1remap.basic.none.frag 2// Module Version 10000 3// Generated by (magic number): 8000a 4// Id's are bound by 22 5 6 Capability Shader 7 1: ExtInstImport "GLSL.std.450" 8 MemoryModel Logical GLSL450 9 EntryPoint Fragment 4 "main" 17 19 10 ExecutionMode 4 OriginUpperLeft 11 Source GLSL 450 12 Name 4 "main" 13 Name 9 "dead_fn(" 14 Name 17 "outf4" 15 Name 19 "inf" 16 Decorate 17(outf4) Location 0 17 Decorate 19(inf) Location 0 18 2: TypeVoid 19 3: TypeFunction 2 20 6: TypeFloat 32 21 7: TypeVector 6(float) 3 22 8: TypeFunction 7(fvec3) 23 11: 6(float) Constant 0 24 12: 7(fvec3) ConstantComposite 11 11 11 25 15: TypeVector 6(float) 4 26 16: TypePointer Output 15(fvec4) 27 17(outf4): 16(ptr) Variable Output 28 18: TypePointer Input 6(float) 29 19(inf): 18(ptr) Variable Input 30 4(main): 2 Function None 3 31 5: Label 32 20: 6(float) Load 19(inf) 33 21: 15(fvec4) CompositeConstruct 20 20 20 20 34 Store 17(outf4) 21 35 Return 36 FunctionEnd 37 9(dead_fn(): 7(fvec3) Function None 8 38 10: Label 39 ReturnValue 12 40 FunctionEnd 41