1spv.fullyCovered.frag
2// Module Version 10000
3// Generated by (magic number): 8000a
4// Id's are bound by 18
5
6                              Capability Shader
7                              Capability FragmentFullyCoveredEXT
8                              Extension  "SPV_EXT_fragment_fully_covered"
9               1:             ExtInstImport  "GLSL.std.450"
10                              MemoryModel Logical GLSL450
11                              EntryPoint Fragment 4  "main" 9 12
12                              ExecutionMode 4 OriginUpperLeft
13                              Source GLSL 450
14                              SourceExtension  "GL_NV_conservative_raster_underestimation"
15                              Name 4  "main"
16                              Name 9  "color"
17                              Name 12  "gl_FragFullyCoveredNV"
18                              Decorate 9(color) Location 0
19                              Decorate 12(gl_FragFullyCoveredNV) BuiltIn FullyCoveredEXT
20               2:             TypeVoid
21               3:             TypeFunction 2
22               6:             TypeFloat 32
23               7:             TypeVector 6(float) 4
24               8:             TypePointer Output 7(fvec4)
25        9(color):      8(ptr) Variable Output
26              10:             TypeBool
27              11:             TypePointer Input 10(bool)
2812(gl_FragFullyCoveredNV):     11(ptr) Variable Input
29              14:    6(float) Constant 0
30              15:    6(float) Constant 1065353216
31         4(main):           2 Function None 3
32               5:             Label
33              13:    10(bool) Load 12(gl_FragFullyCoveredNV)
34              16:    6(float) Select 13 15 14
35              17:    7(fvec4) CompositeConstruct 16 14 14 14
36                              Store 9(color) 17
37                              Return
38                              FunctionEnd
39