1versionsClean.frag 2ERROR: #version: statement must appear first in es-profile shader; before comments or newlines 3ERROR: 0:34: '#version' : must occur first in shader 4ERROR: 2 compilation errors. No code generated. 5 6 7Shader version: 300 8ERROR: node is still EOpNull! 90:41 Function Definition: main( ( global void) 100:41 Function Parameters: 110:43 Sequence 120:43 move second child to first child ( temp highp 4-component vector of float) 130:43 'foo' ( out highp 4-component vector of float) 140:43 Construct vec4 ( temp highp 4-component vector of float) 150:43 'color' ( smooth in highp 3-component vector of float) 160:43 Constant: 170:43 142.000000 180:44 Branch: Kill 190:? Linker Objects 200:? 'color' ( smooth in highp 3-component vector of float) 210:? 'foo' ( out highp 4-component vector of float) 220:? 'bar' ( uniform highp sampler2DArrayShadow) 23 24 25Linked fragment stage: 26 27 28Shader version: 300 29ERROR: node is still EOpNull! 300:41 Function Definition: main( ( global void) 310:41 Function Parameters: 320:43 Sequence 330:43 move second child to first child ( temp highp 4-component vector of float) 340:43 'foo' ( out highp 4-component vector of float) 350:43 Construct vec4 ( temp highp 4-component vector of float) 360:43 'color' ( smooth in highp 3-component vector of float) 370:43 Constant: 380:43 142.000000 390:44 Branch: Kill 400:? Linker Objects 410:? 'color' ( smooth in highp 3-component vector of float) 420:? 'foo' ( out highp 4-component vector of float) 430:? 'bar' ( uniform highp sampler2DArrayShadow) 44 45