1remap.if.none.frag 2// Module Version 10000 3// Generated by (magic number): 8000a 4// Id's are bound by 25 5 6 Capability Shader 7 1: ExtInstImport "GLSL.std.450" 8 MemoryModel Logical GLSL450 9 EntryPoint Fragment 4 "main" 8 17 10 ExecutionMode 4 OriginUpperLeft 11 Source GLSL 450 12 Name 4 "main" 13 Name 8 "inf" 14 Name 17 "outf4" 15 Decorate 8(inf) Location 0 16 Decorate 17(outf4) Location 0 17 2: TypeVoid 18 3: TypeFunction 2 19 6: TypeFloat 32 20 7: TypePointer Input 6(float) 21 8(inf): 7(ptr) Variable Input 22 10: 6(float) Constant 1073741824 23 11: TypeBool 24 15: TypeVector 6(float) 4 25 16: TypePointer Output 15(fvec4) 26 17(outf4): 16(ptr) Variable Output 27 22: 6(float) Constant 3204448256 28 4(main): 2 Function None 3 29 5: Label 30 9: 6(float) Load 8(inf) 31 12: 11(bool) FOrdGreaterThan 9 10 32 SelectionMerge 14 None 33 BranchConditional 12 13 20 34 13: Label 35 18: 6(float) Load 8(inf) 36 19: 15(fvec4) CompositeConstruct 18 18 18 18 37 Store 17(outf4) 19 38 Branch 14 39 20: Label 40 21: 6(float) Load 8(inf) 41 23: 6(float) FAdd 21 22 42 24: 15(fvec4) CompositeConstruct 23 23 23 23 43 Store 17(outf4) 24 44 Branch 14 45 14: Label 46 Return 47 FunctionEnd 48