1spv.dead-after-continue.vert 2// Module Version 10000 3// Generated by (magic number): 8000a 4// Id's are bound by 29 5 6 Capability Shader 7 1: ExtInstImport "GLSL.std.450" 8 MemoryModel Logical GLSL450 9 EntryPoint Vertex 4 "main" 20 28 10 Source GLSL 450 11 Name 4 "main" 12 Name 8 "i" 13 Name 20 "o" 14 Name 28 "c" 15 Decorate 20(o) Location 0 16 Decorate 28(c) Location 0 17 2: TypeVoid 18 3: TypeFunction 2 19 6: TypeInt 32 1 20 7: TypePointer Function 6(int) 21 9: 6(int) Constant 0 22 16: 6(int) Constant 5 23 17: TypeBool 24 19: TypePointer Output 6(int) 25 20(o): 19(ptr) Variable Output 26 21: 6(int) Constant 1 27 23: 6(int) Constant 2 28 26: 6(int) Constant 3 29 27: TypePointer Input 6(int) 30 28(c): 27(ptr) Variable Input 31 4(main): 2 Function None 3 32 5: Label 33 8(i): 7(ptr) Variable Function 34 Store 8(i) 9 35 Branch 10 36 10: Label 37 LoopMerge 12 13 None 38 Branch 14 39 14: Label 40 15: 6(int) Load 8(i) 41 18: 17(bool) SLessThan 15 16 42 BranchConditional 18 11 12 43 11: Label 44 Store 20(o) 21 45 Branch 13 46 13: Label 47 24: 6(int) Load 8(i) 48 25: 6(int) IAdd 24 21 49 Store 8(i) 25 50 Branch 10 51 12: Label 52 Store 20(o) 26 53 Return 54 FunctionEnd 55