1hlsl.hull.4.tesc 2Shader version: 500 3vertices = 3 4vertex spacing = fractional_odd_spacing 5triangle order = cw 60:? Sequence 70:25 Function Definition: HS_ConstFunc(struct-HS_Input-vf4-vf41[3]; ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 80:25 Function Parameters: 90:25 'I' ( in 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 100:? Sequence 110:26 Sequence 120:26 move second child to first child ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 130:26 'O' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 140:26 Constant: 150:26 0.000000 160:26 0.000000 170:26 0.000000 180:26 0.000000 190:28 move second child to first child ( temp float) 200:28 fInsideTessFactor: direct index for structure ( temp float) 210:28 'O' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 220:28 Constant: 230:28 1 (const int) 240:28 add ( temp float) 250:28 direct index ( temp float) 260:28 m_Position: direct index for structure ( temp 4-component vector of float) 270:28 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 280:28 'I' ( in 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 290:28 Constant: 300:28 0 (const int) 310:28 Constant: 320:28 0 (const int) 330:28 Constant: 340:28 3 (const int) 350:28 direct index ( temp float) 360:28 m_Normal: direct index for structure ( temp 4-component vector of float) 370:28 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 380:28 'I' ( in 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 390:28 Constant: 400:28 0 (const int) 410:28 Constant: 420:28 1 (const int) 430:28 Constant: 440:28 3 (const int) 450:30 Branch: Return with expression 460:30 'O' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 470:39 Function Definition: @main(struct-HS_Input-vf4-vf41[3];u1; ( temp structure{ temp 4-component vector of float m_Position}) 480:39 Function Parameters: 490:39 'I' ( in 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 500:39 'cpid' ( in uint) 510:? Sequence 520:40 Sequence 530:40 move second child to first child ( temp structure{ temp 4-component vector of float m_Position}) 540:40 'output' ( temp structure{ temp 4-component vector of float m_Position}) 550:40 Constant: 560:40 0.000000 570:40 0.000000 580:40 0.000000 590:40 0.000000 600:41 move second child to first child ( temp 4-component vector of float) 610:41 m_Position: direct index for structure ( temp 4-component vector of float) 620:41 'output' ( temp structure{ temp 4-component vector of float m_Position}) 630:41 Constant: 640:41 0 (const int) 650:41 Constant: 660:41 0.000000 670:41 0.000000 680:41 0.000000 690:41 0.000000 700:42 Branch: Return with expression 710:42 'output' ( temp structure{ temp 4-component vector of float m_Position}) 720:39 Function Definition: main( ( temp void) 730:39 Function Parameters: 740:? Sequence 750:39 Sequence 760:39 move second child to first child ( temp 4-component vector of float) 770:39 m_Position: direct index for structure ( temp 4-component vector of float) 780:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 790:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 800:39 Constant: 810:39 0 (const int) 820:39 Constant: 830:39 0 (const int) 840:39 direct index ( in 4-component vector of float Position) 850:? 'I.m_Position' ( in 3-element array of 4-component vector of float Position) 860:39 Constant: 870:39 0 (const int) 880:39 move second child to first child ( temp 4-component vector of float) 890:39 m_Normal: direct index for structure ( temp 4-component vector of float) 900:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 910:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 920:39 Constant: 930:39 0 (const int) 940:39 Constant: 950:39 1 (const int) 960:39 direct index (layout( location=0) in 4-component vector of float) 970:? 'I.m_Normal' (layout( location=0) in 3-element array of 4-component vector of float) 980:39 Constant: 990:39 0 (const int) 1000:39 move second child to first child ( temp 4-component vector of float) 1010:39 m_Position: direct index for structure ( temp 4-component vector of float) 1020:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 1030:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 1040:39 Constant: 1050:39 1 (const int) 1060:39 Constant: 1070:39 0 (const int) 1080:39 direct index ( in 4-component vector of float Position) 1090:? 'I.m_Position' ( in 3-element array of 4-component vector of float Position) 1100:39 Constant: 1110:39 1 (const int) 1120:39 move second child to first child ( temp 4-component vector of float) 1130:39 m_Normal: direct index for structure ( temp 4-component vector of float) 1140:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 1150:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 1160:39 Constant: 1170:39 1 (const int) 1180:39 Constant: 1190:39 1 (const int) 1200:39 direct index (layout( location=0) in 4-component vector of float) 1210:? 'I.m_Normal' (layout( location=0) in 3-element array of 4-component vector of float) 1220:39 Constant: 1230:39 1 (const int) 1240:39 move second child to first child ( temp 4-component vector of float) 1250:39 m_Position: direct index for structure ( temp 4-component vector of float) 1260:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 1270:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 1280:39 Constant: 1290:39 2 (const int) 1300:39 Constant: 1310:39 0 (const int) 1320:39 direct index ( in 4-component vector of float Position) 1330:? 'I.m_Position' ( in 3-element array of 4-component vector of float Position) 1340:39 Constant: 1350:39 2 (const int) 1360:39 move second child to first child ( temp 4-component vector of float) 1370:39 m_Normal: direct index for structure ( temp 4-component vector of float) 1380:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 1390:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 1400:39 Constant: 1410:39 2 (const int) 1420:39 Constant: 1430:39 1 (const int) 1440:39 direct index (layout( location=0) in 4-component vector of float) 1450:? 'I.m_Normal' (layout( location=0) in 3-element array of 4-component vector of float) 1460:39 Constant: 1470:39 2 (const int) 1480:39 move second child to first child ( temp uint) 1490:? 'cpid' ( temp uint) 1500:? 'cpid' ( in uint InvocationID) 1510:39 Sequence 1520:39 move second child to first child ( temp 4-component vector of float) 1530:39 indirect index ( out 4-component vector of float Position) 1540:? '@entryPointOutput.m_Position' ( out 3-element array of 4-component vector of float Position) 1550:? 'cpid' ( in uint InvocationID) 1560:39 m_Position: direct index for structure ( temp 4-component vector of float) 1570:39 Function Call: @main(struct-HS_Input-vf4-vf41[3];u1; ( temp structure{ temp 4-component vector of float m_Position}) 1580:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 1590:? 'cpid' ( temp uint) 1600:39 Constant: 1610:39 0 (const int) 1620:? Barrier ( temp void) 1630:? Test condition and select ( temp void) 1640:? Condition 1650:? Compare Equal ( temp bool) 1660:? 'cpid' ( in uint InvocationID) 1670:? Constant: 1680:? 0 (const int) 1690:? true case 1700:? Sequence 1710:? move second child to first child ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 1720:? '@patchConstantResult' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 1730:? Function Call: HS_ConstFunc(struct-HS_Input-vf4-vf41[3]; ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 1740:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 1750:? Sequence 1760:? move second child to first child ( temp float) 1770:? direct index ( patch out float TessLevelOuter) 1780:? '@patchConstantOutput.fTessFactor' ( patch out 4-element array of float TessLevelOuter) 1790:? Constant: 1800:? 0 (const int) 1810:? direct index ( temp float) 1820:? fTessFactor: direct index for structure ( temp 3-element array of float) 1830:? '@patchConstantResult' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 1840:? Constant: 1850:? 0 (const int) 1860:? Constant: 1870:? 0 (const int) 1880:? move second child to first child ( temp float) 1890:? direct index ( patch out float TessLevelOuter) 1900:? '@patchConstantOutput.fTessFactor' ( patch out 4-element array of float TessLevelOuter) 1910:? Constant: 1920:? 1 (const int) 1930:? direct index ( temp float) 1940:? fTessFactor: direct index for structure ( temp 3-element array of float) 1950:? '@patchConstantResult' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 1960:? Constant: 1970:? 0 (const int) 1980:? Constant: 1990:? 1 (const int) 2000:? move second child to first child ( temp float) 2010:? direct index ( patch out float TessLevelOuter) 2020:? '@patchConstantOutput.fTessFactor' ( patch out 4-element array of float TessLevelOuter) 2030:? Constant: 2040:? 2 (const int) 2050:? direct index ( temp float) 2060:? fTessFactor: direct index for structure ( temp 3-element array of float) 2070:? '@patchConstantResult' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 2080:? Constant: 2090:? 0 (const int) 2100:? Constant: 2110:? 2 (const int) 2120:? move second child to first child ( temp float) 2130:? direct index ( patch out float TessLevelInner) 2140:? '@patchConstantOutput.fInsideTessFactor' ( patch out 2-element array of float TessLevelInner) 2150:? Constant: 2160:? 0 (const int) 2170:? fInsideTessFactor: direct index for structure ( temp float) 2180:? '@patchConstantResult' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 2190:? Constant: 2200:? 1 (const int) 2210:? Linker Objects 2220:? '@entryPointOutput.m_Position' ( out 3-element array of 4-component vector of float Position) 2230:? 'I.m_Position' ( in 3-element array of 4-component vector of float Position) 2240:? 'I.m_Normal' (layout( location=0) in 3-element array of 4-component vector of float) 2250:? 'cpid' ( in uint InvocationID) 2260:? '@patchConstantOutput.fTessFactor' ( patch out 4-element array of float TessLevelOuter) 2270:? '@patchConstantOutput.fInsideTessFactor' ( patch out 2-element array of float TessLevelInner) 228 229 230Linked tessellation control stage: 231 232 233Shader version: 500 234vertices = 3 235vertex spacing = fractional_odd_spacing 236triangle order = cw 2370:? Sequence 2380:25 Function Definition: HS_ConstFunc(struct-HS_Input-vf4-vf41[3]; ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 2390:25 Function Parameters: 2400:25 'I' ( in 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 2410:? Sequence 2420:26 Sequence 2430:26 move second child to first child ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 2440:26 'O' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 2450:26 Constant: 2460:26 0.000000 2470:26 0.000000 2480:26 0.000000 2490:26 0.000000 2500:28 move second child to first child ( temp float) 2510:28 fInsideTessFactor: direct index for structure ( temp float) 2520:28 'O' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 2530:28 Constant: 2540:28 1 (const int) 2550:28 add ( temp float) 2560:28 direct index ( temp float) 2570:28 m_Position: direct index for structure ( temp 4-component vector of float) 2580:28 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 2590:28 'I' ( in 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 2600:28 Constant: 2610:28 0 (const int) 2620:28 Constant: 2630:28 0 (const int) 2640:28 Constant: 2650:28 3 (const int) 2660:28 direct index ( temp float) 2670:28 m_Normal: direct index for structure ( temp 4-component vector of float) 2680:28 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 2690:28 'I' ( in 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 2700:28 Constant: 2710:28 0 (const int) 2720:28 Constant: 2730:28 1 (const int) 2740:28 Constant: 2750:28 3 (const int) 2760:30 Branch: Return with expression 2770:30 'O' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 2780:39 Function Definition: @main(struct-HS_Input-vf4-vf41[3];u1; ( temp structure{ temp 4-component vector of float m_Position}) 2790:39 Function Parameters: 2800:39 'I' ( in 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 2810:39 'cpid' ( in uint) 2820:? Sequence 2830:40 Sequence 2840:40 move second child to first child ( temp structure{ temp 4-component vector of float m_Position}) 2850:40 'output' ( temp structure{ temp 4-component vector of float m_Position}) 2860:40 Constant: 2870:40 0.000000 2880:40 0.000000 2890:40 0.000000 2900:40 0.000000 2910:41 move second child to first child ( temp 4-component vector of float) 2920:41 m_Position: direct index for structure ( temp 4-component vector of float) 2930:41 'output' ( temp structure{ temp 4-component vector of float m_Position}) 2940:41 Constant: 2950:41 0 (const int) 2960:41 Constant: 2970:41 0.000000 2980:41 0.000000 2990:41 0.000000 3000:41 0.000000 3010:42 Branch: Return with expression 3020:42 'output' ( temp structure{ temp 4-component vector of float m_Position}) 3030:39 Function Definition: main( ( temp void) 3040:39 Function Parameters: 3050:? Sequence 3060:39 Sequence 3070:39 move second child to first child ( temp 4-component vector of float) 3080:39 m_Position: direct index for structure ( temp 4-component vector of float) 3090:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 3100:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 3110:39 Constant: 3120:39 0 (const int) 3130:39 Constant: 3140:39 0 (const int) 3150:39 direct index ( in 4-component vector of float Position) 3160:? 'I.m_Position' ( in 3-element array of 4-component vector of float Position) 3170:39 Constant: 3180:39 0 (const int) 3190:39 move second child to first child ( temp 4-component vector of float) 3200:39 m_Normal: direct index for structure ( temp 4-component vector of float) 3210:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 3220:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 3230:39 Constant: 3240:39 0 (const int) 3250:39 Constant: 3260:39 1 (const int) 3270:39 direct index (layout( location=0) in 4-component vector of float) 3280:? 'I.m_Normal' (layout( location=0) in 3-element array of 4-component vector of float) 3290:39 Constant: 3300:39 0 (const int) 3310:39 move second child to first child ( temp 4-component vector of float) 3320:39 m_Position: direct index for structure ( temp 4-component vector of float) 3330:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 3340:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 3350:39 Constant: 3360:39 1 (const int) 3370:39 Constant: 3380:39 0 (const int) 3390:39 direct index ( in 4-component vector of float Position) 3400:? 'I.m_Position' ( in 3-element array of 4-component vector of float Position) 3410:39 Constant: 3420:39 1 (const int) 3430:39 move second child to first child ( temp 4-component vector of float) 3440:39 m_Normal: direct index for structure ( temp 4-component vector of float) 3450:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 3460:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 3470:39 Constant: 3480:39 1 (const int) 3490:39 Constant: 3500:39 1 (const int) 3510:39 direct index (layout( location=0) in 4-component vector of float) 3520:? 'I.m_Normal' (layout( location=0) in 3-element array of 4-component vector of float) 3530:39 Constant: 3540:39 1 (const int) 3550:39 move second child to first child ( temp 4-component vector of float) 3560:39 m_Position: direct index for structure ( temp 4-component vector of float) 3570:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 3580:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 3590:39 Constant: 3600:39 2 (const int) 3610:39 Constant: 3620:39 0 (const int) 3630:39 direct index ( in 4-component vector of float Position) 3640:? 'I.m_Position' ( in 3-element array of 4-component vector of float Position) 3650:39 Constant: 3660:39 2 (const int) 3670:39 move second child to first child ( temp 4-component vector of float) 3680:39 m_Normal: direct index for structure ( temp 4-component vector of float) 3690:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 3700:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 3710:39 Constant: 3720:39 2 (const int) 3730:39 Constant: 3740:39 1 (const int) 3750:39 direct index (layout( location=0) in 4-component vector of float) 3760:? 'I.m_Normal' (layout( location=0) in 3-element array of 4-component vector of float) 3770:39 Constant: 3780:39 2 (const int) 3790:39 move second child to first child ( temp uint) 3800:? 'cpid' ( temp uint) 3810:? 'cpid' ( in uint InvocationID) 3820:39 Sequence 3830:39 move second child to first child ( temp 4-component vector of float) 3840:39 indirect index ( out 4-component vector of float Position) 3850:? '@entryPointOutput.m_Position' ( out 3-element array of 4-component vector of float Position) 3860:? 'cpid' ( in uint InvocationID) 3870:39 m_Position: direct index for structure ( temp 4-component vector of float) 3880:39 Function Call: @main(struct-HS_Input-vf4-vf41[3];u1; ( temp structure{ temp 4-component vector of float m_Position}) 3890:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 3900:? 'cpid' ( temp uint) 3910:39 Constant: 3920:39 0 (const int) 3930:? Barrier ( temp void) 3940:? Test condition and select ( temp void) 3950:? Condition 3960:? Compare Equal ( temp bool) 3970:? 'cpid' ( in uint InvocationID) 3980:? Constant: 3990:? 0 (const int) 4000:? true case 4010:? Sequence 4020:? move second child to first child ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 4030:? '@patchConstantResult' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 4040:? Function Call: HS_ConstFunc(struct-HS_Input-vf4-vf41[3]; ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 4050:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 4060:? Sequence 4070:? move second child to first child ( temp float) 4080:? direct index ( patch out float TessLevelOuter) 4090:? '@patchConstantOutput.fTessFactor' ( patch out 4-element array of float TessLevelOuter) 4100:? Constant: 4110:? 0 (const int) 4120:? direct index ( temp float) 4130:? fTessFactor: direct index for structure ( temp 3-element array of float) 4140:? '@patchConstantResult' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 4150:? Constant: 4160:? 0 (const int) 4170:? Constant: 4180:? 0 (const int) 4190:? move second child to first child ( temp float) 4200:? direct index ( patch out float TessLevelOuter) 4210:? '@patchConstantOutput.fTessFactor' ( patch out 4-element array of float TessLevelOuter) 4220:? Constant: 4230:? 1 (const int) 4240:? direct index ( temp float) 4250:? fTessFactor: direct index for structure ( temp 3-element array of float) 4260:? '@patchConstantResult' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 4270:? Constant: 4280:? 0 (const int) 4290:? Constant: 4300:? 1 (const int) 4310:? move second child to first child ( temp float) 4320:? direct index ( patch out float TessLevelOuter) 4330:? '@patchConstantOutput.fTessFactor' ( patch out 4-element array of float TessLevelOuter) 4340:? Constant: 4350:? 2 (const int) 4360:? direct index ( temp float) 4370:? fTessFactor: direct index for structure ( temp 3-element array of float) 4380:? '@patchConstantResult' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 4390:? Constant: 4400:? 0 (const int) 4410:? Constant: 4420:? 2 (const int) 4430:? move second child to first child ( temp float) 4440:? direct index ( patch out float TessLevelInner) 4450:? '@patchConstantOutput.fInsideTessFactor' ( patch out 2-element array of float TessLevelInner) 4460:? Constant: 4470:? 0 (const int) 4480:? fInsideTessFactor: direct index for structure ( temp float) 4490:? '@patchConstantResult' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 4500:? Constant: 4510:? 1 (const int) 4520:? Linker Objects 4530:? '@entryPointOutput.m_Position' ( out 3-element array of 4-component vector of float Position) 4540:? 'I.m_Position' ( in 3-element array of 4-component vector of float Position) 4550:? 'I.m_Normal' (layout( location=0) in 3-element array of 4-component vector of float) 4560:? 'cpid' ( in uint InvocationID) 4570:? '@patchConstantOutput.fTessFactor' ( patch out 4-element array of float TessLevelOuter) 4580:? '@patchConstantOutput.fInsideTessFactor' ( patch out 2-element array of float TessLevelInner) 459 460// Module Version 10000 461// Generated by (magic number): 8000a 462// Id's are bound by 124 463 464 Capability Tessellation 465 1: ExtInstImport "GLSL.std.450" 466 MemoryModel Logical GLSL450 467 EntryPoint TessellationControl 4 "main" 56 61 80 83 107 120 468 ExecutionMode 4 OutputVertices 3 469 ExecutionMode 4 Triangles 470 ExecutionMode 4 SpacingFractionalOdd 471 ExecutionMode 4 VertexOrderCw 472 Source HLSL 500 473 Name 4 "main" 474 Name 8 "HS_Input" 475 MemberName 8(HS_Input) 0 "m_Position" 476 MemberName 8(HS_Input) 1 "m_Normal" 477 Name 14 "HS_Output" 478 MemberName 14(HS_Output) 0 "fTessFactor" 479 MemberName 14(HS_Output) 1 "fInsideTessFactor" 480 Name 17 "HS_ConstFunc(struct-HS_Input-vf4-vf41[3];" 481 Name 16 "I" 482 Name 20 "HS_Main_Output" 483 MemberName 20(HS_Main_Output) 0 "m_Position" 484 Name 24 "@main(struct-HS_Input-vf4-vf41[3];u1;" 485 Name 22 "I" 486 Name 23 "cpid" 487 Name 27 "O" 488 Name 45 "output" 489 Name 53 "I" 490 Name 56 "I.m_Position" 491 Name 61 "I.m_Normal" 492 Name 78 "cpid" 493 Name 80 "cpid" 494 Name 83 "@entryPointOutput.m_Position" 495 Name 85 "param" 496 Name 87 "param" 497 Name 101 "@patchConstantResult" 498 Name 102 "param" 499 Name 107 "@patchConstantOutput.fTessFactor" 500 Name 120 "@patchConstantOutput.fInsideTessFactor" 501 Decorate 56(I.m_Position) BuiltIn Position 502 Decorate 61(I.m_Normal) Location 0 503 Decorate 80(cpid) BuiltIn InvocationId 504 Decorate 83(@entryPointOutput.m_Position) BuiltIn Position 505 Decorate 107(@patchConstantOutput.fTessFactor) Patch 506 Decorate 107(@patchConstantOutput.fTessFactor) BuiltIn TessLevelOuter 507 Decorate 120(@patchConstantOutput.fInsideTessFactor) Patch 508 Decorate 120(@patchConstantOutput.fInsideTessFactor) BuiltIn TessLevelInner 509 2: TypeVoid 510 3: TypeFunction 2 511 6: TypeFloat 32 512 7: TypeVector 6(float) 4 513 8(HS_Input): TypeStruct 7(fvec4) 7(fvec4) 514 9: TypeInt 32 0 515 10: 9(int) Constant 3 516 11: TypeArray 8(HS_Input) 10 517 12: TypePointer Function 11 518 13: TypeArray 6(float) 10 519 14(HS_Output): TypeStruct 13 6(float) 520 15: TypeFunction 14(HS_Output) 12(ptr) 521 19: TypePointer Function 9(int) 52220(HS_Main_Output): TypeStruct 7(fvec4) 523 21: TypeFunction 20(HS_Main_Output) 12(ptr) 19(ptr) 524 26: TypePointer Function 14(HS_Output) 525 28: 6(float) Constant 0 526 29: 13 ConstantComposite 28 28 28 527 30:14(HS_Output) ConstantComposite 29 28 528 31: TypeInt 32 1 529 32: 31(int) Constant 1 530 33: 31(int) Constant 0 531 34: TypePointer Function 6(float) 532 44: TypePointer Function 20(HS_Main_Output) 533 46: 7(fvec4) ConstantComposite 28 28 28 28 534 47:20(HS_Main_Output) ConstantComposite 46 535 48: TypePointer Function 7(fvec4) 536 54: TypeArray 7(fvec4) 10 537 55: TypePointer Input 54 53856(I.m_Position): 55(ptr) Variable Input 539 57: TypePointer Input 7(fvec4) 540 61(I.m_Normal): 55(ptr) Variable Input 541 71: 31(int) Constant 2 542 79: TypePointer Input 9(int) 543 80(cpid): 79(ptr) Variable Input 544 82: TypePointer Output 54 54583(@entryPointOutput.m_Position): 82(ptr) Variable Output 546 91: TypePointer Output 7(fvec4) 547 93: 9(int) Constant 2 548 94: 9(int) Constant 4 549 95: 9(int) Constant 0 550 97: TypeBool 551 105: TypeArray 6(float) 94 552 106: TypePointer Output 105 553107(@patchConstantOutput.fTessFactor): 106(ptr) Variable Output 554 110: TypePointer Output 6(float) 555 118: TypeArray 6(float) 93 556 119: TypePointer Output 118 557120(@patchConstantOutput.fInsideTessFactor): 119(ptr) Variable Output 558 4(main): 2 Function None 3 559 5: Label 560 53(I): 12(ptr) Variable Function 561 78(cpid): 19(ptr) Variable Function 562 85(param): 12(ptr) Variable Function 563 87(param): 19(ptr) Variable Function 564101(@patchConstantResult): 26(ptr) Variable Function 565 102(param): 12(ptr) Variable Function 566 58: 57(ptr) AccessChain 56(I.m_Position) 33 567 59: 7(fvec4) Load 58 568 60: 48(ptr) AccessChain 53(I) 33 33 569 Store 60 59 570 62: 57(ptr) AccessChain 61(I.m_Normal) 33 571 63: 7(fvec4) Load 62 572 64: 48(ptr) AccessChain 53(I) 33 32 573 Store 64 63 574 65: 57(ptr) AccessChain 56(I.m_Position) 32 575 66: 7(fvec4) Load 65 576 67: 48(ptr) AccessChain 53(I) 32 33 577 Store 67 66 578 68: 57(ptr) AccessChain 61(I.m_Normal) 32 579 69: 7(fvec4) Load 68 580 70: 48(ptr) AccessChain 53(I) 32 32 581 Store 70 69 582 72: 57(ptr) AccessChain 56(I.m_Position) 71 583 73: 7(fvec4) Load 72 584 74: 48(ptr) AccessChain 53(I) 71 33 585 Store 74 73 586 75: 57(ptr) AccessChain 61(I.m_Normal) 71 587 76: 7(fvec4) Load 75 588 77: 48(ptr) AccessChain 53(I) 71 32 589 Store 77 76 590 81: 9(int) Load 80(cpid) 591 Store 78(cpid) 81 592 84: 9(int) Load 80(cpid) 593 86: 11 Load 53(I) 594 Store 85(param) 86 595 88: 9(int) Load 78(cpid) 596 Store 87(param) 88 597 89:20(HS_Main_Output) FunctionCall 24(@main(struct-HS_Input-vf4-vf41[3];u1;) 85(param) 87(param) 598 90: 7(fvec4) CompositeExtract 89 0 599 92: 91(ptr) AccessChain 83(@entryPointOutput.m_Position) 84 600 Store 92 90 601 ControlBarrier 93 94 95 602 96: 9(int) Load 80(cpid) 603 98: 97(bool) IEqual 96 33 604 SelectionMerge 100 None 605 BranchConditional 98 99 100 606 99: Label 607 103: 11 Load 53(I) 608 Store 102(param) 103 609 104:14(HS_Output) FunctionCall 17(HS_ConstFunc(struct-HS_Input-vf4-vf41[3];) 102(param) 610 Store 101(@patchConstantResult) 104 611 108: 34(ptr) AccessChain 101(@patchConstantResult) 33 33 612 109: 6(float) Load 108 613 111: 110(ptr) AccessChain 107(@patchConstantOutput.fTessFactor) 33 614 Store 111 109 615 112: 34(ptr) AccessChain 101(@patchConstantResult) 33 32 616 113: 6(float) Load 112 617 114: 110(ptr) AccessChain 107(@patchConstantOutput.fTessFactor) 32 618 Store 114 113 619 115: 34(ptr) AccessChain 101(@patchConstantResult) 33 71 620 116: 6(float) Load 115 621 117: 110(ptr) AccessChain 107(@patchConstantOutput.fTessFactor) 71 622 Store 117 116 623 121: 34(ptr) AccessChain 101(@patchConstantResult) 32 624 122: 6(float) Load 121 625 123: 110(ptr) AccessChain 120(@patchConstantOutput.fInsideTessFactor) 33 626 Store 123 122 627 Branch 100 628 100: Label 629 Return 630 FunctionEnd 63117(HS_ConstFunc(struct-HS_Input-vf4-vf41[3];):14(HS_Output) Function None 15 632 16(I): 12(ptr) FunctionParameter 633 18: Label 634 27(O): 26(ptr) Variable Function 635 Store 27(O) 30 636 35: 34(ptr) AccessChain 16(I) 33 33 10 637 36: 6(float) Load 35 638 37: 34(ptr) AccessChain 16(I) 33 32 10 639 38: 6(float) Load 37 640 39: 6(float) FAdd 36 38 641 40: 34(ptr) AccessChain 27(O) 32 642 Store 40 39 643 41:14(HS_Output) Load 27(O) 644 ReturnValue 41 645 FunctionEnd 64624(@main(struct-HS_Input-vf4-vf41[3];u1;):20(HS_Main_Output) Function None 21 647 22(I): 12(ptr) FunctionParameter 648 23(cpid): 19(ptr) FunctionParameter 649 25: Label 650 45(output): 44(ptr) Variable Function 651 Store 45(output) 47 652 49: 48(ptr) AccessChain 45(output) 33 653 Store 49 46 654 50:20(HS_Main_Output) Load 45(output) 655 ReturnValue 50 656 FunctionEnd 657