1spv.300layout.frag
2// Module Version 10000
3// Generated by (magic number): 8000a
4// Id's are bound by 37
5
6                              Capability Shader
7               1:             ExtInstImport  "GLSL.std.450"
8                              MemoryModel Logical GLSL450
9                              EntryPoint Fragment 4  "main" 9 11 15 26 29
10                              ExecutionMode 4 OriginUpperLeft
11                              Source ESSL 310
12                              Name 4  "main"
13                              Name 9  "c"
14                              Name 11  "color"
15                              Name 13  "S"
16                              MemberName 13(S) 0  "c"
17                              MemberName 13(S) 1  "f"
18                              Name 15  "s"
19                              Name 26  "p"
20                              Name 29  "pos"
21                              Decorate 9(c) RelaxedPrecision
22                              Decorate 9(c) Location 7
23                              Decorate 11(color) RelaxedPrecision
24                              Decorate 11(color) Location 1
25                              Decorate 12 RelaxedPrecision
26                              MemberDecorate 13(S) 0 RelaxedPrecision
27                              MemberDecorate 13(S) 1 RelaxedPrecision
28                              Decorate 15(s) Location 2
29                              Decorate 19 RelaxedPrecision
30                              Decorate 20 RelaxedPrecision
31                              Decorate 26(p) RelaxedPrecision
32                              Decorate 26(p) Location 3
33                              Decorate 29(pos) RelaxedPrecision
34                              Decorate 29(pos) Location 0
35                              Decorate 30 RelaxedPrecision
36                              Decorate 33 RelaxedPrecision
37                              Decorate 34 RelaxedPrecision
38               2:             TypeVoid
39               3:             TypeFunction 2
40               6:             TypeFloat 32
41               7:             TypeVector 6(float) 3
42               8:             TypePointer Output 7(fvec3)
43            9(c):      8(ptr) Variable Output
44              10:             TypePointer Input 7(fvec3)
45       11(color):     10(ptr) Variable Input
46           13(S):             TypeStruct 7(fvec3) 6(float)
47              14:             TypePointer Input 13(S)
48           15(s):     14(ptr) Variable Input
49              16:             TypeInt 32 1
50              17:     16(int) Constant 0
51              21:             TypeVector 6(float) 4
52              22:             TypeInt 32 0
53              23:     22(int) Constant 2
54              24:             TypeArray 21(fvec4) 23
55              25:             TypePointer Output 24
56           26(p):     25(ptr) Variable Output
57              27:     16(int) Constant 1
58              28:             TypePointer Input 21(fvec4)
59         29(pos):     28(ptr) Variable Input
60              31:             TypePointer Input 6(float)
61              35:             TypePointer Output 21(fvec4)
62         4(main):           2 Function None 3
63               5:             Label
64              12:    7(fvec3) Load 11(color)
65              18:     10(ptr) AccessChain 15(s) 17
66              19:    7(fvec3) Load 18
67              20:    7(fvec3) FAdd 12 19
68                              Store 9(c) 20
69              30:   21(fvec4) Load 29(pos)
70              32:     31(ptr) AccessChain 15(s) 27
71              33:    6(float) Load 32
72              34:   21(fvec4) VectorTimesScalar 30 33
73              36:     35(ptr) AccessChain 26(p) 27
74                              Store 36 34
75                              Return
76                              FunctionEnd
77