1hlsl.depthLess.frag 2Shader version: 500 3gl_FragCoord origin is upper left 4using depth_less 50:? Sequence 60:2 Function Definition: @PixelShaderFunction( ( temp float) 70:2 Function Parameters: 80:? Sequence 90:3 Branch: Return with expression 100:3 Constant: 110:3 0.200000 120:2 Function Definition: PixelShaderFunction( ( temp void) 130:2 Function Parameters: 140:? Sequence 150:2 move second child to first child ( temp float) 160:? '@entryPointOutput' ( out float FragDepth) 170:2 Function Call: @PixelShaderFunction( ( temp float) 180:? Linker Objects 190:? '@entryPointOutput' ( out float FragDepth) 20 21 22Linked fragment stage: 23 24 25Shader version: 500 26gl_FragCoord origin is upper left 27using depth_less 280:? Sequence 290:2 Function Definition: @PixelShaderFunction( ( temp float) 300:2 Function Parameters: 310:? Sequence 320:3 Branch: Return with expression 330:3 Constant: 340:3 0.200000 350:2 Function Definition: PixelShaderFunction( ( temp void) 360:2 Function Parameters: 370:? Sequence 380:2 move second child to first child ( temp float) 390:? '@entryPointOutput' ( out float FragDepth) 400:2 Function Call: @PixelShaderFunction( ( temp float) 410:? Linker Objects 420:? '@entryPointOutput' ( out float FragDepth) 43 44// Module Version 10000 45// Generated by (magic number): 8000a 46// Id's are bound by 16 47 48 Capability Shader 49 1: ExtInstImport "GLSL.std.450" 50 MemoryModel Logical GLSL450 51 EntryPoint Fragment 4 "PixelShaderFunction" 14 52 ExecutionMode 4 OriginUpperLeft 53 ExecutionMode 4 DepthReplacing 54 ExecutionMode 4 DepthLess 55 Source HLSL 500 56 Name 4 "PixelShaderFunction" 57 Name 8 "@PixelShaderFunction(" 58 Name 14 "@entryPointOutput" 59 Decorate 14(@entryPointOutput) BuiltIn FragDepth 60 2: TypeVoid 61 3: TypeFunction 2 62 6: TypeFloat 32 63 7: TypeFunction 6(float) 64 10: 6(float) Constant 1045220557 65 13: TypePointer Output 6(float) 6614(@entryPointOutput): 13(ptr) Variable Output 674(PixelShaderFunction): 2 Function None 3 68 5: Label 69 15: 6(float) FunctionCall 8(@PixelShaderFunction() 70 Store 14(@entryPointOutput) 15 71 Return 72 FunctionEnd 738(@PixelShaderFunction(): 6(float) Function None 7 74 9: Label 75 ReturnValue 10 76 FunctionEnd 77