1# EGL Tests to exclude when Testing ANGLE. 2 3# anglebug.com/3058 4dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.reset_status.vertex 5dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.reset_status.fragment 6dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.reset_status.vertex_and_fragment 7dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.reset_status.compute 8dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.sync_status.vertex 9dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.sync_status.fragment 10dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.sync_status.vertex_and_fragment 11dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.sync_status.compute 12dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.query_status.vertex 13dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.query_status.fragment 14dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.query_status.vertex_and_fragment 15dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.query_status.compute 16dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.shared_context_status.vertex 17dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.shared_context_status.fragment 18dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.shared_context_status.vertex_and_fragment 19dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.shared_context_status.compute 20dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.recover_from_reset.vertex 21dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.recover_from_reset.fragment 22dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.recover_from_reset.vertex_and_fragment 23dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.recover_from_reset.compute 24 25# b/150978121 26dEQP-EGL.functional.get_frame_timestamps.rgb565_no_depth_no_stencil 27dEQP-EGL.functional.get_frame_timestamps.rgb565_depth_stencil 28dEQP-EGL.functional.get_frame_timestamps.rgba8888_no_depth_no_stencil 29dEQP-EGL.functional.get_frame_timestamps.rgba8888_depth_no_stencil 30dEQP-EGL.functional.get_frame_timestamps.rgba8888_depth_stencil 31 32# b/152117891 33dEQP-EGL.functional.wide_color#window_8888_colorspace_srgb 34dEQP-EGL.functional.wide_color#pbuffer_8888_colorspace_srgb 35dEQP-EGL.functional.wide_color#window_888_colorspace_srgb 36dEQP-EGL.functional.wide_color#pbuffer_888_colorspace_srgb 37dEQP-EGL.functional.resize.surface_size.shrink 38dEQP-EGL.functional.resize.surface_size.grow 39dEQP-EGL.functional.resize.surface_size.stretch_width 40dEQP-EGL.functional.resize.surface_size.stretch_height 41