1spv.uniformInitializerStruct.frag 2// Module Version 10000 3// Generated by (magic number): 8000a 4// Id's are bound by 63 5 6 Capability Shader 7 1: ExtInstImport "GLSL.std.450" 8 MemoryModel Logical GLSL450 9 EntryPoint Fragment 4 "main" 9 10 ExecutionMode 4 OriginLowerLeft 11 Source GLSL 450 12 Name 4 "main" 13 Name 9 "color" 14 Name 15 "i" 15 Name 26 "" 16 MemberName 26 0 "r" 17 MemberName 26 1 "g" 18 MemberName 26 2 "b" 19 Name 34 "parts" 20 Decorate 9(color) Location 0 21 Decorate 34(parts) Location 0 22 Decorate 34(parts) DescriptorSet 0 23 Decorate 34(parts) Binding 0 24 2: TypeVoid 25 3: TypeFunction 2 26 6: TypeFloat 32 27 7: TypeVector 6(float) 4 28 8: TypePointer Output 7(fvec4) 29 9(color): 8(ptr) Variable Output 30 10: 6(float) Constant 0 31 11: 6(float) Constant 1065353216 32 12: 7(fvec4) ConstantComposite 10 10 10 11 33 13: TypeInt 32 1 34 14: TypePointer Function 13(int) 35 16: 13(int) Constant 0 36 23: 13(int) Constant 2 37 24: TypeBool 38 26: TypeStruct 6(float) 6(float) 6(float) 39 27: TypeInt 32 0 40 28: 27(int) Constant 2 41 29: TypeArray 26(struct) 28 42 30: 26(struct) ConstantComposite 11 11 11 43 31: 26(struct) ConstantComposite 10 11 10 44 32: 29 ConstantComposite 30 31 45 33: TypePointer UniformConstant 29 46 34(parts): 33(ptr) Variable UniformConstant 32 47 36: TypePointer UniformConstant 6(float) 48 39: 27(int) Constant 0 49 40: TypePointer Output 6(float) 50 46: 13(int) Constant 1 51 49: 27(int) Constant 1 52 4(main): 2 Function None 3 53 5: Label 54 15(i): 14(ptr) Variable Function 55 Store 9(color) 12 56 Store 15(i) 16 57 Branch 17 58 17: Label 59 LoopMerge 19 20 None 60 Branch 21 61 21: Label 62 22: 13(int) Load 15(i) 63 25: 24(bool) SLessThan 22 23 64 BranchConditional 25 18 19 65 18: Label 66 35: 13(int) Load 15(i) 67 37: 36(ptr) AccessChain 34(parts) 35 16 68 38: 6(float) Load 37 69 41: 40(ptr) AccessChain 9(color) 39 70 42: 6(float) Load 41 71 43: 6(float) FAdd 42 38 72 44: 40(ptr) AccessChain 9(color) 39 73 Store 44 43 74 45: 13(int) Load 15(i) 75 47: 36(ptr) AccessChain 34(parts) 45 46 76 48: 6(float) Load 47 77 50: 40(ptr) AccessChain 9(color) 49 78 51: 6(float) Load 50 79 52: 6(float) FAdd 51 48 80 53: 40(ptr) AccessChain 9(color) 49 81 Store 53 52 82 54: 13(int) Load 15(i) 83 55: 36(ptr) AccessChain 34(parts) 54 23 84 56: 6(float) Load 55 85 57: 40(ptr) AccessChain 9(color) 28 86 58: 6(float) Load 57 87 59: 6(float) FAdd 58 56 88 60: 40(ptr) AccessChain 9(color) 28 89 Store 60 59 90 Branch 20 91 20: Label 92 61: 13(int) Load 15(i) 93 62: 13(int) IAdd 61 46 94 Store 15(i) 62 95 Branch 17 96 19: Label 97 Return 98 FunctionEnd 99