1glsl.460.subgroup.rchit 2ERROR: 0:7: 'gl_SubgroupSize' : required extension not requested: GL_KHR_shader_subgroup_basic 3ERROR: 0:8: 'gl_SubgroupInvocationID' : required extension not requested: GL_KHR_shader_subgroup_basic 4ERROR: 0:9: 'subgroupBarrier' : required extension not requested: GL_KHR_shader_subgroup_basic 5ERROR: 0:10: 'subgroupMemoryBarrier' : required extension not requested: GL_KHR_shader_subgroup_basic 6ERROR: 0:11: 'subgroupMemoryBarrierBuffer' : required extension not requested: GL_KHR_shader_subgroup_basic 7ERROR: 0:12: 'subgroupMemoryBarrierImage' : required extension not requested: GL_KHR_shader_subgroup_basic 8ERROR: 0:13: 'subgroupElect' : required extension not requested: GL_KHR_shader_subgroup_basic 9ERROR: 0:14: 'gl_NumSubgroups' : undeclared identifier 10ERROR: 0:15: 'gl_SubgroupID' : undeclared identifier 11ERROR: 0:16: 'subgroupMemoryBarrierShared' : no matching overloaded function found 12ERROR: 0:18: 'subgroupAll' : required extension not requested: GL_KHR_shader_subgroup_vote 13ERROR: 0:19: 'subgroupAny' : required extension not requested: GL_KHR_shader_subgroup_vote 14ERROR: 0:20: 'subgroupAllEqual' : required extension not requested: GL_KHR_shader_subgroup_vote 15ERROR: 0:22: 'gl_SubgroupEqMask' : required extension not requested: GL_KHR_shader_subgroup_ballot 16ERROR: 0:23: 'gl_SubgroupGeMask' : required extension not requested: GL_KHR_shader_subgroup_ballot 17ERROR: 0:24: 'gl_SubgroupGtMask' : required extension not requested: GL_KHR_shader_subgroup_ballot 18ERROR: 0:25: 'gl_SubgroupLeMask' : required extension not requested: GL_KHR_shader_subgroup_ballot 19ERROR: 0:26: 'gl_SubgroupLtMask' : required extension not requested: GL_KHR_shader_subgroup_ballot 20ERROR: 0:27: 'subgroupBroadcast' : required extension not requested: GL_KHR_shader_subgroup_ballot 21ERROR: 0:28: 'subgroupBroadcastFirst' : required extension not requested: GL_KHR_shader_subgroup_ballot 22ERROR: 0:29: 'subgroupBallot' : required extension not requested: GL_KHR_shader_subgroup_ballot 23ERROR: 0:30: 'subgroupInverseBallot' : required extension not requested: GL_KHR_shader_subgroup_ballot 24ERROR: 0:31: 'subgroupBallotBitExtract' : required extension not requested: GL_KHR_shader_subgroup_ballot 25ERROR: 0:32: 'subgroupBallotBitCount' : required extension not requested: GL_KHR_shader_subgroup_ballot 26ERROR: 0:33: 'subgroupBallotInclusiveBitCount' : required extension not requested: GL_KHR_shader_subgroup_ballot 27ERROR: 0:34: 'subgroupBallotExclusiveBitCount' : required extension not requested: GL_KHR_shader_subgroup_ballot 28ERROR: 0:35: 'subgroupBallotFindLSB' : required extension not requested: GL_KHR_shader_subgroup_ballot 29ERROR: 0:36: 'subgroupBallotFindMSB' : required extension not requested: GL_KHR_shader_subgroup_ballot 30ERROR: 0:38: 'subgroupShuffle' : required extension not requested: GL_KHR_shader_subgroup_shuffle 31ERROR: 0:39: 'subgroupShuffleXor' : required extension not requested: GL_KHR_shader_subgroup_shuffle 32ERROR: 0:40: 'subgroupShuffleUp' : required extension not requested: GL_KHR_shader_subgroup_shuffle_relative 33ERROR: 0:41: 'subgroupShuffleDown' : required extension not requested: GL_KHR_shader_subgroup_shuffle_relative 34ERROR: 0:43: 'subgroupAdd' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 35ERROR: 0:44: 'subgroupMul' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 36ERROR: 0:45: 'subgroupMin' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 37ERROR: 0:46: 'subgroupMax' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 38ERROR: 0:47: 'subgroupAnd' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 39ERROR: 0:48: 'subgroupOr' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 40ERROR: 0:49: 'subgroupXor' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 41ERROR: 0:50: 'subgroupInclusiveAdd' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 42ERROR: 0:51: 'subgroupInclusiveMul' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 43ERROR: 0:52: 'subgroupInclusiveMin' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 44ERROR: 0:53: 'subgroupInclusiveMax' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 45ERROR: 0:54: 'subgroupInclusiveAnd' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 46ERROR: 0:55: 'subgroupInclusiveOr' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 47ERROR: 0:56: 'subgroupInclusiveXor' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 48ERROR: 0:57: 'subgroupExclusiveAdd' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 49ERROR: 0:58: 'subgroupExclusiveMul' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 50ERROR: 0:59: 'subgroupExclusiveMin' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 51ERROR: 0:60: 'subgroupExclusiveMax' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 52ERROR: 0:61: 'subgroupExclusiveAnd' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 53ERROR: 0:62: 'subgroupExclusiveOr' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 54ERROR: 0:63: 'subgroupExclusiveXor' : required extension not requested: GL_KHR_shader_subgroup_arithmetic 55ERROR: 0:65: 'subgroupClusteredAdd' : required extension not requested: GL_KHR_shader_subgroup_clustered 56ERROR: 0:66: 'subgroupClusteredMul' : required extension not requested: GL_KHR_shader_subgroup_clustered 57ERROR: 0:67: 'subgroupClusteredMin' : required extension not requested: GL_KHR_shader_subgroup_clustered 58ERROR: 0:68: 'subgroupClusteredMax' : required extension not requested: GL_KHR_shader_subgroup_clustered 59ERROR: 0:69: 'subgroupClusteredAnd' : required extension not requested: GL_KHR_shader_subgroup_clustered 60ERROR: 0:70: 'subgroupClusteredOr' : required extension not requested: GL_KHR_shader_subgroup_clustered 61ERROR: 0:71: 'subgroupClusteredXor' : required extension not requested: GL_KHR_shader_subgroup_clustered 62ERROR: 0:73: 'subgroupQuadBroadcast' : required extension not requested: GL_KHR_shader_subgroup_quad 63ERROR: 0:74: 'subgroupQuadSwapHorizontal' : required extension not requested: GL_KHR_shader_subgroup_quad 64ERROR: 0:75: 'subgroupQuadSwapVertical' : required extension not requested: GL_KHR_shader_subgroup_quad 65ERROR: 0:76: 'subgroupQuadSwapDiagonal' : required extension not requested: GL_KHR_shader_subgroup_quad 66ERROR: 0:78: 'subgroupPartitionNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 67ERROR: 0:79: 'subgroupPartitionedAddNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 68ERROR: 0:80: 'subgroupPartitionedMulNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 69ERROR: 0:81: 'subgroupPartitionedMinNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 70ERROR: 0:82: 'subgroupPartitionedMaxNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 71ERROR: 0:83: 'subgroupPartitionedAndNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 72ERROR: 0:84: 'subgroupPartitionedOrNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 73ERROR: 0:85: 'subgroupPartitionedXorNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 74ERROR: 0:86: 'subgroupPartitionedInclusiveAddNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 75ERROR: 0:87: 'subgroupPartitionedInclusiveMulNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 76ERROR: 0:88: 'subgroupPartitionedInclusiveMinNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 77ERROR: 0:89: 'subgroupPartitionedInclusiveMaxNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 78ERROR: 0:90: 'subgroupPartitionedInclusiveAndNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 79ERROR: 0:91: 'subgroupPartitionedInclusiveOrNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 80ERROR: 0:92: 'subgroupPartitionedInclusiveXorNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 81ERROR: 0:93: 'subgroupPartitionedExclusiveAddNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 82ERROR: 0:94: 'subgroupPartitionedExclusiveMulNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 83ERROR: 0:95: 'subgroupPartitionedExclusiveMinNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 84ERROR: 0:96: 'subgroupPartitionedExclusiveMaxNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 85ERROR: 0:97: 'subgroupPartitionedExclusiveAndNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 86ERROR: 0:98: 'subgroupPartitionedExclusiveOrNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 87ERROR: 0:99: 'subgroupPartitionedExclusiveXorNV' : required extension not requested: GL_NV_shader_subgroup_partitioned 88ERROR: 0:257: 'gl_WarpsPerSMNV' : required extension not requested: GL_NV_shader_sm_builtins 89ERROR: 0:258: 'gl_SMCountNV' : required extension not requested: GL_NV_shader_sm_builtins 90ERROR: 0:259: 'gl_WarpIDNV' : required extension not requested: GL_NV_shader_sm_builtins 91ERROR: 0:260: 'gl_SMIDNV' : required extension not requested: GL_NV_shader_sm_builtins 92ERROR: 90 compilation errors. No code generated. 93 94 95Shader version: 460 96Requested GL_KHR_shader_subgroup_arithmetic 97Requested GL_KHR_shader_subgroup_ballot 98Requested GL_KHR_shader_subgroup_basic 99Requested GL_KHR_shader_subgroup_clustered 100Requested GL_KHR_shader_subgroup_quad 101Requested GL_KHR_shader_subgroup_shuffle 102Requested GL_KHR_shader_subgroup_shuffle_relative 103Requested GL_KHR_shader_subgroup_vote 104Requested GL_NV_ray_tracing 105Requested GL_NV_shader_sm_builtins 106Requested GL_NV_shader_subgroup_partitioned 107ERROR: node is still EOpNull! 1080:4 Function Definition: undeclared_errors(vf4; ( global 4-component vector of float) 1090:4 Function Parameters: 1100:4 'f4' ( in 4-component vector of float) 1110:? Sequence 1120:7 'gl_SubgroupSize' ( volatile in uint SubgroupSize) 1130:8 'gl_SubgroupInvocationID' ( volatile in uint SubgroupInvocationID) 1140:9 subgroupBarrier ( global void) 1150:10 subgroupMemoryBarrier ( global void) 1160:11 subgroupMemoryBarrierBuffer ( global void) 1170:12 subgroupMemoryBarrierImage ( global void) 1180:13 subgroupElect ( global bool) 1190:14 'gl_NumSubgroups' ( temp float) 1200:15 'gl_SubgroupID' ( temp float) 1210:16 Constant: 1220:16 0.000000 1230:18 subgroupAll ( global bool) 1240:18 Constant: 1250:18 true (const bool) 1260:19 subgroupAny ( global bool) 1270:19 Constant: 1280:19 false (const bool) 1290:20 subgroupAllEqual ( global bool) 1300:20 'f4' ( in 4-component vector of float) 1310:22 'gl_SubgroupEqMask' ( volatile in 4-component vector of uint SubgroupEqMask) 1320:23 'gl_SubgroupGeMask' ( volatile in 4-component vector of uint SubgroupGeMask) 1330:24 'gl_SubgroupGtMask' ( volatile in 4-component vector of uint SubgroupGtMask) 1340:25 'gl_SubgroupLeMask' ( volatile in 4-component vector of uint SubgroupLeMask) 1350:26 'gl_SubgroupLtMask' ( volatile in 4-component vector of uint SubgroupLtMask) 1360:27 subgroupBroadcast ( global 4-component vector of float) 1370:27 'f4' ( in 4-component vector of float) 1380:27 Constant: 1390:27 0 (const uint) 1400:28 subgroupBroadcastFirst ( global 4-component vector of float) 1410:28 'f4' ( in 4-component vector of float) 1420:29 Sequence 1430:29 move second child to first child ( temp 4-component vector of uint) 1440:29 'ballot' ( temp 4-component vector of uint) 1450:29 subgroupBallot ( global 4-component vector of uint) 1460:29 Constant: 1470:29 false (const bool) 1480:30 subgroupInverseBallot ( global bool) 1490:30 Constant: 1500:30 1 (const uint) 1510:30 1 (const uint) 1520:30 1 (const uint) 1530:30 1 (const uint) 1540:31 subgroupBallotBitExtract ( global bool) 1550:31 'ballot' ( temp 4-component vector of uint) 1560:31 Constant: 1570:31 0 (const uint) 1580:32 subgroupBallotBitCount ( global uint) 1590:32 'ballot' ( temp 4-component vector of uint) 1600:33 subgroupBallotInclusiveBitCount ( global uint) 1610:33 'ballot' ( temp 4-component vector of uint) 1620:34 subgroupBallotExclusiveBitCount ( global uint) 1630:34 'ballot' ( temp 4-component vector of uint) 1640:35 subgroupBallotFindLSB ( global uint) 1650:35 'ballot' ( temp 4-component vector of uint) 1660:36 subgroupBallotFindMSB ( global uint) 1670:36 'ballot' ( temp 4-component vector of uint) 1680:38 subgroupShuffle ( global 4-component vector of float) 1690:38 'f4' ( in 4-component vector of float) 1700:38 Constant: 1710:38 0 (const uint) 1720:39 subgroupShuffleXor ( global 4-component vector of float) 1730:39 'f4' ( in 4-component vector of float) 1740:39 Constant: 1750:39 1 (const uint) 1760:40 subgroupShuffleUp ( global 4-component vector of float) 1770:40 'f4' ( in 4-component vector of float) 1780:40 Constant: 1790:40 1 (const uint) 1800:41 subgroupShuffleDown ( global 4-component vector of float) 1810:41 'f4' ( in 4-component vector of float) 1820:41 Constant: 1830:41 1 (const uint) 1840:43 move second child to first child ( temp 4-component vector of float) 1850:43 'result' ( temp 4-component vector of float) 1860:43 subgroupAdd ( global 4-component vector of float) 1870:43 'f4' ( in 4-component vector of float) 1880:44 subgroupMul ( global 4-component vector of float) 1890:44 'f4' ( in 4-component vector of float) 1900:45 subgroupMin ( global 4-component vector of float) 1910:45 'f4' ( in 4-component vector of float) 1920:46 subgroupMax ( global 4-component vector of float) 1930:46 'f4' ( in 4-component vector of float) 1940:47 subgroupAnd ( global 4-component vector of uint) 1950:47 'ballot' ( temp 4-component vector of uint) 1960:48 subgroupOr ( global 4-component vector of uint) 1970:48 'ballot' ( temp 4-component vector of uint) 1980:49 subgroupXor ( global 4-component vector of uint) 1990:49 'ballot' ( temp 4-component vector of uint) 2000:50 subgroupInclusiveAdd ( global 4-component vector of float) 2010:50 'f4' ( in 4-component vector of float) 2020:51 subgroupInclusiveMul ( global 4-component vector of float) 2030:51 'f4' ( in 4-component vector of float) 2040:52 subgroupInclusiveMin ( global 4-component vector of float) 2050:52 'f4' ( in 4-component vector of float) 2060:53 subgroupInclusiveMax ( global 4-component vector of float) 2070:53 'f4' ( in 4-component vector of float) 2080:54 subgroupInclusiveAnd ( global 4-component vector of uint) 2090:54 'ballot' ( temp 4-component vector of uint) 2100:55 subgroupInclusiveOr ( global 4-component vector of uint) 2110:55 'ballot' ( temp 4-component vector of uint) 2120:56 subgroupInclusiveXor ( global 4-component vector of uint) 2130:56 'ballot' ( temp 4-component vector of uint) 2140:57 subgroupExclusiveAdd ( global 4-component vector of float) 2150:57 'f4' ( in 4-component vector of float) 2160:58 subgroupExclusiveMul ( global 4-component vector of float) 2170:58 'f4' ( in 4-component vector of float) 2180:59 subgroupExclusiveMin ( global 4-component vector of float) 2190:59 'f4' ( in 4-component vector of float) 2200:60 subgroupExclusiveMax ( global 4-component vector of float) 2210:60 'f4' ( in 4-component vector of float) 2220:61 subgroupExclusiveAnd ( global 4-component vector of uint) 2230:61 'ballot' ( temp 4-component vector of uint) 2240:62 subgroupExclusiveOr ( global 4-component vector of uint) 2250:62 'ballot' ( temp 4-component vector of uint) 2260:63 subgroupExclusiveXor ( global 4-component vector of uint) 2270:63 'ballot' ( temp 4-component vector of uint) 2280:65 subgroupClusteredAdd ( global 4-component vector of float) 2290:65 'f4' ( in 4-component vector of float) 2300:65 Constant: 2310:65 2 (const uint) 2320:66 subgroupClusteredMul ( global 4-component vector of float) 2330:66 'f4' ( in 4-component vector of float) 2340:66 Constant: 2350:66 2 (const uint) 2360:67 subgroupClusteredMin ( global 4-component vector of float) 2370:67 'f4' ( in 4-component vector of float) 2380:67 Constant: 2390:67 2 (const uint) 2400:68 subgroupClusteredMax ( global 4-component vector of float) 2410:68 'f4' ( in 4-component vector of float) 2420:68 Constant: 2430:68 2 (const uint) 2440:69 subgroupClusteredAnd ( global 4-component vector of uint) 2450:69 'ballot' ( temp 4-component vector of uint) 2460:69 Constant: 2470:69 2 (const uint) 2480:70 subgroupClusteredOr ( global 4-component vector of uint) 2490:70 'ballot' ( temp 4-component vector of uint) 2500:70 Constant: 2510:70 2 (const uint) 2520:71 subgroupClusteredXor ( global 4-component vector of uint) 2530:71 'ballot' ( temp 4-component vector of uint) 2540:71 Constant: 2550:71 2 (const uint) 2560:73 subgroupQuadBroadcast ( global 4-component vector of float) 2570:73 'f4' ( in 4-component vector of float) 2580:73 Constant: 2590:73 0 (const uint) 2600:74 subgroupQuadSwapHorizontal ( global 4-component vector of float) 2610:74 'f4' ( in 4-component vector of float) 2620:75 subgroupQuadSwapVertical ( global 4-component vector of float) 2630:75 'f4' ( in 4-component vector of float) 2640:76 subgroupQuadSwapDiagonal ( global 4-component vector of float) 2650:76 'f4' ( in 4-component vector of float) 2660:78 Sequence 2670:78 move second child to first child ( temp 4-component vector of uint) 2680:78 'parti' ( temp 4-component vector of uint) 2690:78 subgroupPartitionNV ( global 4-component vector of uint) 2700:78 'f4' ( in 4-component vector of float) 2710:79 subgroupPartitionedAddNV ( global 4-component vector of float) 2720:79 'f4' ( in 4-component vector of float) 2730:79 'parti' ( temp 4-component vector of uint) 2740:80 subgroupPartitionedMulNV ( global 4-component vector of float) 2750:80 'f4' ( in 4-component vector of float) 2760:80 'parti' ( temp 4-component vector of uint) 2770:81 subgroupPartitionedMinNV ( global 4-component vector of float) 2780:81 'f4' ( in 4-component vector of float) 2790:81 'parti' ( temp 4-component vector of uint) 2800:82 subgroupPartitionedMaxNV ( global 4-component vector of float) 2810:82 'f4' ( in 4-component vector of float) 2820:82 'parti' ( temp 4-component vector of uint) 2830:83 subgroupPartitionedAndNV ( global 4-component vector of uint) 2840:83 'ballot' ( temp 4-component vector of uint) 2850:83 'parti' ( temp 4-component vector of uint) 2860:84 subgroupPartitionedOrNV ( global 4-component vector of uint) 2870:84 'ballot' ( temp 4-component vector of uint) 2880:84 'parti' ( temp 4-component vector of uint) 2890:85 subgroupPartitionedXorNV ( global 4-component vector of uint) 2900:85 'ballot' ( temp 4-component vector of uint) 2910:85 'parti' ( temp 4-component vector of uint) 2920:86 subgroupPartitionedInclusiveAddNV ( global 4-component vector of float) 2930:86 'f4' ( in 4-component vector of float) 2940:86 'parti' ( temp 4-component vector of uint) 2950:87 subgroupPartitionedInclusiveMulNV ( global 4-component vector of float) 2960:87 'f4' ( in 4-component vector of float) 2970:87 'parti' ( temp 4-component vector of uint) 2980:88 subgroupPartitionedInclusiveMinNV ( global 4-component vector of float) 2990:88 'f4' ( in 4-component vector of float) 3000:88 'parti' ( temp 4-component vector of uint) 3010:89 subgroupPartitionedInclusiveMaxNV ( global 4-component vector of float) 3020:89 'f4' ( in 4-component vector of float) 3030:89 'parti' ( temp 4-component vector of uint) 3040:90 subgroupPartitionedInclusiveAndNV ( global 4-component vector of uint) 3050:90 'ballot' ( temp 4-component vector of uint) 3060:90 'parti' ( temp 4-component vector of uint) 3070:91 subgroupPartitionedInclusiveOrNV ( global 4-component vector of uint) 3080:91 'ballot' ( temp 4-component vector of uint) 3090:91 'parti' ( temp 4-component vector of uint) 3100:92 subgroupPartitionedInclusiveXorNV ( global 4-component vector of uint) 3110:92 'ballot' ( temp 4-component vector of uint) 3120:92 'parti' ( temp 4-component vector of uint) 3130:93 subgroupPartitionedExclusiveAddNV ( global 4-component vector of float) 3140:93 'f4' ( in 4-component vector of float) 3150:93 'parti' ( temp 4-component vector of uint) 3160:94 subgroupPartitionedExclusiveMulNV ( global 4-component vector of float) 3170:94 'f4' ( in 4-component vector of float) 3180:94 'parti' ( temp 4-component vector of uint) 3190:95 subgroupPartitionedExclusiveMinNV ( global 4-component vector of float) 3200:95 'f4' ( in 4-component vector of float) 3210:95 'parti' ( temp 4-component vector of uint) 3220:96 subgroupPartitionedExclusiveMaxNV ( global 4-component vector of float) 3230:96 'f4' ( in 4-component vector of float) 3240:96 'parti' ( temp 4-component vector of uint) 3250:97 subgroupPartitionedExclusiveAndNV ( global 4-component vector of uint) 3260:97 'ballot' ( temp 4-component vector of uint) 3270:97 'parti' ( temp 4-component vector of uint) 3280:98 subgroupPartitionedExclusiveOrNV ( global 4-component vector of uint) 3290:98 'ballot' ( temp 4-component vector of uint) 3300:98 'parti' ( temp 4-component vector of uint) 3310:99 subgroupPartitionedExclusiveXorNV ( global 4-component vector of uint) 3320:99 'ballot' ( temp 4-component vector of uint) 3330:99 'parti' ( temp 4-component vector of uint) 3340:101 Branch: Return with expression 3350:101 'result' ( temp 4-component vector of float) 3360:108 Function Definition: main( ( global void) 3370:108 Function Parameters: 3380:110 Sequence 3390:110 Sequence 3400:110 move second child to first child ( temp 3-component vector of uint) 3410:110 'v0' ( temp 3-component vector of uint) 3420:110 'gl_LaunchIDNV' ( in 3-component vector of uint LaunchIdNV) 3430:111 Sequence 3440:111 move second child to first child ( temp 3-component vector of uint) 3450:111 'v1' ( temp 3-component vector of uint) 3460:111 'gl_LaunchSizeNV' ( in 3-component vector of uint LaunchSizeNV) 3470:112 Sequence 3480:112 move second child to first child ( temp int) 3490:112 'v2' ( temp int) 3500:112 'gl_PrimitiveID' ( in int PrimitiveID) 3510:113 Sequence 3520:113 move second child to first child ( temp int) 3530:113 'v3' ( temp int) 3540:113 'gl_InstanceID' ( in int InstanceId) 3550:114 Sequence 3560:114 move second child to first child ( temp int) 3570:114 'v4' ( temp int) 3580:114 'gl_InstanceCustomIndexNV' ( in int InstanceCustomIndexNV) 3590:115 Sequence 3600:115 move second child to first child ( temp 3-component vector of float) 3610:115 'v5' ( temp 3-component vector of float) 3620:115 'gl_WorldRayOriginNV' ( in 3-component vector of float WorldRayOriginNV) 3630:116 Sequence 3640:116 move second child to first child ( temp 3-component vector of float) 3650:116 'v6' ( temp 3-component vector of float) 3660:116 'gl_WorldRayDirectionNV' ( in 3-component vector of float WorldRayDirectionNV) 3670:117 Sequence 3680:117 move second child to first child ( temp 3-component vector of float) 3690:117 'v7' ( temp 3-component vector of float) 3700:117 'gl_ObjectRayOriginNV' ( in 3-component vector of float ObjectRayOriginNV) 3710:118 Sequence 3720:118 move second child to first child ( temp 3-component vector of float) 3730:118 'v8' ( temp 3-component vector of float) 3740:118 'gl_ObjectRayDirectionNV' ( in 3-component vector of float ObjectRayDirectionNV) 3750:119 Sequence 3760:119 move second child to first child ( temp float) 3770:119 'v9' ( temp float) 3780:119 'gl_RayTminNV' ( in float ObjectRayTminNV) 3790:120 Sequence 3800:120 move second child to first child ( temp float) 3810:120 'v10' ( temp float) 3820:120 'gl_RayTmaxNV' ( in float ObjectRayTmaxNV) 3830:121 Sequence 3840:121 move second child to first child ( temp float) 3850:121 'v11' ( temp float) 3860:121 'gl_HitTNV' ( in float HitTNV) 3870:122 Sequence 3880:122 move second child to first child ( temp uint) 3890:122 'v12' ( temp uint) 3900:122 'gl_HitKindNV' ( in uint HitKindNV) 3910:123 Sequence 3920:123 move second child to first child ( temp 4X3 matrix of float) 3930:123 'v13' ( temp 4X3 matrix of float) 3940:123 'gl_ObjectToWorldNV' ( in 4X3 matrix of float ObjectToWorldNV) 3950:124 Sequence 3960:124 move second child to first child ( temp 4X3 matrix of float) 3970:124 'v14' ( temp 4X3 matrix of float) 3980:124 'gl_WorldToObjectNV' ( in 4X3 matrix of float WorldToObjectNV) 3990:125 traceNV ( global void) 4000:125 'accNV' (layout( set=0 binding=0) uniform accelerationStructureNV) 4010:125 Constant: 4020:125 0 (const uint) 4030:125 Constant: 4040:125 1 (const uint) 4050:125 Constant: 4060:125 2 (const uint) 4070:125 Constant: 4080:125 3 (const uint) 4090:125 Constant: 4100:125 0 (const uint) 4110:125 Constant: 4120:125 0.500000 4130:125 0.500000 4140:125 0.500000 4150:125 Constant: 4160:125 0.500000 4170:125 Constant: 4180:125 1.000000 4190:125 1.000000 4200:125 1.000000 4210:125 Constant: 4220:125 0.750000 4230:125 Constant: 4240:125 1 (const int) 4250:129 Function Definition: basic_works( ( global void) 4260:129 Function Parameters: 4270:131 Sequence 4280:131 'gl_SubgroupSize' ( volatile in uint SubgroupSize) 4290:132 'gl_SubgroupInvocationID' ( volatile in uint SubgroupInvocationID) 4300:133 subgroupBarrier ( global void) 4310:134 subgroupMemoryBarrier ( global void) 4320:135 subgroupMemoryBarrierBuffer ( global void) 4330:136 subgroupMemoryBarrierImage ( global void) 4340:137 subgroupElect ( global bool) 4350:141 Function Definition: ballot_works(vf4; ( global void) 4360:141 Function Parameters: 4370:141 'f4' ( in 4-component vector of float) 4380:142 Sequence 4390:142 'gl_SubgroupEqMask' ( volatile in 4-component vector of uint SubgroupEqMask) 4400:143 'gl_SubgroupGeMask' ( volatile in 4-component vector of uint SubgroupGeMask) 4410:144 'gl_SubgroupGtMask' ( volatile in 4-component vector of uint SubgroupGtMask) 4420:145 'gl_SubgroupLeMask' ( volatile in 4-component vector of uint SubgroupLeMask) 4430:146 'gl_SubgroupLtMask' ( volatile in 4-component vector of uint SubgroupLtMask) 4440:147 subgroupBroadcast ( global 4-component vector of float) 4450:147 'f4' ( in 4-component vector of float) 4460:147 Constant: 4470:147 0 (const uint) 4480:148 subgroupBroadcastFirst ( global 4-component vector of float) 4490:148 'f4' ( in 4-component vector of float) 4500:149 Sequence 4510:149 move second child to first child ( temp 4-component vector of uint) 4520:149 'ballot' ( temp 4-component vector of uint) 4530:149 subgroupBallot ( global 4-component vector of uint) 4540:149 Constant: 4550:149 false (const bool) 4560:150 subgroupInverseBallot ( global bool) 4570:150 Constant: 4580:150 1 (const uint) 4590:150 1 (const uint) 4600:150 1 (const uint) 4610:150 1 (const uint) 4620:151 subgroupBallotBitExtract ( global bool) 4630:151 'ballot' ( temp 4-component vector of uint) 4640:151 Constant: 4650:151 0 (const uint) 4660:152 subgroupBallotBitCount ( global uint) 4670:152 'ballot' ( temp 4-component vector of uint) 4680:153 subgroupBallotInclusiveBitCount ( global uint) 4690:153 'ballot' ( temp 4-component vector of uint) 4700:154 subgroupBallotExclusiveBitCount ( global uint) 4710:154 'ballot' ( temp 4-component vector of uint) 4720:155 subgroupBallotFindLSB ( global uint) 4730:155 'ballot' ( temp 4-component vector of uint) 4740:156 subgroupBallotFindMSB ( global uint) 4750:156 'ballot' ( temp 4-component vector of uint) 4760:160 Function Definition: vote_works(vf4; ( global void) 4770:160 Function Parameters: 4780:160 'f4' ( in 4-component vector of float) 4790:162 Sequence 4800:162 subgroupAll ( global bool) 4810:162 Constant: 4820:162 true (const bool) 4830:163 subgroupAny ( global bool) 4840:163 Constant: 4850:163 false (const bool) 4860:164 subgroupAllEqual ( global bool) 4870:164 'f4' ( in 4-component vector of float) 4880:169 Function Definition: shuffle_works(vf4; ( global void) 4890:169 Function Parameters: 4900:169 'f4' ( in 4-component vector of float) 4910:171 Sequence 4920:171 subgroupShuffle ( global 4-component vector of float) 4930:171 'f4' ( in 4-component vector of float) 4940:171 Constant: 4950:171 0 (const uint) 4960:172 subgroupShuffleXor ( global 4-component vector of float) 4970:172 'f4' ( in 4-component vector of float) 4980:172 Constant: 4990:172 1 (const uint) 5000:173 subgroupShuffleUp ( global 4-component vector of float) 5010:173 'f4' ( in 4-component vector of float) 5020:173 Constant: 5030:173 1 (const uint) 5040:174 subgroupShuffleDown ( global 4-component vector of float) 5050:174 'f4' ( in 4-component vector of float) 5060:174 Constant: 5070:174 1 (const uint) 5080:178 Function Definition: arith_works(vf4; ( global void) 5090:178 Function Parameters: 5100:178 'f4' ( in 4-component vector of float) 5110:? Sequence 5120:181 subgroupAdd ( global 4-component vector of float) 5130:181 'f4' ( in 4-component vector of float) 5140:182 subgroupMul ( global 4-component vector of float) 5150:182 'f4' ( in 4-component vector of float) 5160:183 subgroupMin ( global 4-component vector of float) 5170:183 'f4' ( in 4-component vector of float) 5180:184 subgroupMax ( global 4-component vector of float) 5190:184 'f4' ( in 4-component vector of float) 5200:185 subgroupAnd ( global 4-component vector of uint) 5210:185 'ballot' ( temp 4-component vector of uint) 5220:186 subgroupOr ( global 4-component vector of uint) 5230:186 'ballot' ( temp 4-component vector of uint) 5240:187 subgroupXor ( global 4-component vector of uint) 5250:187 'ballot' ( temp 4-component vector of uint) 5260:188 subgroupInclusiveAdd ( global 4-component vector of float) 5270:188 'f4' ( in 4-component vector of float) 5280:189 subgroupInclusiveMul ( global 4-component vector of float) 5290:189 'f4' ( in 4-component vector of float) 5300:190 subgroupInclusiveMin ( global 4-component vector of float) 5310:190 'f4' ( in 4-component vector of float) 5320:191 subgroupInclusiveMax ( global 4-component vector of float) 5330:191 'f4' ( in 4-component vector of float) 5340:192 subgroupInclusiveAnd ( global 4-component vector of uint) 5350:192 'ballot' ( temp 4-component vector of uint) 5360:193 subgroupInclusiveOr ( global 4-component vector of uint) 5370:193 'ballot' ( temp 4-component vector of uint) 5380:194 subgroupInclusiveXor ( global 4-component vector of uint) 5390:194 'ballot' ( temp 4-component vector of uint) 5400:195 subgroupExclusiveAdd ( global 4-component vector of float) 5410:195 'f4' ( in 4-component vector of float) 5420:196 subgroupExclusiveMul ( global 4-component vector of float) 5430:196 'f4' ( in 4-component vector of float) 5440:197 subgroupExclusiveMin ( global 4-component vector of float) 5450:197 'f4' ( in 4-component vector of float) 5460:198 subgroupExclusiveMax ( global 4-component vector of float) 5470:198 'f4' ( in 4-component vector of float) 5480:199 subgroupExclusiveAnd ( global 4-component vector of uint) 5490:199 'ballot' ( temp 4-component vector of uint) 5500:200 subgroupExclusiveOr ( global 4-component vector of uint) 5510:200 'ballot' ( temp 4-component vector of uint) 5520:201 subgroupExclusiveXor ( global 4-component vector of uint) 5530:201 'ballot' ( temp 4-component vector of uint) 5540:205 Function Definition: clustered_works(vf4; ( global void) 5550:205 Function Parameters: 5560:205 'f4' ( in 4-component vector of float) 5570:207 Sequence 5580:207 Sequence 5590:207 move second child to first child ( temp 4-component vector of uint) 5600:207 'ballot' ( temp 4-component vector of uint) 5610:207 Constant: 5620:207 85 (const uint) 5630:207 0 (const uint) 5640:207 0 (const uint) 5650:207 0 (const uint) 5660:208 subgroupClusteredAdd ( global 4-component vector of float) 5670:208 'f4' ( in 4-component vector of float) 5680:208 Constant: 5690:208 2 (const uint) 5700:209 subgroupClusteredMul ( global 4-component vector of float) 5710:209 'f4' ( in 4-component vector of float) 5720:209 Constant: 5730:209 2 (const uint) 5740:210 subgroupClusteredMin ( global 4-component vector of float) 5750:210 'f4' ( in 4-component vector of float) 5760:210 Constant: 5770:210 2 (const uint) 5780:211 subgroupClusteredMax ( global 4-component vector of float) 5790:211 'f4' ( in 4-component vector of float) 5800:211 Constant: 5810:211 2 (const uint) 5820:212 subgroupClusteredAnd ( global 4-component vector of uint) 5830:212 'ballot' ( temp 4-component vector of uint) 5840:212 Constant: 5850:212 2 (const uint) 5860:213 subgroupClusteredOr ( global 4-component vector of uint) 5870:213 'ballot' ( temp 4-component vector of uint) 5880:213 Constant: 5890:213 2 (const uint) 5900:214 subgroupClusteredXor ( global 4-component vector of uint) 5910:214 'ballot' ( temp 4-component vector of uint) 5920:214 Constant: 5930:214 2 (const uint) 5940:218 Function Definition: quad_works(vf4; ( global void) 5950:218 Function Parameters: 5960:218 'f4' ( in 4-component vector of float) 5970:220 Sequence 5980:220 subgroupQuadBroadcast ( global 4-component vector of float) 5990:220 'f4' ( in 4-component vector of float) 6000:220 Constant: 6010:220 0 (const uint) 6020:221 subgroupQuadSwapHorizontal ( global 4-component vector of float) 6030:221 'f4' ( in 4-component vector of float) 6040:222 subgroupQuadSwapVertical ( global 4-component vector of float) 6050:222 'f4' ( in 4-component vector of float) 6060:223 subgroupQuadSwapDiagonal ( global 4-component vector of float) 6070:223 'f4' ( in 4-component vector of float) 6080:227 Function Definition: partitioned_works(vf4; ( global void) 6090:227 Function Parameters: 6100:227 'f4' ( in 4-component vector of float) 6110:229 Sequence 6120:229 Sequence 6130:229 move second child to first child ( temp 4-component vector of uint) 6140:229 'parti' ( temp 4-component vector of uint) 6150:229 subgroupPartitionNV ( global 4-component vector of uint) 6160:229 'f4' ( in 4-component vector of float) 6170:230 Sequence 6180:230 move second child to first child ( temp 4-component vector of uint) 6190:230 'ballot' ( temp 4-component vector of uint) 6200:230 Constant: 6210:230 85 (const uint) 6220:230 0 (const uint) 6230:230 0 (const uint) 6240:230 0 (const uint) 6250:231 subgroupPartitionedAddNV ( global 4-component vector of float) 6260:231 'f4' ( in 4-component vector of float) 6270:231 'parti' ( temp 4-component vector of uint) 6280:232 subgroupPartitionedMulNV ( global 4-component vector of float) 6290:232 'f4' ( in 4-component vector of float) 6300:232 'parti' ( temp 4-component vector of uint) 6310:233 subgroupPartitionedMinNV ( global 4-component vector of float) 6320:233 'f4' ( in 4-component vector of float) 6330:233 'parti' ( temp 4-component vector of uint) 6340:234 subgroupPartitionedMaxNV ( global 4-component vector of float) 6350:234 'f4' ( in 4-component vector of float) 6360:234 'parti' ( temp 4-component vector of uint) 6370:235 subgroupPartitionedAndNV ( global 4-component vector of uint) 6380:235 'ballot' ( temp 4-component vector of uint) 6390:235 'parti' ( temp 4-component vector of uint) 6400:236 subgroupPartitionedOrNV ( global 4-component vector of uint) 6410:236 'ballot' ( temp 4-component vector of uint) 6420:236 'parti' ( temp 4-component vector of uint) 6430:237 subgroupPartitionedXorNV ( global 4-component vector of uint) 6440:237 'ballot' ( temp 4-component vector of uint) 6450:237 'parti' ( temp 4-component vector of uint) 6460:238 subgroupPartitionedInclusiveAddNV ( global 4-component vector of float) 6470:238 'f4' ( in 4-component vector of float) 6480:238 'parti' ( temp 4-component vector of uint) 6490:239 subgroupPartitionedInclusiveMulNV ( global 4-component vector of float) 6500:239 'f4' ( in 4-component vector of float) 6510:239 'parti' ( temp 4-component vector of uint) 6520:240 subgroupPartitionedInclusiveMinNV ( global 4-component vector of float) 6530:240 'f4' ( in 4-component vector of float) 6540:240 'parti' ( temp 4-component vector of uint) 6550:241 subgroupPartitionedInclusiveMaxNV ( global 4-component vector of float) 6560:241 'f4' ( in 4-component vector of float) 6570:241 'parti' ( temp 4-component vector of uint) 6580:242 subgroupPartitionedInclusiveAndNV ( global 4-component vector of uint) 6590:242 'ballot' ( temp 4-component vector of uint) 6600:242 'parti' ( temp 4-component vector of uint) 6610:243 subgroupPartitionedInclusiveOrNV ( global 4-component vector of uint) 6620:243 'ballot' ( temp 4-component vector of uint) 6630:243 'parti' ( temp 4-component vector of uint) 6640:244 subgroupPartitionedInclusiveXorNV ( global 4-component vector of uint) 6650:244 'ballot' ( temp 4-component vector of uint) 6660:244 'parti' ( temp 4-component vector of uint) 6670:245 subgroupPartitionedExclusiveAddNV ( global 4-component vector of float) 6680:245 'f4' ( in 4-component vector of float) 6690:245 'parti' ( temp 4-component vector of uint) 6700:246 subgroupPartitionedExclusiveMulNV ( global 4-component vector of float) 6710:246 'f4' ( in 4-component vector of float) 6720:246 'parti' ( temp 4-component vector of uint) 6730:247 subgroupPartitionedExclusiveMinNV ( global 4-component vector of float) 6740:247 'f4' ( in 4-component vector of float) 6750:247 'parti' ( temp 4-component vector of uint) 6760:248 subgroupPartitionedExclusiveMaxNV ( global 4-component vector of float) 6770:248 'f4' ( in 4-component vector of float) 6780:248 'parti' ( temp 4-component vector of uint) 6790:249 subgroupPartitionedExclusiveAndNV ( global 4-component vector of uint) 6800:249 'ballot' ( temp 4-component vector of uint) 6810:249 'parti' ( temp 4-component vector of uint) 6820:250 subgroupPartitionedExclusiveOrNV ( global 4-component vector of uint) 6830:250 'ballot' ( temp 4-component vector of uint) 6840:250 'parti' ( temp 4-component vector of uint) 6850:251 subgroupPartitionedExclusiveXorNV ( global 4-component vector of uint) 6860:251 'ballot' ( temp 4-component vector of uint) 6870:251 'parti' ( temp 4-component vector of uint) 6880:255 Function Definition: sm_builtins_err( ( global void) 6890:255 Function Parameters: 6900:257 Sequence 6910:257 'gl_WarpsPerSMNV' ( in uint WarpsPerSMNV) 6920:258 'gl_SMCountNV' ( in uint SMCountNV) 6930:259 'gl_WarpIDNV' ( volatile in uint WarpIDNV) 6940:260 'gl_SMIDNV' ( volatile in uint SMIDNV) 6950:267 Function Definition: sm_builtins( ( global void) 6960:267 Function Parameters: 6970:269 Sequence 6980:269 'gl_WarpsPerSMNV' ( in uint WarpsPerSMNV) 6990:270 'gl_SMCountNV' ( in uint SMCountNV) 7000:271 'gl_WarpIDNV' ( volatile in uint WarpIDNV) 7010:272 'gl_SMIDNV' ( volatile in uint SMIDNV) 7020:? Linker Objects 7030:? 'accNV' (layout( set=0 binding=0) uniform accelerationStructureNV) 7040:? 'localPayload' (layout( location=0) rayPayloadNV 4-component vector of float) 7050:? 'incomingPayload' (layout( location=1) rayPayloadInNV 4-component vector of float) 706 707 708Linked closest-hit stage: 709 710 711Shader version: 460 712Requested GL_KHR_shader_subgroup_arithmetic 713Requested GL_KHR_shader_subgroup_ballot 714Requested GL_KHR_shader_subgroup_basic 715Requested GL_KHR_shader_subgroup_clustered 716Requested GL_KHR_shader_subgroup_quad 717Requested GL_KHR_shader_subgroup_shuffle 718Requested GL_KHR_shader_subgroup_shuffle_relative 719Requested GL_KHR_shader_subgroup_vote 720Requested GL_NV_ray_tracing 721Requested GL_NV_shader_sm_builtins 722Requested GL_NV_shader_subgroup_partitioned 723ERROR: node is still EOpNull! 7240:108 Function Definition: main( ( global void) 7250:108 Function Parameters: 7260:110 Sequence 7270:110 Sequence 7280:110 move second child to first child ( temp 3-component vector of uint) 7290:110 'v0' ( temp 3-component vector of uint) 7300:110 'gl_LaunchIDNV' ( in 3-component vector of uint LaunchIdNV) 7310:111 Sequence 7320:111 move second child to first child ( temp 3-component vector of uint) 7330:111 'v1' ( temp 3-component vector of uint) 7340:111 'gl_LaunchSizeNV' ( in 3-component vector of uint LaunchSizeNV) 7350:112 Sequence 7360:112 move second child to first child ( temp int) 7370:112 'v2' ( temp int) 7380:112 'gl_PrimitiveID' ( in int PrimitiveID) 7390:113 Sequence 7400:113 move second child to first child ( temp int) 7410:113 'v3' ( temp int) 7420:113 'gl_InstanceID' ( in int InstanceId) 7430:114 Sequence 7440:114 move second child to first child ( temp int) 7450:114 'v4' ( temp int) 7460:114 'gl_InstanceCustomIndexNV' ( in int InstanceCustomIndexNV) 7470:115 Sequence 7480:115 move second child to first child ( temp 3-component vector of float) 7490:115 'v5' ( temp 3-component vector of float) 7500:115 'gl_WorldRayOriginNV' ( in 3-component vector of float WorldRayOriginNV) 7510:116 Sequence 7520:116 move second child to first child ( temp 3-component vector of float) 7530:116 'v6' ( temp 3-component vector of float) 7540:116 'gl_WorldRayDirectionNV' ( in 3-component vector of float WorldRayDirectionNV) 7550:117 Sequence 7560:117 move second child to first child ( temp 3-component vector of float) 7570:117 'v7' ( temp 3-component vector of float) 7580:117 'gl_ObjectRayOriginNV' ( in 3-component vector of float ObjectRayOriginNV) 7590:118 Sequence 7600:118 move second child to first child ( temp 3-component vector of float) 7610:118 'v8' ( temp 3-component vector of float) 7620:118 'gl_ObjectRayDirectionNV' ( in 3-component vector of float ObjectRayDirectionNV) 7630:119 Sequence 7640:119 move second child to first child ( temp float) 7650:119 'v9' ( temp float) 7660:119 'gl_RayTminNV' ( in float ObjectRayTminNV) 7670:120 Sequence 7680:120 move second child to first child ( temp float) 7690:120 'v10' ( temp float) 7700:120 'gl_RayTmaxNV' ( in float ObjectRayTmaxNV) 7710:121 Sequence 7720:121 move second child to first child ( temp float) 7730:121 'v11' ( temp float) 7740:121 'gl_HitTNV' ( in float HitTNV) 7750:122 Sequence 7760:122 move second child to first child ( temp uint) 7770:122 'v12' ( temp uint) 7780:122 'gl_HitKindNV' ( in uint HitKindNV) 7790:123 Sequence 7800:123 move second child to first child ( temp 4X3 matrix of float) 7810:123 'v13' ( temp 4X3 matrix of float) 7820:123 'gl_ObjectToWorldNV' ( in 4X3 matrix of float ObjectToWorldNV) 7830:124 Sequence 7840:124 move second child to first child ( temp 4X3 matrix of float) 7850:124 'v14' ( temp 4X3 matrix of float) 7860:124 'gl_WorldToObjectNV' ( in 4X3 matrix of float WorldToObjectNV) 7870:125 traceNV ( global void) 7880:125 'accNV' (layout( set=0 binding=0) uniform accelerationStructureNV) 7890:125 Constant: 7900:125 0 (const uint) 7910:125 Constant: 7920:125 1 (const uint) 7930:125 Constant: 7940:125 2 (const uint) 7950:125 Constant: 7960:125 3 (const uint) 7970:125 Constant: 7980:125 0 (const uint) 7990:125 Constant: 8000:125 0.500000 8010:125 0.500000 8020:125 0.500000 8030:125 Constant: 8040:125 0.500000 8050:125 Constant: 8060:125 1.000000 8070:125 1.000000 8080:125 1.000000 8090:125 Constant: 8100:125 0.750000 8110:125 Constant: 8120:125 1 (const int) 8130:? Linker Objects 8140:? 'accNV' (layout( set=0 binding=0) uniform accelerationStructureNV) 8150:? 'localPayload' (layout( location=0) rayPayloadNV 4-component vector of float) 8160:? 'incomingPayload' (layout( location=1) rayPayloadInNV 4-component vector of float) 817 818