint)
2130:56        'ballot' ( temp 4-component vector of uint)
2140:57      subgroupExclusiveAdd ( global 4-component vector of float)
2150:57        'f4' ( in 4-component vector of float)
2160:58      subgroupExclusiveMul ( global 4-component vector of float)
2170:58        'f4' ( in 4-component vector of float)
2180:59      subgroupExclusiveMin ( global 4-component vector of float)
2190:59        'f4' ( in 4-component vector of float)
2200:60      subgroupExclusiveMax ( global 4-component vector of float)
2210:60        'f4' ( in 4-component vector of float)
2220:61      subgroupExclusiveAnd ( global 4-component vector of uint)
2230:61        'ballot' ( temp 4-component vector of uint)
2240:62      subgroupExclusiveOr ( global 4-component vector of uint)
2250:62        'ballot' ( temp 4-component vector of uint)
2260:63      subgroupExclusiveXor ( global 4-component vector of uint)
2270:63        'ballot' ( temp 4-component vector of uint)
2280:65      subgroupClusteredAdd ( global 4-component vector of float)
2290:65        'f4' ( in 4-component vector of float)
2300:65        Constant:
2310:65          2 (const uint)
2320:66      subgroupClusteredMul ( global 4-component vector of float)
2330:66        'f4' ( in 4-component vector of float)
2340:66        Constant:
2350:66          2 (const uint)
2360:67      subgroupClusteredMin ( global 4-component vector of float)
2370:67        'f4' ( in 4-component vector of float)
2380:67        Constant:
2390:67          2 (const uint)
2400:68      subgroupClusteredMax ( global 4-component vector of float)
2410:68        'f4' ( in 4-component vector of float)
2420:68        Constant:
2430:68          2 (const uint)
2440:69      subgroupClusteredAnd ( global 4-component vector of uint)
2450:69        'ballot' ( temp 4-component vector of uint)
2460:69        Constant:
2470:69          2 (const uint)
2480:70      subgroupClusteredOr ( global 4-component vector of uint)
2490:70        'ballot' ( temp 4-component vector of uint)
2500:70        Constant:
2510:70          2 (const uint)
2520:71      subgroupClusteredXor ( global 4-component vector of uint)
2530:71        'ballot' ( temp 4-component vector of uint)
2540:71        Constant:
2550:71          2 (const uint)
2560:73      subgroupQuadBroadcast ( global 4-component vector of float)
2570:73        'f4' ( in 4-component vector of float)
2580:73        Constant:
2590:73          0 (const uint)
2600:74      subgroupQuadSwapHorizontal ( global 4-component vector of float)
2610:74        'f4' ( in 4-component vector of float)
2620:75      subgroupQuadSwapVertical ( global 4-component vector of float)
2630:75        'f4' ( in 4-component vector of float)
2640:76      subgroupQuadSwapDiagonal ( global 4-component vector of float)
2650:76        'f4' ( in 4-component vector of float)
2660:78      Sequence
2670:78        move second child to first child ( temp 4-component vector of uint)
2680:78          'parti' ( temp 4-component vector of uint)
2690:78          subgroupPartitionNV ( global 4-component vector of uint)
2700:78            'f4' ( in 4-component vector of float)
2710:79      subgroupPartitionedAddNV ( global 4-component vector of float)
2720:79        'f4' ( in 4-component vector of float)
2730:79        'parti' ( temp 4-component vector of uint)
2740:80      subgroupPartitionedMulNV ( global 4-component vector of float)
2750:80        'f4' ( in 4-component vector of float)
2760:80        'parti' ( temp 4-component vector of uint)
2770:81      subgroupPartitionedMinNV ( global 4-component vector of float)
2780:81        'f4' ( in 4-component vector of float)
2790:81        'parti' ( temp 4-component vector of uint)
2800:82      subgroupPartitionedMaxNV ( global 4-component vector of float)
2810:82        'f4' ( in 4-component vector of float)
2820:82        'parti' ( temp 4-component vector of uint)
2830:83      subgroupPartitionedAndNV ( global 4-component vector of uint)
2840:83        'ballot' ( temp 4-component vector of uint)
2850:83        'parti' ( temp 4-component vector of uint)
2860:84      subgroupPartitionedOrNV ( global 4-component vector of uint)
2870:84        'ballot' ( temp 4-component vector of uint)
2880:84        'parti' ( temp 4-component vector of uint)
2890:85      subgroupPartitionedXorNV ( global 4-component vector of uint)
2900:85        'ballot' ( temp 4-component vector of uint)
2910:85        'parti' ( temp 4-component vector of uint)
2920:86      subgroupPartitionedInclusiveAddNV ( global 4-component vector of float)
2930:86        'f4' ( in 4-component vector of float)
2940:86        'parti' ( temp 4-component vector of uint)
2950:87      subgroupPartitionedInclusiveMulNV ( global 4-component vector of float)
2960:87        'f4' ( in 4-component vector of float)
2970:87        'parti' ( temp 4-component vector of uint)
2980:88      subgroupPartitionedInclusiveMinNV ( global 4-component vector of float)
2990:88        'f4' ( in 4-component vector of float)
3000:88        'parti' ( temp 4-component vector of uint)
3010:89      subgroupPartitionedInclusiveMaxNV ( global 4-component vector of float)
3020:89        'f4' ( in 4-component vector of float)
3030:89        'parti' ( temp 4-component vector of uint)
3040:90      subgroupPartitionedInclusiveAndNV ( global 4-component vector of uint)
3050:90        'ballot' ( temp 4-component vector of uint)
3060:90        'parti' ( temp 4-component vector of uint)
3070:91      subgroupPartitionedInclusiveOrNV ( global 4-component vector of uint)
3080:91        'ballot' ( temp 4-component vector of uint)
3090:91        'parti' ( temp 4-component vector of uint)
3100:92      subgroupPartitionedInclusiveXorNV ( global 4-component vector of uint)
3110:92        'ballot' ( temp 4-component vector of uint)
3120:92        'parti' ( temp 4-component vector of uint)
3130:93      subgroupPartitionedExclusiveAddNV ( global 4-component vector of float)
3140:93        'f4' ( in 4-component vector of float)
3150:93        'parti' ( temp 4-component vector of uint)
3160:94      subgroupPartitionedExclusiveMulNV ( global 4-component vector of float)
3170:94        'f4' ( in 4-component vector of float)
3180:94        'parti' ( temp 4-component vector of uint)
3190:95      subgroupPartitionedExclusiveMinNV ( global 4-component vector of float)
3200:95        'f4' ( in 4-component vector of float)
3210:95        'parti' ( temp 4-component vector of uint)
3220:96      subgroupPartitionedExclusiveMaxNV ( global 4-component vector of float)
3230:96        'f4' ( in 4-component vector of float)
3240:96        'parti' ( temp 4-component vector of uint)
3250:97      subgroupPartitionedExclusiveAndNV ( global 4-component vector of uint)
3260:97        'ballot' ( temp 4-component vector of uint)
3270:97        'parti' ( temp 4-component vector of uint)
3280:98      subgroupPartitionedExclusiveOrNV ( global 4-component vector of uint)
3290:98        'ballot' ( temp 4-component vector of uint)
3300:98        'parti' ( temp 4-component vector of uint)
3310:99      subgroupPartitionedExclusiveXorNV ( global 4-component vector of uint)
3320:99        'ballot' ( temp 4-component vector of uint)
3330:99        'parti' ( temp 4-component vector of uint)
3340:101      Branch: Return with expression
3350:101        'result' ( temp 4-component vector of float)
3360:106  Function Definition: main( ( global void)
3370:106    Function Parameters:
3380:108    Sequence
3390:108      Sequence
3400:108        move second child to first child ( temp 3-component vector of uint)
3410:108          'v0' ( temp 3-component vector of uint)
3420:108          'gl_LaunchIDNV' ( in 3-component vector of uint LaunchIdNV)
3430:109      Sequence
3440:109        move second child to first child ( temp 3-component vector of uint)
3450:109          'v1' ( temp 3-component vector of uint)
3460:109          'gl_LaunchSizeNV' ( in 3-component vector of uint LaunchSizeNV)
3470:110      Sequence
3480:110        move second child to first child ( temp int)
3490:110          'v2' ( temp int)
3500:110          'gl_PrimitiveID' ( in int PrimitiveID)
3510:111      Sequence
3520:111        move second child to first child ( temp int)
3530:111          'v3' ( temp int)
3540:111          'gl_InstanceID' ( in int InstanceId)
3550:112      Sequence
3560:112        move second child to first child ( temp int)
3570:112          'v4' ( temp int)
3580:112          'gl_InstanceCustomIndexNV' ( in int InstanceCustomIndexNV)
3590:113      Sequence
3600:113        move second child to first child ( temp 3-component vector of float)
3610:113          'v5' ( temp 3-component vector of float)
3620:113          'gl_WorldRayOriginNV' ( in 3-component vector of float WorldRayOriginNV)
3630:114      Sequence
3640:114        move second child to first child ( temp 3-component vector of float)
3650:114          'v6' ( temp 3-component vector of float)
3660:114          'gl_WorldRayDirectionNV' ( in 3-component vector of float WorldRayDirectionNV)
3670:115      Sequence
3680:115        move second child to first child ( temp 3-component vector of float)
3690:115          'v7' ( temp 3-component vector of float)
3700:115          'gl_ObjectRayOriginNV' ( in 3-component vector of float ObjectRayOriginNV)
3710:116      Sequence
3720:116        move second child to first child ( temp 3-component vector of float)
3730:116          'v8' ( temp 3-component vector of float)
3740:116          'gl_ObjectRayDirectionNV' ( in 3-component vector of float ObjectRayDirectionNV)
3750:117      Sequence
3760:117        move second child to first child ( temp float)
3770:117          'v9' ( temp float)
3780:117          'gl_RayTminNV' ( in float ObjectRayTminNV)
3790:118      Sequence
3800:118        move second child to first child ( temp float)
3810:118          'v10' ( temp float)
3820:118          'gl_RayTmaxNV' ( in float ObjectRayTmaxNV)
3830:119      Sequence
3840:119        move second child to first child ( temp float)
3850:119          'v11' ( temp float)
3860:119          'gl_HitTNV' ( in float HitTNV)
3870:120      Sequence
3880:120        move second child to first child ( temp uint)
3890:120          'v12' ( temp uint)
3900:120          'gl_HitKindNV' ( in uint HitKindNV)
3910:121      Sequence
3920:121        move second child to first child ( temp 4X3 matrix of float)
3930:121          'v13' ( temp 4X3 matrix of float)
3940:121          'gl_ObjectToWorldNV' ( in 4X3 matrix of float ObjectToWorldNV)
3950:122      Sequence
3960:122        move second child to first child ( temp 4X3 matrix of float)
3970:122          'v14' ( temp 4X3 matrix of float)
3980:122          'gl_WorldToObjectNV' ( in 4X3 matrix of float WorldToObjectNV)
3990:123      move second child to first child ( temp 4-component vector of float)
4000:123        'incomingPayload' (layout( location=1) rayPayloadInNV 4-component vector of float)
4010:123        Constant:
4020:123          0.500000
4030:123          0.500000
4040:123          0.500000
4050:123          0.500000
4060:124      Test condition and select ( temp void)
4070:124        Condition
4080:124        Compare Equal ( temp bool)
4090:124          'v2' ( temp int)
4100:124          Constant:
4110:124            1 (const int)
4120:124        true case
4130:125        ignoreIntersectionNV ( global void)
4140:124        false case
4150:127        terminateRayNV ( global void)
4160:131  Function Definition: basic_works( ( global void)
4170:131    Function Parameters:
4180:133    Sequence
4190:133      'gl_SubgroupSize' ( in uint SubgroupSize)
4200:134      'gl_SubgroupInvocationID' ( in uint SubgroupInvocationID)
4210:135      subgroupBarrier ( global void)
4220:136      subgroupMemoryBarrier ( global void)
4230:137      subgroupMemoryBarrierBuffer ( global void)
4240:138      subgroupMemoryBarrierImage ( global void)
4250:139      subgroupElect ( global bool)
4260:143  Function Definition: ballot_works(vf4; ( global void)
4270:143    Function Parameters:
4280:143      'f4' ( in 4-component vector of float)
4290:144    Sequence
4300:144      'gl_SubgroupEqMask' ( in 4-component vector of uint SubgroupEqMask)
4310:145      'gl_SubgroupGeMask' ( in 4-component vector of uint SubgroupGeMask)
4320:146      'gl_SubgroupGtMask' ( in 4-component vector of uint SubgroupGtMask)
4330:147      'gl_SubgroupLeMask' ( in 4-component vector of uint SubgroupLeMask)
4340:148      'gl_SubgroupLtMask' ( in 4-component vector of uint SubgroupLtMask)
4350:149      subgroupBroadcast ( global 4-component vector of float)
4360:149        'f4' ( in 4-component vector of float)
4370:149        Constant:
4380:149          0 (const uint)
4390:150      subgroupBroadcastFirst ( global 4-component vector of float)
4400:150        'f4' ( in 4-component vector of float)
4410:151      Sequence
4420:151        move second child to first child ( temp 4-component vector of uint)
4430:151          'ballot' ( temp 4-component vector of uint)
4440:151          subgroupBallot ( global 4-component vector of uint)
4450:151            Constant:
4460:151              false (const bool)
4470:152      subgroupInverseBallot ( global bool)
4480:152        Constant:
4490:152          1 (const uint)
4500:152          1 (const uint)
4510:152          1 (const uint)
4520:152          1 (const uint)
4530:153      subgroupBallotBitExtract ( global bool)
4540:153        'ballot' ( temp 4-component vector of uint)
4550:153        Constant:
4560:153          0 (const uint)
4570:154      subgroupBallotBitCount ( global uint)
4580:154        'ballot' ( temp 4-component vector of uint)
4590:155      subgroupBallotInclusiveBitCount ( global uint)
4600:155        'ballot' ( temp 4-component vector of uint)
4610:156      subgroupBallotExclusiveBitCount ( global uint)
4620:156        'ballot' ( temp 4-component vector of uint)
4630:157      subgroupBallotFindLSB ( global uint)
4640:157        'ballot' ( temp 4-component vector of uint)
4650:158      subgroupBallotFindMSB ( global uint)
4660:158        'ballot' ( temp 4-component vector of uint)
4670:162  Function Definition: vote_works(vf4; ( global void)
4680:162    Function Parameters:
4690:162      'f4' ( in 4-component vector of float)
4700:164    Sequence
4710:164      subgroupAll ( global bool)
4720:164        Constant:
4730:164          true (const bool)
4740:165      subgroupAny ( global bool)
4750:165        Constant:
4760:165          false (const bool)
4770:166      subgroupAllEqual ( global bool)
4780:166        'f4' ( in 4-component vector of float)
4790:171  Function Definition: shuffle_works(vf4; ( global void)
4800:171    Function Parameters:
4810:171      'f4' ( in 4-component vector of float)
4820:173    Sequence
4830:173      subgroupShuffle ( global 4-component vector of float)
4840:173        'f4' ( in 4-component vector of float)
4850:173        Constant:
4860:173          0 (const uint)
4870:174      subgroupShuffleXor ( global 4-component vector of float)
4880:174        'f4' ( in 4-component vector of float)
4890:174        Constant:
4900:174          1 (const uint)
4910:175      subgroupShuffleUp ( global 4-component vector of float)
4920:175        'f4' ( in 4-component vector of float)
4930:175        Constant:
4940:175          1 (const uint)
4950:176      subgroupShuffleDown ( global 4-component vector of float)
4960:176        'f4' ( in 4-component vector of float)
4970:176        Constant:
4980:176          1 (const uint)
4990:180  Function Definition: arith_works(vf4; ( global void)
5000:180    Function Parameters:
5010:180      'f4' ( in 4-component vector of float)
5020:?     Sequence
5030:183      subgroupAdd ( global 4-component vector of float)
5040:183        'f4' ( in 4-component vector of float)
5050:184      subgroupMul ( global 4-component vector of float)
5060:184        'f4' ( in 4-component vector of float)
5070:185      subgroupMin ( global 4-component vector of float)
5080:185        'f4' ( in 4-component vector of float)
5090:186      subgroupMax ( global 4-component vector of float)
5100:186        'f4' ( in 4-component vector of float)
5110:187      subgroupAnd ( global 4-component vector of uint)
5120:187        'ballot' ( temp 4-component vector of uint)
5130:188      subgroupOr ( global 4-component vector of uint)
5140:188        'ballot' ( temp 4-component vector of uint)
5150:189      subgroupXor ( global 4-component vector of uint)
5160:189        'ballot' ( temp 4-component vector of uint)
5170:190      subgroupInclusiveAdd ( global 4-component vector of float)
5180:190        'f4' ( in 4-component vector of float)
5190:191      subgroupInclusiveMul ( global 4-component vector of float)
5200:191        'f4' ( in 4-component vector of float)
5210:192      subgroupInclusiveMin ( global 4-component vector of float)
5220:192        'f4' ( in 4-component vector of float)
5230:193      subgroupInclusiveMax ( global 4-component vector of float)
5240:193        'f4' ( in 4-component vector of float)
5250:194      subgroupInclusiveAnd ( global 4-component vector of uint)
5260:194        'ballot' ( temp 4-component vector of uint)
5270:195      subgroupInclusiveOr ( global 4-component vector of uint)
5280:195        'ballot' ( temp 4-component vector of uint)
5290:196      subgroupInclusiveXor ( global 4-component vector of uint)
5300:196        'ballot' ( temp 4-component vector of uint)
5310:197      subgroupExclusiveAdd ( global 4-component vector of float)
5320:197        'f4' ( in 4-component vector of float)
5330:198      subgroupExclusiveMul ( global 4-component vector of float)
5340:198        'f4' ( in 4-component vector of float)
5350:199      subgroupExclusiveMin ( global 4-component vector of float)
5360:199        'f4' ( in 4-component vector of float)
5370:200      subgroupExclusiveMax ( global 4-component vector of float)
5380:200        'f4' ( in 4-component vector of float)
5390:201      subgroupExclusiveAnd ( global 4-component vector of uint)
5400:201        'ballot' ( temp 4-component vector of uint)
5410:202      subgroupExclusiveOr ( global 4-component vector of uint)
5420:202        'ballot' ( temp 4-component vector of uint)
5430:203      subgroupExclusiveXor ( global 4-component vector of uint)
5440:203        'ballot' ( temp 4-component vector of uint)
5450:207  Function Definition: clustered_works(vf4; ( global void)
5460:207    Function Parameters:
5470:207      'f4' ( in 4-component vector of float)
5480:209    Sequence
5490:209      Sequence
5500:209        move second child to first child ( temp 4-component vector of uint)
5510:209          'ballot' ( temp 4-component vector of uint)
5520:209          Constant:
5530:209            85 (const uint)
5540:209            0 (const uint)
5550:209            0 (const uint)
5560:209            0 (const uint)
5570:210      subgroupClusteredAdd ( global 4-component vector of float)
5580:210        'f4' ( in 4-component vector of float)
5590:210        Constant:
5600:210          2 (const uint)
5610:211      subgroupClusteredMul ( global 4-component vector of float)
5620:211        'f4' ( in 4-component vector of float)
5630:211        Constant:
5640:211          2 (const uint)
5650:212      subgroupClusteredMin ( global 4-component vector of float)
5660:212        'f4' ( in 4-component vector of float)
5670:212        Constant:
5680:212          2 (const uint)
5690:213      subgroupClusteredMax ( global 4-component vector of float)
5700:213        'f4' ( in 4-component vector of float)
5710:213        Constant:
5720:213          2 (const uint)
5730:214      subgroupClusteredAnd ( global 4-component vector of uint)
5740:214        'ballot' ( temp 4-component vector of uint)
5750:214        Constant:
5760:214          2 (const uint)
5770:215      subgroupClusteredOr ( global 4-component vector of uint)
5780:215        'ballot' ( temp 4-component vector of uint)
5790:215        Constant:
5800:215          2 (const uint)
5810:216      subgroupClusteredXor ( global 4-component vector of uint)
5820:216        'ballot' ( temp 4-component vector of uint)
5830:216        Constant:
5840:216          2 (const uint)
5850:220  Function Definition: quad_works(vf4; ( global void)
5860:220    Function Parameters:
5870:220      'f4' ( in 4-component vector of float)
5880:222    Sequence
5890:222      subgroupQuadBroadcast ( global 4-component vector of float)
5900:222        'f4' ( in 4-component vector of float)
5910:222        Constant:
5920:222          0 (const uint)
5930:223      subgroupQuadSwapHorizontal ( global 4-component vector of float)
5940:223        'f4' ( in 4-component vector of float)
5950:224      subgroupQuadSwapVertical ( global 4-component vector of float)
5960:224        'f4' ( in 4-component vector of float)
5970:225      subgroupQuadSwapDiagonal ( global 4-component vector of float)
5980:225        'f4' ( in 4-component vector of float)
5990:229  Function Definition: partitioned_works(vf4; ( global void)
6000:229    Function Parameters:
6010:229      'f4' ( in 4-component vector of float)
6020:231    Sequence
6030:231      Sequence
6040:231        move second child to first child ( temp 4-component vector of uint)
6050:231          'parti' ( temp 4-component vector of uint)
6060:231          subgroupPartitionNV ( global 4-component vector of uint)
6070:231            'f4' ( in 4-component vector of float)
6080:232      Sequence
6090:232        move second child to first child ( temp 4-component vector of uint)
6100:232          'ballot' ( temp 4-component vector of uint)
6110:232          Constant:
6120:232            85 (const uint)
6130:232            0 (const uint)
6140:232            0 (const uint)
6150:232            0 (const uint)
6160:233      subgroupPartitionedAddNV ( global 4-component vector of float)
6170:233        'f4' ( in 4-component vector of float)
6180:233        'parti' ( temp 4-component vector of uint)
6190:234      subgroupPartitionedMulNV ( global 4-component vector of float)
6200:234        'f4' ( in 4-component vector of float)
6210:234        'parti' ( temp 4-component vector of uint)
6220:235      subgroupPartitionedMinNV ( global 4-component vector of float)
6230:235        'f4' ( in 4-component vector of float)
6240:235        'parti' ( temp 4-component vector of uint)
6250:236      subgroupPartitionedMaxNV ( global 4-component vector of float)
6260:236        'f4' ( in 4-component vector of float)
6270:236        'parti' ( temp 4-component vector of uint)
6280:237      subgroupPartitionedAndNV ( global 4-component vector of uint)
6290:237        'ballot' ( temp 4-component vector of uint)
6300:237        'parti' ( temp 4-component vector of uint)
6310:238      subgroupPartitionedOrNV ( global 4-component vector of uint)
6320:238        'ballot' ( temp 4-component vector of uint)
6330:238        'parti' ( temp 4-component vector of uint)
6340:239      subgroupPartitionedXorNV ( global 4-component vector of uint)
6350:239        'ballot' ( temp 4-component vector of uint)
6360:239        'parti' ( temp 4-component vector of uint)
6370:240      subgroupPartitionedInclusiveAddNV ( global 4-component vector of float)
6380:240        'f4' ( in 4-component vector of float)
6390:240        'parti' ( temp 4-component vector of uint)
6400:241      subgroupPartitionedInclusiveMulNV ( global 4-component vector of float)
6410:241        'f4' ( in 4-component vector of float)
6420:241        'parti' ( temp 4-component vector of uint)
6430:242      subgroupPartitionedInclusiveMinNV ( global 4-component vector of float)
6440:242        'f4' ( in 4-component vector of float)
6450:242        'parti' ( temp 4-component vector of uint)
6460:243      subgroupPartitionedInclusiveMaxNV ( global 4-component vector of float)
6470:243        'f4' ( in 4-component vector of float)
6480:243        'parti' ( temp 4-component vector of uint)
6490:244      subgroupPartitionedInclusiveAndNV ( global 4-component vector of uint)
6500:244        'ballot' ( temp 4-component vector of uint)
6510:244        'parti' ( temp 4-component vector of uint)
6520:245      subgroupPartitionedInclusiveOrNV ( global 4-component vector of uint)
6530:245        'ballot' ( temp 4-component vector of uint)
6540:245        'parti' ( temp 4-component vector of uint)
6550:246      subgroupPartitionedInclusiveXorNV ( global 4-component vector of uint)
6560:246        'ballot' ( temp 4-component vector of uint)
6570:246        'parti' ( temp 4-component vector of uint)
6580:247      subgroupPartitionedExclusiveAddNV ( global 4-component vector of float)
6590:247        'f4' ( in 4-component vector of float)
6600:247        'parti' ( temp 4-component vector of uint)
6610:248      subgroupPartitionedExclusiveMulNV ( global 4-component vector of float)
6620:248        'f4' ( in 4-component vector of float)
6630:248        'parti' ( temp 4-component vector of uint)
6640:249      subgroupPartitionedExclusiveMinNV ( global 4-component vector of float)
6650:249        'f4' ( in 4-component vector of float)
6660:249        'parti' ( temp 4-component vector of uint)
6670:250      subgroupPartitionedExclusiveMaxNV ( global 4-component vector of float)
6680:250        'f4' ( in 4-component vector of float)
6690:250        'parti' ( temp 4-component vector of uint)
6700:251      subgroupPartitionedExclusiveAndNV ( global 4-component vector of uint)
6710:251        'ballot' ( temp 4-component vector of uint)
6720:251        'parti' ( temp 4-component vector of uint)
6730:252      subgroupPartitionedExclusiveOrNV ( global 4-component vector of uint)
6740:252        'ballot' ( temp 4-component vector of uint)
6750:252        'parti' ( temp 4-component vector of uint)
6760:253      subgroupPartitionedExclusiveXorNV ( global 4-component vector of uint)
6770:253        'ballot' ( temp 4-component vector of uint)
6780:253        'parti' ( temp 4-component vector of uint)
6790:257  Function Definition: sm_builtins_err( ( global void)
6800:257    Function Parameters:
6810:259    Sequence
6820:259      'gl_WarpsPerSMNV' ( in uint WarpsPerSMNV)
6830:260      'gl_SMCountNV' ( in uint SMCountNV)
6840:261      'gl_WarpIDNV' ( in uint WarpIDNV)
6850:262      'gl_SMIDNV' ( in uint SMIDNV)
6860:269  Function Definition: sm_builtins( ( global void)
6870:269    Function Parameters:
6880:271    Sequence
6890:271      'gl_WarpsPerSMNV' ( in uint WarpsPerSMNV)
6900:272      'gl_SMCountNV' ( in uint SMCountNV)
6910:273      'gl_WarpIDNV' ( in uint WarpIDNV)
6920:274      'gl_SMIDNV' ( in uint SMIDNV)
6930:?   Linker Objects
6940:?     'incomingPayload' (layout( location=1) rayPayloadInNV 4-component vector of float)
695
696
697Linked any-hit stage:
698
699
700Shader version: 460
701Requested GL_KHR_shader_subgroup_arithmetic
702Requested GL_KHR_shader_subgroup_ballot
703Requested GL_KHR_shader_subgroup_basic
704Requested GL_KHR_shader_subgroup_clustered
705Requested GL_KHR_shader_subgroup_quad
706Requested GL_KHR_shader_subgroup_shuffle
707Requested GL_KHR_shader_subgroup_shuffle_relative
708Requested GL_KHR_shader_subgroup_vote
709Requested GL_NV_ray_tracing
710Requested GL_NV_shader_sm_builtins
711Requested GL_NV_shader_subgroup_partitioned
712ERROR: node is still EOpNull!
7130:106  Function Definition: main( ( global void)
7140:106    Function Parameters:
7150:108    Sequence
7160:108      Sequence
7170:108        move second child to first child ( temp 3-component vector of uint)
7180:108          'v0' ( temp 3-component vector of uint)
7190:108          'gl_LaunchIDNV' ( in 3-component vector of uint LaunchIdNV)
7200:109      Sequence
7210:109        move second child to first child ( temp 3-component vector of uint)
7220:109          'v1' ( temp 3-component vector of uint)
7230:109          'gl_LaunchSizeNV' ( in 3-component vector of uint LaunchSizeNV)
7240:110      Sequence
7250:110        move second child to first child ( temp int)
7260:110          'v2' ( temp int)
7270:110          'gl_PrimitiveID' ( in int PrimitiveID)
7280:111      Sequence
7290:111        move second child to first child ( temp int)
7300:111          'v3' ( temp int)
7310:111          'gl_InstanceID' ( in int InstanceId)
7320:112      Sequence
7330:112        move second child to first child ( temp int)
7340:112          'v4' ( temp int)
7350:112          'gl_InstanceCustomIndexNV' ( in int InstanceCustomIndexNV)
7360:113      Sequence
7370:113        move second child to first child ( temp 3-component vector of float)
7380:113          'v5' ( temp 3-component vector of float)
7390:113          'gl_WorldRayOriginNV' ( in 3-component vector of float WorldRayOriginNV)
7400:114      Sequence
7410:114        move second child to first child ( temp 3-component vector of float)
7420:114          'v6' ( temp 3-component vector of float)
7430:114          'gl_WorldRayDirectionNV' ( in 3-component vector of float WorldRayDirectionNV)
7440:115      Sequence
7450:115        move second child to first child ( temp 3-component vector of float)
7460:115          'v7' ( temp 3-component vector of float)
7470:115          'gl_ObjectRayOriginNV' ( in 3-component vector of float ObjectRayOriginNV)
7480:116      Sequence
7490:116        move second child to first child ( temp 3-component vector of float)
7500:116          'v8' ( temp 3-component vector of float)
7510:116          'gl_ObjectRayDirectionNV' ( in 3-component vector of float ObjectRayDirectionNV)
7520:117      Sequence
7530:117        move second child to first child ( temp float)
7540:117          'v9' ( temp float)
7550:117          'gl_RayTminNV' ( in float ObjectRayTminNV)
7560:118      Sequence
7570:118        move second child to first child ( temp float)
7580:118          'v10' ( temp float)
7590:118          'gl_RayTmaxNV' ( in float ObjectRayTmaxNV)
7600:119      Sequence
7610:119        move second child to first child ( temp float)
7620:119          'v11' ( temp float)
7630:119          'gl_HitTNV' ( in float HitTNV)
7640:120      Sequence
7650:120        move second child to first child ( temp uint)
7660:120          'v12' ( temp uint)
7670:120          'gl_HitKindNV' ( in uint HitKindNV)
7680:121      Sequence
7690:121        move second child to first child ( temp 4X3 matrix of float)
7700:121          'v13' ( temp 4X3 matrix of float)
7710:121          'gl_ObjectToWorldNV' ( in 4X3 matrix of float ObjectToWorldNV)
7720:122      Sequence
7730:122        move second child to first child ( temp 4X3 matrix of float)
7740:122          'v14' ( temp 4X3 matrix of float)
7750:122          'gl_WorldToObjectNV' ( in 4X3 matrix of float WorldToObjectNV)
7760:123      move second child to first child ( temp 4-component vector of float)
7770:123        'incomingPayload' (layout( location=1) rayPayloadInNV 4-component vector of float)
7780:123        Constant:
7790:123          0.500000
7800:123          0.500000
7810:123          0.500000
7820:123          0.500000
7830:124      Test condition and select ( temp void)
7840:124        Condition
7850:124        Compare Equal ( temp bool)
7860:124          'v2' ( temp int)
7870:124          Constant:
7880:124            1 (const int)
7890:124        true case
7900:125        ignoreIntersectionNV ( global void)
7910:124        false case
7920:127        terminateRayNV ( global void)
7930:?   Linker Objects
7940:?     'incomingPayload' (layout( location=1) rayPayloadInNV 4-component vector of float)
795
796