1remap.basic.none.frag
2// Module Version 10000
3// Generated by (magic number): 8000a
4// Id's are bound by 22
5
6                              Capability Shader
7               1:             ExtInstImport  "GLSL.std.450"
8                              MemoryModel Logical GLSL450
9                              EntryPoint Fragment 4  "main" 17 19
10                              ExecutionMode 4 OriginUpperLeft
11                              Source GLSL 450
12                              Name 4  "main"
13                              Name 9  "dead_fn("
14                              Name 17  "outf4"
15                              Name 19  "inf"
16                              Decorate 17(outf4) Location 0
17                              Decorate 19(inf) Location 0
18               2:             TypeVoid
19               3:             TypeFunction 2
20               6:             TypeFloat 32
21               7:             TypeVector 6(float) 3
22               8:             TypeFunction 7(fvec3)
23              11:    6(float) Constant 0
24              12:    7(fvec3) ConstantComposite 11 11 11
25              15:             TypeVector 6(float) 4
26              16:             TypePointer Output 15(fvec4)
27       17(outf4):     16(ptr) Variable Output
28              18:             TypePointer Input 6(float)
29         19(inf):     18(ptr) Variable Input
30         4(main):           2 Function None 3
31               5:             Label
32              20:    6(float) Load 19(inf)
33              21:   15(fvec4) CompositeConstruct 20 20 20 20
34                              Store 17(outf4) 21
35                              Return
36                              FunctionEnd
37     9(dead_fn():    7(fvec3) Function None 8
38              10:             Label
39                              ReturnValue 12
40                              FunctionEnd
41