1#version 450 2 3#extension GL_EXT_shader_explicit_arithmetic_types_int64 : enable 4#extension GL_EXT_buffer_reference : enable 5#extension GL_EXT_scalar_block_layout : enable 6 7layout(buffer_reference) buffer T1 { 8 int x; 9 bool y; 10}; 11layout(buffer_reference) buffer T2 { 12 int x; 13}; 14 15const int s = int(uint64_t(T1(T2(uint64_t(3))))); 16int x[s]; 17const uint64_t t = uint64_t(true ? T2(uint64_t(10)) : T2(uint64_t(11))); 18 19void main() 20{ 21 T1 a = T1(uint64_t(4)), b = T1(uint64_t(5)); 22 T1 c = true ? a : b; 23 T1 d = (a,b); 24 T1 e = true ? T1(uint64_t(6)) : T1(uint64_t(7)); 25 T1 f = a.y ? T1(uint64_t(8)) : T1(uint64_t(9)); 26} 27