1 /*-------------------------------------------------------------------------
2 * OpenGL Conformance Test Suite
3 * -----------------------------
4 *
5 * Copyright (c) 2014-2016 The Khronos Group Inc.
6 *
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
10 *
11 * http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
18 *
19 */ /*!
20 * \file
21 * \brief
22 */ /*-------------------------------------------------------------------*/
23
24 /*!
25 * \file glcTextureBufferTests.cpp
26 * \brief Base test group for texture buffer tests
27 */ /*-------------------------------------------------------------------*/
28
29 #include "esextcTextureBufferTests.hpp"
30 #include "esextcTextureBufferActiveUniformValidation.hpp"
31 #include "esextcTextureBufferAtomicFunctions.hpp"
32 #include "esextcTextureBufferBufferParameters.hpp"
33 #include "esextcTextureBufferErrors.hpp"
34 #include "esextcTextureBufferMAXSizeValidation.hpp"
35 #include "esextcTextureBufferOperations.hpp"
36 #include "esextcTextureBufferParamValueIntToFloatConversion.hpp"
37 #include "esextcTextureBufferParameters.hpp"
38 #include "esextcTextureBufferPrecision.hpp"
39 #include "esextcTextureBufferTextureBufferRange.hpp"
40
41 namespace glcts
42 {
43
44 /** Constructor
45 *
46 * @param context Test context
47 * @param glslVersion GLSL version
48 **/
TextureBufferTests(glcts::Context & context,const ExtParameters & extParams)49 TextureBufferTests::TextureBufferTests(glcts::Context& context, const ExtParameters& extParams)
50 : TestCaseGroupBase(context, extParams, "texture_buffer", "Texture Buffer Tests")
51 {
52 /* No implementation needed */
53 }
54
55 /** Initializes test cases for texture buffer tests
56 **/
init(void)57 void TextureBufferTests::init(void)
58 {
59 /* Initialize base class */
60 TestCaseGroupBase::init();
61
62 /* Texture Buffer Operations (Test 1) */
63
64 /* Case 1 - via buffer object loads*/
65 addChild(new TextureBufferOperationsViaBufferObjectLoad(m_context, m_extParams,
66 "texture_buffer_operations_buffer_load", "Test 1.1"));
67 /* Case 2 - via direct CPU writes*/
68 addChild(new TextureBufferOperationsViaCPUWrites(m_context, m_extParams, "texture_buffer_operations_cpu_writes",
69 "Test 1.2"));
70 /* Case 3 - via framebuffer readbacks to pixel buffer objects*/
71 addChild(new TextureBufferOperationsViaFrambufferReadBack(
72 m_context, m_extParams, "texture_buffer_operations_framebuffer_readback", "Test 1.3"));
73 /* Case 4 - via transform feedback*/
74 addChild(new TextureBufferOperationsViaTransformFeedback(
75 m_context, m_extParams, "texture_buffer_operations_transform_feedback", "Test 1.4"));
76 /* Case 5 - via image store*/
77 addChild(new TextureBufferOperationsViaImageStore(m_context, m_extParams, "texture_buffer_operations_image_store",
78 "Test 1.5"));
79 /* Case 6 - via ssbo writes*/
80 addChild(new TextureBufferOperationsViaSSBOWrites(m_context, m_extParams, "texture_buffer_operations_ssbo_writes",
81 "Test 1.6"));
82
83 /* Texture Buffer Max Size (Test 2)*/
84 addChild(new TextureBufferMAXSizeValidation(m_context, m_extParams, "texture_buffer_max_size", "Test 2"));
85
86 /* Texture Buffer Range (Test 3)*/
87 addChild(
88 new TextureBufferTextureBufferRange(m_context, m_extParams, "texture_buffer_texture_buffer_range", "Test 3"));
89
90 /* Texture Buffer - Parameter Value from Integer To Float Conversion (Test 4)*/
91 addChild(new TextureBufferParamValueIntToFloatConversion(m_context, m_extParams, "texture_buffer_conv_int_to_float",
92 "Test 4"));
93
94 /* Texture Buffer Atomic Functions (Test 5) */
95 addChild(new TextureBufferAtomicFunctions(m_context, m_extParams, "texture_buffer_atomic_functions", "Test 5"));
96
97 /* Texture Buffer Parameters (Test 6) */
98 addChild(new TextureBufferParameters(m_context, m_extParams, "texture_buffer_parameters", "Test 6"));
99
100 /* Texture Buffer Errors (Test 7) */
101 addChild(new TextureBufferErrors(m_context, m_extParams, "texture_buffer_errors", "Test 7"));
102
103 /* Texture Buffer - Active Uniform Information Validation (Test 8)*/
104 /* Vertex/Fragment Shader */
105 addChild(new TextureBufferActiveUniformValidationVSFS(
106 m_context, m_extParams, "texture_buffer_active_uniform_validation_fragment_shader", "Test 8.1"));
107 /* Compute Shader */
108 addChild(new TextureBufferActiveUniformValidationCS(
109 m_context, m_extParams, "texture_buffer_active_uniform_validation_compute_shader", "Test 8.2"));
110
111 /* Texture Buffer Buffer Parameters (Test 9) */
112 addChild(new TextureBufferBufferParameters(m_context, m_extParams, "texture_buffer_buffer_parameters", "Test 9"));
113
114 /* Texture Buffer Precision (Test 10) */
115 addChild(new TextureBufferPrecision(m_context, m_extParams, "texture_buffer_precision", "Test 10"));
116 }
117
118 } // namespace glcts
119