1# EGL Tests to exclude when Testing ANGLE.
2
3# anglebug.com/3058
4dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.reset_status.vertex
5dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.reset_status.fragment
6dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.reset_status.vertex_and_fragment
7dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.reset_status.compute
8dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.sync_status.vertex
9dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.sync_status.fragment
10dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.sync_status.vertex_and_fragment
11dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.sync_status.compute
12dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.query_status.vertex
13dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.query_status.fragment
14dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.query_status.vertex_and_fragment
15dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.query_status.compute
16dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.shared_context_status.vertex
17dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.shared_context_status.fragment
18dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.shared_context_status.vertex_and_fragment
19dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.shared_context_status.compute
20dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.recover_from_reset.vertex
21dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.recover_from_reset.fragment
22dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.recover_from_reset.vertex_and_fragment
23dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.recover_from_reset.compute
24
25# b/150978121
26dEQP-EGL.functional.get_frame_timestamps.rgb565_no_depth_no_stencil
27dEQP-EGL.functional.get_frame_timestamps.rgb565_depth_stencil
28dEQP-EGL.functional.get_frame_timestamps.rgba8888_no_depth_no_stencil
29dEQP-EGL.functional.get_frame_timestamps.rgba8888_depth_no_stencil
30dEQP-EGL.functional.get_frame_timestamps.rgba8888_depth_stencil
31
32# b/152117891
33dEQP-EGL.functional.wide_color#window_8888_colorspace_srgb
34dEQP-EGL.functional.wide_color#pbuffer_8888_colorspace_srgb
35dEQP-EGL.functional.wide_color#window_888_colorspace_srgb
36dEQP-EGL.functional.wide_color#pbuffer_888_colorspace_srgb
37dEQP-EGL.functional.resize.surface_size.shrink
38dEQP-EGL.functional.resize.surface_size.grow
39dEQP-EGL.functional.resize.surface_size.stretch_width
40dEQP-EGL.functional.resize.surface_size.stretch_height
41