1spv.pushConstant.vert
2// Module Version 10000
3// Generated by (magic number): 8000a
4// Id's are bound by 35
5
6                              Capability Shader
7               1:             ExtInstImport  "GLSL.std.450"
8                              MemoryModel Logical GLSL450
9                              EntryPoint Vertex 4  "main" 24
10                              Source GLSL 400
11                              Name 4  "main"
12                              Name 11  "Material"
13                              MemberName 11(Material) 0  "kind"
14                              MemberName 11(Material) 1  "fa"
15                              Name 13  "matInst"
16                              Name 24  "color"
17                              Decorate 10 ArrayStride 4
18                              MemberDecorate 11(Material) 0 Offset 0
19                              MemberDecorate 11(Material) 1 Offset 4
20                              Decorate 11(Material) Block
21                              Decorate 24(color) Location 0
22               2:             TypeVoid
23               3:             TypeFunction 2
24               6:             TypeInt 32 1
25               7:             TypeFloat 32
26               8:             TypeInt 32 0
27               9:      8(int) Constant 3
28              10:             TypeArray 7(float) 9
29    11(Material):             TypeStruct 6(int) 10
30              12:             TypePointer PushConstant 11(Material)
31     13(matInst):     12(ptr) Variable PushConstant
32              14:      6(int) Constant 0
33              15:             TypePointer PushConstant 6(int)
34              22:             TypeVector 7(float) 4
35              23:             TypePointer Output 22(fvec4)
36       24(color):     23(ptr) Variable Output
37              25:    7(float) Constant 1045220557
38              26:   22(fvec4) ConstantComposite 25 25 25 25
39              28:    7(float) Constant 1056964608
40              29:   22(fvec4) ConstantComposite 28 28 28 28
41              31:    7(float) Constant 0
42              32:   22(fvec4) ConstantComposite 31 31 31 31
43         4(main):           2 Function None 3
44               5:             Label
45              16:     15(ptr) AccessChain 13(matInst) 14
46              17:      6(int) Load 16
47                              SelectionMerge 21 None
48                              Switch 17 20
49                                     case 1: 18
50                                     case 2: 19
51              20:               Label
52                                Store 24(color) 32
53                                Branch 21
54              18:               Label
55                                Store 24(color) 26
56                                Branch 21
57              19:               Label
58                                Store 24(color) 29
59                                Branch 21
60              21:             Label
61                              Return
62                              FunctionEnd
63