1glsl.460.subgroup.rchit
2ERROR: 0:7: 'gl_SubgroupSize' : required extension not requested: GL_KHR_shader_subgroup_basic
3ERROR: 0:8: 'gl_SubgroupInvocationID' : required extension not requested: GL_KHR_shader_subgroup_basic
4ERROR: 0:9: 'subgroupBarrier' : required extension not requested: GL_KHR_shader_subgroup_basic
5ERROR: 0:10: 'subgroupMemoryBarrier' : required extension not requested: GL_KHR_shader_subgroup_basic
6ERROR: 0:11: 'subgroupMemoryBarrierBuffer' : required extension not requested: GL_KHR_shader_subgroup_basic
7ERROR: 0:12: 'subgroupMemoryBarrierImage' : required extension not requested: GL_KHR_shader_subgroup_basic
8ERROR: 0:13: 'subgroupElect' : required extension not requested: GL_KHR_shader_subgroup_basic
9ERROR: 0:14: 'gl_NumSubgroups' : undeclared identifier
10ERROR: 0:15: 'gl_SubgroupID' : undeclared identifier
11ERROR: 0:16: 'subgroupMemoryBarrierShared' : no matching overloaded function found
12ERROR: 0:18: 'subgroupAll' : required extension not requested: GL_KHR_shader_subgroup_vote
13ERROR: 0:19: 'subgroupAny' : required extension not requested: GL_KHR_shader_subgroup_vote
14ERROR: 0:20: 'subgroupAllEqual' : required extension not requested: GL_KHR_shader_subgroup_vote
15ERROR: 0:22: 'gl_SubgroupEqMask' : required extension not requested: GL_KHR_shader_subgroup_ballot
16ERROR: 0:23: 'gl_SubgroupGeMask' : required extension not requested: GL_KHR_shader_subgroup_ballot
17ERROR: 0:24: 'gl_SubgroupGtMask' : required extension not requested: GL_KHR_shader_subgroup_ballot
18ERROR: 0:25: 'gl_SubgroupLeMask' : required extension not requested: GL_KHR_shader_subgroup_ballot
19ERROR: 0:26: 'gl_SubgroupLtMask' : required extension not requested: GL_KHR_shader_subgroup_ballot
20ERROR: 0:27: 'subgroupBroadcast' : required extension not requested: GL_KHR_shader_subgroup_ballot
21ERROR: 0:28: 'subgroupBroadcastFirst' : required extension not requested: GL_KHR_shader_subgroup_ballot
22ERROR: 0:29: 'subgroupBallot' : required extension not requested: GL_KHR_shader_subgroup_ballot
23ERROR: 0:30: 'subgroupInverseBallot' : required extension not requested: GL_KHR_shader_subgroup_ballot
24ERROR: 0:31: 'subgroupBallotBitExtract' : required extension not requested: GL_KHR_shader_subgroup_ballot
25ERROR: 0:32: 'subgroupBallotBitCount' : required extension not requested: GL_KHR_shader_subgroup_ballot
26ERROR: 0:33: 'subgroupBallotInclusiveBitCount' : required extension not requested: GL_KHR_shader_subgroup_ballot
27ERROR: 0:34: 'subgroupBallotExclusiveBitCount' : required extension not requested: GL_KHR_shader_subgroup_ballot
28ERROR: 0:35: 'subgroupBallotFindLSB' : required extension not requested: GL_KHR_shader_subgroup_ballot
29ERROR: 0:36: 'subgroupBallotFindMSB' : required extension not requested: GL_KHR_shader_subgroup_ballot
30ERROR: 0:38: 'subgroupShuffle' : required extension not requested: GL_KHR_shader_subgroup_shuffle
31ERROR: 0:39: 'subgroupShuffleXor' : required extension not requested: GL_KHR_shader_subgroup_shuffle
32ERROR: 0:40: 'subgroupShuffleUp' : required extension not requested: GL_KHR_shader_subgroup_shuffle_relative
33ERROR: 0:41: 'subgroupShuffleDown' : required extension not requested: GL_KHR_shader_subgroup_shuffle_relative
34ERROR: 0:43: 'subgroupAdd' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
35ERROR: 0:44: 'subgroupMul' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
36ERROR: 0:45: 'subgroupMin' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
37ERROR: 0:46: 'subgroupMax' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
38ERROR: 0:47: 'subgroupAnd' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
39ERROR: 0:48: 'subgroupOr' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
40ERROR: 0:49: 'subgroupXor' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
41ERROR: 0:50: 'subgroupInclusiveAdd' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
42ERROR: 0:51: 'subgroupInclusiveMul' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
43ERROR: 0:52: 'subgroupInclusiveMin' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
44ERROR: 0:53: 'subgroupInclusiveMax' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
45ERROR: 0:54: 'subgroupInclusiveAnd' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
46ERROR: 0:55: 'subgroupInclusiveOr' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
47ERROR: 0:56: 'subgroupInclusiveXor' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
48ERROR: 0:57: 'subgroupExclusiveAdd' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
49ERROR: 0:58: 'subgroupExclusiveMul' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
50ERROR: 0:59: 'subgroupExclusiveMin' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
51ERROR: 0:60: 'subgroupExclusiveMax' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
52ERROR: 0:61: 'subgroupExclusiveAnd' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
53ERROR: 0:62: 'subgroupExclusiveOr' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
54ERROR: 0:63: 'subgroupExclusiveXor' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
55ERROR: 0:65: 'subgroupClusteredAdd' : required extension not requested: GL_KHR_shader_subgroup_clustered
56ERROR: 0:66: 'subgroupClusteredMul' : required extension not requested: GL_KHR_shader_subgroup_clustered
57ERROR: 0:67: 'subgroupClusteredMin' : required extension not requested: GL_KHR_shader_subgroup_clustered
58ERROR: 0:68: 'subgroupClusteredMax' : required extension not requested: GL_KHR_shader_subgroup_clustered
59ERROR: 0:69: 'subgroupClusteredAnd' : required extension not requested: GL_KHR_shader_subgroup_clustered
60ERROR: 0:70: 'subgroupClusteredOr' : required extension not requested: GL_KHR_shader_subgroup_clustered
61ERROR: 0:71: 'subgroupClusteredXor' : required extension not requested: GL_KHR_shader_subgroup_clustered
62ERROR: 0:73: 'subgroupQuadBroadcast' : required extension not requested: GL_KHR_shader_subgroup_quad
63ERROR: 0:74: 'subgroupQuadSwapHorizontal' : required extension not requested: GL_KHR_shader_subgroup_quad
64ERROR: 0:75: 'subgroupQuadSwapVertical' : required extension not requested: GL_KHR_shader_subgroup_quad
65ERROR: 0:76: 'subgroupQuadSwapDiagonal' : required extension not requested: GL_KHR_shader_subgroup_quad
66ERROR: 0:78: 'subgroupPartitionNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
67ERROR: 0:79: 'subgroupPartitionedAddNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
68ERROR: 0:80: 'subgroupPartitionedMulNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
69ERROR: 0:81: 'subgroupPartitionedMinNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
70ERROR: 0:82: 'subgroupPartitionedMaxNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
71ERROR: 0:83: 'subgroupPartitionedAndNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
72ERROR: 0:84: 'subgroupPartitionedOrNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
73ERROR: 0:85: 'subgroupPartitionedXorNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
74ERROR: 0:86: 'subgroupPartitionedInclusiveAddNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
75ERROR: 0:87: 'subgroupPartitionedInclusiveMulNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
76ERROR: 0:88: 'subgroupPartitionedInclusiveMinNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
77ERROR: 0:89: 'subgroupPartitionedInclusiveMaxNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
78ERROR: 0:90: 'subgroupPartitionedInclusiveAndNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
79ERROR: 0:91: 'subgroupPartitionedInclusiveOrNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
80ERROR: 0:92: 'subgroupPartitionedInclusiveXorNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
81ERROR: 0:93: 'subgroupPartitionedExclusiveAddNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
82ERROR: 0:94: 'subgroupPartitionedExclusiveMulNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
83ERROR: 0:95: 'subgroupPartitionedExclusiveMinNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
84ERROR: 0:96: 'subgroupPartitionedExclusiveMaxNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
85ERROR: 0:97: 'subgroupPartitionedExclusiveAndNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
86ERROR: 0:98: 'subgroupPartitionedExclusiveOrNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
87ERROR: 0:99: 'subgroupPartitionedExclusiveXorNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
88ERROR: 0:257: 'gl_WarpsPerSMNV' : required extension not requested: GL_NV_shader_sm_builtins
89ERROR: 0:258: 'gl_SMCountNV' : required extension not requested: GL_NV_shader_sm_builtins
90ERROR: 0:259: 'gl_WarpIDNV' : required extension not requested: GL_NV_shader_sm_builtins
91ERROR: 0:260: 'gl_SMIDNV' : required extension not requested: GL_NV_shader_sm_builtins
92ERROR: 90 compilation errors.  No code generated.
93
94
95Shader version: 460
96Requested GL_KHR_shader_subgroup_arithmetic
97Requested GL_KHR_shader_subgroup_ballot
98Requested GL_KHR_shader_subgroup_basic
99Requested GL_KHR_shader_subgroup_clustered
100Requested GL_KHR_shader_subgroup_quad
101Requested GL_KHR_shader_subgroup_shuffle
102Requested GL_KHR_shader_subgroup_shuffle_relative
103Requested GL_KHR_shader_subgroup_vote
104Requested GL_NV_ray_tracing
105Requested GL_NV_shader_sm_builtins
106Requested GL_NV_shader_subgroup_partitioned
107ERROR: node is still EOpNull!
1080:4  Function Definition: undeclared_errors(vf4; ( global 4-component vector of float)
1090:4    Function Parameters:
1100:4      'f4' ( in 4-component vector of float)
1110:?     Sequence
1120:7      'gl_SubgroupSize' ( volatile in uint SubgroupSize)
1130:8      'gl_SubgroupInvocationID' ( volatile in uint SubgroupInvocationID)
1140:9      subgroupBarrier ( global void)
1150:10      subgroupMemoryBarrier ( global void)
1160:11      subgroupMemoryBarrierBuffer ( global void)
1170:12      subgroupMemoryBarrierImage ( global void)
1180:13      subgroupElect ( global bool)
1190:14      'gl_NumSubgroups' ( temp float)
1200:15      'gl_SubgroupID' ( temp float)
1210:16      Constant:
1220:16        0.000000
1230:18      subgroupAll ( global bool)
1240:18        Constant:
1250:18          true (const bool)
1260:19      subgroupAny ( global bool)
1270:19        Constant:
1280:19          false (const bool)
1290:20      subgroupAllEqual ( global bool)
1300:20        'f4' ( in 4-component vector of float)
1310:22      'gl_SubgroupEqMask' ( volatile in 4-component vector of uint SubgroupEqMask)
1320:23      'gl_SubgroupGeMask' ( volatile in 4-component vector of uint SubgroupGeMask)
1330:24      'gl_SubgroupGtMask' ( volatile in 4-component vector of uint SubgroupGtMask)
1340:25      'gl_SubgroupLeMask' ( volatile in 4-component vector of uint SubgroupLeMask)
1350:26      'gl_SubgroupLtMask' ( volatile in 4-component vector of uint SubgroupLtMask)
1360:27      subgroupBroadcast ( global 4-component vector of float)
1370:27        'f4' ( in 4-component vector of float)
1380:27        Constant:
1390:27          0 (const uint)
1400:28      subgroupBroadcastFirst ( global 4-component vector of float)
1410:28        'f4' ( in 4-component vector of float)
1420:29      Sequence
1430:29        move second child to first child ( temp 4-component vector of uint)
1440:29          'ballot' ( temp 4-component vector of uint)
1450:29          subgroupBallot ( global 4-component vector of uint)
1460:29            Constant:
1470:29              false (const bool)
1480:30      subgroupInverseBallot ( global bool)
1490:30        Constant:
1500:30          1 (const uint)
1510:30          1 (const uint)
1520:30          1 (const uint)
1530:30          1 (const uint)
1540:31      subgroupBallotBitExtract ( global bool)
1550:31        'ballot' ( temp 4-component vector of uint)
1560:31        Constant:
1570:31          0 (const uint)
1580:32      subgroupBallotBitCount ( global uint)
1590:32        'ballot' ( temp 4-component vector of uint)
1600:33      subgroupBallotInclusiveBitCount ( global uint)
1610:33        'ballot' ( temp 4-component vector of uint)
1620:34      subgroupBallotExclusiveBitCount ( global uint)
1630:34        'ballot' ( temp 4-component vector of uint)
1640:35      subgroupBallotFindLSB ( global uint)
1650:35        'ballot' ( temp 4-component vector of uint)
1660:36      subgroupBallotFindMSB ( global uint)
1670:36        'ballot' ( temp 4-component vector of uint)
1680:38      subgroupShuffle ( global 4-component vector of float)
1690:38        'f4' ( in 4-component vector of float)
1700:38        Constant:
1710:38          0 (const uint)
1720:39      subgroupShuffleXor ( global 4-component vector of float)
1730:39        'f4' ( in 4-component vector of float)
1740:39        Constant:
1750:39          1 (const uint)
1760:40      subgroupShuffleUp ( global 4-component vector of float)
1770:40        'f4' ( in 4-component vector of float)
1780:40        Constant:
1790:40          1 (const uint)
1800:41      subgroupShuffleDown ( global 4-component vector of float)
1810:41        'f4' ( in 4-component vector of float)
1820:41        Constant:
1830:41          1 (const uint)
1840:43      move second child to first child ( temp 4-component vector of float)
1850:43        'result' ( temp 4-component vector of float)
1860:43        subgroupAdd ( global 4-component vector of float)
1870:43          'f4' ( in 4-component vector of float)
1880:44      subgroupMul ( global 4-component vector of float)
1890:44        'f4' ( in 4-component vector of float)
1900:45      subgroupMin ( global 4-component vector of float)
1910:45        'f4' ( in 4-component vector of float)
1920:46      subgroupMax ( global 4-component vector of float)
1930:46        'f4' ( in 4-component vector of float)
1940:47      subgroupAnd ( global 4-component vector of uint)
1950:47        'ballot' ( temp 4-component vector of uint)
1960:48      subgroupOr ( global 4-component vector of uint)
1970:48        'ballot' ( temp 4-component vector of uint)
1980:49      subgroupXor ( global 4-component vector of uint)
1990:49        'ballot' ( temp 4-component vector of uint)
2000:50      subgroupInclusiveAdd ( global 4-component vector of float)
2010:50        'f4' ( in 4-component vector of float)
2020:51      subgroupInclusiveMul ( global 4-component vector of float)
2030:51        'f4' ( in 4-component vector of float)
2040:52      subgroupInclusiveMin ( global 4-component vector of float)
2050:52        'f4' ( in 4-component vector of float)
2060:53      subgroupInclusiveMax ( global 4-component vector of float)
2070:53        'f4' ( in 4-component vector of float)
2080:54      subgroupInclusiveAnd ( global 4-component vector of uint)
2090:54        'ballot' ( temp 4-component vector of uint)
2100:55      subgroupInclusiveOr ( global 4-component vector of uint)
2110:55        'ballot' ( temp 4-component vector of uint)
2120:56      subgroupInclusiveXor ( global 4-component vector of uint)
2130:56        'ballot' ( temp 4-component vector of uint)
2140:57      subgroupExclusiveAdd ( global 4-component vector of float)
2150:57        'f4' ( in 4-component vector of float)
2160:58      subgroupExclusiveMul ( global 4-component vector of float)
2170:58        'f4' ( in 4-component vector of float)
2180:59      subgroupExclusiveMin ( global 4-component vector of float)
2190:59        'f4' ( in 4-component vector of float)
2200:60      subgroupExclusiveMax ( global 4-component vector of float)
2210:60        'f4' ( in 4-component vector of float)
2220:61      subgroupExclusiveAnd ( global 4-component vector of uint)
2230:61        'ballot' ( temp 4-component vector of uint)
2240:62      subgroupExclusiveOr ( global 4-component vector of uint)
2250:62        'ballot' ( temp 4-component vector of uint)
2260:63      subgroupExclusiveXor ( global 4-component vector of uint)
2270:63        'ballot' ( temp 4-component vector of uint)
2280:65      subgroupClusteredAdd ( global 4-component vector of float)
2290:65        'f4' ( in 4-component vector of float)
2300:65        Constant:
2310:65          2 (const uint)
2320:66      subgroupClusteredMul ( global 4-component vector of float)
2330:66        'f4' ( in 4-component vector of float)
2340:66        Constant:
2350:66          2 (const uint)
2360:67      subgroupClusteredMin ( global 4-component vector of float)
2370:67        'f4' ( in 4-component vector of float)
2380:67        Constant:
2390:67          2 (const uint)
2400:68      subgroupClusteredMax ( global 4-component vector of float)
2410:68        'f4' ( in 4-component vector of float)
2420:68        Constant:
2430:68          2 (const uint)
2440:69      subgroupClusteredAnd ( global 4-component vector of uint)
2450:69        'ballot' ( temp 4-component vector of uint)
2460:69        Constant:
2470:69          2 (const uint)
2480:70      subgroupClusteredOr ( global 4-component vector of uint)
2490:70        'ballot' ( temp 4-component vector of uint)
2500:70        Constant:
2510:70          2 (const uint)
2520:71      subgroupClusteredXor ( global 4-component vector of uint)
2530:71        'ballot' ( temp 4-component vector of uint)
2540:71        Constant:
2550:71          2 (const uint)
2560:73      subgroupQuadBroadcast ( global 4-component vector of float)
2570:73        'f4' ( in 4-component vector of float)
2580:73        Constant:
2590:73          0 (const uint)
2600:74      subgroupQuadSwapHorizontal ( global 4-component vector of float)
2610:74        'f4' ( in 4-component vector of float)
2620:75      subgroupQuadSwapVertical ( global 4-component vector of float)
2630:75        'f4' ( in 4-component vector of float)
2640:76      subgroupQuadSwapDiagonal ( global 4-component vector of float)
2650:76        'f4' ( in 4-component vector of float)
2660:78      Sequence
2670:78        move second child to first child ( temp 4-component vector of uint)
2680:78          'parti' ( temp 4-component vector of uint)
2690:78          subgroupPartitionNV ( global 4-component vector of uint)
2700:78            'f4' ( in 4-component vector of float)
2710:79      subgroupPartitionedAddNV ( global 4-component vector of float)
2720:79        'f4' ( in 4-component vector of float)
2730:79        'parti' ( temp 4-component vector of uint)
2740:80      subgroupPartitionedMulNV ( global 4-component vector of float)
2750:80        'f4' ( in 4-component vector of float)
2760:80        'parti' ( temp 4-component vector of uint)
2770:81      subgroupPartitionedMinNV ( global 4-component vector of float)
2780:81        'f4' ( in 4-component vector of float)
2790:81        'parti' ( temp 4-component vector of uint)
2800:82      subgroupPartitionedMaxNV ( global 4-component vector of float)
2810:82        'f4' ( in 4-component vector of float)
2820:82        'parti' ( temp 4-component vector of uint)
2830:83      subgroupPartitionedAndNV ( global 4-component vector of uint)
2840:83        'ballot' ( temp 4-component vector of uint)
2850:83        'parti' ( temp 4-component vector of uint)
2860:84      subgroupPartitionedOrNV ( global 4-component vector of uint)
2870:84        'ballot' ( temp 4-component vector of uint)
2880:84        'parti' ( temp 4-component vector of uint)
2890:85      subgroupPartitionedXorNV ( global 4-component vector of uint)
2900:85        'ballot' ( temp 4-component vector of uint)
2910:85        'parti' ( temp 4-component vector of uint)
2920:86      subgroupPartitionedInclusiveAddNV ( global 4-component vector of float)
2930:86        'f4' ( in 4-component vector of float)
2940:86        'parti' ( temp 4-component vector of uint)
2950:87      subgroupPartitionedInclusiveMulNV ( global 4-component vector of float)
2960:87        'f4' ( in 4-component vector of float)
2970:87        'parti' ( temp 4-component vector of uint)
2980:88      subgroupPartitionedInclusiveMinNV ( global 4-component vector of float)
2990:88        'f4' ( in 4-component vector of float)
3000:88        'parti' ( temp 4-component vector of uint)
3010:89      subgroupPartitionedInclusiveMaxNV ( global 4-component vector of float)
3020:89        'f4' ( in 4-component vector of float)
3030:89        'parti' ( temp 4-component vector of uint)
3040:90      subgroupPartitionedInclusiveAndNV ( global 4-component vector of uint)
3050:90        'ballot' ( temp 4-component vector of uint)
3060:90        'parti' ( temp 4-component vector of uint)
3070:91      subgroupPartitionedInclusiveOrNV ( global 4-component vector of uint)
3080:91        'ballot' ( temp 4-component vector of uint)
3090:91        'parti' ( temp 4-component vector of uint)
3100:92      subgroupPartitionedInclusiveXorNV ( global 4-component vector of uint)
3110:92        'ballot' ( temp 4-component vector of uint)
3120:92        'parti' ( temp 4-component vector of uint)
3130:93      subgroupPartitionedExclusiveAddNV ( global 4-component vector of float)
3140:93        'f4' ( in 4-component vector of float)
3150:93        'parti' ( temp 4-component vector of uint)
3160:94      subgroupPartitionedExclusiveMulNV ( global 4-component vector of float)
3170:94        'f4' ( in 4-component vector of float)
3180:94        'parti' ( temp 4-component vector of uint)
3190:95      subgroupPartitionedExclusiveMinNV ( global 4-component vector of float)
3200:95        'f4' ( in 4-component vector of float)
3210:95        'parti' ( temp 4-component vector of uint)
3220:96      subgroupPartitionedExclusiveMaxNV ( global 4-component vector of float)
3230:96        'f4' ( in 4-component vector of float)
3240:96        'parti' ( temp 4-component vector of uint)
3250:97      subgroupPartitionedExclusiveAndNV ( global 4-component vector of uint)
3260:97        'ballot' ( temp 4-component vector of uint)
3270:97        'parti' ( temp 4-component vector of uint)
3280:98      subgroupPartitionedExclusiveOrNV ( global 4-component vector of uint)
3290:98        'ballot' ( temp 4-component vector of uint)
3300:98        'parti' ( temp 4-component vector of uint)
3310:99      subgroupPartitionedExclusiveXorNV ( global 4-component vector of uint)
3320:99        'ballot' ( temp 4-component vector of uint)
3330:99        'parti' ( temp 4-component vector of uint)
3340:101      Branch: Return with expression
3350:101        'result' ( temp 4-component vector of float)
3360:108  Function Definition: main( ( global void)
3370:108    Function Parameters:
3380:110    Sequence
3390:110      Sequence
3400:110        move second child to first child ( temp 3-component vector of uint)
3410:110          'v0' ( temp 3-component vector of uint)
3420:110          'gl_LaunchIDNV' ( in 3-component vector of uint LaunchIdNV)
3430:111      Sequence
3440:111        move second child to first child ( temp 3-component vector of uint)
3450:111          'v1' ( temp 3-component vector of uint)
3460:111          'gl_LaunchSizeNV' ( in 3-component vector of uint LaunchSizeNV)
3470:112      Sequence
3480:112        move second child to first child ( temp int)
3490:112          'v2' ( temp int)
3500:112          'gl_PrimitiveID' ( in int PrimitiveID)
3510:113      Sequence
3520:113        move second child to first child ( temp int)
3530:113          'v3' ( temp int)
3540:113          'gl_InstanceID' ( in int InstanceId)
3550:114      Sequence
3560:114        move second child to first child ( temp int)
3570:114          'v4' ( temp int)
3580:114          'gl_InstanceCustomIndexNV' ( in int InstanceCustomIndexNV)
3590:115      Sequence
3600:115        move second child to first child ( temp 3-component vector of float)
3610:115          'v5' ( temp 3-component vector of float)
3620:115          'gl_WorldRayOriginNV' ( in 3-component vector of float WorldRayOriginNV)
3630:116      Sequence
3640:116        move second child to first child ( temp 3-component vector of float)
3650:116          'v6' ( temp 3-component vector of float)
3660:116          'gl_WorldRayDirectionNV' ( in 3-component vector of float WorldRayDirectionNV)
3670:117      Sequence
3680:117        move second child to first child ( temp 3-component vector of float)
3690:117          'v7' ( temp 3-component vector of float)
3700:117          'gl_ObjectRayOriginNV' ( in 3-component vector of float ObjectRayOriginNV)
3710:118      Sequence
3720:118        move second child to first child ( temp 3-component vector of float)
3730:118          'v8' ( temp 3-component vector of float)
3740:118          'gl_ObjectRayDirectionNV' ( in 3-component vector of float ObjectRayDirectionNV)
3750:119      Sequence
3760:119        move second child to first child ( temp float)
3770:119          'v9' ( temp float)
3780:119          'gl_RayTminNV' ( in float ObjectRayTminNV)
3790:120      Sequence
3800:120        move second child to first child ( temp float)
3810:120          'v10' ( temp float)
3820:120          'gl_RayTmaxNV' ( in float ObjectRayTmaxNV)
3830:121      Sequence
3840:121        move second child to first child ( temp float)
3850:121          'v11' ( temp float)
3860:121          'gl_HitTNV' ( in float HitTNV)
3870:122      Sequence
3880:122        move second child to first child ( temp uint)
3890:122          'v12' ( temp uint)
3900:122          'gl_HitKindNV' ( in uint HitKindNV)
3910:123      Sequence
3920:123        move second child to first child ( temp 4X3 matrix of float)
3930:123          'v13' ( temp 4X3 matrix of float)
3940:123          'gl_ObjectToWorldNV' ( in 4X3 matrix of float ObjectToWorldNV)
3950:124      Sequence
3960:124        move second child to first child ( temp 4X3 matrix of float)
3970:124          'v14' ( temp 4X3 matrix of float)
3980:124          'gl_WorldToObjectNV' ( in 4X3 matrix of float WorldToObjectNV)
3990:125      traceNV ( global void)
4000:125        'accNV' (layout( set=0 binding=0) uniform accelerationStructureNV)
4010:125        Constant:
4020:125          0 (const uint)
4030:125        Constant:
4040:125          1 (const uint)
4050:125        Constant:
4060:125          2 (const uint)
4070:125        Constant:
4080:125          3 (const uint)
4090:125        Constant:
4100:125          0 (const uint)
4110:125        Constant:
4120:125          0.500000
4130:125          0.500000
4140:125          0.500000
4150:125        Constant:
4160:125          0.500000
4170:125        Constant:
4180:125          1.000000
4190:125          1.000000
4200:125          1.000000
4210:125        Constant:
4220:125          0.750000
4230:125        Constant:
4240:125          1 (const int)
4250:129  Function Definition: basic_works( ( global void)
4260:129    Function Parameters:
4270:131    Sequence
4280:131      'gl_SubgroupSize' ( volatile in uint SubgroupSize)
4290:132      'gl_SubgroupInvocationID' ( volatile in uint SubgroupInvocationID)
4300:133      subgroupBarrier ( global void)
4310:134      subgroupMemoryBarrier ( global void)
4320:135      subgroupMemoryBarrierBuffer ( global void)
4330:136      subgroupMemoryBarrierImage ( global void)
4340:137      subgroupElect ( global bool)
4350:141  Function Definition: ballot_works(vf4; ( global void)
4360:141    Function Parameters:
4370:141      'f4' ( in 4-component vector of float)
4380:142    Sequence
4390:142      'gl_SubgroupEqMask' ( volatile in 4-component vector of uint SubgroupEqMask)
4400:143      'gl_SubgroupGeMask' ( volatile in 4-component vector of uint SubgroupGeMask)
4410:144      'gl_SubgroupGtMask' ( volatile in 4-component vector of uint SubgroupGtMask)
4420:145      'gl_SubgroupLeMask' ( volatile in 4-component vector of uint SubgroupLeMask)
4430:146      'gl_SubgroupLtMask' ( volatile in 4-component vector of uint SubgroupLtMask)
4440:147      subgroupBroadcast ( global 4-component vector of float)
4450:147        'f4' ( in 4-component vector of float)
4460:147        Constant:
4470:147          0 (const uint)
4480:148      subgroupBroadcastFirst ( global 4-component vector of float)
4490:148        'f4' ( in 4-component vector of float)
4500:149      Sequence
4510:149        move second child to first child ( temp 4-component vector of uint)
4520:149          'ballot' ( temp 4-component vector of uint)
4530:149          subgroupBallot ( global 4-component vector of uint)
4540:149            Constant:
4550:149              false (const bool)
4560:150      subgroupInverseBallot ( global bool)
4570:150        Constant:
4580:150          1 (const uint)
4590:150          1 (const uint)
4600:150          1 (const uint)
4610:150          1 (const uint)
4620:151      subgroupBallotBitExtract ( global bool)
4630:151        'ballot' ( temp 4-component vector of uint)
4640:151        Constant:
4650:151          0 (const uint)
4660:152      subgroupBallotBitCount ( global uint)
4670:152        'ballot' ( temp 4-component vector of uint)
4680:153      subgroupBallotInclusiveBitCount ( global uint)
4690:153        'ballot' ( temp 4-component vector of uint)
4700:154      subgroupBallotExclusiveBitCount ( global uint)
4710:154        'ballot' ( temp 4-component vector of uint)
4720:155      subgroupBallotFindLSB ( global uint)
4730:155        'ballot' ( temp 4-component vector of uint)
4740:156      subgroupBallotFindMSB ( global uint)
4750:156        'ballot' ( temp 4-component vector of uint)
4760:160  Function Definition: vote_works(vf4; ( global void)
4770:160    Function Parameters:
4780:160      'f4' ( in 4-component vector of float)
4790:162    Sequence
4800:162      subgroupAll ( global bool)
4810:162        Constant:
4820:162          true (const bool)
4830:163      subgroupAny ( global bool)
4840:163        Constant:
4850:163          false (const bool)
4860:164      subgroupAllEqual ( global bool)
4870:164        'f4' ( in 4-component vector of float)
4880:169  Function Definition: shuffle_works(vf4; ( global void)
4890:169    Function Parameters:
4900:169      'f4' ( in 4-component vector of float)
4910:171    Sequence
4920:171      subgroupShuffle ( global 4-component vector of float)
4930:171        'f4' ( in 4-component vector of float)
4940:171        Constant:
4950:171          0 (const uint)
4960:172      subgroupShuffleXor ( global 4-component vector of float)
4970:172        'f4' ( in 4-component vector of float)
4980:172        Constant:
4990:172          1 (const uint)
5000:173      subgroupShuffleUp ( global 4-component vector of float)
5010:173        'f4' ( in 4-component vector of float)
5020:173        Constant:
5030:173          1 (const uint)
5040:174      subgroupShuffleDown ( global 4-component vector of float)
5050:174        'f4' ( in 4-component vector of float)
5060:174        Constant:
5070:174          1 (const uint)
5080:178  Function Definition: arith_works(vf4; ( global void)
5090:178    Function Parameters:
5100:178      'f4' ( in 4-component vector of float)
5110:?     Sequence
5120:181      subgroupAdd ( global 4-component vector of float)
5130:181        'f4' ( in 4-component vector of float)
5140:182      subgroupMul ( global 4-component vector of float)
5150:182        'f4' ( in 4-component vector of float)
5160:183      subgroupMin ( global 4-component vector of float)
5170:183        'f4' ( in 4-component vector of float)
5180:184      subgroupMax ( global 4-component vector of float)
5190:184        'f4' ( in 4-component vector of float)
5200:185      subgroupAnd ( global 4-component vector of uint)
5210:185        'ballot' ( temp 4-component vector of uint)
5220:186      subgroupOr ( global 4-component vector of uint)
5230:186        'ballot' ( temp 4-component vector of uint)
5240:187      subgroupXor ( global 4-component vector of uint)
5250:187        'ballot' ( temp 4-component vector of uint)
5260:188      subgroupInclusiveAdd ( global 4-component vector of float)
5270:188        'f4' ( in 4-component vector of float)
5280:189      subgroupInclusiveMul ( global 4-component vector of float)
5290:189        'f4' ( in 4-component vector of float)
5300:190      subgroupInclusiveMin ( global 4-component vector of float)
5310:190        'f4' ( in 4-component vector of float)
5320:191      subgroupInclusiveMax ( global 4-component vector of float)
5330:191        'f4' ( in 4-component vector of float)
5340:192      subgroupInclusiveAnd ( global 4-component vector of uint)
5350:192        'ballot' ( temp 4-component vector of uint)
5360:193      subgroupInclusiveOr ( global 4-component vector of uint)
5370:193        'ballot' ( temp 4-component vector of uint)
5380:194      subgroupInclusiveXor ( global 4-component vector of uint)
5390:194        'ballot' ( temp 4-component vector of uint)
5400:195      subgroupExclusiveAdd ( global 4-component vector of float)
5410:195        'f4' ( in 4-component vector of float)
5420:196      subgroupExclusiveMul ( global 4-component vector of float)
5430:196        'f4' ( in 4-component vector of float)
5440:197      subgroupExclusiveMin ( global 4-component vector of float)
5450:197        'f4' ( in 4-component vector of float)
5460:198      subgroupExclusiveMax ( global 4-component vector of float)
5470:198        'f4' ( in 4-component vector of float)
5480:199      subgroupExclusiveAnd ( global 4-component vector of uint)
5490:199        'ballot' ( temp 4-component vector of uint)
5500:200      subgroupExclusiveOr ( global 4-component vector of uint)
5510:200        'ballot' ( temp 4-component vector of uint)
5520:201      subgroupExclusiveXor ( global 4-component vector of uint)
5530:201        'ballot' ( temp 4-component vector of uint)
5540:205  Function Definition: clustered_works(vf4; ( global void)
5550:205    Function Parameters:
5560:205      'f4' ( in 4-component vector of float)
5570:207    Sequence
5580:207      Sequence
5590:207        move second child to first child ( temp 4-component vector of uint)
5600:207          'ballot' ( temp 4-component vector of uint)
5610:207          Constant:
5620:207            85 (const uint)
5630:207            0 (const uint)
5640:207            0 (const uint)
5650:207            0 (const uint)
5660:208      subgroupClusteredAdd ( global 4-component vector of float)
5670:208        'f4' ( in 4-component vector of float)
5680:208        Constant:
5690:208          2 (const uint)
5700:209      subgroupClusteredMul ( global 4-component vector of float)
5710:209        'f4' ( in 4-component vector of float)
5720:209        Constant:
5730:209          2 (const uint)
5740:210      subgroupClusteredMin ( global 4-component vector of float)
5750:210        'f4' ( in 4-component vector of float)
5760:210        Constant:
5770:210          2 (const uint)
5780:211      subgroupClusteredMax ( global 4-component vector of float)
5790:211        'f4' ( in 4-component vector of float)
5800:211        Constant:
5810:211          2 (const uint)
5820:212      subgroupClusteredAnd ( global 4-component vector of uint)
5830:212        'ballot' ( temp 4-component vector of uint)
5840:212        Constant:
5850:212          2 (const uint)
5860:213      subgroupClusteredOr ( global 4-component vector of uint)
5870:213        'ballot' ( temp 4-component vector of uint)
5880:213        Constant:
5890:213          2 (const uint)
5900:214      subgroupClusteredXor ( global 4-component vector of uint)
5910:214        'ballot' ( temp 4-component vector of uint)
5920:214        Constant:
5930:214          2 (const uint)
5940:218  Function Definition: quad_works(vf4; ( global void)
5950:218    Function Parameters:
5960:218      'f4' ( in 4-component vector of float)
5970:220    Sequence
5980:220      subgroupQuadBroadcast ( global 4-component vector of float)
5990:220        'f4' ( in 4-component vector of float)
6000:220        Constant:
6010:220          0 (const uint)
6020:221      subgroupQuadSwapHorizontal ( global 4-component vector of float)
6030:221        'f4' ( in 4-component vector of float)
6040:222      subgroupQuadSwapVertical ( global 4-component vector of float)
6050:222        'f4' ( in 4-component vector of float)
6060:223      subgroupQuadSwapDiagonal ( global 4-component vector of float)
6070:223        'f4' ( in 4-component vector of float)
6080:227  Function Definition: partitioned_works(vf4; ( global void)
6090:227    Function Parameters:
6100:227      'f4' ( in 4-component vector of float)
6110:229    Sequence
6120:229      Sequence
6130:229        move second child to first child ( temp 4-component vector of uint)
6140:229          'parti' ( temp 4-component vector of uint)
6150:229          subgroupPartitionNV ( global 4-component vector of uint)
6160:229            'f4' ( in 4-component vector of float)
6170:230      Sequence
6180:230        move second child to first child ( temp 4-component vector of uint)
6190:230          'ballot' ( temp 4-component vector of uint)
6200:230          Constant:
6210:230            85 (const uint)
6220:230            0 (const uint)
6230:230            0 (const uint)
6240:230            0 (const uint)
6250:231      subgroupPartitionedAddNV ( global 4-component vector of float)
6260:231        'f4' ( in 4-component vector of float)
6270:231        'parti' ( temp 4-component vector of uint)
6280:232      subgroupPartitionedMulNV ( global 4-component vector of float)
6290:232        'f4' ( in 4-component vector of float)
6300:232        'parti' ( temp 4-component vector of uint)
6310:233      subgroupPartitionedMinNV ( global 4-component vector of float)
6320:233        'f4' ( in 4-component vector of float)
6330:233        'parti' ( temp 4-component vector of uint)
6340:234      subgroupPartitionedMaxNV ( global 4-component vector of float)
6350:234        'f4' ( in 4-component vector of float)
6360:234        'parti' ( temp 4-component vector of uint)
6370:235      subgroupPartitionedAndNV ( global 4-component vector of uint)
6380:235        'ballot' ( temp 4-component vector of uint)
6390:235        'parti' ( temp 4-component vector of uint)
6400:236      subgroupPartitionedOrNV ( global 4-component vector of uint)
6410:236        'ballot' ( temp 4-component vector of uint)
6420:236        'parti' ( temp 4-component vector of uint)
6430:237      subgroupPartitionedXorNV ( global 4-component vector of uint)
6440:237        'ballot' ( temp 4-component vector of uint)
6450:237        'parti' ( temp 4-component vector of uint)
6460:238      subgroupPartitionedInclusiveAddNV ( global 4-component vector of float)
6470:238        'f4' ( in 4-component vector of float)
6480:238        'parti' ( temp 4-component vector of uint)
6490:239      subgroupPartitionedInclusiveMulNV ( global 4-component vector of float)
6500:239        'f4' ( in 4-component vector of float)
6510:239        'parti' ( temp 4-component vector of uint)
6520:240      subgroupPartitionedInclusiveMinNV ( global 4-component vector of float)
6530:240        'f4' ( in 4-component vector of float)
6540:240        'parti' ( temp 4-component vector of uint)
6550:241      subgroupPartitionedInclusiveMaxNV ( global 4-component vector of float)
6560:241        'f4' ( in 4-component vector of float)
6570:241        'parti' ( temp 4-component vector of uint)
6580:242      subgroupPartitionedInclusiveAndNV ( global 4-component vector of uint)
6590:242        'ballot' ( temp 4-component vector of uint)
6600:242        'parti' ( temp 4-component vector of uint)
6610:243      subgroupPartitionedInclusiveOrNV ( global 4-component vector of uint)
6620:243        'ballot' ( temp 4-component vector of uint)
6630:243        'parti' ( temp 4-component vector of uint)
6640:244      subgroupPartitionedInclusiveXorNV ( global 4-component vector of uint)
6650:244        'ballot' ( temp 4-component vector of uint)
6660:244        'parti' ( temp 4-component vector of uint)
6670:245      subgroupPartitionedExclusiveAddNV ( global 4-component vector of float)
6680:245        'f4' ( in 4-component vector of float)
6690:245        'parti' ( temp 4-component vector of uint)
6700:246      subgroupPartitionedExclusiveMulNV ( global 4-component vector of float)
6710:246        'f4' ( in 4-component vector of float)
6720:246        'parti' ( temp 4-component vector of uint)
6730:247      subgroupPartitionedExclusiveMinNV ( global 4-component vector of float)
6740:247        'f4' ( in 4-component vector of float)
6750:247        'parti' ( temp 4-component vector of uint)
6760:248      subgroupPartitionedExclusiveMaxNV ( global 4-component vector of float)
6770:248        'f4' ( in 4-component vector of float)
6780:248        'parti' ( temp 4-component vector of uint)
6790:249      subgroupPartitionedExclusiveAndNV ( global 4-component vector of uint)
6800:249        'ballot' ( temp 4-component vector of uint)
6810:249        'parti' ( temp 4-component vector of uint)
6820:250      subgroupPartitionedExclusiveOrNV ( global 4-component vector of uint)
6830:250        'ballot' ( temp 4-component vector of uint)
6840:250        'parti' ( temp 4-component vector of uint)
6850:251      subgroupPartitionedExclusiveXorNV ( global 4-component vector of uint)
6860:251        'ballot' ( temp 4-component vector of uint)
6870:251        'parti' ( temp 4-component vector of uint)
6880:255  Function Definition: sm_builtins_err( ( global void)
6890:255    Function Parameters:
6900:257    Sequence
6910:257      'gl_WarpsPerSMNV' ( in uint WarpsPerSMNV)
6920:258      'gl_SMCountNV' ( in uint SMCountNV)
6930:259      'gl_WarpIDNV' ( volatile in uint WarpIDNV)
6940:260      'gl_SMIDNV' ( volatile in uint SMIDNV)
6950:267  Function Definition: sm_builtins( ( global void)
6960:267    Function Parameters:
6970:269    Sequence
6980:269      'gl_WarpsPerSMNV' ( in uint WarpsPerSMNV)
6990:270      'gl_SMCountNV' ( in uint SMCountNV)
7000:271      'gl_WarpIDNV' ( volatile in uint WarpIDNV)
7010:272      'gl_SMIDNV' ( volatile in uint SMIDNV)
7020:?   Linker Objects
7030:?     'accNV' (layout( set=0 binding=0) uniform accelerationStructureNV)
7040:?     'localPayload' (layout( location=0) rayPayloadNV 4-component vector of float)
7050:?     'incomingPayload' (layout( location=1) rayPayloadInNV 4-component vector of float)
706
707
708Linked closest-hit stage:
709
710
711Shader version: 460
712Requested GL_KHR_shader_subgroup_arithmetic
713Requested GL_KHR_shader_subgroup_ballot
714Requested GL_KHR_shader_subgroup_basic
715Requested GL_KHR_shader_subgroup_clustered
716Requested GL_KHR_shader_subgroup_quad
717Requested GL_KHR_shader_subgroup_shuffle
718Requested GL_KHR_shader_subgroup_shuffle_relative
719Requested GL_KHR_shader_subgroup_vote
720Requested GL_NV_ray_tracing
721Requested GL_NV_shader_sm_builtins
722Requested GL_NV_shader_subgroup_partitioned
723ERROR: node is still EOpNull!
7240:108  Function Definition: main( ( global void)
7250:108    Function Parameters:
7260:110    Sequence
7270:110      Sequence
7280:110        move second child to first child ( temp 3-component vector of uint)
7290:110          'v0' ( temp 3-component vector of uint)
7300:110          'gl_LaunchIDNV' ( in 3-component vector of uint LaunchIdNV)
7310:111      Sequence
7320:111        move second child to first child ( temp 3-component vector of uint)
7330:111          'v1' ( temp 3-component vector of uint)
7340:111          'gl_LaunchSizeNV' ( in 3-component vector of uint LaunchSizeNV)
7350:112      Sequence
7360:112        move second child to first child ( temp int)
7370:112          'v2' ( temp int)
7380:112          'gl_PrimitiveID' ( in int PrimitiveID)
7390:113      Sequence
7400:113        move second child to first child ( temp int)
7410:113          'v3' ( temp int)
7420:113          'gl_InstanceID' ( in int InstanceId)
7430:114      Sequence
7440:114        move second child to first child ( temp int)
7450:114          'v4' ( temp int)
7460:114          'gl_InstanceCustomIndexNV' ( in int InstanceCustomIndexNV)
7470:115      Sequence
7480:115        move second child to first child ( temp 3-component vector of float)
7490:115          'v5' ( temp 3-component vector of float)
7500:115          'gl_WorldRayOriginNV' ( in 3-component vector of float WorldRayOriginNV)
7510:116      Sequence
7520:116        move second child to first child ( temp 3-component vector of float)
7530:116          'v6' ( temp 3-component vector of float)
7540:116          'gl_WorldRayDirectionNV' ( in 3-component vector of float WorldRayDirectionNV)
7550:117      Sequence
7560:117        move second child to first child ( temp 3-component vector of float)
7570:117          'v7' ( temp 3-component vector of float)
7580:117          'gl_ObjectRayOriginNV' ( in 3-component vector of float ObjectRayOriginNV)
7590:118      Sequence
7600:118        move second child to first child ( temp 3-component vector of float)
7610:118          'v8' ( temp 3-component vector of float)
7620:118          'gl_ObjectRayDirectionNV' ( in 3-component vector of float ObjectRayDirectionNV)
7630:119      Sequence
7640:119        move second child to first child ( temp float)
7650:119          'v9' ( temp float)
7660:119          'gl_RayTminNV' ( in float ObjectRayTminNV)
7670:120      Sequence
7680:120        move second child to first child ( temp float)
7690:120          'v10' ( temp float)
7700:120          'gl_RayTmaxNV' ( in float ObjectRayTmaxNV)
7710:121      Sequence
7720:121        move second child to first child ( temp float)
7730:121          'v11' ( temp float)
7740:121          'gl_HitTNV' ( in float HitTNV)
7750:122      Sequence
7760:122        move second child to first child ( temp uint)
7770:122          'v12' ( temp uint)
7780:122          'gl_HitKindNV' ( in uint HitKindNV)
7790:123      Sequence
7800:123        move second child to first child ( temp 4X3 matrix of float)
7810:123          'v13' ( temp 4X3 matrix of float)
7820:123          'gl_ObjectToWorldNV' ( in 4X3 matrix of float ObjectToWorldNV)
7830:124      Sequence
7840:124        move second child to first child ( temp 4X3 matrix of float)
7850:124          'v14' ( temp 4X3 matrix of float)
7860:124          'gl_WorldToObjectNV' ( in 4X3 matrix of float WorldToObjectNV)
7870:125      traceNV ( global void)
7880:125        'accNV' (layout( set=0 binding=0) uniform accelerationStructureNV)
7890:125        Constant:
7900:125          0 (const uint)
7910:125        Constant:
7920:125          1 (const uint)
7930:125        Constant:
7940:125          2 (const uint)
7950:125        Constant:
7960:125          3 (const uint)
7970:125        Constant:
7980:125          0 (const uint)
7990:125        Constant:
8000:125          0.500000
8010:125          0.500000
8020:125          0.500000
8030:125        Constant:
8040:125          0.500000
8050:125        Constant:
8060:125          1.000000
8070:125          1.000000
8080:125          1.000000
8090:125        Constant:
8100:125          0.750000
8110:125        Constant:
8120:125          1 (const int)
8130:?   Linker Objects
8140:?     'accNV' (layout( set=0 binding=0) uniform accelerationStructureNV)
8150:?     'localPayload' (layout( location=0) rayPayloadNV 4-component vector of float)
8160:?     'incomingPayload' (layout( location=1) rayPayloadInNV 4-component vector of float)
817
818